Global AR and VR Software
Global AR and VR Software

AR and VR Software Comprehensive Study by Type (Augmented Reality Software, Virtual Reality Software), Application (Real estate, Architecture and design, Immersive presentation for sales exec, Healthcare, Others), Organisation size (SMEs, Large), Deployment (On premise, Cloud) Players and Region - Global Market Outlook to 2025

AR and VR Software Market Segmented into XX Submarkets. | Forecast Years: 2020- 2025  

Mar 2020 Edition 210 Pages 211 Tables & Figures
  • Summary
  • Market Segments
  • Table of Content
  • List of Tables & Figures
  • Companies Mentioned
Scope of the Study

Augmented and virtual reality are the developments in computational power, storage, graphics, processing and high resolution displays. It allows to take the content as well as information visually. The VR solutions are made for different industries such as virtual property tools for the hospital, real estate industry, architecture and design, educational apps and healthcare. These technologies allows the individuals to experience the virtual representation of video which is obtained from real space.

The market study is being classified by Type (Augmented Reality Software and Virtual Reality Software), by Application (Real estate, Architecture and design, Immersive presentation for sales exec, Healthcare and Others) and major geographies with country level break-up.

Google (United States), Amazon Web Services (United States), Sigma software (United States), Autodesk (United States), PTC (United States), Valve (United States), Unity Technologies (United States), Epic Games (United States), Kentico Software (United States) and Mimic Technologies (United States) are some of the key players profiled in the study. Additionally, the Players which are also part of the research are Crytek (Germany), Inglobe Technologies (Italy), Contentful (Germany) and LiveLike (United States).

The global VR and AR software market is software witnessing a rise in competitiveness among the companies. In terms of market share, these major players currently dominate the market. However, with increasing innovations in technology, many of the companies are increasing their market presence by securing new contracts and by tapping new markets. Research Analyst at AMA predicts that United States Players will contribute to the maximum growth of Global AR and VR Software market throughout the predicted period.

Segment Analysis
AdvanceMarketAnalytics has segmented the market of Global AR and VR Software market by Type, Application and Region.

On the basis of geography, the market of AR and VR Software has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.

Market Drivers
  • Rising Popularity of VR Games is Fuelling the Market Growth
  • Rising Demand from End Use Industries

Market Trend
  • Advances in Computer Vision and Wireless Technology

Restraints
  • Health Issues Due to Low Resolution and Lack of Movement

Opportunities
  • Increasing Investments in AR Technology
  • Usage of VR in Aerospace and Defence for Training Purpose

Challenges
  • Lack of Technological Infrastructure
  • High Complexity Related to the AR Implementation


On 3rd September 2019, Concept 3D, which creates immersive online experiences with 3D modelling, virtual reality (VR), interactive maps and virtual tour software, has announced that Penn State's University Park and 21 of the Commonwealth Campuses have launched the Concept 3D interactive map and virtual tour platform.


Key Target Audience
Virtual Reality (VR) Software Providers, Government Regulatory Bodies, Government Research Organisations, Private Research Organisations and Others

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Data related to EXIM [Export- Import], production & consumption by country or regional level break-up can be provided based on client request**
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Report Objectives / Segmentation Covered
By Type
  • Augmented Reality Software
  • Virtual Reality Software
By Application
  • Real estate
  • Architecture and design
  • Immersive presentation for sales exec
  • Healthcare
  • Others
By Organisation size
  • SMEs
  • Large

