Virtual Money
Virtual Money

Virtual Money Comprehensive Study by Type (Centralized virtual Currency, Decentralized Virtual Currency), Platform (Mobile Based, Web-Based), Channel (Transfer Operation, Banks, Online platform, Other) Players and Region - Global Market Outlook to 2027

Virtual Money Market Segmented into XX Submarkets. | Forecast Years: 2022- 2027  

May 2022 Edition 229 Pages 215 Tables & Figures
  • Summary
  • Market Segments
  • Table of Content
  • List of Tables & Figures
  • Companies Mentioned
Virtual Money Market Scope
Virtual money is a type of unregulated virtual currency. It is not issued or controlled by a central bank in various internet verticals. Virtual money is typically issued by private issuers and used among specific virtual communities. The security of the software and network that virtual currencies stand on is a critical concern. The main advantage of virtual money is a type of unregulated digital currency that is not issued or controlled by a central bank. For instance, bitcoin, litecoin, and XRP. Virtual money can be either centralized or decentralized. Decentralized is virtual money that does not have a central administrator. Furthermore, decentralized virtual money relies on blockchain networks, which are cryptography-based. The cryptography-based virtual currency is also known as cryptocurrency. The demand for the market is huge which is triggering the market over the forecast period.

AttributesDetails
Study Period2017-2027
Base Year2021
UnitValue (USD Million)
Key Companies ProfiledRipple (United States), Elliptic Ltd (United Kingdom), Syarpa (Nigeria), Build square (United States), Zloadr (United Kingdom), WBTCB (Czech Republic), 5ire (United Kingdom), KlayCity (South Korea), AO Kaspersky Lab (Russia), Roblox (United States), Klasha (United States), Bitstamp (United Kingdom) and Others
CAGR%


The large and local companies are exploring the market by adopting mergers & acquisitions, expansions, investments, new service launches as well as new advanced technology, and collaborations as their preferred strategies. The large and local players are exploring new geographies through expansions and acquisitions to avail a competitive advantage through combined synergies. Several companies are operating in the market to provide customers with better offers with various features & unique offerings. The market is a partially fragmented market with the presence of several market players and local players.

Ripple (United States), Elliptic Ltd (United Kingdom), Syarpa (Nigeria), Build square (United States), Zloadr (United Kingdom), WBTCB (Czech Republic), 5ire (United Kingdom), KlayCity (South Korea), AO Kaspersky Lab (Russia), Roblox (United States), Klasha (United States), Bitstamp (United Kingdom) and Others are some of the key players that are part of study coverage.

About Approach
The research aims to propose a patent-based approach in searching for potential technology partners as a supporting tool for enabling open innovation. The study also proposes a systematic searching process of technology partners as a
preliminary step to select the emerging and key players that are involved in implementing market estimations. While patent analysis is employed to overcome the aforementioned data- and process-related limitations, as expenses occurred in that technology allows us to estimate the market size by evolving segments as target market from total available market.

Segmentation Overview
The study have segmented the market of Global Virtual Money market and Region with country level break-up.

On the basis of application, segment is dominating the market in the year 2021

On the basis of geography, the market of Virtual Money has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). region held largest market share in the year 2021.

Market Leaders and their expansionary development strategies
On November 2021 coinbase has acquire India again. The acquisition cost is USD 40 Million. The main aim of the acquisition is to expand its portfolio and make strong in the market with advanced technologies development
On April 2020 China aims to launch the world’s first official digital currency. This service launched will help china to make more transparency with less time


Market Trend
  • Rising penetration of Distributed ledger technology is already emerging in different parts of the mainstream financial system, including outside the context of VCs.For, Instance several start-ups especially in the area of money transfer, offer a blockchain-based platform

Market Drivers
  • Increasing demand for new technologies is driving transformational changes in the global economy. However, the development of monies and a variety of payment systems throughout history helped to make the exchange more efficient and secure. For instance the rapid spread of internet-based commerce and mobile technology that is driving the market over the forecast period

Opportunities
  • Rising demand for advanced technology such as blockchain technology used in bitcoin and other virtual currencies has an important advantage compared to existing technologies as it contributes to achieving a higher worldwide financial integration

Restraints
  • Increasing internet penetration and also large concerns related to data security & privacy risks associated with virtual money.

