3D Animation Hardware Comprehensive Study by Type (Motion Capturing Systems, Workstation, Video cards, GPU), Technology (3D Modeling, Motion Graphics, 3D Rendering, Visual Effects (VFX), Others), Service (Consulting, Support and Maintenance, Integration and Deployment, Education and Training), End User (Media & Entertainment, Architecture & Construction, Education & Academics, Manufacturing, Healthcare & Lifesciences, Government & Defense, Others) Players and Region - Global Market Outlook to 2026

3D Animation Hardware Market by XX Submarkets | Forecast Years 2022-2027  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
What is 3D Animation Hardware Market?

3D animation hardware is the process which is used for creating 3D dimensional moving images in the digital environment. It provides various benefits, namely great visual effects, time management, superior ability to portray movements, time management, among others. Increasing usage of 3D mapping technology for GPS & navigation and improved adoption of 3D animation and visual effects are factors that have fuelled the growth of the 3D animation hardware market.

The market study is being classified by Type (Motion Capturing Systems, Workstation, Video cards and GPU) and major geographies with country level break-up.

Autodesk (United States), Image Metrics (United States), Maxon Computer (Germany), Corel Corporation (Canada), Adobe Systems Inc. (United States), NVIDIA Corporation (United States), Pixologic Inc. (United States) and SideFx Software (Canada) are some of the key players profiled in the study. Additionally, the Players which are also part of the research are The Foundry VisionMongers Ltd. (United Kingdom) and Trimble Navigation Ltd. (United States).

Research Analyst at AMA predicts that North America Players will contribute to the maximum growth of Global 3D Animation Hardware market throughout the predicted period.

Segment Analysis
Analyst at AMA have segmented the market study of Global 3D Animation Hardware market by Type, Application and Region.

On the basis of geography, the market of 3D Animation Hardware has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.

Market Drivers
  • Rising adoption of visual effects technology in movies
  • Growing demand for 3D mobile applications


Restraints
  • Less penetration of advanced technology in various underdeveloped regions

Opportunities
  • Rising Demand from Emerging Economics such as India, China and others
  • Rising Use of 3D Animation Technology in Medical Forensics

Challenges
  • Lack of Investment and Government Support in hardware Technology


Market Leaders and some development strategies
On January 2019, the NVIDIA Corporation (United States) and Autodesk (United States) has collaborated to accelerate ray tracing in Arnold using RTX GPUs. It will create complex 3D animations with hardware-accelerated ray tracing.
On July 2018, as per an article published by techcrunch (United States), the hardware innovation will be applied on the killer app which must have content and experience that pulls audiences to the new ways of experiencing stories.


Key Target Audience
3D animation hardware manufactures, Research and Development (R&D) Companies, Research Organization, Federal Agencies and Others

Report Objectives / Segmentation Covered

By Type
  • Motion Capturing Systems
  • Workstation
  • Video cards
  • GPU
By Technology
  • 3D Modeling
  • Motion Graphics
  • 3D Rendering
  • Visual Effects (VFX)
  • Others

By Service
  • Consulting
  • Support and Maintenance
  • Integration and Deployment
  • Education and Training

By End User
  • Media & Entertainment
  • Architecture & Construction
  • Education & Academics
  • Manufacturing
  • Healthcare & Lifesciences
  • Government & Defense
  • Others

