Hunting Game Comprehensive Study by Type (Traditional Hunting Game (Bear Hunting, Deer Hunting, Duck Hunting), Exotic Hunting Game (Sharks, Crabs, Manta Rays), Fantasy Hunting (Dragon, Gigantic T-Rex, Flying Bat Creature)), Application (Home Use, Commercial), Platform (PlayStation 4, Xbox One, PC, Android, IOS), Connectivity (Online, Offline), Subscription (Paid, Free) Players and Region - Global Market Outlook to 2030

Hunting Game Market by XX Submarkets | Forecast Years 2024-2030 | CAGR: 5.3%  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
Global Hunting Game Market Overview:
Hunting games allow people to unleash their wild side by using weapons, predators or their own skill to catch, kill and dispatch a variety of targets. Several of hunting games feature photo-realistic graphics, with on-location sights and sounds. These games can be played on personal computers, console, and mobile devices. Technological advancements in the software industry and intense competition among industry players are creating the demand for the market. In 2018, the video games market generated USD 131 billion, with mobile gaming outpacing revenue made by PC and console gaming. As per latest study released by AMA Research, the Global Hunting Game market is expected to see growth rate of 5.3%

AttributesDetails
Study Period2018-2030
Base Year2023
Forecast Period2024-2030
Historical Period2018-2023
UnitValue (USD Million)
Customization ScopeAvail customization with purchase of this report. Add or modify country, region & or narrow down segments in the final scope subject to feasibility


Influencing Trend:
Streaming Games or Cloud Gaming

Market Growth Drivers:
Rising sales of smartphones and tablets across the globe owing to an increase in population are the key driving factor for the market. and Increasing Popularity of Real-Time Games among People owing to Interest in Online Gaming Solution.

Challenges:
Real-Time Avatar Challenge and Markerless Augmented Reality and Product Compatibility with Different Platforms

Restraints:
High Cost of Gaming Subscription and Stringent Government Regulation by Different Countries

Opportunities:
High Internet Penetration and Development of 5G Infrastructure and Technological Advancement in Software & Animation World

Competitive Landscape:
The market is seeing moderate market players, by seeing huge growth in this market the key leading vendors are highly focusing on production technologies, efficiency enhancement, and product life. This market has various growth opportunities that leading players capture via tracking the ongoing process enhancement and huge investment in market growth strategies.
Some of the key players profiled in the report are Nintendo (Japan), Microsoft Corporation (United States), Sony Computer Entertainment (Japan), Activision Blizzard (United States), Rockstar Games (United States), Electronic Arts (United States), Ubisoft (France), Sega Games Co. Ltd. (Japan), Naughty Dog Inc. (United States) and Capcom Company Ltd. (Japan). The Vendors having a strong hold in the market are Nintendo, Microsoft Corporation, Sony Computer Entertainment, Activision Blizzard. Additionally, following companies can also be profiled that are part of our coverage like Bandai Namco Entertainment (Japan), Mojang (Sweden), Epic Games (United States), Game Freak (Japan), Infinity Ward (United States) and Bungie Inc. (United States). Analyst at AMA Research see United States and Asian Vendors to retain maximum share of Global Hunting Game market by 2030. Considering Market by Platform, the sub-segment i.e. PlayStation 4 will boost the Hunting Game market. Considering Market by Connectivity, the sub-segment i.e. Online will boost the Hunting Game market. Considering Market by Subscription, the sub-segment i.e. Paid will boost the Hunting Game market.

Latest Market Insights:


In 2019, Microsoft Corporation has launched a new birds hunting game 2019. From guns selection to shoot, to train your dog to fetch the hunted birds for you and precise shooting challenges. Realistic graphics are a plus for the users to feel the game like you are playing in the real world.

Voluntary rating systems have adopted by the video game industry, such as the ESRB rating system in the United States and Canada (established in 1994), and the Pan European Game Information (PEGI) rating system in Europe (established in 2003), is aimed at informing parents about the types of games their children are playing (or are asking to play). In the United Kingdom (UK), the BBFC ratings are legally binding. UK retailers also enforce the PEGI ratings, which are not legally binding.

What Can be Explored with the Hunting Game Market Study
 Gain Market Understanding
 Identify Growth Opportunities
 Analyze and Measure the Global Hunting Game Market by Identifying Investment across various Industry Verticals
 Understand the Trends that will drive Future Changes in Hunting Game
 Understand the Competitive Scenario
- Track Right Markets
- Identify the Right Verticals

Research Methodology:
The top-down and bottom-up approaches are used to estimate and validate the size of the Global Hunting Game market.
In order to reach an exhaustive list of functional and relevant players various industry classification standards are closely followed such as NAICS, ICB, SIC to penetrate deep in important geographies by players and a thorough validation test is conducted to reach most relevant players for survey in Hunting Game market.
In order to make priority list sorting is done based on revenue generated based on latest reporting with the help of paid databases such as Factiva, Bloomberg etc.
Finally the questionnaire is set and specifically designed to address all the necessities for primary data collection after getting prior appointment by targeting key target audience that includes Key Vendors, Gaming Console Manufacturers and Software development Firms.
This helps us to gather the data related to players revenue, operating cycle and expense, profit along with product or service growth etc.
Almost 70-80% of data is collected through primary medium and further validation is done through various secondary sources that includes Regulators, World Bank, Association, Company Website, SEC filings, OTC BB, USPTO, EPO, Annual reports, press releases etc.

