Global 3D Displays Market Overview:
3D Display refers to the three-dimensional visualisation and display image which gives better depth experience to the viewers. This allows the user to experience an optimal 3D feeling instead of a simple 3D image. It also improves the perception and interaction with 3D scenes and hence makes the application more effective and efficient. The technology in a 3D display includes holography, volumetric, multi-view and stereoscopic display. The image from the 3D display is viewed with special 3D glasses. The 3D display technology and glasses ensures that the appropriate signals are viewed by both the eyes. Some of the key players profiled in the study are AU Optronics (Taiwan), Dimenco (Netherland), HannStar Display (Taiwan), Holografika, Innolux Corporation (Taiwan), LG Electronics (South Korea), Panasonic (Japan), Samsung Electronics (South Korea), Sony (Japan), Toshiba (Japan), Universal Display Corporation (United States) and ViewSonic (United States). According to Market Analyst at AMA, the Global 3D Displays market may see a growth rate of 20.58% and would reach the market size of USD120.69 Billion by 2024.
On the basis of geography, the market of 3D Displays has been segmented into Americas (North America, South America), North America (United States, Canada, Mexico), Asia Pacific (China, Japan, India, South Korea, Taiwan, Rest of Asia-Pacific), Europe (Germany, France, Italy, UK, Netherlands, Rest of Europe), MEA (Middle East, Africa). North America region held largest market share in the year 2018. Europe on the other hand stood as second largest market due to the presence of key companies into the region and high technological advancement. If we see Market by Access Methods, the sub-segment i.e. Screen-based Display will boost the 3D Displays market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth. If we see Market by Technology, the sub-segment i.e. DLP will boost the 3D Displays market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.
- Increase in 3D Video Content and Penetration of High-Bandwidth Internet
- High Adoption of 3D Display in Entertainment and Gaming Industry
- Increasing Growth of Consumer Electronics Market
- Rising Adoption of Digital Photo Frames and Head-Mount Displays
- Commercialization of 3D Display for Entertainment Is Receiving Increasing Funding, Now Widely Used In Advertising Agencies, Television Service Providers and Broadcasters
- High Cost of 3D Display Technology
- Lack of Availability of 3D Content
- Advancement in 3D Display Technology and High Demand in the Various Application Which Includes Defence, Gaming and Entertainment
- Emergence of Industry 4.0
- Increasing Market of PC, TV, Smartphones and Tablets
- Vision Disorders Among Individuals Hampering the Market Growth
- Cost-Intensive 3D Displays
Target Audience:Application Vendor, Gaming Company, Advertising Company, End-users Industries, Potential Technology Investors, Market and Research Industries, Government Agencies, Research Institutes and Others
Major Objectives Focused through this Study To define, describe, and forecast the Global 3D Displays market on the basis of product [Voumetric, Stereoscopic and HMD] , application [Smartphones, TV, Mobile computing devices, Monitor, Projectors, HMD and Others], key regions and end user
To provide in-depth information regarding major influencing factors affecting the growth of the market (trends, drivers, restraints, opportunities, and industry-centric and regional challenges)
To strategically analyse the micro-markets and important business segments with respect to individual growth drivers , market trends and potential, and historical contributions to the total market
Identifying the opportunities in the market for key stakeholders and detailing the competitive landscape for market leaders
To provide market size for various segments of the 3D Displays market with respect to major geographies, namely, Americas (North America, South America), North America (United States, Canada, Mexico), Asia Pacific (China, Japan, India, South Korea, Taiwan, Rest of Asia-Pacific), Europe (Germany, France, Italy, UK, Netherlands, Rest of Europe), MEA (Middle East, Africa)
To strategically profile the key players and analyzing their market shares and core competencies in the 3D Displays industry
To track key developments such as product launches, expansions, agreements, partnerships, mergers & acquisitions, and R&D activities that are key factors in shaping the market
Available Customization: Data related to EXIM [Export- Import], production & consumption by country or regional level break-up can be provided based on client request**. Additionally, the Players which are also part of the research are Sharp and Tridelity.
** Confirmation on availability of data would be informed prior purchase
While framing the research framework, major and emerging players operating in the 3D Displays market in various regions have been profiled, and their offerings, geographic footprints, and distribution/sales channels have been analysed through in-depth discussions. Top-down and bottom-up approaches have been used to determine the overall market size. Sizes of the other individual markets have been estimated using the percentage splits obtained through secondary sources such as Hoovers, Bloomberg BusinessWeek, and Dow Jones (Factiva), along with primary respondents. The complete methodology includes the study of the annual and financial reports of the key market players and extensive interviews with industry experts such as CEOs, VPs, directors, and marketing executives for key insights (both qualitative and quantitative) related to the market.