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Rising adoption of visual effects technology in movies
      • 3.2.2. Growing demand for 3D mobile applications
    • 3.3. Market Challenges
      • 3.3.1. Lack of Investment and Government Support in hardware Technology
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global 3D Animation Hardware, by Type, Technology, Service, End User and Region (value, volume and price ) (2015-2020)
    • 5.1. Introduction
    • 5.2. Global 3D Animation Hardware (Value)
      • 5.2.1. Global 3D Animation Hardware by: Type (Value)
        • 5.2.1.1. Motion Capturing Systems
        • 5.2.1.2. Workstation
        • 5.2.1.3. Video cards
        • 5.2.1.4. GPU
      • 5.2.2. Global 3D Animation Hardware by: Technology (Value)
        • 5.2.2.1. 3D Modeling
        • 5.2.2.2. Motion Graphics
        • 5.2.2.3. 3D Rendering
        • 5.2.2.4. Visual Effects (VFX)
        • 5.2.2.5. Others
      • 5.2.3. Global 3D Animation Hardware by: Service (Value)
        • 5.2.3.1. Consulting
        • 5.2.3.2. Support and Maintenance
        • 5.2.3.3. Integration and Deployment
        • 5.2.3.4. Education and Training
      • 5.2.4. Global 3D Animation Hardware by: End User (Value)
        • 5.2.4.1. Media & Entertainment
        • 5.2.4.2. Architecture & Construction
        • 5.2.4.3. Education & Academics
        • 5.2.4.4. Manufacturing
        • 5.2.4.5. Healthcare & Lifesciences
        • 5.2.4.6. Government & Defense
        • 5.2.4.7. Others
      • 5.2.5. Global 3D Animation Hardware Region
        • 5.2.5.1. South America
          • 5.2.5.1.1. Brazil
          • 5.2.5.1.2. Argentina
          • 5.2.5.1.3. Rest of South America
        • 5.2.5.2. Asia Pacific
          • 5.2.5.2.1. China
          • 5.2.5.2.2. Japan
          • 5.2.5.2.3. India
          • 5.2.5.2.4. South Korea
          • 5.2.5.2.5. Taiwan
          • 5.2.5.2.6. Australia
          • 5.2.5.2.7. Rest of Asia-Pacific
        • 5.2.5.3. Europe
          • 5.2.5.3.1. Germany
          • 5.2.5.3.2. France
          • 5.2.5.3.3. Italy
          • 5.2.5.3.4. United Kingdom
          • 5.2.5.3.5. Netherlands
          • 5.2.5.3.6. Rest of Europe
        • 5.2.5.4. MEA
          • 5.2.5.4.1. Middle East
          • 5.2.5.4.2. Africa
        • 5.2.5.5. North America
          • 5.2.5.5.1. United States
          • 5.2.5.5.2. Canada
          • 5.2.5.5.3. Mexico
    • 5.3. Global 3D Animation Hardware (Volume)
      • 5.3.1. Global 3D Animation Hardware by: Type (Volume)
        • 5.3.1.1. Motion Capturing Systems
        • 5.3.1.2. Workstation
        • 5.3.1.3. Video cards
        • 5.3.1.4. GPU
      • 5.3.2. Global 3D Animation Hardware by: Technology (Volume)
        • 5.3.2.1. 3D Modeling
        • 5.3.2.2. Motion Graphics
        • 5.3.2.3. 3D Rendering
        • 5.3.2.4. Visual Effects (VFX)
        • 5.3.2.5. Others
      • 5.3.3. Global 3D Animation Hardware by: Service (Volume)
        • 5.3.3.1. Consulting
        • 5.3.3.2. Support and Maintenance
        • 5.3.3.3. Integration and Deployment
        • 5.3.3.4. Education and Training
      • 5.3.4. Global 3D Animation Hardware by: End User (Volume)
        • 5.3.4.1. Media & Entertainment
        • 5.3.4.2. Architecture & Construction
        • 5.3.4.3. Education & Academics
        • 5.3.4.4. Manufacturing
        • 5.3.4.5. Healthcare & Lifesciences
        • 5.3.4.6. Government & Defense
        • 5.3.4.7. Others
      • 5.3.5. Global 3D Animation Hardware Region
        • 5.3.5.1. South America
          • 5.3.5.1.1. Brazil
          • 5.3.5.1.2. Argentina
          • 5.3.5.1.3. Rest of South America
        • 5.3.5.2. Asia Pacific
          • 5.3.5.2.1. China
          • 5.3.5.2.2. Japan
          • 5.3.5.2.3. India
          • 5.3.5.2.4. South Korea
          • 5.3.5.2.5. Taiwan
          • 5.3.5.2.6. Australia
          • 5.3.5.2.7. Rest of Asia-Pacific
        • 5.3.5.3. Europe
          • 5.3.5.3.1. Germany
          • 5.3.5.3.2. France
          • 5.3.5.3.3. Italy
          • 5.3.5.3.4. United Kingdom
          • 5.3.5.3.5. Netherlands
          • 5.3.5.3.6. Rest of Europe
        • 5.3.5.4. MEA
          • 5.3.5.4.1. Middle East
          • 5.3.5.4.2. Africa
        • 5.3.5.5. North America
          • 5.3.5.5.1. United States
          • 5.3.5.5.2. Canada
          • 5.3.5.5.3. Mexico
    • 5.4. Global 3D Animation Hardware (Price)
      • 5.4.1. Global 3D Animation Hardware by: Type (Price)
  • 6. 3D Animation Hardware: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2020)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Autodesk (United States)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Image Metrics (United States)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Maxon Computer (Germany)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Corel Corporation (Canada)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Adobe Systems Inc. (United States)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. NVIDIA Corporation (United States)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Pixologic Inc. (United States)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. SideFx Software (Canada)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
  • 7. Global 3D Animation Hardware Sale, by Type, Technology, Service, End User and Region (value, volume and price ) (2021-2026)
    • 7.1. Introduction
    • 7.2. Global 3D Animation Hardware (Value)
      • 7.2.1. Global 3D Animation Hardware by: Type (Value)
        • 7.2.1.1. Motion Capturing Systems
        • 7.2.1.2. Workstation
        • 7.2.1.3. Video cards
        • 7.2.1.4. GPU
      • 7.2.2. Global 3D Animation Hardware by: Technology (Value)
        • 7.2.2.1. 3D Modeling
        • 7.2.2.2. Motion Graphics
        • 7.2.2.3. 3D Rendering
        • 7.2.2.4. Visual Effects (VFX)
        • 7.2.2.5. Others
      • 7.2.3. Global 3D Animation Hardware by: Service (Value)
        • 7.2.3.1. Consulting
        • 7.2.3.2. Support and Maintenance
        • 7.2.3.3. Integration and Deployment
        • 7.2.3.4. Education and Training
      • 7.2.4. Global 3D Animation Hardware by: End User (Value)
        • 7.2.4.1. Media & Entertainment
        • 7.2.4.2. Architecture & Construction
        • 7.2.4.3. Education & Academics
        • 7.2.4.4. Manufacturing
        • 7.2.4.5. Healthcare & Lifesciences
        • 7.2.4.6. Government & Defense
        • 7.2.4.7. Others
      • 7.2.5. Global 3D Animation Hardware Region
        • 7.2.5.1. South America
          • 7.2.5.1.1. Brazil
          • 7.2.5.1.2. Argentina
          • 7.2.5.1.3. Rest of South America
        • 7.2.5.2. Asia Pacific
          • 7.2.5.2.1. China
          • 7.2.5.2.2. Japan
          • 7.2.5.2.3. India
          • 7.2.5.2.4. South Korea
          • 7.2.5.2.5. Taiwan
          • 7.2.5.2.6. Australia
          • 7.2.5.2.7. Rest of Asia-Pacific
        • 7.2.5.3. Europe
          • 7.2.5.3.1. Germany
          • 7.2.5.3.2. France
          • 7.2.5.3.3. Italy
          • 7.2.5.3.4. United Kingdom
          • 7.2.5.3.5. Netherlands
          • 7.2.5.3.6. Rest of Europe
        • 7.2.5.4. MEA
          • 7.2.5.4.1. Middle East
          • 7.2.5.4.2. Africa
        • 7.2.5.5. North America
          • 7.2.5.5.1. United States
          • 7.2.5.5.2. Canada
          • 7.2.5.5.3. Mexico
    • 7.3. Global 3D Animation Hardware (Volume)
      • 7.3.1. Global 3D Animation Hardware by: Type (Volume)
        • 7.3.1.1. Motion Capturing Systems
        • 7.3.1.2. Workstation
        • 7.3.1.3. Video cards
        • 7.3.1.4. GPU
      • 7.3.2. Global 3D Animation Hardware by: Technology (Volume)
        • 7.3.2.1. 3D Modeling
        • 7.3.2.2. Motion Graphics
        • 7.3.2.3. 3D Rendering