Report Objectives / Segmentation Covered

By Type
  • Traditional Hunting Game (Bear Hunting, Deer Hunting, Duck Hunting)
  • Exotic Hunting Game (Sharks, Crabs, Manta Rays)
  • Fantasy Hunting (Dragon, Gigantic T-Rex, Flying Bat Creature)
By Application
  • Home Use
  • Commercial
By Platform
  • PlayStation 4
  • Xbox One
  • PC
  • Android
  • IOS

By Connectivity
  • Online
  • Offline

By Subscription
  • Paid
  • Free

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Rising sales of smartphones and tablets across the globe owing to an increase in population are the key driving factor for the market.
      • 3.2.2. Increasing Popularity of Real-Time Games among People owing to Interest in Online Gaming Solution.
    • 3.3. Market Challenges
      • 3.3.1. Real-Time Avatar Challenge and Markerless Augmented Reality
      • 3.3.2. Product Compatibility with Different Platforms
    • 3.4. Market Trends
      • 3.4.1. Streaming Games or Cloud Gaming
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Hunting Game, by Type, Application, Platform, Connectivity, Subscription and Region (value) (2018-2023)
    • 5.1. Introduction
    • 5.2. Global Hunting Game (Value)
      • 5.2.1. Global Hunting Game by: Type (Value)
        • 5.2.1.1. Traditional Hunting Game (Bear Hunting, Deer Hunting, Duck Hunting)
        • 5.2.1.2. Exotic Hunting Game (Sharks, Crabs, Manta Rays)
        • 5.2.1.3. Fantasy Hunting (Dragon, Gigantic T-Rex, Flying Bat Creature)
      • 5.2.2. Global Hunting Game by: Application (Value)
        • 5.2.2.1. Home Use
        • 5.2.2.2. Commercial
      • 5.2.3. Global Hunting Game by: Platform (Value)
        • 5.2.3.1. PlayStation 4
        • 5.2.3.2. Xbox One
        • 5.2.3.3. PC
        • 5.2.3.4. Android
        • 5.2.3.5. IOS
      • 5.2.4. Global Hunting Game by: Connectivity (Value)
        • 5.2.4.1. Online
        • 5.2.4.2. Offline
      • 5.2.5. Global Hunting Game by: Subscription (Value)
        • 5.2.5.1. Paid
        • 5.2.5.2. Free
      • 5.2.6. Global Hunting Game Region
        • 5.2.6.1. South America
          • 5.2.6.1.1. Brazil
          • 5.2.6.1.2. Argentina
          • 5.2.6.1.3. Rest of South America
        • 5.2.6.2. Asia Pacific
          • 5.2.6.2.1. China
          • 5.2.6.2.2. Japan
          • 5.2.6.2.3. India
          • 5.2.6.2.4. South Korea
          • 5.2.6.2.5. Taiwan
          • 5.2.6.2.6. Australia
          • 5.2.6.2.7. Rest of Asia-Pacific
        • 5.2.6.3. Europe
          • 5.2.6.3.1. Germany
          • 5.2.6.3.2. France
          • 5.2.6.3.3. Italy
          • 5.2.6.3.4. United Kingdom
          • 5.2.6.3.5. Netherlands
          • 5.2.6.3.6. Rest of Europe
        • 5.2.6.4. MEA
          • 5.2.6.4.1. Middle East
          • 5.2.6.4.2. Africa
        • 5.2.6.5. North America
          • 5.2.6.5.1. United States
          • 5.2.6.5.2. Canada
          • 5.2.6.5.3. Mexico
  • 6. Hunting Game: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2023)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Nintendo (Japan)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Microsoft Corporation (United States)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Sony Computer Entertainment (Japan)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Activision Blizzard (United States)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Rockstar Games (United States)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Electronic Arts (United States)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Ubisoft (France)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Sega Games Co. Ltd. (Japan)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. Naughty Dog Inc. (United States)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Capcom Company Ltd. (Japan)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
  • 7. Global Hunting Game Sale, by Type, Application, Platform, Connectivity, Subscription and Region (value) (2025-2030)
    • 7.1. Introduction
    • 7.2. Global Hunting Game (Value)
      • 7.2.1. Global Hunting Game by: Type (Value)
        • 7.2.1.1. Traditional Hunting Game (Bear Hunting, Deer Hunting, Duck Hunting)
        • 7.2.1.2. Exotic Hunting Game (Sharks, Crabs, Manta Rays)
        • 7.2.1.3. Fantasy Hunting (Dragon, Gigantic T-Rex, Flying Bat Creature)
      • 7.2.2. Global Hunting Game by: Application (Value)
        • 7.2.2.1. Home Use
        • 7.2.2.2. Commercial
      • 7.2.3. Global Hunting Game by: Platform (Value)
        • 7.2.3.1. PlayStation 4
        • 7.2.3.2. Xbox One
        • 7.2.3.3. PC
        • 7.2.3.4. Android
        • 7.2.3.5. IOS
      • 7.2.4. Global Hunting Game by: Connectivity (Value)
        • 7.2.4.1. Online
        • 7.2.4.2. Offline
      • 7.2.5. Global Hunting Game by: Subscription (Value)
        • 7.2.5.1. Paid
        • 7.2.5.2. Free
      • 7.2.6. Global Hunting Game Region
        • 7.2.6.1. South America