By Deployment
  • On premise
  • Cloud

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Rising Popularity of VR Games is Fuelling the Market Growth
      • 3.2.2. Rising Demand from End Use Industries
    • 3.3. Market Challenges
      • 3.3.1. Lack of Technological Infrastructure
      • 3.3.2. High Complexity Related to the AR Implementation
    • 3.4. Market Trends
      • 3.4.1. Advances in Computer Vision and Wireless Technology
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global AR and VR Software, by Type, Application, Organisation size, Deployment and Region (value) (2014-2019)
    • 5.1. Introduction
    • 5.2. Global AR and VR Software (Value)
      • 5.2.1. Global AR and VR Software by: Type (Value)
        • 5.2.1.1. Augmented Reality Software
        • 5.2.1.2. Virtual Reality Software
      • 5.2.2. Global AR and VR Software by: Application (Value)
        • 5.2.2.1. Real estate
        • 5.2.2.2. Architecture and design
        • 5.2.2.3. Immersive presentation for sales exec
        • 5.2.2.4. Healthcare
        • 5.2.2.5. Others
      • 5.2.3. Global AR and VR Software by: Organisation size (Value)
        • 5.2.3.1. SMEs
        • 5.2.3.2. Large
      • 5.2.4. Global AR and VR Software Region
        • 5.2.4.1. South America
          • 5.2.4.1.1. Brazil
          • 5.2.4.1.2. Argentina
          • 5.2.4.1.3. Rest of South America
        • 5.2.4.2. Asia Pacific
          • 5.2.4.2.1. China
          • 5.2.4.2.2. Japan
          • 5.2.4.2.3. India
          • 5.2.4.2.4. South Korea
          • 5.2.4.2.5. Taiwan
          • 5.2.4.2.6. Australia
          • 5.2.4.2.7. Rest of Asia-Pacific
        • 5.2.4.3. Europe
          • 5.2.4.3.1. Germany
          • 5.2.4.3.2. France
          • 5.2.4.3.3. Italy
          • 5.2.4.3.4. United Kingdom
          • 5.2.4.3.5. Netherlands
          • 5.2.4.3.6. Rest of Europe
        • 5.2.4.4. MEA
          • 5.2.4.4.1. Middle East
          • 5.2.4.4.2. Africa
        • 5.2.4.5. North America
          • 5.2.4.5.1. United States
          • 5.2.4.5.2. Canada
          • 5.2.4.5.3. Mexico
  • 6. AR and VR Software: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2019)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Google (United States)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Amazon Web Services (United States)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Sigma software (United States)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Autodesk (United States)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. PTC (United States)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Valve (United States)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Unity Technologies (United States)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Epic Games (United States)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. Kentico Software (United States)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Mimic Technologies (United States)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
  • 7. Global AR and VR Software Sale, by Type, Application, Organisation size, Deployment and Region (value) (2020-2025)
    • 7.1. Introduction
    • 7.2. Global AR and VR Software (Value)
      • 7.2.1. Global AR and VR Software by: Type (Value)
        • 7.2.1.1. Augmented Reality Software
        • 7.2.1.2. Virtual Reality Software
      • 7.2.2. Global AR and VR Software by: Application (Value)
        • 7.2.2.1. Real estate
        • 7.2.2.2. Architecture and design
        • 7.2.2.3. Immersive presentation for sales exec
        • 7.2.2.4. Healthcare
        • 7.2.2.5. Others
      • 7.2.3. Global AR and VR Software by: Organisation size (Value)
        • 7.2.3.1. SMEs
        • 7.2.3.2. Large
      • 7.2.4. Global AR and VR Software Region
        • 7.2.4.1. South America
          • 7.2.4.1.1. Brazil
          • 7.2.4.1.2. Argentina
          • 7.2.4.1.3. Rest of South America
        • 7.2.4.2. Asia Pacific
          • 7.2.4.2.1. China
          • 7.2.4.2.2. Japan
          • 7.2.4.2.3. India
          • 7.2.4.2.4. South Korea
          • 7.2.4.2.5. Taiwan
          • 7.2.4.2.6. Australia
          • 7.2.4.2.7. Rest of Asia-Pacific
        • 7.2.4.3. Europe
          • 7.2.4.3.1. Germany
          • 7.2.4.3.2. France
          • 7.2.4.3.3. Italy
          • 7.2.4.3.4. United Kingdom
          • 7.2.4.3.5. Netherlands
          • 7.2.4.3.6. Rest of Europe
        • 7.2.4.4. MEA
          • 7.2.4.4.1. Middle East
          • 7.2.4.4.2. Africa
        • 7.2.4.5. North America
          • 7.2.4.5.1. United States
          • 7.2.4.5.2. Canada
          • 7.2.4.5.3. Mexico
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. AR and VR Software: by Type(USD Million)
  • Table 2. AR and VR Software Augmented Reality Software , by Region USD Million (2014-2019)
  • Table 3. AR and VR Software Virtual Reality Software , by Region USD Million (2014-2019)
  • Table 4. AR and VR Software: by Application(USD Million)
  • Table 5. AR and VR Software Real estate , by Region USD Million (2014-2019)
  • Table 6. AR and VR Software Architecture and design , by Region USD Million (2014-2019)
  • Table 7. AR and VR Software Immersive presentation for sales exec , by Region USD Million (2014-2019)
  • Table 8. AR and VR Software Healthcare , by Region USD Million (2014-2019)
  • Table 9. AR and VR Software Others , by Region USD Million (2014-2019)
  • Table 10. AR and VR Software: by Organisation size(USD Million)
