Affective Computing Comprehensive Study by Type (Software, Hardware), Application (Hands-Free Computing, Social Interfaces, Virtual Sales Assistant, Distance Education, Internet Banking, Other), End users (Academia & Research, Media & Entertainment, Government & Defense, Healthcare & Life Sciences, Information Technology (IT) & Telecom, Others), Technology (Touch Based, Touchless), Software (Gesture recognition, Speech Recognition, Facial Expression Recognition, Enterprise Software and Neural Analytics), Hardware (Cameras, Sensor, Storage), Organisation Size (Small and Medium Enterprises (SMEs), Large Enterprises) Players and Region - Global Market Outlook to 2026

Affective Computing Market by XX Submarkets | Forecast Years 2022-2027 | CAGR: 28.46%  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
Affective Computing Market Scope
Due to the increasing use of smartphones and connected devices, consumer-centric businesses are identifying new ways to remain in competition by using computing technology. The emotional state of a consumer can trigger his/her engagement with the brand or product and affect the decision making to buy the product. Affective computing (sometimes called artificial emotional intelligence or emotion Artificial Intelligence) is a technology which helps in recognizing human decision by analyzing facial expressions, heart rate, voice and other body parameters. It is an interdisciplinary field spanning computer science, psychology, and cognitive science. Further, With the increasing adoption of wearable devices and internet there is a demand for Affective Computing and these factors are in turn driving the market.

According to AMA, the Global Affective Computing market is expected to see growth rate of 28.46%

The market is fragmented with top players who are involved in launching new products for technologies like Affective Computing. Moreover, Computer scientists and major players in the market are also inclined towards putting more efforts on affective computing to develop a highly intelligent computing system, which enriches the proactive and intelligent human machine interaction. Research Analyst at AMA estimates that United States Players will contribute to the maximum growth of Global Affective Computing market throughout the predicted period.

Google Inc. (United States), Microsoft Corporation (United States), IBM Corporation (United States), Saffron Technology (United States), Eyesight Technologies Ltd. (Israel), GestureTek (Canada), SightCorp (Netherlands), Beyond Verbal Communication Ltd. (Israel), Numenta (United States) and Pyreos Ltd. (United Kingdom) are some of the key players that are part of study coverage. Additionally, the Players which are also part of the research are Affectiva (United States), Cognitec Systems GmbH (Germany), Softkinteic System S.A. (Belgium), Elliptic Labs (Norway) and Empactica (United States).

About Approach
The research aims to propose a patent-based approach in searching for potential technology partners as a supporting tool for enabling open innovation. The study also proposes a systematic searching process of technology partners as a
preliminary step to select the emerging and key players that are involved in implementing market estimations. While patent analysis is employed to overcome the aforementioned data- and process-related limitations, as expenses occurred in that technology allows us to estimate the market size by evolving segments as target market from total available market.

Segmentation Overview
The study have segmented the market of Global Affective Computing market by Type (Software and Hardware), by Application (Hands-Free Computing, Social Interfaces, Virtual Sales Assistant, Distance Education, Internet Banking and Other) and Region with country level break-up.

On the basis of geography, the market of Affective Computing has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).

May 2018, Empatica began deployed a smart device which can be used to manage stress. The device has been modeled similar to a watch and has received Food And Drug approval. and The device analyzes physiological signals to detect an increase in the stress inside the body and prevent seizures due to diseases such as epilepsy etc.


Market Trend
  • The Advent of Affective Computing
  • Growing Artificial intelligence in Autonomous cars, Logistics and Parking aid Software, surgical robots etc.

Market Drivers
  • The Increasing Need for Data Archiving Tools to Organize the Data Generated From Varied End-Use Sectors
  • Rising Demand for Expression Recognition Technique and Wearable Devices
  • Growing Number of Connected Devices and Technologies

Opportunities
  • Growing Focus on R&D for Developing Software Technologies

Restraints
  • High Production Costs May Hamper the Market Growth

Challenges
  • Lack of Standardization of Affective Computing System


Key Target Audience
Market Research Firms, E-Learning, E-Therapy, Gaming, Acting Industries, Animation and CGI Firms, Car Manufacturers, Healthcare Sector, Product R&D Departments and E-Commerce Players

Report Objectives / Segmentation Covered

By Type
  • Software
  • Hardware
By Application
  • Hands-Free Computing
  • Social Interfaces
  • Virtual Sales Assistant
  • Distance Education
  • Internet Banking
  • Other
By End users
  • Academia & Research
  • Media & Entertainment
  • Government & Defense
  • Healthcare & Life Sciences
  • Information Technology (IT) & Telecom
  • Others

By Technology
  • Touch Based
  • Touchless

By Software
  • Gesture recognition
  • Speech Recognition
  • Facial Expression Recognition
  • Enterprise Software and Neural Analytics

By Hardware
  • Cameras
  • Sensor
  • Storage

By Organisation Size
  • Small and Medium Enterprises (SMEs)
  • Large Enterprises