          • 7.2.6.1.1. Brazil
          • 7.2.6.1.2. Argentina
          • 7.2.6.1.3. Rest of South America
        • 7.2.6.2. Asia Pacific
          • 7.2.6.2.1. China
          • 7.2.6.2.2. Japan
          • 7.2.6.2.3. India
          • 7.2.6.2.4. South Korea
          • 7.2.6.2.5. Taiwan
          • 7.2.6.2.6. Australia
          • 7.2.6.2.7. Rest of Asia-Pacific
        • 7.2.6.3. Europe
          • 7.2.6.3.1. Germany
          • 7.2.6.3.2. France
          • 7.2.6.3.3. Italy
          • 7.2.6.3.4. United Kingdom
          • 7.2.6.3.5. Netherlands
          • 7.2.6.3.6. Rest of Europe
        • 7.2.6.4. MEA
          • 7.2.6.4.1. Middle East
          • 7.2.6.4.2. Africa
        • 7.2.6.5. North America
          • 7.2.6.5.1. United States
          • 7.2.6.5.2. Canada
          • 7.2.6.5.3. Mexico
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Hunting Game: by Type(USD Million)
  • Table 2. Hunting Game Traditional Hunting Game (Bear Hunting, Deer Hunting, Duck Hunting) , by Region USD Million (2018-2023)
  • Table 3. Hunting Game Exotic Hunting Game (Sharks, Crabs, Manta Rays) , by Region USD Million (2018-2023)
  • Table 4. Hunting Game Fantasy Hunting (Dragon, Gigantic T-Rex, Flying Bat Creature) , by Region USD Million (2018-2023)
  • Table 5. Hunting Game: by Application(USD Million)
  • Table 6. Hunting Game Home Use , by Region USD Million (2018-2023)
  • Table 7. Hunting Game Commercial , by Region USD Million (2018-2023)
  • Table 8. Hunting Game: by Platform(USD Million)
  • Table 9. Hunting Game PlayStation 4 , by Region USD Million (2018-2023)
  • Table 10. Hunting Game Xbox One , by Region USD Million (2018-2023)
  • Table 11. Hunting Game PC , by Region USD Million (2018-2023)
  • Table 12. Hunting Game Android , by Region USD Million (2018-2023)
  • Table 13. Hunting Game IOS , by Region USD Million (2018-2023)
  • Table 14. Hunting Game: by Connectivity(USD Million)
  • Table 15. Hunting Game Online , by Region USD Million (2018-2023)
  • Table 16. Hunting Game Offline , by Region USD Million (2018-2023)
  • Table 17. Hunting Game: by Subscription(USD Million)
  • Table 18. Hunting Game Paid , by Region USD Million (2018-2023)
  • Table 19. Hunting Game Free , by Region USD Million (2018-2023)
  • Table 20. South America Hunting Game, by Country USD Million (2018-2023)
  • Table 21. South America Hunting Game, by Type USD Million (2018-2023)
  • Table 22. South America Hunting Game, by Application USD Million (2018-2023)
  • Table 23. South America Hunting Game, by Platform USD Million (2018-2023)
  • Table 24. South America Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 25. South America Hunting Game, by Subscription USD Million (2018-2023)
  • Table 26. Brazil Hunting Game, by Type USD Million (2018-2023)
  • Table 27. Brazil Hunting Game, by Application USD Million (2018-2023)
  • Table 28. Brazil Hunting Game, by Platform USD Million (2018-2023)
  • Table 29. Brazil Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 30. Brazil Hunting Game, by Subscription USD Million (2018-2023)
  • Table 31. Argentina Hunting Game, by Type USD Million (2018-2023)
  • Table 32. Argentina Hunting Game, by Application USD Million (2018-2023)
  • Table 33. Argentina Hunting Game, by Platform USD Million (2018-2023)
  • Table 34. Argentina Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 35. Argentina Hunting Game, by Subscription USD Million (2018-2023)
  • Table 36. Rest of South America Hunting Game, by Type USD Million (2018-2023)
  • Table 37. Rest of South America Hunting Game, by Application USD Million (2018-2023)
  • Table 38. Rest of South America Hunting Game, by Platform USD Million (2018-2023)
  • Table 39. Rest of South America Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 40. Rest of South America Hunting Game, by Subscription USD Million (2018-2023)
  • Table 41. Asia Pacific Hunting Game, by Country USD Million (2018-2023)
  • Table 42. Asia Pacific Hunting Game, by Type USD Million (2018-2023)
  • Table 43. Asia Pacific Hunting Game, by Application USD Million (2018-2023)
  • Table 44. Asia Pacific Hunting Game, by Platform USD Million (2018-2023)
  • Table 45. Asia Pacific Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 46. Asia Pacific Hunting Game, by Subscription USD Million (2018-2023)
  • Table 47. China Hunting Game, by Type USD Million (2018-2023)
  • Table 48. China Hunting Game, by Application USD Million (2018-2023)
  • Table 49. China Hunting Game, by Platform USD Million (2018-2023)
  • Table 50. China Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 51. China Hunting Game, by Subscription USD Million (2018-2023)
  • Table 52. Japan Hunting Game, by Type USD Million (2018-2023)
  • Table 53. Japan Hunting Game, by Application USD Million (2018-2023)
  • Table 54. Japan Hunting Game, by Platform USD Million (2018-2023)