        • 7.3.2.4. Visual Effects (VFX)
        • 7.3.2.5. Others
      • 7.3.3. Global 3D Animation Hardware by: Service (Volume)
        • 7.3.3.1. Consulting
        • 7.3.3.2. Support and Maintenance
        • 7.3.3.3. Integration and Deployment
        • 7.3.3.4. Education and Training
      • 7.3.4. Global 3D Animation Hardware by: End User (Volume)
        • 7.3.4.1. Media & Entertainment
        • 7.3.4.2. Architecture & Construction
        • 7.3.4.3. Education & Academics
        • 7.3.4.4. Manufacturing
        • 7.3.4.5. Healthcare & Lifesciences
        • 7.3.4.6. Government & Defense
        • 7.3.4.7. Others
      • 7.3.5. Global 3D Animation Hardware Region
        • 7.3.5.1. South America
          • 7.3.5.1.1. Brazil
          • 7.3.5.1.2. Argentina
          • 7.3.5.1.3. Rest of South America
        • 7.3.5.2. Asia Pacific
          • 7.3.5.2.1. China
          • 7.3.5.2.2. Japan
          • 7.3.5.2.3. India
          • 7.3.5.2.4. South Korea
          • 7.3.5.2.5. Taiwan
          • 7.3.5.2.6. Australia
          • 7.3.5.2.7. Rest of Asia-Pacific
        • 7.3.5.3. Europe
          • 7.3.5.3.1. Germany
          • 7.3.5.3.2. France
          • 7.3.5.3.3. Italy
          • 7.3.5.3.4. United Kingdom
          • 7.3.5.3.5. Netherlands
          • 7.3.5.3.6. Rest of Europe
        • 7.3.5.4. MEA
          • 7.3.5.4.1. Middle East
          • 7.3.5.4.2. Africa
        • 7.3.5.5. North America
          • 7.3.5.5.1. United States
          • 7.3.5.5.2. Canada
          • 7.3.5.5.3. Mexico
    • 7.4. Global 3D Animation Hardware (Price)
      • 7.4.1. Global 3D Animation Hardware by: Type (Price)
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. 3D Animation Hardware: by Type(USD Million)
  • Table 2. 3D Animation Hardware Motion Capturing Systems , by Region USD Million (2015-2020)
  • Table 3. 3D Animation Hardware Workstation , by Region USD Million (2015-2020)
  • Table 4. 3D Animation Hardware Video cards , by Region USD Million (2015-2020)
  • Table 5. 3D Animation Hardware GPU , by Region USD Million (2015-2020)
  • Table 6. 3D Animation Hardware: by Technology(USD Million)
  • Table 7. 3D Animation Hardware 3D Modeling , by Region USD Million (2015-2020)
  • Table 8. 3D Animation Hardware Motion Graphics , by Region USD Million (2015-2020)
  • Table 9. 3D Animation Hardware 3D Rendering , by Region USD Million (2015-2020)
  • Table 10. 3D Animation Hardware Visual Effects (VFX) , by Region USD Million (2015-2020)
  • Table 11. 3D Animation Hardware Others , by Region USD Million (2015-2020)
  • Table 12. 3D Animation Hardware: by Service(USD Million)
  • Table 13. 3D Animation Hardware Consulting , by Region USD Million (2015-2020)
  • Table 14. 3D Animation Hardware Support and Maintenance , by Region USD Million (2015-2020)
  • Table 15. 3D Animation Hardware Integration and Deployment , by Region USD Million (2015-2020)
  • Table 16. 3D Animation Hardware Education and Training , by Region USD Million (2015-2020)
  • Table 17. 3D Animation Hardware: by End User(USD Million)
  • Table 18. 3D Animation Hardware Media & Entertainment , by Region USD Million (2015-2020)
  • Table 19. 3D Animation Hardware Architecture & Construction , by Region USD Million (2015-2020)
  • Table 20. 3D Animation Hardware Education & Academics , by Region USD Million (2015-2020)
  • Table 21. 3D Animation Hardware Manufacturing , by Region USD Million (2015-2020)
  • Table 22. 3D Animation Hardware Healthcare & Lifesciences , by Region USD Million (2015-2020)
  • Table 23. 3D Animation Hardware Government & Defense , by Region USD Million (2015-2020)
  • Table 24. 3D Animation Hardware Others , by Region USD Million (2015-2020)
  • Table 25. South America 3D Animation Hardware, by Country USD Million (2015-2020)
  • Table 26. South America 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 27. South America 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 28. South America 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 29. South America 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 30. Brazil 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 31. Brazil 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 32. Brazil 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 33. Brazil 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 34. Argentina 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 35. Argentina 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 36. Argentina 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 37. Argentina 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 38. Rest of South America 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 39. Rest of South America 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 40. Rest of South America 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 41. Rest of South America 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 42. Asia Pacific 3D Animation Hardware, by Country USD Million (2015-2020)
  • Table 43. Asia Pacific 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 44. Asia Pacific 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 45. Asia Pacific 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 46. Asia Pacific 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 47. China 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 48. China 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 49. China 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 50. China 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 51. Japan 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 52. Japan 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 53. Japan 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 54. Japan 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 55. India 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 56. India 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 57. India 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 58. India 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 59. South Korea 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 60. South Korea 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 61. South Korea 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 62. South Korea 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 63. Taiwan 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 64. Taiwan 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 65. Taiwan 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 66. Taiwan 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 67. Australia 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 68. Australia 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 69. Australia 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 70. Australia 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 71. Rest of Asia-Pacific 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 72. Rest of Asia-Pacific 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 73. Rest of Asia-Pacific 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 74. Rest of Asia-Pacific 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 75. Europe 3D Animation Hardware, by Country USD Million (2015-2020)
