Metaverse Technology Comprehensive Study by Application (Gaming, Online Shopping, Content Creation, Social Media, Others), Platform (Desktop, Mobile {Android, iOS}, VR headset), Technology (Blockchain, Virtual reality (VR), Augmented Reality, Others), Component (Hardware, Software), End user (BFSI, Retail, Manufacturing, Media & Entertainment, Education, Aerospace & Defence, Other) Players and Region - Global Market Outlook to 2030
Edition: Single User ;
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