  • Table 55. Japan Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 56. Japan Hunting Game, by Subscription USD Million (2018-2023)
  • Table 57. India Hunting Game, by Type USD Million (2018-2023)
  • Table 58. India Hunting Game, by Application USD Million (2018-2023)
  • Table 59. India Hunting Game, by Platform USD Million (2018-2023)
  • Table 60. India Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 61. India Hunting Game, by Subscription USD Million (2018-2023)
  • Table 62. South Korea Hunting Game, by Type USD Million (2018-2023)
  • Table 63. South Korea Hunting Game, by Application USD Million (2018-2023)
  • Table 64. South Korea Hunting Game, by Platform USD Million (2018-2023)
  • Table 65. South Korea Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 66. South Korea Hunting Game, by Subscription USD Million (2018-2023)
  • Table 67. Taiwan Hunting Game, by Type USD Million (2018-2023)
  • Table 68. Taiwan Hunting Game, by Application USD Million (2018-2023)
  • Table 69. Taiwan Hunting Game, by Platform USD Million (2018-2023)
  • Table 70. Taiwan Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 71. Taiwan Hunting Game, by Subscription USD Million (2018-2023)
  • Table 72. Australia Hunting Game, by Type USD Million (2018-2023)
  • Table 73. Australia Hunting Game, by Application USD Million (2018-2023)
  • Table 74. Australia Hunting Game, by Platform USD Million (2018-2023)
  • Table 75. Australia Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 76. Australia Hunting Game, by Subscription USD Million (2018-2023)
  • Table 77. Rest of Asia-Pacific Hunting Game, by Type USD Million (2018-2023)
  • Table 78. Rest of Asia-Pacific Hunting Game, by Application USD Million (2018-2023)
  • Table 79. Rest of Asia-Pacific Hunting Game, by Platform USD Million (2018-2023)
  • Table 80. Rest of Asia-Pacific Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 81. Rest of Asia-Pacific Hunting Game, by Subscription USD Million (2018-2023)
  • Table 82. Europe Hunting Game, by Country USD Million (2018-2023)
  • Table 83. Europe Hunting Game, by Type USD Million (2018-2023)
  • Table 84. Europe Hunting Game, by Application USD Million (2018-2023)
  • Table 85. Europe Hunting Game, by Platform USD Million (2018-2023)
  • Table 86. Europe Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 87. Europe Hunting Game, by Subscription USD Million (2018-2023)
  • Table 88. Germany Hunting Game, by Type USD Million (2018-2023)
  • Table 89. Germany Hunting Game, by Application USD Million (2018-2023)
  • Table 90. Germany Hunting Game, by Platform USD Million (2018-2023)
  • Table 91. Germany Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 92. Germany Hunting Game, by Subscription USD Million (2018-2023)
  • Table 93. France Hunting Game, by Type USD Million (2018-2023)
  • Table 94. France Hunting Game, by Application USD Million (2018-2023)
  • Table 95. France Hunting Game, by Platform USD Million (2018-2023)
  • Table 96. France Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 97. France Hunting Game, by Subscription USD Million (2018-2023)
  • Table 98. Italy Hunting Game, by Type USD Million (2018-2023)
  • Table 99. Italy Hunting Game, by Application USD Million (2018-2023)
  • Table 100. Italy Hunting Game, by Platform USD Million (2018-2023)
  • Table 101. Italy Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 102. Italy Hunting Game, by Subscription USD Million (2018-2023)
  • Table 103. United Kingdom Hunting Game, by Type USD Million (2018-2023)
  • Table 104. United Kingdom Hunting Game, by Application USD Million (2018-2023)
  • Table 105. United Kingdom Hunting Game, by Platform USD Million (2018-2023)
  • Table 106. United Kingdom Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 107. United Kingdom Hunting Game, by Subscription USD Million (2018-2023)
  • Table 108. Netherlands Hunting Game, by Type USD Million (2018-2023)
  • Table 109. Netherlands Hunting Game, by Application USD Million (2018-2023)
  • Table 110. Netherlands Hunting Game, by Platform USD Million (2018-2023)
  • Table 111. Netherlands Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 112. Netherlands Hunting Game, by Subscription USD Million (2018-2023)
  • Table 113. Rest of Europe Hunting Game, by Type USD Million (2018-2023)
  • Table 114. Rest of Europe Hunting Game, by Application USD Million (2018-2023)
  • Table 115. Rest of Europe Hunting Game, by Platform USD Million (2018-2023)
  • Table 116. Rest of Europe Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 117. Rest of Europe Hunting Game, by Subscription USD Million (2018-2023)
  • Table 118. MEA Hunting Game, by Country USD Million (2018-2023)
  • Table 119. MEA Hunting Game, by Type USD Million (2018-2023)
  • Table 120. MEA Hunting Game, by Application USD Million (2018-2023)
  • Table 121. MEA Hunting Game, by Platform USD Million (2018-2023)
