Global Metaverse NFT
Global Metaverse NFT

Metaverse NFT Comprehensive Study by Application (Gaming, Social, Others), Platform (Android, Windows, IOS, Others) Players and Region - Global Market Outlook to 2027

Metaverse NFT Market Segmented into XX Submarkets. | Forecast Years: 2022- 2027  

Apr 2022 Edition 209 Pages 219 Tables & Figures
  • Summary
  • Market Segments
  • Table of Content
  • List of Tables & Figures
  • Companies Mentioned
What is Metaverse NFT?
The metaverse is a future evolution of the Internet based totally on persistent, shared digital worlds in which humans have interaction as 3D avatars. Blockchain technological know-how may additionally grant the spine of the metaverse, with interoperable NFT property that can be used throughout special metaverse spaces. NFTs are shopping for into the Metaverse for Louis Vuitton, Gucci, Burberry, Adidas, Nike and different luxurious trend brands. They are heralding a world the place digital trend will be simply as dynamic as bodily fashion. NFTs are additionally vital in the Metaverse for developing distinctive environments and bettering the digital neighborhood and social experiences. Premium NFTs are used to obtain get entry to to the digital world's wealthiest and most prosperous communities, as nicely as distinct perks, staking rewards, and different high-end collectibles.

The market study is broken down, by Application (Gaming, Social and Others) and major geographies with country level break-up.

The market is seeing moderate market players, by seeing huge growth in this market the key leading vendors are highly focusing towards the production technologies, efficiency enhancement and product life. There is various growth opportunity in this market which is captured by leading players via tracking the ongoing process enhancement and huge invest in market growth strategies. Analysts at AMA Research estimates that Players from United States will contribute to the maximum growth of Global Metaverse NFT market throughout the predicted period. Established and emerging Players should take a closer view at their existing organizations and reinvent traditional business and operating models to adapt to the future.

Zepeto (India), Roblox (United States), Epic Games (United States), Nike (United States), Tencent (China), Tinder (United States), Magic Leap (United States), Gather (United States), NVIDIA (United States) and Unity Software (United States) are some of the key players that are part of study coverage. Additionally, the Players which are also part of the research coverage are SandBox (United States), Decentraland (China) and Space Somnium (United Kingdom).

Segmentation Overview
AdvanceMarketAnalytics has segmented the market of Global Metaverse NFT market by Type, Application and Region.

On the basis of geography, the market of Metaverse NFT has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). If we see Market by Platform, the sub-segment i.e. Android will boost the Metaverse NFT market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.

Market Leaders and their expansionary development strategies
Epic Games acquires Sketchfab, a 3D-model sharing platform. The company behind Fortnite and Unreal Engine. Sketchfab has been building a platform to upload, download, view, share, sell and buy 3D assets. Essentially, it is the leading repository for 3D files on the web. Epic Games isnít disclosing the terms of the deal. Sketchfab will still operate as a separate brand and offering. Epic Games also says that all integrations with third-party tools will remain available, including with Unity.



Market Trend
  • Emerging Trend of Fully Realized VR-based Metaverse in the Gaming Industry

Market Drivers
  • Increased Use of VR and Metaverse Technology in the Video Gaming to Create More Immersion in the Virtual World
  • Growing Popularity of Blockchain-based Games among the Video Game Players and Investors

Opportunities
  • High Growth of Metaverse Games as a Social and Investment Opportunity Will Boost the Market

Restraints
  • Required of Advanced Digital Technologies
  • Privacy and Security Implications

Challenges
  • Hacked Wallets and Blockchain Security
  • Centralization in a Decentralized Ecosystem


Key Target Audience
Metaverse NFT Technology Providers, Venture Capitalists, Government Bodies, Corporate Entities, Government and Private Research Organizations and Others

About Approach
To evaluate and validate the market size various sources including primary and secondary analysis is utilized. AMA Research follows regulatory standards such as NAICS/SIC/ICB/TRCB, to have the better understanding of the market. The market study is conducted on basis of more than 200 companies dealing in the market regional as well as global areas with purpose to understand company’s positioning regarding market value, volume and their market share for regional as well as global.

Further to bring relevance specific to any niche market we set and apply number of criteria like Geographic Footprints, Regional Segments of Revenue, Operational Centres, etc. The next step is to finalize a team (In-House + Data Agencies) who then starts collecting C & D level executives and profiles, Industry experts, Opinion leaders etc. and work towards appointment generation.

