Blended Learning Comprehensive Study by Type (Systems, Content, Courses, Solutions, Others), Application (Automotive Industry, BFSI, Consumer Goods Sector, Energy Sector, Others) Players and Region - Global Market Outlook to 2028

Blended Learning Market by XX Submarkets | Forecast Years 2023-2028  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
Global Blended Learning Market Overview:
Blended learning is an education program, which can be formal or non-formal and combines online digital media with traditional classroom methods. It needs the physical presence of both teacher and student, with some elements of student control over time, place, path, or pace. Students still attend schools with a teacher present, face-to-face classroom practices, while blended learning is combined with computer-arbitrated activities about content and delivery. Blended learning is also used in professional development and training settings in large enterprises and educational institutions.

AttributesDetails
Study Period2018-2028
Base Year2022
Forecast Period2023-2028
Historical Period2018-2022
UnitValue (USD Million)
Customization ScopeAvail customization with purchase of this report. Add or modify country, region & or narrow down segments in the final scope subject to feasibility


Influencing Trend:
Growing Prominence on Technology-Based Course Delivery

Market Growth Drivers:
Increased Importance of Project-Based Learning and Rising Focus on Mobile Learning and E-learning

Challenges:
Lack of Adoption and Awareness Regarding Blended Learning

Restraints:
High Operating Cost Related to Blended Learning

Opportunities:
Infrastructural Development in Developing Countries

Competitive Landscape:
The companies are exploring the market by adopting mergers & acquisitions, expansions, investments, new service launches, and collaborations as their preferred strategies. The players are exploring new geographies through expansions and acquisitions to avail a competitive advantage through combined synergies.
Some of the key players profiled in the report are Skillsoft (United States), City & Guilds Group (United Kingdom), Cegos (United Kingdom), D2L (Canada), GP Strategies (United States), NIIT (India), Udemy (United States), Houghton Mifflin Harcourt (United States), Holtzbrinck (Germany) and Pearson (United Kingdom). Analyst at AMA Research see United States Players to retain maximum share of Global Blended Learning market by 2028.

Latest Market Insights:
In 2021, Skillsoft merged with Global Knowledge, a provider of IT and professional skills training. The merger created one of the largest corporate learning companies in the world, with a broad range of offerings in IT, leadership, and business skills training.

In 2022, Brightspace was introduced by DD2L Company. Using procedures that integrate into Brightspace, this package enables users to interact with digital course content. This platform helps the course developer to save money, effort, and time.

What Can be Explored with the Blended Learning Market Study
 Gain Market Understanding
 Identify Growth Opportunities
 Analyze and Measure the Global Blended Learning Market by Identifying Investment across various Industry Verticals
 Understand the Trends that will drive Future Changes in Blended Learning
 Understand the Competitive Scenario
- Track Right Markets
- Identify the Right Verticals

Research Methodology:
The top-down and bottom-up approaches are used to estimate and validate the size of the Global Blended Learning market.
In order to reach an exhaustive list of functional and relevant players various industry classification standards are closely followed such as NAICS, ICB, SIC to penetrate deep in important geographies by players and a thorough validation test is conducted to reach most relevant players for survey in Blended Learning market.
In order to make priority list sorting is done based on revenue generated based on latest reporting with the help of paid databases such as Factiva, Bloomberg etc.
Finally the questionnaire is set and specifically designed to address all the necessities for primary data collection after getting prior appointment by targeting key target audience that includes Software Provider of Blended Learnings, Service Provider of Blended Learnings, Network Providers and Governmental Bodies.
This helps us to gather the data related to players revenue, operating cycle and expense, profit along with product or service growth etc.
Almost 70-80% of data is collected through primary medium and further validation is done through various secondary sources that includes Regulators, World Bank, Association, Company Website, SEC filings, OTC BB, USPTO, EPO, Annual reports, press releases etc.