  • Table 122. MEA Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 123. MEA Hunting Game, by Subscription USD Million (2018-2023)
  • Table 124. Middle East Hunting Game, by Type USD Million (2018-2023)
  • Table 125. Middle East Hunting Game, by Application USD Million (2018-2023)
  • Table 126. Middle East Hunting Game, by Platform USD Million (2018-2023)
  • Table 127. Middle East Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 128. Middle East Hunting Game, by Subscription USD Million (2018-2023)
  • Table 129. Africa Hunting Game, by Type USD Million (2018-2023)
  • Table 130. Africa Hunting Game, by Application USD Million (2018-2023)
  • Table 131. Africa Hunting Game, by Platform USD Million (2018-2023)
  • Table 132. Africa Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 133. Africa Hunting Game, by Subscription USD Million (2018-2023)
  • Table 134. North America Hunting Game, by Country USD Million (2018-2023)
  • Table 135. North America Hunting Game, by Type USD Million (2018-2023)
  • Table 136. North America Hunting Game, by Application USD Million (2018-2023)
  • Table 137. North America Hunting Game, by Platform USD Million (2018-2023)
  • Table 138. North America Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 139. North America Hunting Game, by Subscription USD Million (2018-2023)
  • Table 140. United States Hunting Game, by Type USD Million (2018-2023)
  • Table 141. United States Hunting Game, by Application USD Million (2018-2023)
  • Table 142. United States Hunting Game, by Platform USD Million (2018-2023)
  • Table 143. United States Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 144. United States Hunting Game, by Subscription USD Million (2018-2023)
  • Table 145. Canada Hunting Game, by Type USD Million (2018-2023)
  • Table 146. Canada Hunting Game, by Application USD Million (2018-2023)
  • Table 147. Canada Hunting Game, by Platform USD Million (2018-2023)
  • Table 148. Canada Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 149. Canada Hunting Game, by Subscription USD Million (2018-2023)
  • Table 150. Mexico Hunting Game, by Type USD Million (2018-2023)
  • Table 151. Mexico Hunting Game, by Application USD Million (2018-2023)
  • Table 152. Mexico Hunting Game, by Platform USD Million (2018-2023)
  • Table 153. Mexico Hunting Game, by Connectivity USD Million (2018-2023)
  • Table 154. Mexico Hunting Game, by Subscription USD Million (2018-2023)
  • Table 155. Company Basic Information, Sales Area and Its Competitors
  • Table 156. Company Basic Information, Sales Area and Its Competitors
  • Table 157. Company Basic Information, Sales Area and Its Competitors
  • Table 158. Company Basic Information, Sales Area and Its Competitors
  • Table 159. Company Basic Information, Sales Area and Its Competitors
  • Table 160. Company Basic Information, Sales Area and Its Competitors
  • Table 161. Company Basic Information, Sales Area and Its Competitors
  • Table 162. Company Basic Information, Sales Area and Its Competitors
  • Table 163. Company Basic Information, Sales Area and Its Competitors
  • Table 164. Company Basic Information, Sales Area and Its Competitors
  • Table 165. Hunting Game: by Type(USD Million)
  • Table 166. Hunting Game Traditional Hunting Game (Bear Hunting, Deer Hunting, Duck Hunting) , by Region USD Million (2025-2030)
  • Table 167. Hunting Game Exotic Hunting Game (Sharks, Crabs, Manta Rays) , by Region USD Million (2025-2030)
  • Table 168. Hunting Game Fantasy Hunting (Dragon, Gigantic T-Rex, Flying Bat Creature) , by Region USD Million (2025-2030)
  • Table 169. Hunting Game: by Application(USD Million)
  • Table 170. Hunting Game Home Use , by Region USD Million (2025-2030)
  • Table 171. Hunting Game Commercial , by Region USD Million (2025-2030)
  • Table 172. Hunting Game: by Platform(USD Million)
  • Table 173. Hunting Game PlayStation 4 , by Region USD Million (2025-2030)
  • Table 174. Hunting Game Xbox One , by Region USD Million (2025-2030)
  • Table 175. Hunting Game PC , by Region USD Million (2025-2030)
  • Table 176. Hunting Game Android , by Region USD Million (2025-2030)
  • Table 177. Hunting Game IOS , by Region USD Million (2025-2030)
  • Table 178. Hunting Game: by Connectivity(USD Million)
  • Table 179. Hunting Game Online , by Region USD Million (2025-2030)
  • Table 180. Hunting Game Offline , by Region USD Million (2025-2030)
  • Table 181. Hunting Game: by Subscription(USD Million)
  • Table 182. Hunting Game Paid , by Region USD Million (2025-2030)
  • Table 183. Hunting Game Free , by Region USD Million (2025-2030)
  • Table 184. South America Hunting Game, by Country USD Million (2025-2030)
  • Table 185. South America Hunting Game, by Type USD Million (2025-2030)
  • Table 186. South America Hunting Game, by Application USD Million (2025-2030)
  • Table 187. South America Hunting Game, by Platform USD Million (2025-2030)