  • Table 11. AR and VR Software SMEs , by Region USD Million (2014-2019)
  • Table 12. AR and VR Software Large , by Region USD Million (2014-2019)
  • Table 13. South America AR and VR Software, by Country USD Million (2014-2019)
  • Table 14. South America AR and VR Software, by Type USD Million (2014-2019)
  • Table 15. South America AR and VR Software, by Application USD Million (2014-2019)
  • Table 16. South America AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 17. South America AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 18. Brazil AR and VR Software, by Type USD Million (2014-2019)
  • Table 19. Brazil AR and VR Software, by Application USD Million (2014-2019)
  • Table 20. Brazil AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 21. Brazil AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 22. Argentina AR and VR Software, by Type USD Million (2014-2019)
  • Table 23. Argentina AR and VR Software, by Application USD Million (2014-2019)
  • Table 24. Argentina AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 25. Argentina AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 26. Rest of South America AR and VR Software, by Type USD Million (2014-2019)
  • Table 27. Rest of South America AR and VR Software, by Application USD Million (2014-2019)
  • Table 28. Rest of South America AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 29. Rest of South America AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 30. Asia Pacific AR and VR Software, by Country USD Million (2014-2019)
  • Table 31. Asia Pacific AR and VR Software, by Type USD Million (2014-2019)
  • Table 32. Asia Pacific AR and VR Software, by Application USD Million (2014-2019)
  • Table 33. Asia Pacific AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 34. Asia Pacific AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 35. China AR and VR Software, by Type USD Million (2014-2019)
  • Table 36. China AR and VR Software, by Application USD Million (2014-2019)
  • Table 37. China AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 38. China AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 39. Japan AR and VR Software, by Type USD Million (2014-2019)
  • Table 40. Japan AR and VR Software, by Application USD Million (2014-2019)
  • Table 41. Japan AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 42. Japan AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 43. India AR and VR Software, by Type USD Million (2014-2019)
  • Table 44. India AR and VR Software, by Application USD Million (2014-2019)
  • Table 45. India AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 46. India AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 47. South Korea AR and VR Software, by Type USD Million (2014-2019)
  • Table 48. South Korea AR and VR Software, by Application USD Million (2014-2019)
  • Table 49. South Korea AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 50. South Korea AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 51. Taiwan AR and VR Software, by Type USD Million (2014-2019)
  • Table 52. Taiwan AR and VR Software, by Application USD Million (2014-2019)
  • Table 53. Taiwan AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 54. Taiwan AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 55. Australia AR and VR Software, by Type USD Million (2014-2019)
  • Table 56. Australia AR and VR Software, by Application USD Million (2014-2019)
  • Table 57. Australia AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 58. Australia AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 59. Rest of Asia-Pacific AR and VR Software, by Type USD Million (2014-2019)
  • Table 60. Rest of Asia-Pacific AR and VR Software, by Application USD Million (2014-2019)
  • Table 61. Rest of Asia-Pacific AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 62. Rest of Asia-Pacific AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 63. Europe AR and VR Software, by Country USD Million (2014-2019)
  • Table 64. Europe AR and VR Software, by Type USD Million (2014-2019)
  • Table 65. Europe AR and VR Software, by Application USD Million (2014-2019)
  • Table 66. Europe AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 67. Europe AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 68. Germany AR and VR Software, by Type USD Million (2014-2019)
  • Table 69. Germany AR and VR Software, by Application USD Million (2014-2019)
  • Table 70. Germany AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 71. Germany AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 72. France AR and VR Software, by Type USD Million (2014-2019)
  • Table 73. France AR and VR Software, by Application USD Million (2014-2019)
  • Table 74. France AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 75. France AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 76. Italy AR and VR Software, by Type USD Million (2014-2019)
  • Table 77. Italy AR and VR Software, by Application USD Million (2014-2019)
  • Table 78. Italy AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 79. Italy AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 80. United Kingdom AR and VR Software, by Type USD Million (2014-2019)
  • Table 81. United Kingdom AR and VR Software, by Application USD Million (2014-2019)
  • Table 82. United Kingdom AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 83. United Kingdom AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 84. Netherlands AR and VR Software, by Type USD Million (2014-2019)
