What is Volumetric Video Software?
Volumetric video is a field of a media production technique that captures a three-dimensional space of any place, object, living entity, or person. It records a person in their actual dimensions and shape they can be viewed from each angle. In a video captured volumetrically, people can look at any part of the video and move around. The video gives a clearer sense of presence to the users.
The market study is broken down by Type (High-End Volumetric Video, Sensor-based Volumetric Video, Mobile Device and Others), by Application (Virtual Production, Mobile Augmented Reality, Virtual Reality, The Growing Metaverse and Others) and major geographies with country level break-up.
Global Volumetric Video Software is a fragmented market due to the presence of various players. The players are focusing on investing more in Launching New Softwares. These will enhance their market presence. The companies are also planning strategic activities like partnerships, mergers, and acquisitions which will help them to sustain in the market and maintain their competitive edge. Established and emerging Players should take a closer view at their existing organizations and reinvent traditional business and operating models to adapt to the future.
HoloCap (Norway), 4Dviews (France), Google LLC (United States), IO Industries (Canada), Skywell Software (Ukraine), GitHub (United States), Microsoft Corporation (United States), Intel (United States) and Volucap GmbH (Germany) are some of the key players that are part of study coverage.
AdvanceMarketAnalytics has segmented the market of Global Volumetric Video Software market by Type, Application and Region.
On the basis of geography, the market of Volumetric Video Software has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). If we see Market by End-Users, the sub-segment i.e. Training & Simulation will boost the Volumetric Video Software market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth. If we see Market by Pricing, the sub-segment i.e. Free will boost the Volumetric Video Software market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.
In 2019, IO Industries has launched Volucam, a volumetric video capture studio. The camera includes key innovations resulting in accelerated workflow, simplified studio configuration, and reduced support time.
Virtual Reality Industry Forum Guidelines Address, “Volumetric video production workflows for meshes and point clouds, a survey of most common volumetric capture systems, a media profile standard for distribution using Video Point Cloud Compression.”
- The popularity of Volumetric Video
- Technological Advancement over the Globe
- Volumetric Video Software gives Outstanding Quality and It Is Affordable
- Increasing Application of the Volumetric Video Software in Studios
- Growing Implementation of Volumetric Video Software in Media and Entertainment Sector can create Opportunities for the Market Growth
- Restrictions on the Travelling and physically going to Studio due to COVID-19
- Lack of Standardized Distribution Media Formats
- Regulatory Guidelines on the Production, Distribution, and Consumption of Volumetric Video Software
Key Target Audience
Volumetric Video Software Developers, Regulatory Bodies, Potential Investors, Research and Development Institutes and Others
To evaluate and validate the market size various sources including primary and secondary analysis is utilized. AMA Research follows regulatory standards such as NAICS/SIC/ICB/TRCB, to have the better understanding of the market. The market study is conducted on basis of more than 200 companies dealing in the market regional as well as global areas with purpose to understand companys positioning regarding market value, volume and their market share for regional as well as global.
Further to bring relevance specific to any niche market we set and apply number of criteria like Geographic Footprints, Regional Segments of Revenue, Operational Centres, etc. The next step is to finalize a team (In-House + Data Agencies) who then starts collecting C & D level executives and profiles, Industry experts, Opinion leaders etc. and work towards appointment generation.
The primary research is performed by taking the interviews of executives of various companies dealing in the market as well as using the survey reports, research institute, and latest research reports. Meanwhile, analyst team keeps preparing set of questionnaires and after getting appointee list; the target audience are then tapped and segregated with various mediums and channels that are feasible for making connection that includes email communication, telephonic, skype, LinkedIn Group & InMail, Community Forums, Community Forums, open Survey, SurveyMonkey etc.
Frequently Asked Questions (FAQ):1. What all players are profiled in the study?
The standard version of the report profiles players such as HoloCap (Norway), 4Dviews (France), Google LLC (United States), IO Industries (Canada), Skywell Software (Ukraine), GitHub (United States), Microsoft Corporation (United States), Intel (United States) and Volucap GmbH (Germany) etc.2. Can we have customized study for Volumetric Video Software Market?
The Study can be customized subject to feasibility and data availability. Please connect with our sales representative for further information.3. What would be the Market Size of Volumetric Video Software Market by 2026?
Analysts at AMA estimates Volumetric Video Software Market to reach USD Million by 2026.