Challenges
  • The potential for rapid change in the financial industry engendered by Virtual money is a challenge for financial regulators and supervisors is another factor that is hampering the market growth


Key Target Audience
Regulatory Authorities, New Entrants/Investors, Strategic Business Planners, Governments and End-use Industry

Frequently Asked Questions (FAQ):

1. What are the key segments playing vital role in Virtual Money Market?
The Virtual Money study can be customized to meet your requirements. The market size breakdown by type [], by end use application [].

2. How big is the Virtual Money Market?
The Virtual Money Market is gaining popularity and expected to see strong valuation by 2027.

Report Objectives / Segmentation Covered
By Type
  • Centralized virtual Currency
  • Decentralized Virtual Currency

By Platform
  • Mobile Based
  • Web-Based

By Channel
  • Transfer Operation
  • Banks
  • Online platform
  • Other

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Increasing demand for new technologies is driving transformational changes in the global economy. However, the development of monies and a variety of payment systems throughout history helped to make the exchange more efficient and secure. For instance the rapid spread of internet-based commerce and mobile technology that is driving the market over the forecast period
    • 3.3. Market Challenges
      • 3.3.1. The potential for rapid change in the financial industry engendered by Virtual money is a challenge for financial regulators and supervisors is another factor that is hampering the market growth
    • 3.4. Market Trends
      • 3.4.1. Rising penetration of Distributed ledger technology is already emerging in different parts of the mainstream financial system, including outside the context of VCs.For, Instance several start-ups especially in the area of money transfer, offer a blockchain-based platform
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Virtual Money, by Type, Platform, Channel and Region (value and price ) (2016-2021)
    • 5.1. Introduction
    • 5.2. Global Virtual Money (Value)
      • 5.2.1. Global Virtual Money by: Platform (Value)
        • 5.2.1.1. Mobile Based
        • 5.2.1.2. Web-Based
      • 5.2.2. Global Virtual Money by: Channel (Value)
        • 5.2.2.1. Transfer Operation
        • 5.2.2.2. Banks
        • 5.2.2.3. Online platform
        • 5.2.2.4. Other
      • 5.2.3. Global Virtual Money Region
        • 5.2.3.1. South America
          • 5.2.3.1.1. Brazil
          • 5.2.3.1.2. Argentina
          • 5.2.3.1.3. Rest of South America
        • 5.2.3.2. Asia Pacific
          • 5.2.3.2.1. China
          • 5.2.3.2.2. Japan
          • 5.2.3.2.3. India
          • 5.2.3.2.4. South Korea
          • 5.2.3.2.5. Taiwan
          • 5.2.3.2.6. Australia
          • 5.2.3.2.7. Rest of Asia-Pacific
        • 5.2.3.3. Europe
          • 5.2.3.3.1. Germany
          • 5.2.3.3.2. France
          • 5.2.3.3.3. Italy
          • 5.2.3.3.4. United Kingdom
          • 5.2.3.3.5. Netherlands
          • 5.2.3.3.6. Rest of Europe
        • 5.2.3.4. MEA
          • 5.2.3.4.1. Middle East
          • 5.2.3.4.2. Africa
        • 5.2.3.5. North America
          • 5.2.3.5.1. United States
          • 5.2.3.5.2. Canada
          • 5.2.3.5.3. Mexico
    • 5.3. Global Virtual Money (Price)
  • 6. Virtual Money: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2021)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Ripple (United States)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Elliptic Ltd (United Kingdom)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Syarpa (Nigeria)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Build square (United States)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Zloadr (United Kingdom)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. WBTCB (Czech Republic)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. 5ire (United Kingdom)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. KlayCity (South Korea)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. AO Kaspersky Lab (Russia)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Roblox (United States)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