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. The Increasing Need for Data Archiving Tools to Organize the Data Generated From Varied End-Use Sectors
      • 3.2.2. Rising Demand for Expression Recognition Technique and Wearable Devices
      • 3.2.3. Growing Number of Connected Devices and Technologies
    • 3.3. Market Challenges
      • 3.3.1. Lack of Standardization of Affective Computing System
    • 3.4. Market Trends
      • 3.4.1. The Advent of Affective Computing
      • 3.4.2. Growing Artificial intelligence in Autonomous cars, Logistics and Parking aid Software, surgical robots etc.
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Affective Computing, by Type, Application, End users, Technology, Software, Hardware, Organisation Size and Region (value) (2015-2020)
    • 5.1. Introduction
    • 5.2. Global Affective Computing (Value)
      • 5.2.1. Global Affective Computing by: Type (Value)
        • 5.2.1.1. Software
        • 5.2.1.2. Hardware
      • 5.2.2. Global Affective Computing by: Application (Value)
        • 5.2.2.1. Hands-Free Computing
        • 5.2.2.2. Social Interfaces
        • 5.2.2.3. Virtual Sales Assistant
        • 5.2.2.4. Distance Education
        • 5.2.2.5. Internet Banking
        • 5.2.2.6. Other
      • 5.2.3. Global Affective Computing by: End users (Value)
        • 5.2.3.1. Academia & Research
        • 5.2.3.2. Media & Entertainment
        • 5.2.3.3. Government & Defense
        • 5.2.3.4. Healthcare & Life Sciences
        • 5.2.3.5. Information Technology (IT) & Telecom
        • 5.2.3.6. Others
      • 5.2.4. Global Affective Computing by: Technology (Value)
        • 5.2.4.1. Touch Based
        • 5.2.4.2. Touchless
      • 5.2.5. Global Affective Computing by: Software (Value)
        • 5.2.5.1. Gesture recognition
        • 5.2.5.2. Speech Recognition
        • 5.2.5.3. Facial Expression Recognition
        • 5.2.5.4. Enterprise Software and Neural Analytics
      • 5.2.6. Global Affective Computing by: Hardware (Value)
        • 5.2.6.1. Cameras
        • 5.2.6.2. Sensor
        • 5.2.6.3. Storage
      • 5.2.7. Global Affective Computing by: Organisation Size (Value)
        • 5.2.7.1. Small and Medium Enterprises (SMEs)
        • 5.2.7.2. Large Enterprises
      • 5.2.8. Global Affective Computing Region
        • 5.2.8.1. South America
          • 5.2.8.1.1. Brazil
          • 5.2.8.1.2. Argentina
          • 5.2.8.1.3. Rest of South America
        • 5.2.8.2. Asia Pacific
          • 5.2.8.2.1. China
          • 5.2.8.2.2. Japan
          • 5.2.8.2.3. India
          • 5.2.8.2.4. South Korea
          • 5.2.8.2.5. Taiwan
          • 5.2.8.2.6. Australia
          • 5.2.8.2.7. Rest of Asia-Pacific
        • 5.2.8.3. Europe
          • 5.2.8.3.1. Germany
          • 5.2.8.3.2. France
          • 5.2.8.3.3. Italy
          • 5.2.8.3.4. United Kingdom
          • 5.2.8.3.5. Netherlands
          • 5.2.8.3.6. Rest of Europe
        • 5.2.8.4. MEA
          • 5.2.8.4.1. Middle East
          • 5.2.8.4.2. Africa
        • 5.2.8.5. North America
          • 5.2.8.5.1. United States
          • 5.2.8.5.2. Canada
          • 5.2.8.5.3. Mexico
  • 6. Affective Computing: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2020)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Google Inc. (United States)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Microsoft Corporation (United States)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. IBM Corporation (United States)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Saffron Technology (United States)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Eyesight Technologies Ltd. (Israel)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. GestureTek (Canada)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. SightCorp (Netherlands)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Beyond Verbal Communication Ltd. (Israel)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. Numenta (United States)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Pyreos Ltd. (United Kingdom)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
  • 7. Global Affective Computing Sale, by Type, Application, End users, Technology, Software, Hardware, Organisation Size and Region (value) (2021-2026)
    • 7.1. Introduction
    • 7.2. Global Affective Computing (Value)
      • 7.2.1. Global Affective Computing by: Type (Value)
        • 7.2.1.1. Software
        • 7.2.1.2. Hardware
      • 7.2.2. Global Affective Computing by: Application (Value)
        • 7.2.2.1. Hands-Free Computing
        • 7.2.2.2. Social Interfaces
        • 7.2.2.3. Virtual Sales Assistant
        • 7.2.2.4. Distance Education
        • 7.2.2.5. Internet Banking
        • 7.2.2.6. Other
      • 7.2.3. Global Affective Computing by: End users (Value)
        • 7.2.3.1. Academia & Research
        • 7.2.3.2. Media & Entertainment
        • 7.2.3.3. Government & Defense
        • 7.2.3.4. Healthcare & Life Sciences
        • 7.2.3.5. Information Technology (IT) & Telecom
        • 7.2.3.6. Others
      • 7.2.4. Global Affective Computing by: Technology (Value)
        • 7.2.4.1. Touch Based
        • 7.2.4.2. Touchless
      • 7.2.5. Global Affective Computing by: Software (Value)
        • 7.2.5.1. Gesture recognition
        • 7.2.5.2. Speech Recognition
        • 7.2.5.3. Facial Expression Recognition
        • 7.2.5.4. Enterprise Software and Neural Analytics
      • 7.2.6. Global Affective Computing by: Hardware (Value)
        • 7.2.6.1. Cameras
        • 7.2.6.2. Sensor
        • 7.2.6.3. Storage
      • 7.2.7. Global Affective Computing by: Organisation Size (Value)
        • 7.2.7.1. Small and Medium Enterprises (SMEs)
        • 7.2.7.2. Large Enterprises
      • 7.2.8. Global Affective Computing Region
        • 7.2.8.1. South America
          • 7.2.8.1.1. Brazil
          • 7.2.8.1.2. Argentina
          • 7.2.8.1.3. Rest of South America
        • 7.2.8.2. Asia Pacific
          • 7.2.8.2.1. China
          • 7.2.8.2.2. Japan
          • 7.2.8.2.3. India
          • 7.2.8.2.4. South Korea
          • 7.2.8.2.5. Taiwan
          • 7.2.8.2.6. Australia
          • 7.2.8.2.7. Rest of Asia-Pacific
        • 7.2.8.3. Europe
          • 7.2.8.3.1. Germany
          • 7.2.8.3.2. France
          • 7.2.8.3.3. Italy
          • 7.2.8.3.4. United Kingdom
          • 7.2.8.3.5. Netherlands
          • 7.2.8.3.6. Rest of Europe
        • 7.2.8.4. MEA
          • 7.2.8.4.1. Middle East
          • 7.2.8.4.2. Africa
        • 7.2.8.5. North America
          • 7.2.8.5.1. United States
          • 7.2.8.5.2. Canada
          • 7.2.8.5.3. Mexico
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Affective Computing: by Type(USD Million)
  • Table 2. Affective Computing Software , by Region USD Million (2015-2020)
  • Table 3. Affective Computing Hardware , by Region USD Million (2015-2020)