Report Objectives / Segmentation Covered

By Type
  • Systems
  • Content
  • Courses
  • Solutions
  • Others
By Application
  • Automotive Industry
  • BFSI
  • Consumer Goods Sector
  • Energy Sector
  • Others
By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Increased Importance of Project-Based Learning
      • 3.2.2. Rising Focus on Mobile Learning and E-learning
    • 3.3. Market Challenges
      • 3.3.1. Lack of Adoption and Awareness Regarding Blended Learning
    • 3.4. Market Trends
      • 3.4.1. Growing Prominence on Technology-Based Course Delivery
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Blended Learning, by Type, Application and Region (value and price ) (2017-2022)
    • 5.1. Introduction
    • 5.2. Global Blended Learning (Value)
      • 5.2.1. Global Blended Learning by: Type (Value)
        • 5.2.1.1. Systems
        • 5.2.1.2. Content
        • 5.2.1.3. Courses
        • 5.2.1.4. Solutions
        • 5.2.1.5. Others
      • 5.2.2. Global Blended Learning by: Application (Value)
        • 5.2.2.1. Automotive Industry
        • 5.2.2.2. BFSI
        • 5.2.2.3. Consumer Goods Sector
        • 5.2.2.4. Energy Sector
        • 5.2.2.5. Others
      • 5.2.3. Global Blended Learning Region
        • 5.2.3.1. South America
          • 5.2.3.1.1. Brazil
          • 5.2.3.1.2. Argentina
          • 5.2.3.1.3. Rest of South America
        • 5.2.3.2. Asia Pacific
          • 5.2.3.2.1. China
          • 5.2.3.2.2. Japan
          • 5.2.3.2.3. India
          • 5.2.3.2.4. South Korea
          • 5.2.3.2.5. Taiwan
          • 5.2.3.2.6. Australia
          • 5.2.3.2.7. Rest of Asia-Pacific
        • 5.2.3.3. Europe
          • 5.2.3.3.1. Germany
          • 5.2.3.3.2. France
          • 5.2.3.3.3. Italy
          • 5.2.3.3.4. United Kingdom
          • 5.2.3.3.5. Netherlands
          • 5.2.3.3.6. Rest of Europe
        • 5.2.3.4. MEA
          • 5.2.3.4.1. Middle East
          • 5.2.3.4.2. Africa
        • 5.2.3.5. North America
          • 5.2.3.5.1. United States
          • 5.2.3.5.2. Canada
          • 5.2.3.5.3. Mexico
    • 5.3. Global Blended Learning (Price)
      • 5.3.1. Global Blended Learning by: Type (Price)
  • 6. Blended Learning: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2022)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Skillsoft (United States)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. City & Guilds Group (United Kingdom)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Cegos (United Kingdom)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. D2L (Canada)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. GP Strategies (United States)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. NIIT (India)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Udemy (United States)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Houghton Mifflin Harcourt (United States)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. Holtzbrinck (Germany)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Pearson (United Kingdom)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
  • 7. Global Blended Learning Sale, by Type, Application and Region (value and price ) (2023-2028)
    • 7.1. Introduction
    • 7.2. Global Blended Learning (Value)
      • 7.2.1. Global Blended Learning by: Type (Value)
        • 7.2.1.1. Systems
        • 7.2.1.2. Content
        • 7.2.1.3. Courses
        • 7.2.1.4. Solutions
        • 7.2.1.5. Others
      • 7.2.2. Global Blended Learning by: Application (Value)
        • 7.2.2.1. Automotive Industry
        • 7.2.2.2. BFSI
        • 7.2.2.3. Consumer Goods Sector
        • 7.2.2.4. Energy Sector
        • 7.2.2.5. Others
      • 7.2.3. Global Blended Learning Region
        • 7.2.3.1. South America
          • 7.2.3.1.1. Brazil
          • 7.2.3.1.2. Argentina
          • 7.2.3.1.3. Rest of South America
        • 7.2.3.2. Asia Pacific
          • 7.2.3.2.1. China
          • 7.2.3.2.2. Japan
          • 7.2.3.2.3. India
          • 7.2.3.2.4. South Korea
          • 7.2.3.2.5. Taiwan
          • 7.2.3.2.6. Australia
