Entertainment and Amusement Market Scope
The entertainment and amusement market covers the growing development of entertainment destinations in different forms, like cinemas, family, and special attractions, entertainment sports, and boulevards for live shows and events. New innovative rides, enriching experiences, accommodation facilities, and merchandise in amusement parks are gaining popularity among tourists of all age groups. Resulting in the rise in the number of adults and children visiting entertainment and amusement parks, thus expanding the size of the consumers that drive the growth of the market.
The market study is segmented by Type (Theme Park/Amusement Park, Festivals and Concerts, Entertainment Sports, Family and Specialty Attractions (Entertainment Centers), Cinemas and Other), by Application (Family, Spouse, Alone, Kids Only and Others) and major geographies with country level break-up.
The companies are now exploring the market by adopting mergers & acquisitions, expansions, investments, new developments in existing service, and collaborations as their preferred strategies. The players are also exploring new geographies and industries through expansions and acquisitions so as to avail a competitive advantage through combined synergies. Research Analyst at AMA estimates that United States and Saudi Arabia Vendors will contribute to the maximum growth of Global Entertainment and Amusement market throughout the predicted period.
Al Hokair Group (Saudi Arabia), Six Flags Inc. (United States), Saudi Aramco Amusement Park (Saudi Arabia), IMG Artists (United States), Time Entertainment (Saudi Arabia), Merlin Entertainments Group (United Kingdom), Universal Studios Recreation Group (United States), Jungle Land (Saudi Arabia), Cedar Fair Entertainment Company (United States), Chimlong Group (China), First Entertainment Company (Saudi Arabia), Cirque Du Soleil (Saudi Arabia), Squares (Saudi Arabia) and Fakieh Group (Saudi Arabia) are some of the key players that are part of study coverage. Additionally, the Vendors which are also part of the research are Compagnie Des Alpes (France) and Fantawild Group (China).
The research aims to propose a patent-based approach in searching for potential technology partners as a supporting tool for enabling open innovation. The study also proposes a systematic searching process of technology partners as a
preliminary step to select the emerging and key players that are involved in implementing market estimations. While patent analysis is employed to overcome the aforementioned data- and process-related limitations, as expenses occurred in that technology allows us to estimate the market size by evolving segments as target market from total available market.
AdvanceMarketAnalytics has segmented the market of Global Entertainment and Amusement market by Type, Application and Region.
On the basis of geography, the market of Entertainment and Amusement has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).
Market Leaders and their expansionary development strategies
In May 2018, Six Flags Entertainment Corporation has acquired lease rights to operate five parks owned by EPR Properties. The five parks are Wet ní Wild Splashtown, Houstonís largest waterpark, Wet ní Wild Phoenix, the largest waterpark in Arizona, Darien Lake near Buffalo, Frontier City, an iconic part of the Oklahoma City and White Water Bay, near Frontier City.
In Sept 2020, Triotech announces a breakthrough collaboration with Benoit Cornet and his company BoldMove. Their refreshing collaborative approach to media-based attractions will increase value to clients by creating exciting visitor experiences. The cooperation will leverage the transformative trends in parks and location-based entertainment venues as well as retailtainment in shopping malls. Emphasis will also be put on the covid challenges the market is facing.
- Government Support for Promoting Tourism and Entertainment
- Growing Popularity of Virtual Theme Park
- Increasing Worldwide Hospitality and Tourism
- Cumulating Interest of People Towards the Amusement Parks in Developed Nations
- Technological Innovations in the Entertainment Sector
- Growth Potential in Emerging Countries
- High Maintenance Cost
- Seasonal Nature of Theme Parks
- Concern Related Towards the Management System which Needs to be Up to Date and Vigilant in Case of any Accidents
Key Target AudienceEntertainment and Amusement, New Entrants/Investors, Analysts and Strategic Business Planners, Venture Capitalists and Private Equity Firms, Government Regulatory and Research Organizations and End-Users
Customization available in this Study:The Study can be customized to meet your requirements. Please connect with our representative, who will ensure you get a report that suits your needs.
Data related to EXIM [Export- Import], production & consumption by country or regional level break-up can be provided based on client request**
** Confirmation on availability of data would be informed prior purchase