  • Table 188. South America Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 189. South America Hunting Game, by Subscription USD Million (2025-2030)
  • Table 190. Brazil Hunting Game, by Type USD Million (2025-2030)
  • Table 191. Brazil Hunting Game, by Application USD Million (2025-2030)
  • Table 192. Brazil Hunting Game, by Platform USD Million (2025-2030)
  • Table 193. Brazil Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 194. Brazil Hunting Game, by Subscription USD Million (2025-2030)
  • Table 195. Argentina Hunting Game, by Type USD Million (2025-2030)
  • Table 196. Argentina Hunting Game, by Application USD Million (2025-2030)
  • Table 197. Argentina Hunting Game, by Platform USD Million (2025-2030)
  • Table 198. Argentina Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 199. Argentina Hunting Game, by Subscription USD Million (2025-2030)
  • Table 200. Rest of South America Hunting Game, by Type USD Million (2025-2030)
  • Table 201. Rest of South America Hunting Game, by Application USD Million (2025-2030)
  • Table 202. Rest of South America Hunting Game, by Platform USD Million (2025-2030)
  • Table 203. Rest of South America Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 204. Rest of South America Hunting Game, by Subscription USD Million (2025-2030)
  • Table 205. Asia Pacific Hunting Game, by Country USD Million (2025-2030)
  • Table 206. Asia Pacific Hunting Game, by Type USD Million (2025-2030)
  • Table 207. Asia Pacific Hunting Game, by Application USD Million (2025-2030)
  • Table 208. Asia Pacific Hunting Game, by Platform USD Million (2025-2030)
  • Table 209. Asia Pacific Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 210. Asia Pacific Hunting Game, by Subscription USD Million (2025-2030)
  • Table 211. China Hunting Game, by Type USD Million (2025-2030)
  • Table 212. China Hunting Game, by Application USD Million (2025-2030)
  • Table 213. China Hunting Game, by Platform USD Million (2025-2030)
  • Table 214. China Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 215. China Hunting Game, by Subscription USD Million (2025-2030)
  • Table 216. Japan Hunting Game, by Type USD Million (2025-2030)
  • Table 217. Japan Hunting Game, by Application USD Million (2025-2030)
  • Table 218. Japan Hunting Game, by Platform USD Million (2025-2030)
  • Table 219. Japan Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 220. Japan Hunting Game, by Subscription USD Million (2025-2030)
  • Table 221. India Hunting Game, by Type USD Million (2025-2030)
  • Table 222. India Hunting Game, by Application USD Million (2025-2030)
  • Table 223. India Hunting Game, by Platform USD Million (2025-2030)
  • Table 224. India Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 225. India Hunting Game, by Subscription USD Million (2025-2030)
  • Table 226. South Korea Hunting Game, by Type USD Million (2025-2030)
  • Table 227. South Korea Hunting Game, by Application USD Million (2025-2030)
  • Table 228. South Korea Hunting Game, by Platform USD Million (2025-2030)
  • Table 229. South Korea Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 230. South Korea Hunting Game, by Subscription USD Million (2025-2030)
  • Table 231. Taiwan Hunting Game, by Type USD Million (2025-2030)
  • Table 232. Taiwan Hunting Game, by Application USD Million (2025-2030)
  • Table 233. Taiwan Hunting Game, by Platform USD Million (2025-2030)
  • Table 234. Taiwan Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 235. Taiwan Hunting Game, by Subscription USD Million (2025-2030)
  • Table 236. Australia Hunting Game, by Type USD Million (2025-2030)
  • Table 237. Australia Hunting Game, by Application USD Million (2025-2030)
  • Table 238. Australia Hunting Game, by Platform USD Million (2025-2030)
  • Table 239. Australia Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 240. Australia Hunting Game, by Subscription USD Million (2025-2030)
  • Table 241. Rest of Asia-Pacific Hunting Game, by Type USD Million (2025-2030)
  • Table 242. Rest of Asia-Pacific Hunting Game, by Application USD Million (2025-2030)
  • Table 243. Rest of Asia-Pacific Hunting Game, by Platform USD Million (2025-2030)
  • Table 244. Rest of Asia-Pacific Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 245. Rest of Asia-Pacific Hunting Game, by Subscription USD Million (2025-2030)
  • Table 246. Europe Hunting Game, by Country USD Million (2025-2030)
  • Table 247. Europe Hunting Game, by Type USD Million (2025-2030)
  • Table 248. Europe Hunting Game, by Application USD Million (2025-2030)
  • Table 249. Europe Hunting Game, by Platform USD Million (2025-2030)
  • Table 250. Europe Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 251. Europe Hunting Game, by Subscription USD Million (2025-2030)
  • Table 252. Germany Hunting Game, by Type USD Million (2025-2030)
  • Table 253. Germany Hunting Game, by Application USD Million (2025-2030)