  • Table 4. Affective Computing: by Application(USD Million)
  • Table 5. Affective Computing Hands-Free Computing , by Region USD Million (2015-2020)
  • Table 6. Affective Computing Social Interfaces , by Region USD Million (2015-2020)
  • Table 7. Affective Computing Virtual Sales Assistant , by Region USD Million (2015-2020)
  • Table 8. Affective Computing Distance Education , by Region USD Million (2015-2020)
  • Table 9. Affective Computing Internet Banking , by Region USD Million (2015-2020)
  • Table 10. Affective Computing Other , by Region USD Million (2015-2020)
  • Table 11. Affective Computing: by End users(USD Million)
  • Table 12. Affective Computing Academia & Research , by Region USD Million (2015-2020)
  • Table 13. Affective Computing Media & Entertainment , by Region USD Million (2015-2020)
  • Table 14. Affective Computing Government & Defense , by Region USD Million (2015-2020)
  • Table 15. Affective Computing Healthcare & Life Sciences , by Region USD Million (2015-2020)
  • Table 16. Affective Computing Information Technology (IT) & Telecom , by Region USD Million (2015-2020)
  • Table 17. Affective Computing Others , by Region USD Million (2015-2020)
  • Table 18. Affective Computing: by Technology(USD Million)
  • Table 19. Affective Computing Touch Based , by Region USD Million (2015-2020)
  • Table 20. Affective Computing Touchless , by Region USD Million (2015-2020)
  • Table 21. Affective Computing: by Software(USD Million)
  • Table 22. Affective Computing Gesture recognition , by Region USD Million (2015-2020)
  • Table 23. Affective Computing Speech Recognition , by Region USD Million (2015-2020)
  • Table 24. Affective Computing Facial Expression Recognition , by Region USD Million (2015-2020)
  • Table 25. Affective Computing Enterprise Software and Neural Analytics , by Region USD Million (2015-2020)
  • Table 26. Affective Computing: by Hardware(USD Million)
  • Table 27. Affective Computing Cameras , by Region USD Million (2015-2020)
  • Table 28. Affective Computing Sensor , by Region USD Million (2015-2020)
  • Table 29. Affective Computing Storage , by Region USD Million (2015-2020)
  • Table 30. Affective Computing: by Organisation Size(USD Million)
  • Table 31. Affective Computing Small and Medium Enterprises (SMEs) , by Region USD Million (2015-2020)
  • Table 32. Affective Computing Large Enterprises , by Region USD Million (2015-2020)
  • Table 33. South America Affective Computing, by Country USD Million (2015-2020)
  • Table 34. South America Affective Computing, by Type USD Million (2015-2020)
  • Table 35. South America Affective Computing, by Application USD Million (2015-2020)
  • Table 36. South America Affective Computing, by End users USD Million (2015-2020)
  • Table 37. South America Affective Computing, by Technology USD Million (2015-2020)
  • Table 38. South America Affective Computing, by Software USD Million (2015-2020)
  • Table 39. South America Affective Computing, by Hardware USD Million (2015-2020)
  • Table 40. South America Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 41. Brazil Affective Computing, by Type USD Million (2015-2020)
  • Table 42. Brazil Affective Computing, by Application USD Million (2015-2020)
  • Table 43. Brazil Affective Computing, by End users USD Million (2015-2020)
  • Table 44. Brazil Affective Computing, by Technology USD Million (2015-2020)
  • Table 45. Brazil Affective Computing, by Software USD Million (2015-2020)
  • Table 46. Brazil Affective Computing, by Hardware USD Million (2015-2020)
  • Table 47. Brazil Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 48. Argentina Affective Computing, by Type USD Million (2015-2020)
  • Table 49. Argentina Affective Computing, by Application USD Million (2015-2020)
  • Table 50. Argentina Affective Computing, by End users USD Million (2015-2020)
  • Table 51. Argentina Affective Computing, by Technology USD Million (2015-2020)
  • Table 52. Argentina Affective Computing, by Software USD Million (2015-2020)
  • Table 53. Argentina Affective Computing, by Hardware USD Million (2015-2020)
  • Table 54. Argentina Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 55. Rest of South America Affective Computing, by Type USD Million (2015-2020)
  • Table 56. Rest of South America Affective Computing, by Application USD Million (2015-2020)
  • Table 57. Rest of South America Affective Computing, by End users USD Million (2015-2020)
  • Table 58. Rest of South America Affective Computing, by Technology USD Million (2015-2020)
  • Table 59. Rest of South America Affective Computing, by Software USD Million (2015-2020)
  • Table 60. Rest of South America Affective Computing, by Hardware USD Million (2015-2020)
  • Table 61. Rest of South America Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 62. Asia Pacific Affective Computing, by Country USD Million (2015-2020)
  • Table 63. Asia Pacific Affective Computing, by Type USD Million (2015-2020)
  • Table 64. Asia Pacific Affective Computing, by Application USD Million (2015-2020)
  • Table 65. Asia Pacific Affective Computing, by End users USD Million (2015-2020)
  • Table 66. Asia Pacific Affective Computing, by Technology USD Million (2015-2020)
  • Table 67. Asia Pacific Affective Computing, by Software USD Million (2015-2020)
  • Table 68. Asia Pacific Affective Computing, by Hardware USD Million (2015-2020)
  • Table 69. Asia Pacific Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 70. China Affective Computing, by Type USD Million (2015-2020)
  • Table 71. China Affective Computing, by Application USD Million (2015-2020)
  • Table 72. China Affective Computing, by End users USD Million (2015-2020)
  • Table 73. China Affective Computing, by Technology USD Million (2015-2020)
  • Table 74. China Affective Computing, by Software USD Million (2015-2020)
  • Table 75. China Affective Computing, by Hardware USD Million (2015-2020)
  • Table 76. China Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 77. Japan Affective Computing, by Type USD Million (2015-2020)
  • Table 78. Japan Affective Computing, by Application USD Million (2015-2020)
  • Table 79. Japan Affective Computing, by End users USD Million (2015-2020)
  • Table 80. Japan Affective Computing, by Technology USD Million (2015-2020)
  • Table 81. Japan Affective Computing, by Software USD Million (2015-2020)
  • Table 82. Japan Affective Computing, by Hardware USD Million (2015-2020)
  • Table 83. Japan Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 84. India Affective Computing, by Type USD Million (2015-2020)
  • Table 85. India Affective Computing, by Application USD Million (2015-2020)
  • Table 86. India Affective Computing, by End users USD Million (2015-2020)
  • Table 87. India Affective Computing, by Technology USD Million (2015-2020)