  • Table 85. Netherlands AR and VR Software, by Application USD Million (2014-2019)
  • Table 86. Netherlands AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 87. Netherlands AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 88. Rest of Europe AR and VR Software, by Type USD Million (2014-2019)
  • Table 89. Rest of Europe AR and VR Software, by Application USD Million (2014-2019)
  • Table 90. Rest of Europe AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 91. Rest of Europe AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 92. MEA AR and VR Software, by Country USD Million (2014-2019)
  • Table 93. MEA AR and VR Software, by Type USD Million (2014-2019)
  • Table 94. MEA AR and VR Software, by Application USD Million (2014-2019)
  • Table 95. MEA AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 96. MEA AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 97. Middle East AR and VR Software, by Type USD Million (2014-2019)
  • Table 98. Middle East AR and VR Software, by Application USD Million (2014-2019)
  • Table 99. Middle East AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 100. Middle East AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 101. Africa AR and VR Software, by Type USD Million (2014-2019)
  • Table 102. Africa AR and VR Software, by Application USD Million (2014-2019)
  • Table 103. Africa AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 104. Africa AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 105. North America AR and VR Software, by Country USD Million (2014-2019)
  • Table 106. North America AR and VR Software, by Type USD Million (2014-2019)
  • Table 107. North America AR and VR Software, by Application USD Million (2014-2019)
  • Table 108. North America AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 109. North America AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 110. United States AR and VR Software, by Type USD Million (2014-2019)
  • Table 111. United States AR and VR Software, by Application USD Million (2014-2019)
  • Table 112. United States AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 113. United States AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 114. Canada AR and VR Software, by Type USD Million (2014-2019)
  • Table 115. Canada AR and VR Software, by Application USD Million (2014-2019)
  • Table 116. Canada AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 117. Canada AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 118. Mexico AR and VR Software, by Type USD Million (2014-2019)
  • Table 119. Mexico AR and VR Software, by Application USD Million (2014-2019)
  • Table 120. Mexico AR and VR Software, by Organisation size USD Million (2014-2019)
  • Table 121. Mexico AR and VR Software, by Deployment USD Million (2014-2019)
  • Table 122. Company Basic Information, Sales Area and Its Competitors
  • Table 123. Company Basic Information, Sales Area and Its Competitors
  • Table 124. Company Basic Information, Sales Area and Its Competitors
  • Table 125. Company Basic Information, Sales Area and Its Competitors
  • Table 126. Company Basic Information, Sales Area and Its Competitors
  • Table 127. Company Basic Information, Sales Area and Its Competitors
  • Table 128. Company Basic Information, Sales Area and Its Competitors
  • Table 129. Company Basic Information, Sales Area and Its Competitors
  • Table 130. Company Basic Information, Sales Area and Its Competitors
  • Table 131. Company Basic Information, Sales Area and Its Competitors
  • Table 132. AR and VR Software: by Type(USD Million)
  • Table 133. AR and VR Software Augmented Reality Software , by Region USD Million (2020-2025)
  • Table 134. AR and VR Software Virtual Reality Software , by Region USD Million (2020-2025)
  • Table 135. AR and VR Software: by Application(USD Million)
  • Table 136. AR and VR Software Real estate , by Region USD Million (2020-2025)
  • Table 137. AR and VR Software Architecture and design , by Region USD Million (2020-2025)
  • Table 138. AR and VR Software Immersive presentation for sales exec , by Region USD Million (2020-2025)
  • Table 139. AR and VR Software Healthcare , by Region USD Million (2020-2025)
  • Table 140. AR and VR Software Others , by Region USD Million (2020-2025)
  • Table 141. AR and VR Software: by Organisation size(USD Million)
  • Table 142. AR and VR Software SMEs , by Region USD Million (2020-2025)
  • Table 143. AR and VR Software Large , by Region USD Million (2020-2025)
  • Table 144. South America AR and VR Software, by Country USD Million (2020-2025)
  • Table 145. South America AR and VR Software, by Type USD Million (2020-2025)
  • Table 146. South America AR and VR Software, by Application USD Million (2020-2025)
  • Table 147. South America AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 148. South America AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 149. Brazil AR and VR Software, by Type USD Million (2020-2025)
  • Table 150. Brazil AR and VR Software, by Application USD Million (2020-2025)
  • Table 151. Brazil AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 152. Brazil AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 153. Argentina AR and VR Software, by Type USD Million (2020-2025)
  • Table 154. Argentina AR and VR Software, by Application USD Million (2020-2025)
  • Table 155. Argentina AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 156. Argentina AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 157. Rest of South America AR and VR Software, by Type USD Million (2020-2025)