          • 7.2.3.2.7. Rest of Asia-Pacific
        • 7.2.3.3. Europe
          • 7.2.3.3.1. Germany
          • 7.2.3.3.2. France
          • 7.2.3.3.3. Italy
          • 7.2.3.3.4. United Kingdom
          • 7.2.3.3.5. Netherlands
          • 7.2.3.3.6. Rest of Europe
        • 7.2.3.4. MEA
          • 7.2.3.4.1. Middle East
          • 7.2.3.4.2. Africa
        • 7.2.3.5. North America
          • 7.2.3.5.1. United States
          • 7.2.3.5.2. Canada
          • 7.2.3.5.3. Mexico
    • 7.3. Global Blended Learning (Price)
      • 7.3.1. Global Blended Learning by: Type (Price)
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Blended Learning: by Type(USD Million)
  • Table 2. Blended Learning Systems , by Region USD Million (2017-2022)
  • Table 3. Blended Learning Content , by Region USD Million (2017-2022)
  • Table 4. Blended Learning Courses , by Region USD Million (2017-2022)
  • Table 5. Blended Learning Solutions , by Region USD Million (2017-2022)
  • Table 6. Blended Learning Others , by Region USD Million (2017-2022)
  • Table 7. Blended Learning: by Application(USD Million)
  • Table 8. Blended Learning Automotive Industry , by Region USD Million (2017-2022)
  • Table 9. Blended Learning BFSI , by Region USD Million (2017-2022)
  • Table 10. Blended Learning Consumer Goods Sector , by Region USD Million (2017-2022)
  • Table 11. Blended Learning Energy Sector , by Region USD Million (2017-2022)
  • Table 12. Blended Learning Others , by Region USD Million (2017-2022)
  • Table 13. South America Blended Learning, by Country USD Million (2017-2022)
  • Table 14. South America Blended Learning, by Type USD Million (2017-2022)
  • Table 15. South America Blended Learning, by Application USD Million (2017-2022)
  • Table 16. Brazil Blended Learning, by Type USD Million (2017-2022)
  • Table 17. Brazil Blended Learning, by Application USD Million (2017-2022)
  • Table 18. Argentina Blended Learning, by Type USD Million (2017-2022)
  • Table 19. Argentina Blended Learning, by Application USD Million (2017-2022)
  • Table 20. Rest of South America Blended Learning, by Type USD Million (2017-2022)
  • Table 21. Rest of South America Blended Learning, by Application USD Million (2017-2022)
  • Table 22. Asia Pacific Blended Learning, by Country USD Million (2017-2022)
  • Table 23. Asia Pacific Blended Learning, by Type USD Million (2017-2022)
  • Table 24. Asia Pacific Blended Learning, by Application USD Million (2017-2022)
  • Table 25. China Blended Learning, by Type USD Million (2017-2022)
  • Table 26. China Blended Learning, by Application USD Million (2017-2022)
  • Table 27. Japan Blended Learning, by Type USD Million (2017-2022)
  • Table 28. Japan Blended Learning, by Application USD Million (2017-2022)
  • Table 29. India Blended Learning, by Type USD Million (2017-2022)
  • Table 30. India Blended Learning, by Application USD Million (2017-2022)
  • Table 31. South Korea Blended Learning, by Type USD Million (2017-2022)
  • Table 32. South Korea Blended Learning, by Application USD Million (2017-2022)
  • Table 33. Taiwan Blended Learning, by Type USD Million (2017-2022)
  • Table 34. Taiwan Blended Learning, by Application USD Million (2017-2022)
  • Table 35. Australia Blended Learning, by Type USD Million (2017-2022)
  • Table 36. Australia Blended Learning, by Application USD Million (2017-2022)
  • Table 37. Rest of Asia-Pacific Blended Learning, by Type USD Million (2017-2022)
  • Table 38. Rest of Asia-Pacific Blended Learning, by Application USD Million (2017-2022)
  • Table 39. Europe Blended Learning, by Country USD Million (2017-2022)
  • Table 40. Europe Blended Learning, by Type USD Million (2017-2022)
  • Table 41. Europe Blended Learning, by Application USD Million (2017-2022)
  • Table 42. Germany Blended Learning, by Type USD Million (2017-2022)
  • Table 43. Germany Blended Learning, by Application USD Million (2017-2022)
  • Table 44. France Blended Learning, by Type USD Million (2017-2022)
  • Table 45. France Blended Learning, by Application USD Million (2017-2022)