  • Table 88. India Affective Computing, by Software USD Million (2015-2020)
  • Table 89. India Affective Computing, by Hardware USD Million (2015-2020)
  • Table 90. India Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 91. South Korea Affective Computing, by Type USD Million (2015-2020)
  • Table 92. South Korea Affective Computing, by Application USD Million (2015-2020)
  • Table 93. South Korea Affective Computing, by End users USD Million (2015-2020)
  • Table 94. South Korea Affective Computing, by Technology USD Million (2015-2020)
  • Table 95. South Korea Affective Computing, by Software USD Million (2015-2020)
  • Table 96. South Korea Affective Computing, by Hardware USD Million (2015-2020)
  • Table 97. South Korea Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 98. Taiwan Affective Computing, by Type USD Million (2015-2020)
  • Table 99. Taiwan Affective Computing, by Application USD Million (2015-2020)
  • Table 100. Taiwan Affective Computing, by End users USD Million (2015-2020)
  • Table 101. Taiwan Affective Computing, by Technology USD Million (2015-2020)
  • Table 102. Taiwan Affective Computing, by Software USD Million (2015-2020)
  • Table 103. Taiwan Affective Computing, by Hardware USD Million (2015-2020)
  • Table 104. Taiwan Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 105. Australia Affective Computing, by Type USD Million (2015-2020)
  • Table 106. Australia Affective Computing, by Application USD Million (2015-2020)
  • Table 107. Australia Affective Computing, by End users USD Million (2015-2020)
  • Table 108. Australia Affective Computing, by Technology USD Million (2015-2020)
  • Table 109. Australia Affective Computing, by Software USD Million (2015-2020)
  • Table 110. Australia Affective Computing, by Hardware USD Million (2015-2020)
  • Table 111. Australia Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 112. Rest of Asia-Pacific Affective Computing, by Type USD Million (2015-2020)
  • Table 113. Rest of Asia-Pacific Affective Computing, by Application USD Million (2015-2020)
  • Table 114. Rest of Asia-Pacific Affective Computing, by End users USD Million (2015-2020)
  • Table 115. Rest of Asia-Pacific Affective Computing, by Technology USD Million (2015-2020)
  • Table 116. Rest of Asia-Pacific Affective Computing, by Software USD Million (2015-2020)
  • Table 117. Rest of Asia-Pacific Affective Computing, by Hardware USD Million (2015-2020)
  • Table 118. Rest of Asia-Pacific Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 119. Europe Affective Computing, by Country USD Million (2015-2020)
  • Table 120. Europe Affective Computing, by Type USD Million (2015-2020)
  • Table 121. Europe Affective Computing, by Application USD Million (2015-2020)
  • Table 122. Europe Affective Computing, by End users USD Million (2015-2020)
  • Table 123. Europe Affective Computing, by Technology USD Million (2015-2020)
  • Table 124. Europe Affective Computing, by Software USD Million (2015-2020)
  • Table 125. Europe Affective Computing, by Hardware USD Million (2015-2020)
  • Table 126. Europe Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 127. Germany Affective Computing, by Type USD Million (2015-2020)
  • Table 128. Germany Affective Computing, by Application USD Million (2015-2020)
  • Table 129. Germany Affective Computing, by End users USD Million (2015-2020)
  • Table 130. Germany Affective Computing, by Technology USD Million (2015-2020)
  • Table 131. Germany Affective Computing, by Software USD Million (2015-2020)
  • Table 132. Germany Affective Computing, by Hardware USD Million (2015-2020)
  • Table 133. Germany Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 134. France Affective Computing, by Type USD Million (2015-2020)
  • Table 135. France Affective Computing, by Application USD Million (2015-2020)
  • Table 136. France Affective Computing, by End users USD Million (2015-2020)
  • Table 137. France Affective Computing, by Technology USD Million (2015-2020)
  • Table 138. France Affective Computing, by Software USD Million (2015-2020)
  • Table 139. France Affective Computing, by Hardware USD Million (2015-2020)
  • Table 140. France Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 141. Italy Affective Computing, by Type USD Million (2015-2020)
  • Table 142. Italy Affective Computing, by Application USD Million (2015-2020)
  • Table 143. Italy Affective Computing, by End users USD Million (2015-2020)
  • Table 144. Italy Affective Computing, by Technology USD Million (2015-2020)
  • Table 145. Italy Affective Computing, by Software USD Million (2015-2020)
  • Table 146. Italy Affective Computing, by Hardware USD Million (2015-2020)
  • Table 147. Italy Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 148. United Kingdom Affective Computing, by Type USD Million (2015-2020)
  • Table 149. United Kingdom Affective Computing, by Application USD Million (2015-2020)
  • Table 150. United Kingdom Affective Computing, by End users USD Million (2015-2020)
  • Table 151. United Kingdom Affective Computing, by Technology USD Million (2015-2020)
  • Table 152. United Kingdom Affective Computing, by Software USD Million (2015-2020)
  • Table 153. United Kingdom Affective Computing, by Hardware USD Million (2015-2020)
  • Table 154. United Kingdom Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 155. Netherlands Affective Computing, by Type USD Million (2015-2020)
  • Table 156. Netherlands Affective Computing, by Application USD Million (2015-2020)
  • Table 157. Netherlands Affective Computing, by End users USD Million (2015-2020)
  • Table 158. Netherlands Affective Computing, by Technology USD Million (2015-2020)
  • Table 159. Netherlands Affective Computing, by Software USD Million (2015-2020)
  • Table 160. Netherlands Affective Computing, by Hardware USD Million (2015-2020)
  • Table 161. Netherlands Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 162. Rest of Europe Affective Computing, by Type USD Million (2015-2020)
  • Table 163. Rest of Europe Affective Computing, by Application USD Million (2015-2020)
  • Table 164. Rest of Europe Affective Computing, by End users USD Million (2015-2020)
  • Table 165. Rest of Europe Affective Computing, by Technology USD Million (2015-2020)
  • Table 166. Rest of Europe Affective Computing, by Software USD Million (2015-2020)
  • Table 167. Rest of Europe Affective Computing, by Hardware USD Million (2015-2020)
  • Table 168. Rest of Europe Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 169. MEA Affective Computing, by Country USD Million (2015-2020)
  • Table 170. MEA Affective Computing, by Type USD Million (2015-2020)
  • Table 171. MEA Affective Computing, by Application USD Million (2015-2020)
  • Table 172. MEA Affective Computing, by End users USD Million (2015-2020)