      • 6.4.11. Klasha (United States)
        • 6.4.11.1. Business Overview
        • 6.4.11.2. Products/Services Offerings
        • 6.4.11.3. Financial Analysis
        • 6.4.11.4. SWOT Analysis
      • 6.4.12. Bitstamp (United Kingdom)
        • 6.4.12.1. Business Overview
        • 6.4.12.2. Products/Services Offerings
        • 6.4.12.3. Financial Analysis
        • 6.4.12.4. SWOT Analysis
      • 6.4.13. Others
        • 6.4.13.1. Business Overview
        • 6.4.13.2. Products/Services Offerings
        • 6.4.13.3. Financial Analysis
        • 6.4.13.4. SWOT Analysis
  • 7. Global Virtual Money Sale, by Type, Platform, Channel and Region (value and price ) (2022-2027)
    • 7.1. Introduction
    • 7.2. Global Virtual Money (Value)
      • 7.2.1. Global Virtual Money by: Platform (Value)
        • 7.2.1.1. Mobile Based
        • 7.2.1.2. Web-Based
      • 7.2.2. Global Virtual Money by: Channel (Value)
        • 7.2.2.1. Transfer Operation
        • 7.2.2.2. Banks
        • 7.2.2.3. Online platform
        • 7.2.2.4. Other
      • 7.2.3. Global Virtual Money Region
        • 7.2.3.1. South America
          • 7.2.3.1.1. Brazil
          • 7.2.3.1.2. Argentina
          • 7.2.3.1.3. Rest of South America
        • 7.2.3.2. Asia Pacific
          • 7.2.3.2.1. China
          • 7.2.3.2.2. Japan
          • 7.2.3.2.3. India
          • 7.2.3.2.4. South Korea
          • 7.2.3.2.5. Taiwan
          • 7.2.3.2.6. Australia
          • 7.2.3.2.7. Rest of Asia-Pacific
        • 7.2.3.3. Europe
          • 7.2.3.3.1. Germany
          • 7.2.3.3.2. France
          • 7.2.3.3.3. Italy
          • 7.2.3.3.4. United Kingdom
          • 7.2.3.3.5. Netherlands
          • 7.2.3.3.6. Rest of Europe
        • 7.2.3.4. MEA
          • 7.2.3.4.1. Middle East
          • 7.2.3.4.2. Africa
        • 7.2.3.5. North America
          • 7.2.3.5.1. United States
          • 7.2.3.5.2. Canada
          • 7.2.3.5.3. Mexico
    • 7.3. Global Virtual Money (Price)
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Virtual Money: by Platform(USD Million)
  • Table 2. Virtual Money Mobile Based , by Region USD Million (2016-2021)
  • Table 3. Virtual Money Web-Based , by Region USD Million (2016-2021)
  • Table 4. Virtual Money: by Channel(USD Million)
  • Table 5. Virtual Money Transfer Operation , by Region USD Million (2016-2021)
  • Table 6. Virtual Money Banks , by Region USD Million (2016-2021)
  • Table 7. Virtual Money Online platform , by Region USD Million (2016-2021)
  • Table 8. Virtual Money Other , by Region USD Million (2016-2021)
  • Table 9. South America Virtual Money, by Country USD Million (2016-2021)
  • Table 10. South America Virtual Money, by Type USD Million (2016-2021)
  • Table 11. South America Virtual Money, by Platform USD Million (2016-2021)
  • Table 12. South America Virtual Money, by Channel USD Million (2016-2021)
  • Table 13. Brazil Virtual Money, by Type USD Million (2016-2021)
  • Table 14. Brazil Virtual Money, by Platform USD Million (2016-2021)
  • Table 15. Brazil Virtual Money, by Channel USD Million (2016-2021)
  • Table 16. Argentina Virtual Money, by Type USD Million (2016-2021)
  • Table 17. Argentina Virtual Money, by Platform USD Million (2016-2021)
  • Table 18. Argentina Virtual Money, by Channel USD Million (2016-2021)
  • Table 19. Rest of South America Virtual Money, by Type USD Million (2016-2021)
  • Table 20. Rest of South America Virtual Money, by Platform USD Million (2016-2021)
  • Table 21. Rest of South America Virtual Money, by Channel USD Million (2016-2021)
  • Table 22. Asia Pacific Virtual Money, by Country USD Million (2016-2021)
  • Table 23. Asia Pacific Virtual Money, by Type USD Million (2016-2021)
  • Table 24. Asia Pacific Virtual Money, by Platform USD Million (2016-2021)