The primary research is performed by taking the interviews of executives of various companies dealing in the market as well as using the survey reports, research institute, and latest research reports. Meanwhile, analyst team keeps preparing set of questionnaires and after getting appointee list; the target audience are then tapped and segregated with various mediums and channels that are feasible for making connection that includes email communication, telephonic, skype, LinkedIn Group & InMail, Community Forums, Community Forums, open Survey, SurveyMonkey etc.

Frequently Asked Questions (FAQ):

1. What all players are profiled in the study?
The standard version of the report profiles players such as Zepeto (India), Roblox (United States), Epic Games (United States), Nike (United States), Tencent (China), Tinder (United States), Magic Leap (United States), Gather (United States), NVIDIA (United States) and Unity Software (United States) etc.

2. Can we have customized study for Metaverse NFT Market?
The Study can be customized subject to feasibility and data availability. Please connect with our sales representative for further information.

3. What would be the Market Size of Metaverse NFT Market by 2027?
Analysts at AMA estimates Metaverse NFT Market to reach USD Million by 2027.
Report Objectives / Segmentation Covered
By Application
  • Gaming
  • Social
  • Others
By Platform
  • Android
  • Windows
  • IOS
  • Others

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Increased Use of VR and Metaverse Technology in the Video Gaming to Create More Immersion in the Virtual World
      • 3.2.2. Growing Popularity of Blockchain-based Games among the Video Game Players and Investors
    • 3.3. Market Challenges
      • 3.3.1. Hacked Wallets and Blockchain Security
      • 3.3.2. Centralization in a Decentralized Ecosystem
    • 3.4. Market Trends
      • 3.4.1. Emerging Trend of Fully Realized VR-based Metaverse in the Gaming Industry
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Metaverse NFT, by Application, Platform and Region (value) (2016-2021)
    • 5.1. Introduction
    • 5.2. Global Metaverse NFT (Value)
      • 5.2.1. Global Metaverse NFT by: Application (Value)
        • 5.2.1.1. Gaming
        • 5.2.1.2. Social
        • 5.2.1.3. Others
      • 5.2.2. Global Metaverse NFT by: Platform (Value)
        • 5.2.2.1. Android
        • 5.2.2.2. Windows
        • 5.2.2.3. IOS
        • 5.2.2.4. Others
      • 5.2.3. Global Metaverse NFT Region
        • 5.2.3.1. South America
          • 5.2.3.1.1. Brazil
          • 5.2.3.1.2. Argentina
          • 5.2.3.1.3. Rest of South America
        • 5.2.3.2. Asia Pacific
          • 5.2.3.2.1. China
          • 5.2.3.2.2. Japan
          • 5.2.3.2.3. India
          • 5.2.3.2.4. South Korea
          • 5.2.3.2.5. Taiwan
          • 5.2.3.2.6. Australia
          • 5.2.3.2.7. Rest of Asia-Pacific
        • 5.2.3.3. Europe
          • 5.2.3.3.1. Germany
          • 5.2.3.3.2. France
          • 5.2.3.3.3. Italy
          • 5.2.3.3.4. United Kingdom
          • 5.2.3.3.5. Netherlands
          • 5.2.3.3.6. Rest of Europe
        • 5.2.3.4. MEA
          • 5.2.3.4.1. Middle East
          • 5.2.3.4.2. Africa
        • 5.2.3.5. North America
          • 5.2.3.5.1. United States
          • 5.2.3.5.2. Canada
          • 5.2.3.5.3. Mexico
  • 6. Metaverse NFT: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2021)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Zepeto (India)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Roblox (United States)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Epic Games (United States)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Nike (United States)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Tencent (China)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Tinder (United States)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Magic Leap (United States)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Gather (United States)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. NVIDIA (United States)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Unity Software (United States)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
  • 7. Global Metaverse NFT Sale, by Application, Platform and Region (value) (2022-2027)
    • 7.1. Introduction
    • 7.2. Global Metaverse NFT (Value)
      • 7.2.1. Global Metaverse NFT by: Application (Value)
        • 7.2.1.1. Gaming
        • 7.2.1.2. Social
        • 7.2.1.3. Others
      • 7.2.2. Global Metaverse NFT by: Platform (Value)
        • 7.2.2.1. Android
        • 7.2.2.2. Windows
        • 7.2.2.3. IOS
        • 7.2.2.4. Others
      • 7.2.3. Global Metaverse NFT Region
        • 7.2.3.1. South America
          • 7.2.3.1.1. Brazil