  • Table 173. MEA Affective Computing, by Technology USD Million (2015-2020)
  • Table 174. MEA Affective Computing, by Software USD Million (2015-2020)
  • Table 175. MEA Affective Computing, by Hardware USD Million (2015-2020)
  • Table 176. MEA Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 177. Middle East Affective Computing, by Type USD Million (2015-2020)
  • Table 178. Middle East Affective Computing, by Application USD Million (2015-2020)
  • Table 179. Middle East Affective Computing, by End users USD Million (2015-2020)
  • Table 180. Middle East Affective Computing, by Technology USD Million (2015-2020)
  • Table 181. Middle East Affective Computing, by Software USD Million (2015-2020)
  • Table 182. Middle East Affective Computing, by Hardware USD Million (2015-2020)
  • Table 183. Middle East Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 184. Africa Affective Computing, by Type USD Million (2015-2020)
  • Table 185. Africa Affective Computing, by Application USD Million (2015-2020)
  • Table 186. Africa Affective Computing, by End users USD Million (2015-2020)
  • Table 187. Africa Affective Computing, by Technology USD Million (2015-2020)
  • Table 188. Africa Affective Computing, by Software USD Million (2015-2020)
  • Table 189. Africa Affective Computing, by Hardware USD Million (2015-2020)
  • Table 190. Africa Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 191. North America Affective Computing, by Country USD Million (2015-2020)
  • Table 192. North America Affective Computing, by Type USD Million (2015-2020)
  • Table 193. North America Affective Computing, by Application USD Million (2015-2020)
  • Table 194. North America Affective Computing, by End users USD Million (2015-2020)
  • Table 195. North America Affective Computing, by Technology USD Million (2015-2020)
  • Table 196. North America Affective Computing, by Software USD Million (2015-2020)
  • Table 197. North America Affective Computing, by Hardware USD Million (2015-2020)
  • Table 198. North America Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 199. United States Affective Computing, by Type USD Million (2015-2020)
  • Table 200. United States Affective Computing, by Application USD Million (2015-2020)
  • Table 201. United States Affective Computing, by End users USD Million (2015-2020)
  • Table 202. United States Affective Computing, by Technology USD Million (2015-2020)
  • Table 203. United States Affective Computing, by Software USD Million (2015-2020)
  • Table 204. United States Affective Computing, by Hardware USD Million (2015-2020)
  • Table 205. United States Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 206. Canada Affective Computing, by Type USD Million (2015-2020)
  • Table 207. Canada Affective Computing, by Application USD Million (2015-2020)
  • Table 208. Canada Affective Computing, by End users USD Million (2015-2020)
  • Table 209. Canada Affective Computing, by Technology USD Million (2015-2020)
  • Table 210. Canada Affective Computing, by Software USD Million (2015-2020)
  • Table 211. Canada Affective Computing, by Hardware USD Million (2015-2020)
  • Table 212. Canada Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 213. Mexico Affective Computing, by Type USD Million (2015-2020)
  • Table 214. Mexico Affective Computing, by Application USD Million (2015-2020)
  • Table 215. Mexico Affective Computing, by End users USD Million (2015-2020)
  • Table 216. Mexico Affective Computing, by Technology USD Million (2015-2020)
  • Table 217. Mexico Affective Computing, by Software USD Million (2015-2020)
  • Table 218. Mexico Affective Computing, by Hardware USD Million (2015-2020)
  • Table 219. Mexico Affective Computing, by Organisation Size USD Million (2015-2020)
  • Table 220. Company Basic Information, Sales Area and Its Competitors
  • Table 221. Company Basic Information, Sales Area and Its Competitors
  • Table 222. Company Basic Information, Sales Area and Its Competitors
  • Table 223. Company Basic Information, Sales Area and Its Competitors
  • Table 224. Company Basic Information, Sales Area and Its Competitors
  • Table 225. Company Basic Information, Sales Area and Its Competitors
  • Table 226. Company Basic Information, Sales Area and Its Competitors
  • Table 227. Company Basic Information, Sales Area and Its Competitors
  • Table 228. Company Basic Information, Sales Area and Its Competitors
  • Table 229. Company Basic Information, Sales Area and Its Competitors
  • Table 230. Affective Computing: by Type(USD Million)
  • Table 231. Affective Computing Software , by Region USD Million (2021-2026)
  • Table 232. Affective Computing Hardware , by Region USD Million (2021-2026)
  • Table 233. Affective Computing: by Application(USD Million)
  • Table 234. Affective Computing Hands-Free Computing , by Region USD Million (2021-2026)
  • Table 235. Affective Computing Social Interfaces , by Region USD Million (2021-2026)
  • Table 236. Affective Computing Virtual Sales Assistant , by Region USD Million (2021-2026)
  • Table 237. Affective Computing Distance Education , by Region USD Million (2021-2026)
  • Table 238. Affective Computing Internet Banking , by Region USD Million (2021-2026)
  • Table 239. Affective Computing Other , by Region USD Million (2021-2026)
  • Table 240. Affective Computing: by End users(USD Million)
  • Table 241. Affective Computing Academia & Research , by Region USD Million (2021-2026)
  • Table 242. Affective Computing Media & Entertainment , by Region USD Million (2021-2026)
  • Table 243. Affective Computing Government & Defense , by Region USD Million (2021-2026)
  • Table 244. Affective Computing Healthcare & Life Sciences , by Region USD Million (2021-2026)
  • Table 245. Affective Computing Information Technology (IT) & Telecom , by Region USD Million (2021-2026)
  • Table 246. Affective Computing Others , by Region USD Million (2021-2026)
  • Table 247. Affective Computing: by Technology(USD Million)
  • Table 248. Affective Computing Touch Based , by Region USD Million (2021-2026)
  • Table 249. Affective Computing Touchless , by Region USD Million (2021-2026)
  • Table 250. Affective Computing: by Software(USD Million)
  • Table 251. Affective Computing Gesture recognition , by Region USD Million (2021-2026)
  • Table 252. Affective Computing Speech Recognition , by Region USD Million (2021-2026)
  • Table 253. Affective Computing Facial Expression Recognition , by Region USD Million (2021-2026)
  • Table 254. Affective Computing Enterprise Software and Neural Analytics , by Region USD Million (2021-2026)
  • Table 255. Affective Computing: by Hardware(USD Million)
  • Table 256. Affective Computing Cameras , by Region USD Million (2021-2026)
  • Table 257. Affective Computing Sensor , by Region USD Million (2021-2026)