  • Table 158. Rest of South America AR and VR Software, by Application USD Million (2020-2025)
  • Table 159. Rest of South America AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 160. Rest of South America AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 161. Asia Pacific AR and VR Software, by Country USD Million (2020-2025)
  • Table 162. Asia Pacific AR and VR Software, by Type USD Million (2020-2025)
  • Table 163. Asia Pacific AR and VR Software, by Application USD Million (2020-2025)
  • Table 164. Asia Pacific AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 165. Asia Pacific AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 166. China AR and VR Software, by Type USD Million (2020-2025)
  • Table 167. China AR and VR Software, by Application USD Million (2020-2025)
  • Table 168. China AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 169. China AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 170. Japan AR and VR Software, by Type USD Million (2020-2025)
  • Table 171. Japan AR and VR Software, by Application USD Million (2020-2025)
  • Table 172. Japan AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 173. Japan AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 174. India AR and VR Software, by Type USD Million (2020-2025)
  • Table 175. India AR and VR Software, by Application USD Million (2020-2025)
  • Table 176. India AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 177. India AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 178. South Korea AR and VR Software, by Type USD Million (2020-2025)
  • Table 179. South Korea AR and VR Software, by Application USD Million (2020-2025)
  • Table 180. South Korea AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 181. South Korea AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 182. Taiwan AR and VR Software, by Type USD Million (2020-2025)
  • Table 183. Taiwan AR and VR Software, by Application USD Million (2020-2025)
  • Table 184. Taiwan AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 185. Taiwan AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 186. Australia AR and VR Software, by Type USD Million (2020-2025)
  • Table 187. Australia AR and VR Software, by Application USD Million (2020-2025)
  • Table 188. Australia AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 189. Australia AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 190. Rest of Asia-Pacific AR and VR Software, by Type USD Million (2020-2025)
  • Table 191. Rest of Asia-Pacific AR and VR Software, by Application USD Million (2020-2025)
  • Table 192. Rest of Asia-Pacific AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 193. Rest of Asia-Pacific AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 194. Europe AR and VR Software, by Country USD Million (2020-2025)
  • Table 195. Europe AR and VR Software, by Type USD Million (2020-2025)
  • Table 196. Europe AR and VR Software, by Application USD Million (2020-2025)
  • Table 197. Europe AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 198. Europe AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 199. Germany AR and VR Software, by Type USD Million (2020-2025)
  • Table 200. Germany AR and VR Software, by Application USD Million (2020-2025)
  • Table 201. Germany AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 202. Germany AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 203. France AR and VR Software, by Type USD Million (2020-2025)
  • Table 204. France AR and VR Software, by Application USD Million (2020-2025)
  • Table 205. France AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 206. France AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 207. Italy AR and VR Software, by Type USD Million (2020-2025)
  • Table 208. Italy AR and VR Software, by Application USD Million (2020-2025)
  • Table 209. Italy AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 210. Italy AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 211. United Kingdom AR and VR Software, by Type USD Million (2020-2025)
  • Table 212. United Kingdom AR and VR Software, by Application USD Million (2020-2025)
  • Table 213. United Kingdom AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 214. United Kingdom AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 215. Netherlands AR and VR Software, by Type USD Million (2020-2025)
  • Table 216. Netherlands AR and VR Software, by Application USD Million (2020-2025)
  • Table 217. Netherlands AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 218. Netherlands AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 219. Rest of Europe AR and VR Software, by Type USD Million (2020-2025)
  • Table 220. Rest of Europe AR and VR Software, by Application USD Million (2020-2025)
  • Table 221. Rest of Europe AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 222. Rest of Europe AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 223. MEA AR and VR Software, by Country USD Million (2020-2025)
  • Table 224. MEA AR and VR Software, by Type USD Million (2020-2025)
  • Table 225. MEA AR and VR Software, by Application USD Million (2020-2025)
  • Table 226. MEA AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 227. MEA AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 228. Middle East AR and VR Software, by Type USD Million (2020-2025)