  • Table 25. Asia Pacific Virtual Money, by Channel USD Million (2016-2021)
  • Table 26. China Virtual Money, by Type USD Million (2016-2021)
  • Table 27. China Virtual Money, by Platform USD Million (2016-2021)
  • Table 28. China Virtual Money, by Channel USD Million (2016-2021)
  • Table 29. Japan Virtual Money, by Type USD Million (2016-2021)
  • Table 30. Japan Virtual Money, by Platform USD Million (2016-2021)
  • Table 31. Japan Virtual Money, by Channel USD Million (2016-2021)
  • Table 32. India Virtual Money, by Type USD Million (2016-2021)
  • Table 33. India Virtual Money, by Platform USD Million (2016-2021)
  • Table 34. India Virtual Money, by Channel USD Million (2016-2021)
  • Table 35. South Korea Virtual Money, by Type USD Million (2016-2021)
  • Table 36. South Korea Virtual Money, by Platform USD Million (2016-2021)
  • Table 37. South Korea Virtual Money, by Channel USD Million (2016-2021)
  • Table 38. Taiwan Virtual Money, by Type USD Million (2016-2021)
  • Table 39. Taiwan Virtual Money, by Platform USD Million (2016-2021)
  • Table 40. Taiwan Virtual Money, by Channel USD Million (2016-2021)
  • Table 41. Australia Virtual Money, by Type USD Million (2016-2021)
  • Table 42. Australia Virtual Money, by Platform USD Million (2016-2021)
  • Table 43. Australia Virtual Money, by Channel USD Million (2016-2021)
  • Table 44. Rest of Asia-Pacific Virtual Money, by Type USD Million (2016-2021)
  • Table 45. Rest of Asia-Pacific Virtual Money, by Platform USD Million (2016-2021)
  • Table 46. Rest of Asia-Pacific Virtual Money, by Channel USD Million (2016-2021)
  • Table 47. Europe Virtual Money, by Country USD Million (2016-2021)
  • Table 48. Europe Virtual Money, by Type USD Million (2016-2021)
  • Table 49. Europe Virtual Money, by Platform USD Million (2016-2021)
  • Table 50. Europe Virtual Money, by Channel USD Million (2016-2021)
  • Table 51. Germany Virtual Money, by Type USD Million (2016-2021)
  • Table 52. Germany Virtual Money, by Platform USD Million (2016-2021)
  • Table 53. Germany Virtual Money, by Channel USD Million (2016-2021)
  • Table 54. France Virtual Money, by Type USD Million (2016-2021)
  • Table 55. France Virtual Money, by Platform USD Million (2016-2021)
  • Table 56. France Virtual Money, by Channel USD Million (2016-2021)
  • Table 57. Italy Virtual Money, by Type USD Million (2016-2021)
  • Table 58. Italy Virtual Money, by Platform USD Million (2016-2021)
  • Table 59. Italy Virtual Money, by Channel USD Million (2016-2021)
  • Table 60. United Kingdom Virtual Money, by Type USD Million (2016-2021)
  • Table 61. United Kingdom Virtual Money, by Platform USD Million (2016-2021)
  • Table 62. United Kingdom Virtual Money, by Channel USD Million (2016-2021)
  • Table 63. Netherlands Virtual Money, by Type USD Million (2016-2021)
  • Table 64. Netherlands Virtual Money, by Platform USD Million (2016-2021)
  • Table 65. Netherlands Virtual Money, by Channel USD Million (2016-2021)
  • Table 66. Rest of Europe Virtual Money, by Type USD Million (2016-2021)
  • Table 67. Rest of Europe Virtual Money, by Platform USD Million (2016-2021)
  • Table 68. Rest of Europe Virtual Money, by Channel USD Million (2016-2021)
  • Table 69. MEA Virtual Money, by Country USD Million (2016-2021)
  • Table 70. MEA Virtual Money, by Type USD Million (2016-2021)
  • Table 71. MEA Virtual Money, by Platform USD Million (2016-2021)
  • Table 72. MEA Virtual Money, by Channel USD Million (2016-2021)
  • Table 73. Middle East Virtual Money, by Type USD Million (2016-2021)
  • Table 74. Middle East Virtual Money, by Platform USD Million (2016-2021)
  • Table 75. Middle East Virtual Money, by Channel USD Million (2016-2021)
  • Table 76. Africa Virtual Money, by Type USD Million (2016-2021)
  • Table 77. Africa Virtual Money, by Platform USD Million (2016-2021)
  • Table 78. Africa Virtual Money, by Channel USD Million (2016-2021)
  • Table 79. North America Virtual Money, by Country USD Million (2016-2021)
  • Table 80. North America Virtual Money, by Type USD Million (2016-2021)