          • 7.2.3.1.2. Argentina
          • 7.2.3.1.3. Rest of South America
        • 7.2.3.2. Asia Pacific
          • 7.2.3.2.1. China
          • 7.2.3.2.2. Japan
          • 7.2.3.2.3. India
          • 7.2.3.2.4. South Korea
          • 7.2.3.2.5. Taiwan
          • 7.2.3.2.6. Australia
          • 7.2.3.2.7. Rest of Asia-Pacific
        • 7.2.3.3. Europe
          • 7.2.3.3.1. Germany
          • 7.2.3.3.2. France
          • 7.2.3.3.3. Italy
          • 7.2.3.3.4. United Kingdom
          • 7.2.3.3.5. Netherlands
          • 7.2.3.3.6. Rest of Europe
        • 7.2.3.4. MEA
          • 7.2.3.4.1. Middle East
          • 7.2.3.4.2. Africa
        • 7.2.3.5. North America
          • 7.2.3.5.1. United States
          • 7.2.3.5.2. Canada
          • 7.2.3.5.3. Mexico
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Metaverse NFT: by Application(USD Million)
  • Table 2. Metaverse NFT Gaming , by Region USD Million (2016-2021)
  • Table 3. Metaverse NFT Social , by Region USD Million (2016-2021)
  • Table 4. Metaverse NFT Others , by Region USD Million (2016-2021)
  • Table 5. Metaverse NFT: by Platform(USD Million)
  • Table 6. Metaverse NFT Android , by Region USD Million (2016-2021)
  • Table 7. Metaverse NFT Windows , by Region USD Million (2016-2021)
  • Table 8. Metaverse NFT IOS , by Region USD Million (2016-2021)
  • Table 9. Metaverse NFT Others , by Region USD Million (2016-2021)
  • Table 10. South America Metaverse NFT, by Country USD Million (2016-2021)
  • Table 11. South America Metaverse NFT, by Application USD Million (2016-2021)
  • Table 12. South America Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 13. Brazil Metaverse NFT, by Application USD Million (2016-2021)
  • Table 14. Brazil Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 15. Argentina Metaverse NFT, by Application USD Million (2016-2021)
  • Table 16. Argentina Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 17. Rest of South America Metaverse NFT, by Application USD Million (2016-2021)
  • Table 18. Rest of South America Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 19. Asia Pacific Metaverse NFT, by Country USD Million (2016-2021)
  • Table 20. Asia Pacific Metaverse NFT, by Application USD Million (2016-2021)
  • Table 21. Asia Pacific Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 22. China Metaverse NFT, by Application USD Million (2016-2021)
  • Table 23. China Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 24. Japan Metaverse NFT, by Application USD Million (2016-2021)
  • Table 25. Japan Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 26. India Metaverse NFT, by Application USD Million (2016-2021)
  • Table 27. India Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 28. South Korea Metaverse NFT, by Application USD Million (2016-2021)
  • Table 29. South Korea Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 30. Taiwan Metaverse NFT, by Application USD Million (2016-2021)
  • Table 31. Taiwan Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 32. Australia Metaverse NFT, by Application USD Million (2016-2021)
  • Table 33. Australia Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 34. Rest of Asia-Pacific Metaverse NFT, by Application USD Million (2016-2021)
  • Table 35. Rest of Asia-Pacific Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 36. Europe Metaverse NFT, by Country USD Million (2016-2021)
  • Table 37. Europe Metaverse NFT, by Application USD Million (2016-2021)
  • Table 38. Europe Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 39. Germany Metaverse NFT, by Application USD Million (2016-2021)
  • Table 40. Germany Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 41. France Metaverse NFT, by Application USD Million (2016-2021)
  • Table 42. France Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 43. Italy Metaverse NFT, by Application USD Million (2016-2021)
  • Table 44. Italy Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 45. United Kingdom Metaverse NFT, by Application USD Million (2016-2021)
  • Table 46. United Kingdom Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 47. Netherlands Metaverse NFT, by Application USD Million (2016-2021)
  • Table 48. Netherlands Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 49. Rest of Europe Metaverse NFT, by Application USD Million (2016-2021)
  • Table 50. Rest of Europe Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 51. MEA Metaverse NFT, by Country USD Million (2016-2021)
  • Table 52. MEA Metaverse NFT, by Application USD Million (2016-2021)
  • Table 53. MEA Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 54. Middle East Metaverse NFT, by Application USD Million (2016-2021)
  • Table 55. Middle East Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 56. Africa Metaverse NFT, by Application USD Million (2016-2021)