  • Table 254. Germany Hunting Game, by Platform USD Million (2025-2030)
  • Table 255. Germany Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 256. Germany Hunting Game, by Subscription USD Million (2025-2030)
  • Table 257. France Hunting Game, by Type USD Million (2025-2030)
  • Table 258. France Hunting Game, by Application USD Million (2025-2030)
  • Table 259. France Hunting Game, by Platform USD Million (2025-2030)
  • Table 260. France Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 261. France Hunting Game, by Subscription USD Million (2025-2030)
  • Table 262. Italy Hunting Game, by Type USD Million (2025-2030)
  • Table 263. Italy Hunting Game, by Application USD Million (2025-2030)
  • Table 264. Italy Hunting Game, by Platform USD Million (2025-2030)
  • Table 265. Italy Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 266. Italy Hunting Game, by Subscription USD Million (2025-2030)
  • Table 267. United Kingdom Hunting Game, by Type USD Million (2025-2030)
  • Table 268. United Kingdom Hunting Game, by Application USD Million (2025-2030)
  • Table 269. United Kingdom Hunting Game, by Platform USD Million (2025-2030)
  • Table 270. United Kingdom Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 271. United Kingdom Hunting Game, by Subscription USD Million (2025-2030)
  • Table 272. Netherlands Hunting Game, by Type USD Million (2025-2030)
  • Table 273. Netherlands Hunting Game, by Application USD Million (2025-2030)
  • Table 274. Netherlands Hunting Game, by Platform USD Million (2025-2030)
  • Table 275. Netherlands Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 276. Netherlands Hunting Game, by Subscription USD Million (2025-2030)
  • Table 277. Rest of Europe Hunting Game, by Type USD Million (2025-2030)
  • Table 278. Rest of Europe Hunting Game, by Application USD Million (2025-2030)
  • Table 279. Rest of Europe Hunting Game, by Platform USD Million (2025-2030)
  • Table 280. Rest of Europe Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 281. Rest of Europe Hunting Game, by Subscription USD Million (2025-2030)
  • Table 282. MEA Hunting Game, by Country USD Million (2025-2030)
  • Table 283. MEA Hunting Game, by Type USD Million (2025-2030)
  • Table 284. MEA Hunting Game, by Application USD Million (2025-2030)
  • Table 285. MEA Hunting Game, by Platform USD Million (2025-2030)
  • Table 286. MEA Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 287. MEA Hunting Game, by Subscription USD Million (2025-2030)
  • Table 288. Middle East Hunting Game, by Type USD Million (2025-2030)
  • Table 289. Middle East Hunting Game, by Application USD Million (2025-2030)
  • Table 290. Middle East Hunting Game, by Platform USD Million (2025-2030)
  • Table 291. Middle East Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 292. Middle East Hunting Game, by Subscription USD Million (2025-2030)
  • Table 293. Africa Hunting Game, by Type USD Million (2025-2030)
  • Table 294. Africa Hunting Game, by Application USD Million (2025-2030)
  • Table 295. Africa Hunting Game, by Platform USD Million (2025-2030)
  • Table 296. Africa Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 297. Africa Hunting Game, by Subscription USD Million (2025-2030)
  • Table 298. North America Hunting Game, by Country USD Million (2025-2030)
  • Table 299. North America Hunting Game, by Type USD Million (2025-2030)
  • Table 300. North America Hunting Game, by Application USD Million (2025-2030)
  • Table 301. North America Hunting Game, by Platform USD Million (2025-2030)
  • Table 302. North America Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 303. North America Hunting Game, by Subscription USD Million (2025-2030)
  • Table 304. United States Hunting Game, by Type USD Million (2025-2030)
  • Table 305. United States Hunting Game, by Application USD Million (2025-2030)
  • Table 306. United States Hunting Game, by Platform USD Million (2025-2030)
  • Table 307. United States Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 308. United States Hunting Game, by Subscription USD Million (2025-2030)
  • Table 309. Canada Hunting Game, by Type USD Million (2025-2030)
  • Table 310. Canada Hunting Game, by Application USD Million (2025-2030)
  • Table 311. Canada Hunting Game, by Platform USD Million (2025-2030)
  • Table 312. Canada Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 313. Canada Hunting Game, by Subscription USD Million (2025-2030)
  • Table 314. Mexico Hunting Game, by Type USD Million (2025-2030)
  • Table 315. Mexico Hunting Game, by Application USD Million (2025-2030)
  • Table 316. Mexico Hunting Game, by Platform USD Million (2025-2030)
  • Table 317. Mexico Hunting Game, by Connectivity USD Million (2025-2030)
  • Table 318. Mexico Hunting Game, by Subscription USD Million (2025-2030)
  • Table 319. Research Programs/Design for This Report