  • Table 229. Middle East AR and VR Software, by Application USD Million (2020-2025)
  • Table 230. Middle East AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 231. Middle East AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 232. Africa AR and VR Software, by Type USD Million (2020-2025)
  • Table 233. Africa AR and VR Software, by Application USD Million (2020-2025)
  • Table 234. Africa AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 235. Africa AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 236. North America AR and VR Software, by Country USD Million (2020-2025)
  • Table 237. North America AR and VR Software, by Type USD Million (2020-2025)
  • Table 238. North America AR and VR Software, by Application USD Million (2020-2025)
  • Table 239. North America AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 240. North America AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 241. United States AR and VR Software, by Type USD Million (2020-2025)
  • Table 242. United States AR and VR Software, by Application USD Million (2020-2025)
  • Table 243. United States AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 244. United States AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 245. Canada AR and VR Software, by Type USD Million (2020-2025)
  • Table 246. Canada AR and VR Software, by Application USD Million (2020-2025)
  • Table 247. Canada AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 248. Canada AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 249. Mexico AR and VR Software, by Type USD Million (2020-2025)
  • Table 250. Mexico AR and VR Software, by Application USD Million (2020-2025)
  • Table 251. Mexico AR and VR Software, by Organisation size USD Million (2020-2025)
  • Table 252. Mexico AR and VR Software, by Deployment USD Million (2020-2025)
  • Table 253. Research Programs/Design for This Report
  • Table 254. Key Data Information from Secondary Sources
  • Table 255. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global AR and VR Software: by Type USD Million (2014-2019)
  • Figure 5. Global AR and VR Software: by Application USD Million (2014-2019)
  • Figure 6. Global AR and VR Software: by Organisation size USD Million (2014-2019)
  • Figure 7. South America AR and VR Software Share (%), by Country
  • Figure 8. Asia Pacific AR and VR Software Share (%), by Country
  • Figure 9. Europe AR and VR Software Share (%), by Country
  • Figure 10. MEA AR and VR Software Share (%), by Country
  • Figure 11. North America AR and VR Software Share (%), by Country
  • Figure 12. Global AR and VR Software share by Players 2019 (%)
  • Figure 13. Global AR and VR Software share by Players (Top 3) 2019(%)
  • Figure 14. Global AR and VR Software share by Players (Top 5) 2019(%)
  • Figure 15. BCG Matrix for key Companies
  • Figure 16. Google (United States) Revenue, Net Income and Gross profit
  • Figure 17. Google (United States) Revenue: by Geography 2019
  • Figure 18. Amazon Web Services (United States) Revenue, Net Income and Gross profit
  • Figure 19. Amazon Web Services (United States) Revenue: by Geography 2019
  • Figure 20. Sigma software (United States) Revenue, Net Income and Gross profit
  • Figure 21. Sigma software (United States) Revenue: by Geography 2019
  • Figure 22. Autodesk (United States) Revenue, Net Income and Gross profit
  • Figure 23. Autodesk (United States) Revenue: by Geography 2019
  • Figure 24. PTC (United States) Revenue, Net Income and Gross profit
  • Figure 25. PTC (United States) Revenue: by Geography 2019
  • Figure 26. Valve (United States) Revenue, Net Income and Gross profit
  • Figure 27. Valve (United States) Revenue: by Geography 2019
  • Figure 28. Unity Technologies (United States) Revenue, Net Income and Gross profit
  • Figure 29. Unity Technologies (United States) Revenue: by Geography 2019
  • Figure 30. Epic Games (United States) Revenue, Net Income and Gross profit
  • Figure 31. Epic Games (United States) Revenue: by Geography 2019
  • Figure 32. Kentico Software (United States) Revenue, Net Income and Gross profit
  • Figure 33. Kentico Software (United States) Revenue: by Geography 2019
  • Figure 34. Mimic Technologies (United States) Revenue, Net Income and Gross profit
  • Figure 35. Mimic Technologies (United States) Revenue: by Geography 2019
  • Figure 36. Global AR and VR Software: by Type USD Million (2020-2025)
  • Figure 37. Global AR and VR Software: by Application USD Million (2020-2025)
  • Figure 38. Global AR and VR Software: by Organisation size USD Million (2020-2025)
  • Figure 39. South America AR and VR Software Share (%), by Country
  • Figure 40. Asia Pacific AR and VR Software Share (%), by Country
  • Figure 41. Europe AR and VR Software Share (%), by Country
  • Figure 42. MEA AR and VR Software Share (%), by Country
  • Figure 43. North America AR and VR Software Share (%), by Country
Some of the key companies/manufacturers profiled in the report
  • Google (United States)
  • Amazon Web Services (United States)
  • Sigma software (United States)
  • Autodesk (United States)
  • PTC (United States)
  • Valve (United States)
  • Unity Technologies (United States)
  • Epic Games (United States)
  • Kentico Software (United States)
  • Mimic Technologies (United States)
Additional players considered in the study are as follows:
Crytek (Germany) , Inglobe Technologies (Italy) , Contentful (Germany) , LiveLike (United States)
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