  • Table 57. Africa Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 58. North America Metaverse NFT, by Country USD Million (2016-2021)
  • Table 59. North America Metaverse NFT, by Application USD Million (2016-2021)
  • Table 60. North America Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 61. United States Metaverse NFT, by Application USD Million (2016-2021)
  • Table 62. United States Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 63. Canada Metaverse NFT, by Application USD Million (2016-2021)
  • Table 64. Canada Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 65. Mexico Metaverse NFT, by Application USD Million (2016-2021)
  • Table 66. Mexico Metaverse NFT, by Platform USD Million (2016-2021)
  • Table 67. Company Basic Information, Sales Area and Its Competitors
  • Table 68. Company Basic Information, Sales Area and Its Competitors
  • Table 69. Company Basic Information, Sales Area and Its Competitors
  • Table 70. Company Basic Information, Sales Area and Its Competitors
  • Table 71. Company Basic Information, Sales Area and Its Competitors
  • Table 72. Company Basic Information, Sales Area and Its Competitors
  • Table 73. Company Basic Information, Sales Area and Its Competitors
  • Table 74. Company Basic Information, Sales Area and Its Competitors
  • Table 75. Company Basic Information, Sales Area and Its Competitors
  • Table 76. Company Basic Information, Sales Area and Its Competitors
  • Table 77. Metaverse NFT: by Application(USD Million)
  • Table 78. Metaverse NFT Gaming , by Region USD Million (2022-2027)
  • Table 79. Metaverse NFT Social , by Region USD Million (2022-2027)
  • Table 80. Metaverse NFT Others , by Region USD Million (2022-2027)
  • Table 81. Metaverse NFT: by Platform(USD Million)
  • Table 82. Metaverse NFT Android , by Region USD Million (2022-2027)
  • Table 83. Metaverse NFT Windows , by Region USD Million (2022-2027)
  • Table 84. Metaverse NFT IOS , by Region USD Million (2022-2027)
  • Table 85. Metaverse NFT Others , by Region USD Million (2022-2027)
  • Table 86. South America Metaverse NFT, by Country USD Million (2022-2027)
  • Table 87. South America Metaverse NFT, by Application USD Million (2022-2027)
  • Table 88. South America Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 89. Brazil Metaverse NFT, by Application USD Million (2022-2027)
  • Table 90. Brazil Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 91. Argentina Metaverse NFT, by Application USD Million (2022-2027)
  • Table 92. Argentina Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 93. Rest of South America Metaverse NFT, by Application USD Million (2022-2027)
  • Table 94. Rest of South America Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 95. Asia Pacific Metaverse NFT, by Country USD Million (2022-2027)
  • Table 96. Asia Pacific Metaverse NFT, by Application USD Million (2022-2027)
  • Table 97. Asia Pacific Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 98. China Metaverse NFT, by Application USD Million (2022-2027)
  • Table 99. China Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 100. Japan Metaverse NFT, by Application USD Million (2022-2027)
  • Table 101. Japan Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 102. India Metaverse NFT, by Application USD Million (2022-2027)
  • Table 103. India Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 104. South Korea Metaverse NFT, by Application USD Million (2022-2027)
  • Table 105. South Korea Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 106. Taiwan Metaverse NFT, by Application USD Million (2022-2027)
  • Table 107. Taiwan Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 108. Australia Metaverse NFT, by Application USD Million (2022-2027)
  • Table 109. Australia Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 110. Rest of Asia-Pacific Metaverse NFT, by Application USD Million (2022-2027)
  • Table 111. Rest of Asia-Pacific Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 112. Europe Metaverse NFT, by Country USD Million (2022-2027)
  • Table 113. Europe Metaverse NFT, by Application USD Million (2022-2027)
  • Table 114. Europe Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 115. Germany Metaverse NFT, by Application USD Million (2022-2027)
  • Table 116. Germany Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 117. France Metaverse NFT, by Application USD Million (2022-2027)
  • Table 118. France Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 119. Italy Metaverse NFT, by Application USD Million (2022-2027)
  • Table 120. Italy Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 121. United Kingdom Metaverse NFT, by Application USD Million (2022-2027)