  • Table 76. Europe 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 77. Europe 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 78. Europe 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 79. Europe 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 80. Germany 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 81. Germany 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 82. Germany 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 83. Germany 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 84. France 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 85. France 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 86. France 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 87. France 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 88. Italy 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 89. Italy 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 90. Italy 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 91. Italy 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 92. United Kingdom 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 93. United Kingdom 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 94. United Kingdom 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 95. United Kingdom 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 96. Netherlands 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 97. Netherlands 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 98. Netherlands 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 99. Netherlands 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 100. Rest of Europe 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 101. Rest of Europe 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 102. Rest of Europe 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 103. Rest of Europe 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 104. MEA 3D Animation Hardware, by Country USD Million (2015-2020)
  • Table 105. MEA 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 106. MEA 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 107. MEA 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 108. MEA 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 109. Middle East 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 110. Middle East 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 111. Middle East 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 112. Middle East 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 113. Africa 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 114. Africa 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 115. Africa 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 116. Africa 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 117. North America 3D Animation Hardware, by Country USD Million (2015-2020)
  • Table 118. North America 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 119. North America 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 120. North America 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 121. North America 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 122. United States 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 123. United States 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 124. United States 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 125. United States 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 126. Canada 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 127. Canada 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 128. Canada 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 129. Canada 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 130. Mexico 3D Animation Hardware, by Type USD Million (2015-2020)
  • Table 131. Mexico 3D Animation Hardware, by Technology USD Million (2015-2020)
  • Table 132. Mexico 3D Animation Hardware, by Service USD Million (2015-2020)
  • Table 133. Mexico 3D Animation Hardware, by End User USD Million (2015-2020)
  • Table 134. 3D Animation Hardware Sales: by Type(M Units)
  • Table 135. 3D Animation Hardware Sales Motion Capturing Systems , by Region M Units (2015-2020)
  • Table 136. 3D Animation Hardware Sales Workstation , by Region M Units (2015-2020)
  • Table 137. 3D Animation Hardware Sales Video cards , by Region M Units (2015-2020)
  • Table 138. 3D Animation Hardware Sales GPU , by Region M Units (2015-2020)
  • Table 139. 3D Animation Hardware Sales: by Technology(M Units)
  • Table 140. 3D Animation Hardware Sales 3D Modeling , by Region M Units (2015-2020)
  • Table 141. 3D Animation Hardware Sales Motion Graphics , by Region M Units (2015-2020)
  • Table 142. 3D Animation Hardware Sales 3D Rendering , by Region M Units (2015-2020)
  • Table 143. 3D Animation Hardware Sales Visual Effects (VFX) , by Region M Units (2015-2020)
  • Table 144. 3D Animation Hardware Sales Others , by Region M Units (2015-2020)
  • Table 145. 3D Animation Hardware Sales: by Service(M Units)
  • Table 146. 3D Animation Hardware Sales Consulting , by Region M Units (2015-2020)
  • Table 147. 3D Animation Hardware Sales Support and Maintenance , by Region M Units (2015-2020)
  • Table 148. 3D Animation Hardware Sales Integration and Deployment , by Region M Units (2015-2020)
  • Table 149. 3D Animation Hardware Sales Education and Training , by Region M Units (2015-2020)
  • Table 150. 3D Animation Hardware Sales: by End User(M Units)
  • Table 151. 3D Animation Hardware Sales Media & Entertainment , by Region M Units (2015-2020)
  • Table 152. 3D Animation Hardware Sales Architecture & Construction , by Region M Units (2015-2020)
  • Table 153. 3D Animation Hardware Sales Education & Academics , by Region M Units (2015-2020)
  • Table 154. 3D Animation Hardware Sales Manufacturing , by Region M Units (2015-2020)
  • Table 155. 3D Animation Hardware Sales Healthcare & Lifesciences , by Region M Units (2015-2020)
  • Table 156. 3D Animation Hardware Sales Government & Defense , by Region M Units (2015-2020)
  • Table 157. 3D Animation Hardware Sales Others , by Region M Units (2015-2020)
  • Table 158. South America 3D Animation Hardware Sales, by Country M Units (2015-2020)
  • Table 159. South America 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 160. South America 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 161. South America 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 162. South America 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 163. Brazil 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 164. Brazil 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 165. Brazil 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 166. Brazil 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 167. Argentina 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 168. Argentina 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 169. Argentina 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 170. Argentina 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 171. Rest of South America 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 172. Rest of South America 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 173. Rest of South America 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 174. Rest of South America 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 175. Asia Pacific 3D Animation Hardware Sales, by Country M Units (2015-2020)