  • Table 258. Affective Computing Storage , by Region USD Million (2021-2026)
  • Table 259. Affective Computing: by Organisation Size(USD Million)
  • Table 260. Affective Computing Small and Medium Enterprises (SMEs) , by Region USD Million (2021-2026)
  • Table 261. Affective Computing Large Enterprises , by Region USD Million (2021-2026)
  • Table 262. South America Affective Computing, by Country USD Million (2021-2026)
  • Table 263. South America Affective Computing, by Type USD Million (2021-2026)
  • Table 264. South America Affective Computing, by Application USD Million (2021-2026)
  • Table 265. South America Affective Computing, by End users USD Million (2021-2026)
  • Table 266. South America Affective Computing, by Technology USD Million (2021-2026)
  • Table 267. South America Affective Computing, by Software USD Million (2021-2026)
  • Table 268. South America Affective Computing, by Hardware USD Million (2021-2026)
  • Table 269. South America Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 270. Brazil Affective Computing, by Type USD Million (2021-2026)
  • Table 271. Brazil Affective Computing, by Application USD Million (2021-2026)
  • Table 272. Brazil Affective Computing, by End users USD Million (2021-2026)
  • Table 273. Brazil Affective Computing, by Technology USD Million (2021-2026)
  • Table 274. Brazil Affective Computing, by Software USD Million (2021-2026)
  • Table 275. Brazil Affective Computing, by Hardware USD Million (2021-2026)
  • Table 276. Brazil Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 277. Argentina Affective Computing, by Type USD Million (2021-2026)
  • Table 278. Argentina Affective Computing, by Application USD Million (2021-2026)
  • Table 279. Argentina Affective Computing, by End users USD Million (2021-2026)
  • Table 280. Argentina Affective Computing, by Technology USD Million (2021-2026)
  • Table 281. Argentina Affective Computing, by Software USD Million (2021-2026)
  • Table 282. Argentina Affective Computing, by Hardware USD Million (2021-2026)
  • Table 283. Argentina Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 284. Rest of South America Affective Computing, by Type USD Million (2021-2026)
  • Table 285. Rest of South America Affective Computing, by Application USD Million (2021-2026)
  • Table 286. Rest of South America Affective Computing, by End users USD Million (2021-2026)
  • Table 287. Rest of South America Affective Computing, by Technology USD Million (2021-2026)
  • Table 288. Rest of South America Affective Computing, by Software USD Million (2021-2026)
  • Table 289. Rest of South America Affective Computing, by Hardware USD Million (2021-2026)
  • Table 290. Rest of South America Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 291. Asia Pacific Affective Computing, by Country USD Million (2021-2026)
  • Table 292. Asia Pacific Affective Computing, by Type USD Million (2021-2026)
  • Table 293. Asia Pacific Affective Computing, by Application USD Million (2021-2026)
  • Table 294. Asia Pacific Affective Computing, by End users USD Million (2021-2026)
  • Table 295. Asia Pacific Affective Computing, by Technology USD Million (2021-2026)
  • Table 296. Asia Pacific Affective Computing, by Software USD Million (2021-2026)
  • Table 297. Asia Pacific Affective Computing, by Hardware USD Million (2021-2026)
  • Table 298. Asia Pacific Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 299. China Affective Computing, by Type USD Million (2021-2026)
  • Table 300. China Affective Computing, by Application USD Million (2021-2026)
  • Table 301. China Affective Computing, by End users USD Million (2021-2026)
  • Table 302. China Affective Computing, by Technology USD Million (2021-2026)
  • Table 303. China Affective Computing, by Software USD Million (2021-2026)
  • Table 304. China Affective Computing, by Hardware USD Million (2021-2026)
  • Table 305. China Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 306. Japan Affective Computing, by Type USD Million (2021-2026)
  • Table 307. Japan Affective Computing, by Application USD Million (2021-2026)
  • Table 308. Japan Affective Computing, by End users USD Million (2021-2026)
  • Table 309. Japan Affective Computing, by Technology USD Million (2021-2026)
  • Table 310. Japan Affective Computing, by Software USD Million (2021-2026)
  • Table 311. Japan Affective Computing, by Hardware USD Million (2021-2026)
  • Table 312. Japan Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 313. India Affective Computing, by Type USD Million (2021-2026)
  • Table 314. India Affective Computing, by Application USD Million (2021-2026)
  • Table 315. India Affective Computing, by End users USD Million (2021-2026)
  • Table 316. India Affective Computing, by Technology USD Million (2021-2026)
  • Table 317. India Affective Computing, by Software USD Million (2021-2026)
  • Table 318. India Affective Computing, by Hardware USD Million (2021-2026)
  • Table 319. India Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 320. South Korea Affective Computing, by Type USD Million (2021-2026)
  • Table 321. South Korea Affective Computing, by Application USD Million (2021-2026)
  • Table 322. South Korea Affective Computing, by End users USD Million (2021-2026)
  • Table 323. South Korea Affective Computing, by Technology USD Million (2021-2026)
  • Table 324. South Korea Affective Computing, by Software USD Million (2021-2026)
  • Table 325. South Korea Affective Computing, by Hardware USD Million (2021-2026)
  • Table 326. South Korea Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 327. Taiwan Affective Computing, by Type USD Million (2021-2026)
  • Table 328. Taiwan Affective Computing, by Application USD Million (2021-2026)
  • Table 329. Taiwan Affective Computing, by End users USD Million (2021-2026)
  • Table 330. Taiwan Affective Computing, by Technology USD Million (2021-2026)
  • Table 331. Taiwan Affective Computing, by Software USD Million (2021-2026)
  • Table 332. Taiwan Affective Computing, by Hardware USD Million (2021-2026)
  • Table 333. Taiwan Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 334. Australia Affective Computing, by Type USD Million (2021-2026)
  • Table 335. Australia Affective Computing, by Application USD Million (2021-2026)
  • Table 336. Australia Affective Computing, by End users USD Million (2021-2026)
  • Table 337. Australia Affective Computing, by Technology USD Million (2021-2026)
  • Table 338. Australia Affective Computing, by Software USD Million (2021-2026)
  • Table 339. Australia Affective Computing, by Hardware USD Million (2021-2026)
  • Table 340. Australia Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 341. Rest of Asia-Pacific Affective Computing, by Type USD Million (2021-2026)
  • Table 342. Rest of Asia-Pacific Affective Computing, by Application USD Million (2021-2026)