  • Table 320. Key Data Information from Secondary Sources
  • Table 321. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Hunting Game: by Type USD Million (2018-2023)
  • Figure 5. Global Hunting Game: by Application USD Million (2018-2023)
  • Figure 6. Global Hunting Game: by Platform USD Million (2018-2023)
  • Figure 7. Global Hunting Game: by Connectivity USD Million (2018-2023)
  • Figure 8. Global Hunting Game: by Subscription USD Million (2018-2023)
  • Figure 9. South America Hunting Game Share (%), by Country
  • Figure 10. Asia Pacific Hunting Game Share (%), by Country
  • Figure 11. Europe Hunting Game Share (%), by Country
  • Figure 12. MEA Hunting Game Share (%), by Country
  • Figure 13. North America Hunting Game Share (%), by Country
  • Figure 14. Global Hunting Game share by Players 2023 (%)
  • Figure 15. Global Hunting Game share by Players (Top 3) 2023(%)
  • Figure 16. Global Hunting Game share by Players (Top 5) 2023(%)
  • Figure 17. BCG Matrix for key Companies
  • Figure 18. Nintendo (Japan) Revenue, Net Income and Gross profit
  • Figure 19. Nintendo (Japan) Revenue: by Geography 2023
  • Figure 20. Microsoft Corporation (United States) Revenue, Net Income and Gross profit
  • Figure 21. Microsoft Corporation (United States) Revenue: by Geography 2023
  • Figure 22. Sony Computer Entertainment (Japan) Revenue, Net Income and Gross profit
  • Figure 23. Sony Computer Entertainment (Japan) Revenue: by Geography 2023
  • Figure 24. Activision Blizzard (United States) Revenue, Net Income and Gross profit
  • Figure 25. Activision Blizzard (United States) Revenue: by Geography 2023
  • Figure 26. Rockstar Games (United States) Revenue, Net Income and Gross profit
  • Figure 27. Rockstar Games (United States) Revenue: by Geography 2023
  • Figure 28. Electronic Arts (United States) Revenue, Net Income and Gross profit
  • Figure 29. Electronic Arts (United States) Revenue: by Geography 2023
  • Figure 30. Ubisoft (France) Revenue, Net Income and Gross profit
  • Figure 31. Ubisoft (France) Revenue: by Geography 2023
  • Figure 32. Sega Games Co. Ltd. (Japan) Revenue, Net Income and Gross profit
  • Figure 33. Sega Games Co. Ltd. (Japan) Revenue: by Geography 2023
  • Figure 34. Naughty Dog Inc. (United States) Revenue, Net Income and Gross profit
  • Figure 35. Naughty Dog Inc. (United States) Revenue: by Geography 2023
  • Figure 36. Capcom Company Ltd. (Japan) Revenue, Net Income and Gross profit
  • Figure 37. Capcom Company Ltd. (Japan) Revenue: by Geography 2023
  • Figure 38. Global Hunting Game: by Type USD Million (2025-2030)
  • Figure 39. Global Hunting Game: by Application USD Million (2025-2030)
  • Figure 40. Global Hunting Game: by Platform USD Million (2025-2030)
  • Figure 41. Global Hunting Game: by Connectivity USD Million (2025-2030)
  • Figure 42. Global Hunting Game: by Subscription USD Million (2025-2030)
  • Figure 43. South America Hunting Game Share (%), by Country
  • Figure 44. Asia Pacific Hunting Game Share (%), by Country
  • Figure 45. Europe Hunting Game Share (%), by Country
  • Figure 46. MEA Hunting Game Share (%), by Country
  • Figure 47. North America Hunting Game Share (%), by Country
List of companies from research coverage that are profiled in the study
  • Nintendo (Japan)
  • Microsoft Corporation (United States)
  • Sony Computer Entertainment (Japan)
  • Activision Blizzard (United States)
  • Rockstar Games (United States)
  • Electronic Arts (United States)
  • Ubisoft (France)
  • Sega Games Co. Ltd. (Japan)
  • Naughty Dog Inc. (United States)
  • Capcom Company Ltd. (Japan)
Additional players considered in the study are as follows:
Bandai Namco Entertainment (Japan) , Mojang (Sweden) , Epic Games (United States) , Game Freak (Japan) , Infinity Ward (United States) , Bungie Inc. (United States)
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Key Highlights of Report


Mar 2024 216 Pages 63 Tables Base Year: 2023 Coverage: 15+ Companies; 18 Countries

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Frequently Asked Questions (FAQ):

Top performing companies in the Global Hunting Game market are Nintendo (Japan), Microsoft Corporation (United States), Sony Computer Entertainment (Japan), Activision Blizzard (United States), Rockstar Games (United States), Electronic Arts (United States), Ubisoft (France), Sega Games Co. Ltd. (Japan), Naughty Dog Inc. (United States) and Capcom Company Ltd. (Japan), to name a few.
"Streaming Games or Cloud Gaming" is seen as one of major influencing trends for Hunting Game Market during projected period 2023-2030.
Traditional Hunting Game (Bear Hunting, Deer Hunting, Duck Hunting) segment in Global market to hold robust market share owing to "Rising sales of smartphones and tablets across the globe owing to an increase in population are the key driving factor for the market. ".

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