Children Entertainment Centers Market Scope
Children’s entertainment centers also named discovery centers, provide discovery learning through free spontaneous play, but can also incorporate some elements of pure entertainment. These centers provide a broad variety of play and outdoor adventure play gardens. Children’s entertainment centers also include various activities including kiddie rides, play zone, video games, skilled games, redemption & novelty, and others. The global children's entertainment centers market is valued at 9,552 million in 2019 according to the AMA study. The major trend in this industry is rapid technology development such as augmented reality, and virtual reality. Another major trend in this industry is the rising movement towards children's edutainment centers to enhance the learning process from starting while playing.
The Children Entertainment Centers market study is segmented by Type (Arcade Studios, AR and VR Gaming Zones, Physical Play Activities, Skill/Competition Games and Others), by Application (0-9 Year, 9-12 Year and 12-18 Year) and major geographies with country level break-up.
The companies operating in this industry are focusing more on efficient growth, improvement of operational efficiency and productivity, achieving high safety standards, and focus on maintaining sustainable development. The players are focusing on securing a leading position in this industry. They are continuously looking for the opportunity to reinforce their competitive advantage. To meet a high market share, and developing a socially responsible business company is identifying various strategic pillars such as mergers & acquisitions, new product and launch, product enhancement, and others. Research Analyst at AMA estimates that United States Vendors will contribute to the maximum growth of Global Children Entertainment Centers market throughout the predicted period.
LEGOLAND Discovery Center (United Kingdom), Lucky Strike Entertainment (United States), CEC Entertainment Inc. (United States), The Walt Disney Company (United States), Smaaash Entertainment Pvt. Ltd. (India), Dave & Buster's (United States), Cinergy Entertainment (United States), KidZania (Mexico), Scene 75 Entertainment Centers (United States) and The Blackstone Group (United States) are some of the key players that are part of study coverage.
The research aims to propose a patent-based approach in searching for potential technology partners as a supporting tool for enabling open innovation. The study also proposes a systematic searching process of technology partners as a
preliminary step to select the emerging and key players that are involved in implementing market estimations. While patent analysis is employed to overcome the aforementioned data- and process-related limitations, as expenses occurred in that technology allows us to estimate the market size by evolving segments as target market from total available market.
AdvanceMarketAnalytics has segmented the market of Global Children Entertainment Centers market by Type, Application and Region. On the basis of Type, Arcade Studios are dominating the market in the year 2019 where as Physical Play Activities stood as second largest market share.
On the basis of application, 12-18 Year segment is dominating the market in the year 2019 where as 9-12 Year segment stood as second largest market.
On the basis of geography, the market of Children Entertainment Centers has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). North America region held largest market share in the year 2019. Europe on the other hand stood as second largest market due to the presence of key companies into the region and high technological advancement.
Market Leaders and their expansionary development strategies
In June 2019, LEGOLAND Discovery Center announced that it has signed an agreement worth USD 6.7 Billion to acquire The Blackstone Group Inc.
In October 2019, Scene75 Entertainment Centers announced that it has opened its largest and newest location at the Mall at Tuttle Crossing in Columbus, Ohio wherein it has a 224,000 square foot indoor facility and expects to welcome more than 400,000 visitors per year.
Supportive government policies towards low-cost learning for children across different countries
- High Adoption for the Educational Knowledge-Based Entertainment
- Technology Development Such as AR and VR
- High Availability of Diversified Gaming and Entertainment Options
- Rise in Disposable Income of Individuals Especially Parents
- Growing Demand in North America Region is Integrated with New Technologies Such as 3D Technology, and Others
- High Initial Investment Required in Developing Children Entertainment Centers
- COVID-19 Had Generated Huge Challenges for Market Vendors During FY 2020 Which Has Slowed Down the market Growth
COVID-19 pandemic has adversely affected the global economy. Because of this pandemic, the children's entertainment centers market is expected to decline by almost 26% in FY 2020 as compared to the previous year. As the gaming & entertainment industry already had facing significant challenges due to the slowdown in the economy. The sudden occurrence of COVID19 has boosted the slowdown significantly. In this pandemic situation, everyone is following social distancing norms, nobody is investing in outdoor entertainment centers. Because of the COVID-19 pandemic, the family entertainment industry gets adversely disrupted, which has also affected in demand for children entertainment centers. Furthermore, the entertainment industry noticed one of the worst slowdowns in FY 2020.
Frequently asked questions:1. Is it possible to have certain customization in the study?
The Study can be customized to meet your requirements. Please connect with our representative, who will ensure you get a study that suits your business objectives.2. How big is the Children Entertainment Centers Market?
Yes, the study does represent market size by key business segment, application/end users and major geographies forecasted till 2025.3. What is expected growth rate?
According to AMA, the Global Children Entertainment Centers market is expected to see growth rate of 9.23%.