Global Earbuds Market Overview:
The global earbuds market is expected to grow at a significant pace during the forecast period owing to the factors such as rising demand for wireless earbuds, rising consumer spending on luxury goods propelled by rising per capita income across emerging economies such as India and other Asian countries. Moreover, increasing penetration of smartphones and rising demand for accessories of different price ranges across high population countries such as China and India are some of the other factors expected to drive the demand for earbuds market during the forecast period.
- Growing Demand for Wireless Earbuds
- Introduction of Smart Earbuds With Touch And Other Features
- Increasing Luxury Spending Propelled By Rising Disposable Income
- Introduction of Earbuds Along With Voice Assistant Features Such As Siri and Alexa is Generating High Demand Among the Users
- Introduction of Noise Cancelling Featured Earbuds
- Lower Ratio of Playback Time to Charging Time
The earphones and headphones industry is booming at a significant pace due to the high demand for luxury consumer electronic goods is rising rapidly all over the world. The vendors in earbuds market are focusing towards innovating new technologies and launching a variety of large scale featured earbuds to cater to market demands. For instance, in October 2019, Apple Inc. launched its new generation of AirPods by additing the features such as active noise cancellation and multiple ear tips to ensure a snug fit.
Some of the key players profiled in the report are Apple Inc. (United States), Bose Corporation (United States), Gonoise (India), Google LLC (United States), Jabra (Denmark), Motorola (United States), NUHEARA LIMITED (Australia), Samsung (South Korea), Sennheiser electronic GmbH & Co. KG (Germany) and SONY ELECTRONICS INC. (United States). Additionally, following companies can also be profiled that are part of our coverage like Alpha Audiotronics (United States), Avanca International BV (The Netherlands), Bang & Olufson (Denmark), Crazybaby (United States), Huawei Device Co., Ltd. (China), Jaybird (Switzerland), Meizu Telecom Equipment Co., Ltd. (China), Mymanu (England), Rowkin (United States) and Waverly Labs (United States). Analyst at AdvanceMarketAnalytics see United States Vendors to retain maximum share of Global Earbuds market by 2025. Considering Market by Technology, the sub-segment i.e. Wired will boost the Earbuds market. Considering Market by Price Range, the sub-segment i.e. Low will boost the Earbuds market. Considering Market by Distribution Channel, the sub-segment i.e. Online will boost the Earbuds market.
In 2019, Bragi (one of the leading players in earbuds and headphones industry) announced that it is exiting from its hardware business and selling the segment of company to a 3rd party vendor to focus on scaling its technology by dealing only in software business
In February 2019, at the time of Samsung Galaxy smartphone launch of Galaxy S10 the company also launched a bunch of accessories which included Galaxy Buds true wireless earbuds and two new fitness wearables wherein the earbuds are cheaper than AirPods
Data related to EXIM [Export- Import], production & consumption by country or regional level break-up can be provided based on client request**
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The top-down and bottom-up approaches are used to estimate and validate the size of the Global Earbuds market.
In order to reach an exhaustive list of functional and relevant players various industry classification standards are closely followed such as NAICS, ICB, SIC to penetrate deep in important geographies by players and a thorough validation test is conducted to reach most relevant players for survey in Earbuds market.
In order to make priority list sorting is done based on revenue generated based on latest reporting with the help of paid databases such as Factiva, Bloomberg etc.
Finally the questionnaire is set and specifically designed to address all the necessities for primary data collection after getting prior appointment by targeting key target audience that includes Ages from 20-50 years of both genders and Others.
This helps us to gather the data related to players revenue, operating cycle and expense, profit along with product or service growth etc.
Almost 70-80% of data is collected through primary medium and further validation is done through various secondary sources that includes Regulators, World Bank, Association, Company Website, SEC filings, OTC BB, USPTO, EPO, Annual reports, press releases etc.