  • Table 176. Asia Pacific 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 177. Asia Pacific 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 178. Asia Pacific 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 179. Asia Pacific 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 180. China 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 181. China 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 182. China 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 183. China 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 184. Japan 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 185. Japan 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 186. Japan 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 187. Japan 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 188. India 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 189. India 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 190. India 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 191. India 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 192. South Korea 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 193. South Korea 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 194. South Korea 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 195. South Korea 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 196. Taiwan 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 197. Taiwan 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 198. Taiwan 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 199. Taiwan 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 200. Australia 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 201. Australia 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 202. Australia 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 203. Australia 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 204. Rest of Asia-Pacific 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 205. Rest of Asia-Pacific 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 206. Rest of Asia-Pacific 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 207. Rest of Asia-Pacific 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 208. Europe 3D Animation Hardware Sales, by Country M Units (2015-2020)
  • Table 209. Europe 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 210. Europe 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 211. Europe 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 212. Europe 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 213. Germany 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 214. Germany 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 215. Germany 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 216. Germany 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 217. France 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 218. France 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 219. France 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 220. France 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 221. Italy 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 222. Italy 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 223. Italy 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 224. Italy 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 225. United Kingdom 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 226. United Kingdom 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 227. United Kingdom 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 228. United Kingdom 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 229. Netherlands 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 230. Netherlands 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 231. Netherlands 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 232. Netherlands 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 233. Rest of Europe 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 234. Rest of Europe 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 235. Rest of Europe 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 236. Rest of Europe 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 237. MEA 3D Animation Hardware Sales, by Country M Units (2015-2020)
  • Table 238. MEA 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 239. MEA 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 240. MEA 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 241. MEA 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 242. Middle East 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 243. Middle East 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 244. Middle East 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 245. Middle East 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 246. Africa 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 247. Africa 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 248. Africa 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 249. Africa 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 250. North America 3D Animation Hardware Sales, by Country M Units (2015-2020)
  • Table 251. North America 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 252. North America 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 253. North America 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 254. North America 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 255. United States 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 256. United States 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 257. United States 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 258. United States 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 259. Canada 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 260. Canada 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 261. Canada 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 262. Canada 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 263. Mexico 3D Animation Hardware Sales, by Type M Units (2015-2020)
  • Table 264. Mexico 3D Animation Hardware Sales, by Technology M Units (2015-2020)
  • Table 265. Mexico 3D Animation Hardware Sales, by Service M Units (2015-2020)
  • Table 266. Mexico 3D Animation Hardware Sales, by End User M Units (2015-2020)
  • Table 267. 3D Animation Hardware: by Type(USD/Units)
  • Table 268. Company Basic Information, Sales Area and Its Competitors
  • Table 269. Company Basic Information, Sales Area and Its Competitors
  • Table 270. Company Basic Information, Sales Area and Its Competitors
  • Table 271. Company Basic Information, Sales Area and Its Competitors
  • Table 272. Company Basic Information, Sales Area and Its Competitors
  • Table 273. Company Basic Information, Sales Area and Its Competitors
  • Table 274. Company Basic Information, Sales Area and Its Competitors
  • Table 275. Company Basic Information, Sales Area and Its Competitors
  • Table 276. 3D Animation Hardware: by Type(USD Million)
  • Table 277. 3D Animation Hardware Motion Capturing Systems , by Region USD Million (2021-2026)
  • Table 278. 3D Animation Hardware Workstation , by Region USD Million (2021-2026)
  • Table 279. 3D Animation Hardware Video cards , by Region USD Million (2021-2026)
  • Table 280. 3D Animation Hardware GPU , by Region USD Million (2021-2026)
  • Table 281. 3D Animation Hardware: by Technology(USD Million)
  • Table 282. 3D Animation Hardware 3D Modeling , by Region USD Million (2021-2026)
  • Table 283. 3D Animation Hardware Motion Graphics , by Region USD Million (2021-2026)
  • Table 284. 3D Animation Hardware 3D Rendering , by Region USD Million (2021-2026)
  • Table 285. 3D Animation Hardware Visual Effects (VFX) , by Region USD Million (2021-2026)
  • Table 286. 3D Animation Hardware Others , by Region USD Million (2021-2026)
  • Table 287. 3D Animation Hardware: by Service(USD Million)
  • Table 288. 3D Animation Hardware Consulting , by Region USD Million (2021-2026)
  • Table 289. 3D Animation Hardware Support and Maintenance , by Region USD Million (2021-2026)
  • Table 290. 3D Animation Hardware Integration and Deployment , by Region USD Million (2021-2026)
  • Table 291. 3D Animation Hardware Education and Training , by Region USD Million (2021-2026)
  • Table 292. 3D Animation Hardware: by End User(USD Million)
  • Table 293. 3D Animation Hardware Media & Entertainment , by Region USD Million (2021-2026)