  • Table 81. North America Virtual Money, by Platform USD Million (2016-2021)
  • Table 82. North America Virtual Money, by Channel USD Million (2016-2021)
  • Table 83. United States Virtual Money, by Type USD Million (2016-2021)
  • Table 84. United States Virtual Money, by Platform USD Million (2016-2021)
  • Table 85. United States Virtual Money, by Channel USD Million (2016-2021)
  • Table 86. Canada Virtual Money, by Type USD Million (2016-2021)
  • Table 87. Canada Virtual Money, by Platform USD Million (2016-2021)
  • Table 88. Canada Virtual Money, by Channel USD Million (2016-2021)
  • Table 89. Mexico Virtual Money, by Type USD Million (2016-2021)
  • Table 90. Mexico Virtual Money, by Platform USD Million (2016-2021)
  • Table 91. Mexico Virtual Money, by Channel USD Million (2016-2021)
  • Table 92. Company Basic Information, Sales Area and Its Competitors
  • Table 93. Company Basic Information, Sales Area and Its Competitors
  • Table 94. Company Basic Information, Sales Area and Its Competitors
  • Table 95. Company Basic Information, Sales Area and Its Competitors
  • Table 96. Company Basic Information, Sales Area and Its Competitors
  • Table 97. Company Basic Information, Sales Area and Its Competitors
  • Table 98. Company Basic Information, Sales Area and Its Competitors
  • Table 99. Company Basic Information, Sales Area and Its Competitors
  • Table 100. Company Basic Information, Sales Area and Its Competitors
  • Table 101. Company Basic Information, Sales Area and Its Competitors
  • Table 102. Company Basic Information, Sales Area and Its Competitors
  • Table 103. Company Basic Information, Sales Area and Its Competitors
  • Table 104. Company Basic Information, Sales Area and Its Competitors
  • Table 105. Virtual Money: by Platform(USD Million)
  • Table 106. Virtual Money Mobile Based , by Region USD Million (2022-2027)
  • Table 107. Virtual Money Web-Based , by Region USD Million (2022-2027)
  • Table 108. Virtual Money: by Channel(USD Million)
  • Table 109. Virtual Money Transfer Operation , by Region USD Million (2022-2027)
  • Table 110. Virtual Money Banks , by Region USD Million (2022-2027)
  • Table 111. Virtual Money Online platform , by Region USD Million (2022-2027)
  • Table 112. Virtual Money Other , by Region USD Million (2022-2027)
  • Table 113. South America Virtual Money, by Country USD Million (2022-2027)
  • Table 114. South America Virtual Money, by Type USD Million (2022-2027)
  • Table 115. South America Virtual Money, by Platform USD Million (2022-2027)
  • Table 116. South America Virtual Money, by Channel USD Million (2022-2027)
  • Table 117. Brazil Virtual Money, by Type USD Million (2022-2027)
  • Table 118. Brazil Virtual Money, by Platform USD Million (2022-2027)
  • Table 119. Brazil Virtual Money, by Channel USD Million (2022-2027)
  • Table 120. Argentina Virtual Money, by Type USD Million (2022-2027)
  • Table 121. Argentina Virtual Money, by Platform USD Million (2022-2027)
  • Table 122. Argentina Virtual Money, by Channel USD Million (2022-2027)
  • Table 123. Rest of South America Virtual Money, by Type USD Million (2022-2027)
  • Table 124. Rest of South America Virtual Money, by Platform USD Million (2022-2027)
  • Table 125. Rest of South America Virtual Money, by Channel USD Million (2022-2027)
  • Table 126. Asia Pacific Virtual Money, by Country USD Million (2022-2027)
  • Table 127. Asia Pacific Virtual Money, by Type USD Million (2022-2027)
  • Table 128. Asia Pacific Virtual Money, by Platform USD Million (2022-2027)
  • Table 129. Asia Pacific Virtual Money, by Channel USD Million (2022-2027)
  • Table 130. China Virtual Money, by Type USD Million (2022-2027)
  • Table 131. China Virtual Money, by Platform USD Million (2022-2027)
  • Table 132. China Virtual Money, by Channel USD Million (2022-2027)
  • Table 133. Japan Virtual Money, by Type USD Million (2022-2027)
  • Table 134. Japan Virtual Money, by Platform USD Million (2022-2027)