  • Table 46. Italy Blended Learning, by Type USD Million (2017-2022)
  • Table 47. Italy Blended Learning, by Application USD Million (2017-2022)
  • Table 48. United Kingdom Blended Learning, by Type USD Million (2017-2022)
  • Table 49. United Kingdom Blended Learning, by Application USD Million (2017-2022)
  • Table 50. Netherlands Blended Learning, by Type USD Million (2017-2022)
  • Table 51. Netherlands Blended Learning, by Application USD Million (2017-2022)
  • Table 52. Rest of Europe Blended Learning, by Type USD Million (2017-2022)
  • Table 53. Rest of Europe Blended Learning, by Application USD Million (2017-2022)
  • Table 54. MEA Blended Learning, by Country USD Million (2017-2022)
  • Table 55. MEA Blended Learning, by Type USD Million (2017-2022)
  • Table 56. MEA Blended Learning, by Application USD Million (2017-2022)
  • Table 57. Middle East Blended Learning, by Type USD Million (2017-2022)
  • Table 58. Middle East Blended Learning, by Application USD Million (2017-2022)
  • Table 59. Africa Blended Learning, by Type USD Million (2017-2022)
  • Table 60. Africa Blended Learning, by Application USD Million (2017-2022)
  • Table 61. North America Blended Learning, by Country USD Million (2017-2022)
  • Table 62. North America Blended Learning, by Type USD Million (2017-2022)
  • Table 63. North America Blended Learning, by Application USD Million (2017-2022)
  • Table 64. United States Blended Learning, by Type USD Million (2017-2022)
  • Table 65. United States Blended Learning, by Application USD Million (2017-2022)
  • Table 66. Canada Blended Learning, by Type USD Million (2017-2022)
  • Table 67. Canada Blended Learning, by Application USD Million (2017-2022)
  • Table 68. Mexico Blended Learning, by Type USD Million (2017-2022)
  • Table 69. Mexico Blended Learning, by Application USD Million (2017-2022)
  • Table 70. Blended Learning: by Type(USD/Units)
  • Table 71. Company Basic Information, Sales Area and Its Competitors
  • Table 72. Company Basic Information, Sales Area and Its Competitors
  • Table 73. Company Basic Information, Sales Area and Its Competitors
  • Table 74. Company Basic Information, Sales Area and Its Competitors
  • Table 75. Company Basic Information, Sales Area and Its Competitors
  • Table 76. Company Basic Information, Sales Area and Its Competitors
  • Table 77. Company Basic Information, Sales Area and Its Competitors
  • Table 78. Company Basic Information, Sales Area and Its Competitors
  • Table 79. Company Basic Information, Sales Area and Its Competitors
  • Table 80. Company Basic Information, Sales Area and Its Competitors
  • Table 81. Blended Learning: by Type(USD Million)
  • Table 82. Blended Learning Systems , by Region USD Million (2023-2028)
  • Table 83. Blended Learning Content , by Region USD Million (2023-2028)
  • Table 84. Blended Learning Courses , by Region USD Million (2023-2028)
  • Table 85. Blended Learning Solutions , by Region USD Million (2023-2028)
  • Table 86. Blended Learning Others , by Region USD Million (2023-2028)
  • Table 87. Blended Learning: by Application(USD Million)
  • Table 88. Blended Learning Automotive Industry , by Region USD Million (2023-2028)
  • Table 89. Blended Learning BFSI , by Region USD Million (2023-2028)
  • Table 90. Blended Learning Consumer Goods Sector , by Region USD Million (2023-2028)
  • Table 91. Blended Learning Energy Sector , by Region USD Million (2023-2028)
  • Table 92. Blended Learning Others , by Region USD Million (2023-2028)
  • Table 93. South America Blended Learning, by Country USD Million (2023-2028)
  • Table 94. South America Blended Learning, by Type USD Million (2023-2028)
  • Table 95. South America Blended Learning, by Application USD Million (2023-2028)
  • Table 96. Brazil Blended Learning, by Type USD Million (2023-2028)
  • Table 97. Brazil Blended Learning, by Application USD Million (2023-2028)
  • Table 98. Argentina Blended Learning, by Type USD Million (2023-2028)
  • Table 99. Argentina Blended Learning, by Application USD Million (2023-2028)