  • Table 294. 3D Animation Hardware Architecture & Construction , by Region USD Million (2021-2026)
  • Table 295. 3D Animation Hardware Education & Academics , by Region USD Million (2021-2026)
  • Table 296. 3D Animation Hardware Manufacturing , by Region USD Million (2021-2026)
  • Table 297. 3D Animation Hardware Healthcare & Lifesciences , by Region USD Million (2021-2026)
  • Table 298. 3D Animation Hardware Government & Defense , by Region USD Million (2021-2026)
  • Table 299. 3D Animation Hardware Others , by Region USD Million (2021-2026)
  • Table 300. South America 3D Animation Hardware, by Country USD Million (2021-2026)
  • Table 301. South America 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 302. South America 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 303. South America 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 304. South America 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 305. Brazil 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 306. Brazil 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 307. Brazil 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 308. Brazil 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 309. Argentina 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 310. Argentina 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 311. Argentina 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 312. Argentina 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 313. Rest of South America 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 314. Rest of South America 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 315. Rest of South America 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 316. Rest of South America 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 317. Asia Pacific 3D Animation Hardware, by Country USD Million (2021-2026)
  • Table 318. Asia Pacific 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 319. Asia Pacific 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 320. Asia Pacific 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 321. Asia Pacific 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 322. China 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 323. China 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 324. China 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 325. China 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 326. Japan 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 327. Japan 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 328. Japan 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 329. Japan 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 330. India 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 331. India 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 332. India 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 333. India 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 334. South Korea 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 335. South Korea 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 336. South Korea 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 337. South Korea 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 338. Taiwan 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 339. Taiwan 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 340. Taiwan 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 341. Taiwan 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 342. Australia 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 343. Australia 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 344. Australia 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 345. Australia 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 346. Rest of Asia-Pacific 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 347. Rest of Asia-Pacific 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 348. Rest of Asia-Pacific 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 349. Rest of Asia-Pacific 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 350. Europe 3D Animation Hardware, by Country USD Million (2021-2026)
  • Table 351. Europe 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 352. Europe 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 353. Europe 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 354. Europe 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 355. Germany 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 356. Germany 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 357. Germany 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 358. Germany 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 359. France 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 360. France 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 361. France 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 362. France 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 363. Italy 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 364. Italy 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 365. Italy 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 366. Italy 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 367. United Kingdom 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 368. United Kingdom 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 369. United Kingdom 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 370. United Kingdom 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 371. Netherlands 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 372. Netherlands 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 373. Netherlands 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 374. Netherlands 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 375. Rest of Europe 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 376. Rest of Europe 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 377. Rest of Europe 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 378. Rest of Europe 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 379. MEA 3D Animation Hardware, by Country USD Million (2021-2026)
  • Table 380. MEA 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 381. MEA 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 382. MEA 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 383. MEA 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 384. Middle East 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 385. Middle East 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 386. Middle East 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 387. Middle East 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 388. Africa 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 389. Africa 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 390. Africa 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 391. Africa 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 392. North America 3D Animation Hardware, by Country USD Million (2021-2026)
  • Table 393. North America 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 394. North America 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 395. North America 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 396. North America 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 397. United States 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 398. United States 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 399. United States 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 400. United States 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 401. Canada 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 402. Canada 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 403. Canada 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 404. Canada 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 405. Mexico 3D Animation Hardware, by Type USD Million (2021-2026)