  • Table 343. Rest of Asia-Pacific Affective Computing, by End users USD Million (2021-2026)
  • Table 344. Rest of Asia-Pacific Affective Computing, by Technology USD Million (2021-2026)
  • Table 345. Rest of Asia-Pacific Affective Computing, by Software USD Million (2021-2026)
  • Table 346. Rest of Asia-Pacific Affective Computing, by Hardware USD Million (2021-2026)
  • Table 347. Rest of Asia-Pacific Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 348. Europe Affective Computing, by Country USD Million (2021-2026)
  • Table 349. Europe Affective Computing, by Type USD Million (2021-2026)
  • Table 350. Europe Affective Computing, by Application USD Million (2021-2026)
  • Table 351. Europe Affective Computing, by End users USD Million (2021-2026)
  • Table 352. Europe Affective Computing, by Technology USD Million (2021-2026)
  • Table 353. Europe Affective Computing, by Software USD Million (2021-2026)
  • Table 354. Europe Affective Computing, by Hardware USD Million (2021-2026)
  • Table 355. Europe Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 356. Germany Affective Computing, by Type USD Million (2021-2026)
  • Table 357. Germany Affective Computing, by Application USD Million (2021-2026)
  • Table 358. Germany Affective Computing, by End users USD Million (2021-2026)
  • Table 359. Germany Affective Computing, by Technology USD Million (2021-2026)
  • Table 360. Germany Affective Computing, by Software USD Million (2021-2026)
  • Table 361. Germany Affective Computing, by Hardware USD Million (2021-2026)
  • Table 362. Germany Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 363. France Affective Computing, by Type USD Million (2021-2026)
  • Table 364. France Affective Computing, by Application USD Million (2021-2026)
  • Table 365. France Affective Computing, by End users USD Million (2021-2026)
  • Table 366. France Affective Computing, by Technology USD Million (2021-2026)
  • Table 367. France Affective Computing, by Software USD Million (2021-2026)
  • Table 368. France Affective Computing, by Hardware USD Million (2021-2026)
  • Table 369. France Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 370. Italy Affective Computing, by Type USD Million (2021-2026)
  • Table 371. Italy Affective Computing, by Application USD Million (2021-2026)
  • Table 372. Italy Affective Computing, by End users USD Million (2021-2026)
  • Table 373. Italy Affective Computing, by Technology USD Million (2021-2026)
  • Table 374. Italy Affective Computing, by Software USD Million (2021-2026)
  • Table 375. Italy Affective Computing, by Hardware USD Million (2021-2026)
  • Table 376. Italy Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 377. United Kingdom Affective Computing, by Type USD Million (2021-2026)
  • Table 378. United Kingdom Affective Computing, by Application USD Million (2021-2026)
  • Table 379. United Kingdom Affective Computing, by End users USD Million (2021-2026)
  • Table 380. United Kingdom Affective Computing, by Technology USD Million (2021-2026)
  • Table 381. United Kingdom Affective Computing, by Software USD Million (2021-2026)
  • Table 382. United Kingdom Affective Computing, by Hardware USD Million (2021-2026)
  • Table 383. United Kingdom Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 384. Netherlands Affective Computing, by Type USD Million (2021-2026)
  • Table 385. Netherlands Affective Computing, by Application USD Million (2021-2026)
  • Table 386. Netherlands Affective Computing, by End users USD Million (2021-2026)
  • Table 387. Netherlands Affective Computing, by Technology USD Million (2021-2026)
  • Table 388. Netherlands Affective Computing, by Software USD Million (2021-2026)
  • Table 389. Netherlands Affective Computing, by Hardware USD Million (2021-2026)
  • Table 390. Netherlands Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 391. Rest of Europe Affective Computing, by Type USD Million (2021-2026)
  • Table 392. Rest of Europe Affective Computing, by Application USD Million (2021-2026)
  • Table 393. Rest of Europe Affective Computing, by End users USD Million (2021-2026)
  • Table 394. Rest of Europe Affective Computing, by Technology USD Million (2021-2026)
  • Table 395. Rest of Europe Affective Computing, by Software USD Million (2021-2026)
  • Table 396. Rest of Europe Affective Computing, by Hardware USD Million (2021-2026)
  • Table 397. Rest of Europe Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 398. MEA Affective Computing, by Country USD Million (2021-2026)
  • Table 399. MEA Affective Computing, by Type USD Million (2021-2026)
  • Table 400. MEA Affective Computing, by Application USD Million (2021-2026)
  • Table 401. MEA Affective Computing, by End users USD Million (2021-2026)
  • Table 402. MEA Affective Computing, by Technology USD Million (2021-2026)
  • Table 403. MEA Affective Computing, by Software USD Million (2021-2026)
  • Table 404. MEA Affective Computing, by Hardware USD Million (2021-2026)
  • Table 405. MEA Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 406. Middle East Affective Computing, by Type USD Million (2021-2026)
  • Table 407. Middle East Affective Computing, by Application USD Million (2021-2026)
  • Table 408. Middle East Affective Computing, by End users USD Million (2021-2026)
  • Table 409. Middle East Affective Computing, by Technology USD Million (2021-2026)
  • Table 410. Middle East Affective Computing, by Software USD Million (2021-2026)
  • Table 411. Middle East Affective Computing, by Hardware USD Million (2021-2026)
  • Table 412. Middle East Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 413. Africa Affective Computing, by Type USD Million (2021-2026)
  • Table 414. Africa Affective Computing, by Application USD Million (2021-2026)
  • Table 415. Africa Affective Computing, by End users USD Million (2021-2026)
  • Table 416. Africa Affective Computing, by Technology USD Million (2021-2026)
  • Table 417. Africa Affective Computing, by Software USD Million (2021-2026)
  • Table 418. Africa Affective Computing, by Hardware USD Million (2021-2026)
  • Table 419. Africa Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 420. North America Affective Computing, by Country USD Million (2021-2026)
  • Table 421. North America Affective Computing, by Type USD Million (2021-2026)
  • Table 422. North America Affective Computing, by Application USD Million (2021-2026)
  • Table 423. North America Affective Computing, by End users USD Million (2021-2026)
  • Table 424. North America Affective Computing, by Technology USD Million (2021-2026)
  • Table 425. North America Affective Computing, by Software USD Million (2021-2026)
  • Table 426. North America Affective Computing, by Hardware USD Million (2021-2026)