  • Table 100. Rest of South America Blended Learning, by Type USD Million (2023-2028)
  • Table 101. Rest of South America Blended Learning, by Application USD Million (2023-2028)
  • Table 102. Asia Pacific Blended Learning, by Country USD Million (2023-2028)
  • Table 103. Asia Pacific Blended Learning, by Type USD Million (2023-2028)
  • Table 104. Asia Pacific Blended Learning, by Application USD Million (2023-2028)
  • Table 105. China Blended Learning, by Type USD Million (2023-2028)
  • Table 106. China Blended Learning, by Application USD Million (2023-2028)
  • Table 107. Japan Blended Learning, by Type USD Million (2023-2028)
  • Table 108. Japan Blended Learning, by Application USD Million (2023-2028)
  • Table 109. India Blended Learning, by Type USD Million (2023-2028)
  • Table 110. India Blended Learning, by Application USD Million (2023-2028)
  • Table 111. South Korea Blended Learning, by Type USD Million (2023-2028)
  • Table 112. South Korea Blended Learning, by Application USD Million (2023-2028)
  • Table 113. Taiwan Blended Learning, by Type USD Million (2023-2028)
  • Table 114. Taiwan Blended Learning, by Application USD Million (2023-2028)
  • Table 115. Australia Blended Learning, by Type USD Million (2023-2028)
  • Table 116. Australia Blended Learning, by Application USD Million (2023-2028)
  • Table 117. Rest of Asia-Pacific Blended Learning, by Type USD Million (2023-2028)
  • Table 118. Rest of Asia-Pacific Blended Learning, by Application USD Million (2023-2028)
  • Table 119. Europe Blended Learning, by Country USD Million (2023-2028)
  • Table 120. Europe Blended Learning, by Type USD Million (2023-2028)
  • Table 121. Europe Blended Learning, by Application USD Million (2023-2028)
  • Table 122. Germany Blended Learning, by Type USD Million (2023-2028)
  • Table 123. Germany Blended Learning, by Application USD Million (2023-2028)
  • Table 124. France Blended Learning, by Type USD Million (2023-2028)
  • Table 125. France Blended Learning, by Application USD Million (2023-2028)
  • Table 126. Italy Blended Learning, by Type USD Million (2023-2028)
  • Table 127. Italy Blended Learning, by Application USD Million (2023-2028)
  • Table 128. United Kingdom Blended Learning, by Type USD Million (2023-2028)
  • Table 129. United Kingdom Blended Learning, by Application USD Million (2023-2028)
  • Table 130. Netherlands Blended Learning, by Type USD Million (2023-2028)
  • Table 131. Netherlands Blended Learning, by Application USD Million (2023-2028)
  • Table 132. Rest of Europe Blended Learning, by Type USD Million (2023-2028)
  • Table 133. Rest of Europe Blended Learning, by Application USD Million (2023-2028)
  • Table 134. MEA Blended Learning, by Country USD Million (2023-2028)
  • Table 135. MEA Blended Learning, by Type USD Million (2023-2028)
  • Table 136. MEA Blended Learning, by Application USD Million (2023-2028)
  • Table 137. Middle East Blended Learning, by Type USD Million (2023-2028)
  • Table 138. Middle East Blended Learning, by Application USD Million (2023-2028)
  • Table 139. Africa Blended Learning, by Type USD Million (2023-2028)
  • Table 140. Africa Blended Learning, by Application USD Million (2023-2028)
  • Table 141. North America Blended Learning, by Country USD Million (2023-2028)
  • Table 142. North America Blended Learning, by Type USD Million (2023-2028)
  • Table 143. North America Blended Learning, by Application USD Million (2023-2028)
  • Table 144. United States Blended Learning, by Type USD Million (2023-2028)
  • Table 145. United States Blended Learning, by Application USD Million (2023-2028)
  • Table 146. Canada Blended Learning, by Type USD Million (2023-2028)
  • Table 147. Canada Blended Learning, by Application USD Million (2023-2028)
  • Table 148. Mexico Blended Learning, by Type USD Million (2023-2028)
  • Table 149. Mexico Blended Learning, by Application USD Million (2023-2028)
  • Table 150. Blended Learning: by Type(USD/Units)
  • Table 151. Research Programs/Design for This Report
