About Move-to-Earn NTF Games
A play-to-earn NFT game is a block chain-based game that rewards players of digital assets such as NFTs, character skins, or crypto. These can be obtained by completing levels, entering contests, as well as simply playing the game. Players' assets can be used to unlock additional rewards or sold on a digital marketplace. Unlike traditional video games, most play-to-earn games are decentralized, which means they are collectively controlled by both the developers and the players. When players participate in the in-game economy, they generate value for other players as well as the developer. In this digital age, the popularity of gaming platforms has never waned. Players can now earn money for each game they play, in addition to the entertainment value of today's Move-To-Earn technology. As a result, many gamers are drawn to the block chain industry. The fitness industry, in addition to the game industry, benefits from the principle of rewarding users for each physical exercise. This has the chance to attract a large number of fitness industry users. This M2E concept has a high chance of dominating the block chain sector in the coming years, given the potential increase in the number of block chain users. As a result, Move-To-Earn NFTs have emerged as a profitable investment option.
|Unit||Value (USD Million)|
The market for Move-to-Earn NTF Games is highly competitive with several global as well as local players in the market. The global players are trying various strategies such as service innovation and using various marketing strategies to gain a higher market share. Analyst at AMA Research estimates that United States Vendors will contribute the maximum growth to Global Move-to-Earn NTF Games market throughout the forecasted period. Established and emerging Vendors should take a closer view at their existing organizations and reinvent traditional business and operating models to adapt to the future.
Axie Infinity (Vietnam), Immutable (Australia), Splinterlands (United States), Alien Worlds (Switzerland), STEPN (Australia), Genopets (United States), Dotmoovs (Estonia), The Sandbox (Canada), Dacoco Gmbh (Switzerland), Sorare (France) and Gala Games (United States) are some of the key players that are part of study coverage.
AMA Research has segmented the market of Global Move-to-Earn NTF Games market by and Region.
On the basis of geography, the market of Move-to-Earn NTF Games has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). If we see Market by Platform, the sub-segment i.e. PC will boost the Move-to-Earn NTF Games market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth. If we see Market by Rewards, the sub-segment i.e. NFTs will boost the Move-to-Earn NTF Games market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth. If we see Market by Move-to-Earn NTF Games, the sub-segment i.e. STPEN (GMT) will boost the Move-to-Earn NTF Games market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.
Move-to-Earn NTF Games Market Dynamics:
- Growing The Penetration Of Internet
- Growing Gaming Industry Across The World
- Integration Of Advance Technology Such Ai And Block Chain In Gaming
- High Cost Associated to Move-to-Earn NFT Games Development
- Rising Privacy And Security Issues Due To Play To Earn Games Is The Major Drawback For The Market
|Road Blocks / Challenges|
- Compatibility Issues With Different Device
- Increasing Case Of Fraud Activities During Gaming
|Gaps & Opportunities|
- High Growth Of Move-to-Earn NFT Games As A Social And Investment Opportunity Will Boost The Market
Key Target AudienceMove-to-Earn NTF Games Developer, New Entrants and Investors, Venture Capitalists, Government Bodies, Corporate Entities, Government and Private Research Organizations and Others
About ApproachTo evaluate and validate the market size various sources including primary and secondary analysis is utilized. AMA Research follows regulatory standards such as NAICS/SIC/ICB/TRCB, to have a better understanding of the market. The market study is conducted on basis of more than 200 companies dealing in the market regional as well as global areas with the purpose to understand the companies positioning regarding the market value, volume, and their market share for regional as well as global.
Further to bring relevance specific to any niche market we set and apply a number of criteria like Geographic Footprints, Regional Segments of Revenue, Operational Centres, etc. The next step is to finalize a team (In-House + Data Agencies) who then starts collecting C & D level executives and profiles, Industry experts, Opinion leaders, etc., and work towards appointment generation.
The primary research is performed by taking the interviews of executives of various companies dealing in the market as well as using the survey reports, research institute, and latest research reports. Meanwhile, the analyst team keeps preparing a set of questionnaires, and after getting the appointee list; the target audience is then tapped and segregated with various mediums and channels that are feasible for making connections that including email communication, telephonic, skype, LinkedIn Group & InMail, Community Forums, Community Forums, open Survey, SurveyMonkey, etc.