  • Table 427. North America Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 428. United States Affective Computing, by Type USD Million (2021-2026)
  • Table 429. United States Affective Computing, by Application USD Million (2021-2026)
  • Table 430. United States Affective Computing, by End users USD Million (2021-2026)
  • Table 431. United States Affective Computing, by Technology USD Million (2021-2026)
  • Table 432. United States Affective Computing, by Software USD Million (2021-2026)
  • Table 433. United States Affective Computing, by Hardware USD Million (2021-2026)
  • Table 434. United States Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 435. Canada Affective Computing, by Type USD Million (2021-2026)
  • Table 436. Canada Affective Computing, by Application USD Million (2021-2026)
  • Table 437. Canada Affective Computing, by End users USD Million (2021-2026)
  • Table 438. Canada Affective Computing, by Technology USD Million (2021-2026)
  • Table 439. Canada Affective Computing, by Software USD Million (2021-2026)
  • Table 440. Canada Affective Computing, by Hardware USD Million (2021-2026)
  • Table 441. Canada Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 442. Mexico Affective Computing, by Type USD Million (2021-2026)
  • Table 443. Mexico Affective Computing, by Application USD Million (2021-2026)
  • Table 444. Mexico Affective Computing, by End users USD Million (2021-2026)
  • Table 445. Mexico Affective Computing, by Technology USD Million (2021-2026)
  • Table 446. Mexico Affective Computing, by Software USD Million (2021-2026)
  • Table 447. Mexico Affective Computing, by Hardware USD Million (2021-2026)
  • Table 448. Mexico Affective Computing, by Organisation Size USD Million (2021-2026)
  • Table 449. Research Programs/Design for This Report
  • Table 450. Key Data Information from Secondary Sources
  • Table 451. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Affective Computing: by Type USD Million (2015-2020)
  • Figure 5. Global Affective Computing: by Application USD Million (2015-2020)
  • Figure 6. Global Affective Computing: by End users USD Million (2015-2020)
  • Figure 7. Global Affective Computing: by Technology USD Million (2015-2020)
  • Figure 8. Global Affective Computing: by Software USD Million (2015-2020)
  • Figure 9. Global Affective Computing: by Hardware USD Million (2015-2020)
  • Figure 10. Global Affective Computing: by Organisation Size USD Million (2015-2020)
  • Figure 11. South America Affective Computing Share (%), by Country
  • Figure 12. Asia Pacific Affective Computing Share (%), by Country
  • Figure 13. Europe Affective Computing Share (%), by Country
  • Figure 14. MEA Affective Computing Share (%), by Country
  • Figure 15. North America Affective Computing Share (%), by Country
  • Figure 16. Global Affective Computing share by Players 2020 (%)
  • Figure 17. Global Affective Computing share by Players (Top 3) 2020(%)
  • Figure 18. Global Affective Computing share by Players (Top 5) 2020(%)
  • Figure 19. BCG Matrix for key Companies
  • Figure 20. Google Inc. (United States) Revenue, Net Income and Gross profit
  • Figure 21. Google Inc. (United States) Revenue: by Geography 2020
  • Figure 22. Microsoft Corporation (United States) Revenue, Net Income and Gross profit
  • Figure 23. Microsoft Corporation (United States) Revenue: by Geography 2020
  • Figure 24. IBM Corporation (United States) Revenue, Net Income and Gross profit
  • Figure 25. IBM Corporation (United States) Revenue: by Geography 2020
  • Figure 26. Saffron Technology (United States) Revenue, Net Income and Gross profit
  • Figure 27. Saffron Technology (United States) Revenue: by Geography 2020
  • Figure 28. Eyesight Technologies Ltd. (Israel) Revenue, Net Income and Gross profit
  • Figure 29. Eyesight Technologies Ltd. (Israel) Revenue: by Geography 2020
  • Figure 30. GestureTek (Canada) Revenue, Net Income and Gross profit
  • Figure 31. GestureTek (Canada) Revenue: by Geography 2020
  • Figure 32. SightCorp (Netherlands) Revenue, Net Income and Gross profit
  • Figure 33. SightCorp (Netherlands) Revenue: by Geography 2020
  • Figure 34. Beyond Verbal Communication Ltd. (Israel) Revenue, Net Income and Gross profit
  • Figure 35. Beyond Verbal Communication Ltd. (Israel) Revenue: by Geography 2020
  • Figure 36. Numenta (United States) Revenue, Net Income and Gross profit
  • Figure 37. Numenta (United States) Revenue: by Geography 2020
  • Figure 38. Pyreos Ltd. (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 39. Pyreos Ltd. (United Kingdom) Revenue: by Geography 2020
  • Figure 40. Global Affective Computing: by Type USD Million (2021-2026)
  • Figure 41. Global Affective Computing: by Application USD Million (2021-2026)
  • Figure 42. Global Affective Computing: by End users USD Million (2021-2026)
  • Figure 43. Global Affective Computing: by Technology USD Million (2021-2026)
  • Figure 44. Global Affective Computing: by Software USD Million (2021-2026)
  • Figure 45. Global Affective Computing: by Hardware USD Million (2021-2026)
  • Figure 46. Global Affective Computing: by Organisation Size USD Million (2021-2026)
  • Figure 47. South America Affective Computing Share (%), by Country
  • Figure 48. Asia Pacific Affective Computing Share (%), by Country
  • Figure 49. Europe Affective Computing Share (%), by Country
  • Figure 50. MEA Affective Computing Share (%), by Country
  • Figure 51. North America Affective Computing Share (%), by Country
List of companies from research coverage that are profiled in the study
  • Google Inc. (United States)
  • Microsoft Corporation (United States)
  • IBM Corporation (United States)
  • Saffron Technology (United States)
  • Eyesight Technologies Ltd. (Israel)
  • GestureTek (Canada)
  • SightCorp (Netherlands)
  • Beyond Verbal Communication Ltd. (Israel)
  • Numenta (United States)
  • Pyreos Ltd. (United Kingdom)
Additional players considered in the study are as follows:
Affectiva (United States) , Cognitec Systems GmbH (Germany) , Softkinteic System S.A. (Belgium) , Elliptic Labs (Norway) , Empactica (United States)
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Key Highlights of Report


Jun 2021 226 Pages 61 Tables Base Year: 2021 Coverage: 15+ Companies; 18 Countries

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Frequently Asked Questions (FAQ):

The Affective Computing study can be customized to meet your requirements. The market size breakdown by type [Software and Hardware], by end use application [Hands-Free Computing, Social Interfaces, Virtual Sales Assistant, Distance Education, Internet Banking and Other].
The Affective Computing Market is gaining popularity and expected to see strong valuation by 2026.
According to AMA, the Global Affective Computing market is expected to see growth rate of 28.46%.

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