  • Table 152. Key Data Information from Secondary Sources
  • Table 153. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Blended Learning: by Type USD Million (2017-2022)
  • Figure 5. Global Blended Learning: by Application USD Million (2017-2022)
  • Figure 6. South America Blended Learning Share (%), by Country
  • Figure 7. Asia Pacific Blended Learning Share (%), by Country
  • Figure 8. Europe Blended Learning Share (%), by Country
  • Figure 9. MEA Blended Learning Share (%), by Country
  • Figure 10. North America Blended Learning Share (%), by Country
  • Figure 11. Global Blended Learning: by Type USD/Units (2017-2022)
  • Figure 12. Global Blended Learning share by Players 2022 (%)
  • Figure 13. Global Blended Learning share by Players (Top 3) 2022(%)
  • Figure 14. Global Blended Learning share by Players (Top 5) 2022(%)
  • Figure 15. BCG Matrix for key Companies
  • Figure 16. Skillsoft (United States) Revenue, Net Income and Gross profit
  • Figure 17. Skillsoft (United States) Revenue: by Geography 2022
  • Figure 18. City & Guilds Group (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 19. City & Guilds Group (United Kingdom) Revenue: by Geography 2022
  • Figure 20. Cegos (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 21. Cegos (United Kingdom) Revenue: by Geography 2022
  • Figure 22. D2L (Canada) Revenue, Net Income and Gross profit
  • Figure 23. D2L (Canada) Revenue: by Geography 2022
  • Figure 24. GP Strategies (United States) Revenue, Net Income and Gross profit
  • Figure 25. GP Strategies (United States) Revenue: by Geography 2022
  • Figure 26. NIIT (India) Revenue, Net Income and Gross profit
  • Figure 27. NIIT (India) Revenue: by Geography 2022
  • Figure 28. Udemy (United States) Revenue, Net Income and Gross profit
  • Figure 29. Udemy (United States) Revenue: by Geography 2022
  • Figure 30. Houghton Mifflin Harcourt (United States) Revenue, Net Income and Gross profit
  • Figure 31. Houghton Mifflin Harcourt (United States) Revenue: by Geography 2022
  • Figure 32. Holtzbrinck (Germany) Revenue, Net Income and Gross profit
  • Figure 33. Holtzbrinck (Germany) Revenue: by Geography 2022
  • Figure 34. Pearson (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 35. Pearson (United Kingdom) Revenue: by Geography 2022
  • Figure 36. Global Blended Learning: by Type USD Million (2023-2028)
  • Figure 37. Global Blended Learning: by Application USD Million (2023-2028)
  • Figure 38. South America Blended Learning Share (%), by Country
  • Figure 39. Asia Pacific Blended Learning Share (%), by Country
  • Figure 40. Europe Blended Learning Share (%), by Country
  • Figure 41. MEA Blended Learning Share (%), by Country
  • Figure 42. North America Blended Learning Share (%), by Country
  • Figure 43. Global Blended Learning: by Type USD/Units (2023-2028)
List of companies from research coverage that are profiled in the study
  • Skillsoft (United States)
  • City & Guilds Group (United Kingdom)
  • Cegos (United Kingdom)
  • D2L (Canada)
  • GP Strategies (United States)
  • NIIT (India)
  • Udemy (United States)
  • Houghton Mifflin Harcourt (United States)
  • Holtzbrinck (Germany)
  • Pearson (United Kingdom)
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May 2023 210 Pages 89 Tables Base Year: 2022 Coverage: 15+ Companies; 18 Countries

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Top performing companies in the Global Blended Learning market are Skillsoft (United States), City & Guilds Group (United Kingdom), Cegos (United Kingdom), D2L (Canada), GP Strategies (United States), NIIT (India), Udemy (United States), Houghton Mifflin Harcourt (United States), Holtzbrinck (Germany) and Pearson (United Kingdom), to name a few.
"Growing Prominence on Technology-Based Course Delivery" is seen as one of major influencing trends for Blended Learning Market during projected period 2022-2028.
Systems segment in Global market to hold robust market share owing to "Increased Importance of Project-Based Learning ".

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