  • Table 122. United Kingdom Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 123. Netherlands Metaverse NFT, by Application USD Million (2022-2027)
  • Table 124. Netherlands Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 125. Rest of Europe Metaverse NFT, by Application USD Million (2022-2027)
  • Table 126. Rest of Europe Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 127. MEA Metaverse NFT, by Country USD Million (2022-2027)
  • Table 128. MEA Metaverse NFT, by Application USD Million (2022-2027)
  • Table 129. MEA Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 130. Middle East Metaverse NFT, by Application USD Million (2022-2027)
  • Table 131. Middle East Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 132. Africa Metaverse NFT, by Application USD Million (2022-2027)
  • Table 133. Africa Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 134. North America Metaverse NFT, by Country USD Million (2022-2027)
  • Table 135. North America Metaverse NFT, by Application USD Million (2022-2027)
  • Table 136. North America Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 137. United States Metaverse NFT, by Application USD Million (2022-2027)
  • Table 138. United States Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 139. Canada Metaverse NFT, by Application USD Million (2022-2027)
  • Table 140. Canada Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 141. Mexico Metaverse NFT, by Application USD Million (2022-2027)
  • Table 142. Mexico Metaverse NFT, by Platform USD Million (2022-2027)
  • Table 143. Research Programs/Design for This Report
  • Table 144. Key Data Information from Secondary Sources
  • Table 145. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Metaverse NFT: by Application USD Million (2016-2021)
  • Figure 5. Global Metaverse NFT: by Platform USD Million (2016-2021)
  • Figure 6. South America Metaverse NFT Share (%), by Country
  • Figure 7. Asia Pacific Metaverse NFT Share (%), by Country
  • Figure 8. Europe Metaverse NFT Share (%), by Country
  • Figure 9. MEA Metaverse NFT Share (%), by Country
  • Figure 10. North America Metaverse NFT Share (%), by Country
  • Figure 11. Global Metaverse NFT share by Players 2021 (%)
  • Figure 12. Global Metaverse NFT share by Players (Top 3) 2021(%)
  • Figure 13. Global Metaverse NFT share by Players (Top 5) 2021(%)
  • Figure 14. BCG Matrix for key Companies
  • Figure 15. Zepeto (India) Revenue, Net Income and Gross profit
  • Figure 16. Zepeto (India) Revenue: by Geography 2021
  • Figure 17. Roblox (United States) Revenue, Net Income and Gross profit
  • Figure 18. Roblox (United States) Revenue: by Geography 2021
  • Figure 19. Epic Games (United States) Revenue, Net Income and Gross profit
  • Figure 20. Epic Games (United States) Revenue: by Geography 2021
  • Figure 21. Nike (United States) Revenue, Net Income and Gross profit
  • Figure 22. Nike (United States) Revenue: by Geography 2021
  • Figure 23. Tencent (China) Revenue, Net Income and Gross profit
  • Figure 24. Tencent (China) Revenue: by Geography 2021
  • Figure 25. Tinder (United States) Revenue, Net Income and Gross profit
  • Figure 26. Tinder (United States) Revenue: by Geography 2021
  • Figure 27. Magic Leap (United States) Revenue, Net Income and Gross profit
  • Figure 28. Magic Leap (United States) Revenue: by Geography 2021
  • Figure 29. Gather (United States) Revenue, Net Income and Gross profit
  • Figure 30. Gather (United States) Revenue: by Geography 2021
  • Figure 31. NVIDIA (United States) Revenue, Net Income and Gross profit
  • Figure 32. NVIDIA (United States) Revenue: by Geography 2021
  • Figure 33. Unity Software (United States) Revenue, Net Income and Gross profit
  • Figure 34. Unity Software (United States) Revenue: by Geography 2021
  • Figure 35. Global Metaverse NFT: by Application USD Million (2022-2027)
  • Figure 36. Global Metaverse NFT: by Platform USD Million (2022-2027)
  • Figure 37. South America Metaverse NFT Share (%), by Country
  • Figure 38. Asia Pacific Metaverse NFT Share (%), by Country
  • Figure 39. Europe Metaverse NFT Share (%), by Country
  • Figure 40. MEA Metaverse NFT Share (%), by Country
  • Figure 41. North America Metaverse NFT Share (%), by Country
Some of the key companies/manufacturers profiled in the report
  • Zepeto (India)
  • Roblox (United States)
  • Epic Games (United States)
  • Nike (United States)
  • Tencent (China)
  • Tinder (United States)
  • Magic Leap (United States)
  • Gather (United States)
  • NVIDIA (United States)
  • Unity Software (United States)
Additional players considered in the study are as follows:
SandBox (United States) , Decentraland (China) , Space Somnium (United Kingdom)
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