  • Table 135. Japan Virtual Money, by Channel USD Million (2022-2027)
  • Table 136. India Virtual Money, by Type USD Million (2022-2027)
  • Table 137. India Virtual Money, by Platform USD Million (2022-2027)
  • Table 138. India Virtual Money, by Channel USD Million (2022-2027)
  • Table 139. South Korea Virtual Money, by Type USD Million (2022-2027)
  • Table 140. South Korea Virtual Money, by Platform USD Million (2022-2027)
  • Table 141. South Korea Virtual Money, by Channel USD Million (2022-2027)
  • Table 142. Taiwan Virtual Money, by Type USD Million (2022-2027)
  • Table 143. Taiwan Virtual Money, by Platform USD Million (2022-2027)
  • Table 144. Taiwan Virtual Money, by Channel USD Million (2022-2027)
  • Table 145. Australia Virtual Money, by Type USD Million (2022-2027)
  • Table 146. Australia Virtual Money, by Platform USD Million (2022-2027)
  • Table 147. Australia Virtual Money, by Channel USD Million (2022-2027)
  • Table 148. Rest of Asia-Pacific Virtual Money, by Type USD Million (2022-2027)
  • Table 149. Rest of Asia-Pacific Virtual Money, by Platform USD Million (2022-2027)
  • Table 150. Rest of Asia-Pacific Virtual Money, by Channel USD Million (2022-2027)
  • Table 151. Europe Virtual Money, by Country USD Million (2022-2027)
  • Table 152. Europe Virtual Money, by Type USD Million (2022-2027)
  • Table 153. Europe Virtual Money, by Platform USD Million (2022-2027)
  • Table 154. Europe Virtual Money, by Channel USD Million (2022-2027)
  • Table 155. Germany Virtual Money, by Type USD Million (2022-2027)
  • Table 156. Germany Virtual Money, by Platform USD Million (2022-2027)
  • Table 157. Germany Virtual Money, by Channel USD Million (2022-2027)
  • Table 158. France Virtual Money, by Type USD Million (2022-2027)
  • Table 159. France Virtual Money, by Platform USD Million (2022-2027)
  • Table 160. France Virtual Money, by Channel USD Million (2022-2027)
  • Table 161. Italy Virtual Money, by Type USD Million (2022-2027)
  • Table 162. Italy Virtual Money, by Platform USD Million (2022-2027)
  • Table 163. Italy Virtual Money, by Channel USD Million (2022-2027)
  • Table 164. United Kingdom Virtual Money, by Type USD Million (2022-2027)
  • Table 165. United Kingdom Virtual Money, by Platform USD Million (2022-2027)
  • Table 166. United Kingdom Virtual Money, by Channel USD Million (2022-2027)
  • Table 167. Netherlands Virtual Money, by Type USD Million (2022-2027)
  • Table 168. Netherlands Virtual Money, by Platform USD Million (2022-2027)
  • Table 169. Netherlands Virtual Money, by Channel USD Million (2022-2027)
  • Table 170. Rest of Europe Virtual Money, by Type USD Million (2022-2027)
  • Table 171. Rest of Europe Virtual Money, by Platform USD Million (2022-2027)
  • Table 172. Rest of Europe Virtual Money, by Channel USD Million (2022-2027)
  • Table 173. MEA Virtual Money, by Country USD Million (2022-2027)
  • Table 174. MEA Virtual Money, by Type USD Million (2022-2027)
  • Table 175. MEA Virtual Money, by Platform USD Million (2022-2027)
  • Table 176. MEA Virtual Money, by Channel USD Million (2022-2027)
  • Table 177. Middle East Virtual Money, by Type USD Million (2022-2027)
  • Table 178. Middle East Virtual Money, by Platform USD Million (2022-2027)
  • Table 179. Middle East Virtual Money, by Channel USD Million (2022-2027)
  • Table 180. Africa Virtual Money, by Type USD Million (2022-2027)
  • Table 181. Africa Virtual Money, by Platform USD Million (2022-2027)
  • Table 182. Africa Virtual Money, by Channel USD Million (2022-2027)
  • Table 183. North America Virtual Money, by Country USD Million (2022-2027)
  • Table 184. North America Virtual Money, by Type USD Million (2022-2027)
  • Table 185. North America Virtual Money, by Platform USD Million (2022-2027)
  • Table 186. North America Virtual Money, by Channel USD Million (2022-2027)
  • Table 187. United States Virtual Money, by Type USD Million (2022-2027)
  • Table 188. United States Virtual Money, by Platform USD Million (2022-2027)