  • Table 406. Mexico 3D Animation Hardware, by Technology USD Million (2021-2026)
  • Table 407. Mexico 3D Animation Hardware, by Service USD Million (2021-2026)
  • Table 408. Mexico 3D Animation Hardware, by End User USD Million (2021-2026)
  • Table 409. 3D Animation Hardware Sales: by Type(M Units)
  • Table 410. 3D Animation Hardware Sales Motion Capturing Systems , by Region M Units (2021-2026)
  • Table 411. 3D Animation Hardware Sales Workstation , by Region M Units (2021-2026)
  • Table 412. 3D Animation Hardware Sales Video cards , by Region M Units (2021-2026)
  • Table 413. 3D Animation Hardware Sales GPU , by Region M Units (2021-2026)
  • Table 414. 3D Animation Hardware Sales: by Technology(M Units)
  • Table 415. 3D Animation Hardware Sales 3D Modeling , by Region M Units (2021-2026)
  • Table 416. 3D Animation Hardware Sales Motion Graphics , by Region M Units (2021-2026)
  • Table 417. 3D Animation Hardware Sales 3D Rendering , by Region M Units (2021-2026)
  • Table 418. 3D Animation Hardware Sales Visual Effects (VFX) , by Region M Units (2021-2026)
  • Table 419. 3D Animation Hardware Sales Others , by Region M Units (2021-2026)
  • Table 420. 3D Animation Hardware Sales: by Service(M Units)
  • Table 421. 3D Animation Hardware Sales Consulting , by Region M Units (2021-2026)
  • Table 422. 3D Animation Hardware Sales Support and Maintenance , by Region M Units (2021-2026)
  • Table 423. 3D Animation Hardware Sales Integration and Deployment , by Region M Units (2021-2026)
  • Table 424. 3D Animation Hardware Sales Education and Training , by Region M Units (2021-2026)
  • Table 425. 3D Animation Hardware Sales: by End User(M Units)
  • Table 426. 3D Animation Hardware Sales Media & Entertainment , by Region M Units (2021-2026)
  • Table 427. 3D Animation Hardware Sales Architecture & Construction , by Region M Units (2021-2026)
  • Table 428. 3D Animation Hardware Sales Education & Academics , by Region M Units (2021-2026)
  • Table 429. 3D Animation Hardware Sales Manufacturing , by Region M Units (2021-2026)
  • Table 430. 3D Animation Hardware Sales Healthcare & Lifesciences , by Region M Units (2021-2026)
  • Table 431. 3D Animation Hardware Sales Government & Defense , by Region M Units (2021-2026)
  • Table 432. 3D Animation Hardware Sales Others , by Region M Units (2021-2026)
  • Table 433. South America 3D Animation Hardware Sales, by Country M Units (2021-2026)
  • Table 434. South America 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 435. South America 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 436. South America 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 437. South America 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 438. Brazil 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 439. Brazil 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 440. Brazil 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 441. Brazil 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 442. Argentina 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 443. Argentina 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 444. Argentina 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 445. Argentina 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 446. Rest of South America 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 447. Rest of South America 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 448. Rest of South America 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 449. Rest of South America 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 450. Asia Pacific 3D Animation Hardware Sales, by Country M Units (2021-2026)
  • Table 451. Asia Pacific 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 452. Asia Pacific 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 453. Asia Pacific 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 454. Asia Pacific 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 455. China 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 456. China 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 457. China 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 458. China 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 459. Japan 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 460. Japan 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 461. Japan 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 462. Japan 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 463. India 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 464. India 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 465. India 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 466. India 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 467. South Korea 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 468. South Korea 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 469. South Korea 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 470. South Korea 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 471. Taiwan 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 472. Taiwan 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 473. Taiwan 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 474. Taiwan 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 475. Australia 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 476. Australia 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 477. Australia 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 478. Australia 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 479. Rest of Asia-Pacific 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 480. Rest of Asia-Pacific 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 481. Rest of Asia-Pacific 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 482. Rest of Asia-Pacific 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 483. Europe 3D Animation Hardware Sales, by Country M Units (2021-2026)
  • Table 484. Europe 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 485. Europe 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 486. Europe 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 487. Europe 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 488. Germany 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 489. Germany 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 490. Germany 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 491. Germany 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 492. France 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 493. France 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 494. France 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 495. France 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 496. Italy 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 497. Italy 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 498. Italy 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 499. Italy 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 500. United Kingdom 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 501. United Kingdom 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 502. United Kingdom 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 503. United Kingdom 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 504. Netherlands 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 505. Netherlands 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 506. Netherlands 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 507. Netherlands 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 508. Rest of Europe 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 509. Rest of Europe 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 510. Rest of Europe 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 511. Rest of Europe 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 512. MEA 3D Animation Hardware Sales, by Country M Units (2021-2026)