  • Table 189. United States Virtual Money, by Channel USD Million (2022-2027)
  • Table 190. Canada Virtual Money, by Type USD Million (2022-2027)
  • Table 191. Canada Virtual Money, by Platform USD Million (2022-2027)
  • Table 192. Canada Virtual Money, by Channel USD Million (2022-2027)
  • Table 193. Mexico Virtual Money, by Type USD Million (2022-2027)
  • Table 194. Mexico Virtual Money, by Platform USD Million (2022-2027)
  • Table 195. Mexico Virtual Money, by Channel USD Million (2022-2027)
  • Table 196. Research Programs/Design for This Report
  • Table 197. Key Data Information from Secondary Sources
  • Table 198. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Virtual Money: by Platform USD Million (2016-2021)
  • Figure 5. Global Virtual Money: by Channel USD Million (2016-2021)
  • Figure 6. South America Virtual Money Share (%), by Country
  • Figure 7. Asia Pacific Virtual Money Share (%), by Country
  • Figure 8. Europe Virtual Money Share (%), by Country
  • Figure 9. MEA Virtual Money Share (%), by Country
  • Figure 10. North America Virtual Money Share (%), by Country
  • Figure 11. Global Virtual Money share by Players 2021 (%)
  • Figure 12. Global Virtual Money share by Players (Top 3) 2021(%)
  • Figure 13. Global Virtual Money share by Players (Top 5) 2021(%)
  • Figure 14. BCG Matrix for key Companies
  • Figure 15. Ripple (United States) Revenue, Net Income and Gross profit
  • Figure 16. Ripple (United States) Revenue: by Geography 2021
  • Figure 17. Elliptic Ltd (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 18. Elliptic Ltd (United Kingdom) Revenue: by Geography 2021
  • Figure 19. Syarpa (Nigeria) Revenue, Net Income and Gross profit
  • Figure 20. Syarpa (Nigeria) Revenue: by Geography 2021
  • Figure 21. Build square (United States) Revenue, Net Income and Gross profit
  • Figure 22. Build square (United States) Revenue: by Geography 2021
  • Figure 23. Zloadr (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 24. Zloadr (United Kingdom) Revenue: by Geography 2021
  • Figure 25. WBTCB (Czech Republic) Revenue, Net Income and Gross profit
  • Figure 26. WBTCB (Czech Republic) Revenue: by Geography 2021
  • Figure 27. 5ire (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 28. 5ire (United Kingdom) Revenue: by Geography 2021
  • Figure 29. KlayCity (South Korea) Revenue, Net Income and Gross profit
  • Figure 30. KlayCity (South Korea) Revenue: by Geography 2021
  • Figure 31. AO Kaspersky Lab (Russia) Revenue, Net Income and Gross profit
  • Figure 32. AO Kaspersky Lab (Russia) Revenue: by Geography 2021
  • Figure 33. Roblox (United States) Revenue, Net Income and Gross profit
  • Figure 34. Roblox (United States) Revenue: by Geography 2021
  • Figure 35. Klasha (United States) Revenue, Net Income and Gross profit
  • Figure 36. Klasha (United States) Revenue: by Geography 2021
  • Figure 37. Bitstamp (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 38. Bitstamp (United Kingdom) Revenue: by Geography 2021
  • Figure 39. Others Revenue, Net Income and Gross profit
  • Figure 40. Others Revenue: by Geography 2021
  • Figure 41. Global Virtual Money: by Platform USD Million (2022-2027)
  • Figure 42. Global Virtual Money: by Channel USD Million (2022-2027)
  • Figure 43. South America Virtual Money Share (%), by Country
  • Figure 44. Asia Pacific Virtual Money Share (%), by Country
  • Figure 45. Europe Virtual Money Share (%), by Country
  • Figure 46. MEA Virtual Money Share (%), by Country
  • Figure 47. North America Virtual Money Share (%), by Country
Some of the key companies/manufacturers profiled in the report
  • Ripple (United States)
  • Elliptic Ltd (United Kingdom)
  • Syarpa (Nigeria)
  • Build square (United States)
  • Zloadr (United Kingdom)
  • WBTCB (Czech Republic)
  • 5ire (United Kingdom)
  • KlayCity (South Korea)
  • AO Kaspersky Lab (Russia)
  • Roblox (United States)
  • Klasha (United States)
  • Bitstamp (United Kingdom)
  • Others
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