  • Table 513. MEA 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 514. MEA 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 515. MEA 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 516. MEA 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 517. Middle East 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 518. Middle East 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 519. Middle East 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 520. Middle East 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 521. Africa 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 522. Africa 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 523. Africa 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 524. Africa 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 525. North America 3D Animation Hardware Sales, by Country M Units (2021-2026)
  • Table 526. North America 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 527. North America 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 528. North America 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 529. North America 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 530. United States 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 531. United States 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 532. United States 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 533. United States 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 534. Canada 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 535. Canada 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 536. Canada 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 537. Canada 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 538. Mexico 3D Animation Hardware Sales, by Type M Units (2021-2026)
  • Table 539. Mexico 3D Animation Hardware Sales, by Technology M Units (2021-2026)
  • Table 540. Mexico 3D Animation Hardware Sales, by Service M Units (2021-2026)
  • Table 541. Mexico 3D Animation Hardware Sales, by End User M Units (2021-2026)
  • Table 542. 3D Animation Hardware: by Type(USD/Units)
  • Table 543. Research Programs/Design for This Report
  • Table 544. Key Data Information from Secondary Sources
  • Table 545. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global 3D Animation Hardware: by Type USD Million (2015-2020)
  • Figure 5. Global 3D Animation Hardware: by Technology USD Million (2015-2020)
  • Figure 6. Global 3D Animation Hardware: by Service USD Million (2015-2020)
  • Figure 7. Global 3D Animation Hardware: by End User USD Million (2015-2020)
  • Figure 8. South America 3D Animation Hardware Share (%), by Country
  • Figure 9. Asia Pacific 3D Animation Hardware Share (%), by Country
  • Figure 10. Europe 3D Animation Hardware Share (%), by Country
  • Figure 11. MEA 3D Animation Hardware Share (%), by Country
  • Figure 12. North America 3D Animation Hardware Share (%), by Country
  • Figure 13. Global 3D Animation Hardware: by Type M Units (2015-2020)
  • Figure 14. Global 3D Animation Hardware: by Technology M Units (2015-2020)
  • Figure 15. Global 3D Animation Hardware: by Service M Units (2015-2020)
  • Figure 16. Global 3D Animation Hardware: by End User M Units (2015-2020)
  • Figure 17. South America 3D Animation Hardware Share (%), by Country
  • Figure 18. Asia Pacific 3D Animation Hardware Share (%), by Country
  • Figure 19. Europe 3D Animation Hardware Share (%), by Country
  • Figure 20. MEA 3D Animation Hardware Share (%), by Country
  • Figure 21. North America 3D Animation Hardware Share (%), by Country
  • Figure 22. Global 3D Animation Hardware: by Type USD/Units (2015-2020)
  • Figure 23. Global 3D Animation Hardware share by Players 2020 (%)
  • Figure 24. Global 3D Animation Hardware share by Players (Top 3) 2020(%)
  • Figure 25. Global 3D Animation Hardware share by Players (Top 5) 2020(%)
  • Figure 26. BCG Matrix for key Companies
  • Figure 27. Autodesk (United States) Revenue, Net Income and Gross profit
  • Figure 28. Autodesk (United States) Revenue: by Geography 2020
  • Figure 29. Image Metrics (United States) Revenue, Net Income and Gross profit
  • Figure 30. Image Metrics (United States) Revenue: by Geography 2020
  • Figure 31. Maxon Computer (Germany) Revenue, Net Income and Gross profit
  • Figure 32. Maxon Computer (Germany) Revenue: by Geography 2020
  • Figure 33. Corel Corporation (Canada) Revenue, Net Income and Gross profit
  • Figure 34. Corel Corporation (Canada) Revenue: by Geography 2020
  • Figure 35. Adobe Systems Inc. (United States) Revenue, Net Income and Gross profit
  • Figure 36. Adobe Systems Inc. (United States) Revenue: by Geography 2020
  • Figure 37. NVIDIA Corporation (United States) Revenue, Net Income and Gross profit
  • Figure 38. NVIDIA Corporation (United States) Revenue: by Geography 2020
  • Figure 39. Pixologic Inc. (United States) Revenue, Net Income and Gross profit
  • Figure 40. Pixologic Inc. (United States) Revenue: by Geography 2020
  • Figure 41. SideFx Software (Canada) Revenue, Net Income and Gross profit
  • Figure 42. SideFx Software (Canada) Revenue: by Geography 2020
  • Figure 43. Global 3D Animation Hardware: by Type USD Million (2021-2026)
  • Figure 44. Global 3D Animation Hardware: by Technology USD Million (2021-2026)
  • Figure 45. Global 3D Animation Hardware: by Service USD Million (2021-2026)
  • Figure 46. Global 3D Animation Hardware: by End User USD Million (2021-2026)
  • Figure 47. South America 3D Animation Hardware Share (%), by Country
  • Figure 48. Asia Pacific 3D Animation Hardware Share (%), by Country
  • Figure 49. Europe 3D Animation Hardware Share (%), by Country
  • Figure 50. MEA 3D Animation Hardware Share (%), by Country
  • Figure 51. North America 3D Animation Hardware Share (%), by Country
  • Figure 52. Global 3D Animation Hardware: by Type M Units (2021-2026)
  • Figure 53. Global 3D Animation Hardware: by Technology M Units (2021-2026)
  • Figure 54. Global 3D Animation Hardware: by Service M Units (2021-2026)
  • Figure 55. Global 3D Animation Hardware: by End User M Units (2021-2026)
  • Figure 56. South America 3D Animation Hardware Share (%), by Country
  • Figure 57. Asia Pacific 3D Animation Hardware Share (%), by Country
  • Figure 58. Europe 3D Animation Hardware Share (%), by Country
  • Figure 59. MEA 3D Animation Hardware Share (%), by Country
  • Figure 60. North America 3D Animation Hardware Share (%), by Country
  • Figure 61. Global 3D Animation Hardware: by Type USD/Units (2021-2026)
List of companies from research coverage that are profiled in the study
  • Autodesk (United States)
  • Image Metrics (United States)
  • Maxon Computer (Germany)
  • Corel Corporation (Canada)
  • Adobe Systems Inc. (United States)
  • NVIDIA Corporation (United States)
  • Pixologic Inc. (United States)
  • SideFx Software (Canada)
Additional players considered in the study are as follows:
The Foundry VisionMongers Ltd. (United Kingdom) , Trimble Navigation Ltd. (United States)
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Jul 2021 250 Pages 69 Tables Base Year: 2021 Coverage: 15+ Companies; 18 Countries

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