Global Digital Content Market research
Global Digital Content Market research

Digital Content Comprehensive Study by Type (Digital video content, Digital game content, Digital text content, Digital audio content), Application (Education, Industrial, Entertainment, Other), Device (TV Set, Radio, Landline, Mobile, Tablet, Computer, Other) Players and Region - Global Market Outlook to 2024

Digital Content Market Segmented into XX Submarkets. | Forecast Years: 2020- 2025  

Feb 2019 Edition 217 Pages 167 Tables & Figures
  • Summary
  • Market Segments
  • Table of Content
  • List of Tables & Figures
  • Companies Mentioned
Global Digital Content Market Overview:
Digital content is now becoming an increasingly important and universal factor shaping economic and social development. The digital content has risen as more households have accessed the internet which led to the mass publication of digital content through individuals. Furthermore, the high-speed communications, convergence of previously distinct networks, increasing upstream and downstream bandwidth, invention of new devices and applications and lower entry barriers will drive the new ways of creating, preserving, allotting and accessing digital content Some of the key players profiled in the study are Alphabet Inc. (United States), Amazon.com (United States), Apple (United States), Microsoft (United States), Netflix (United States), China Mobile (Hong Kong), Bloomberg (United States), Vudu (United States), Spotify AB (Sweden) and Facebook (United States).

On the basis of geography, the market of Digital Content has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). North America region held largest market share in the year 2018. Asia Pacific on the other hand stood as second largest market due to the presence of key companies into the region and high technological advancement. If we see Market by Device, the sub-segment i.e. TV Set will boost the Digital Content market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.

Market Drivers
  • Increasing number of smart connected devices
  • Increasing government support for digital content

Market Trend
  • High utilization of social media
  • Expansion in the variety of content

Restraints
  • Lack of infrastructure in developing economies

Opportunities
  • Growing popularity of VR and 360 video content

Challenges
  • Limitation in the availability of content


On 6 Feb, 2019, Spotify Technology S.A., the world’s most popular music streaming service, today announced that it has entered into definitive agreements to acquire Gimlet Media Inc., the renowned independent producer of podcast content, and Anchor, the company leading the market for podcast creation, publishing, and monetization services

The Children’s Online Privacy Protection Act (COPPA) gives parents control over what information websites can collect from their kids. The COPPA Rule puts additional protections in place and streamlines other procedures that companies covered by the rule need to follow

Target Audience:
Provider of digital content, Suppliers of digital content components, Educational institution, Governmental bodies, Regulatory bodies and Research firms

Major Objectives Focused through this Study
• To define, describe, and forecast the Global Digital Content market on the basis of product [Digital video content, Digital game content, Digital text content and Digital audio content] , application [Education, Industrial, Entertainment and Other], key regions and end user
• To provide in-depth information regarding major influencing factors affecting the growth of the market (trends, drivers, restraints, opportunities, and industry-centric and regional challenges)
• To strategically analyse the micro-markets and important business segments with respect to individual growth drivers , market trends and potential, and historical contributions to the total market
• Identifying the opportunities in the market for key stakeholders and detailing the competitive landscape for market leaders
• To provide market size for various segments of the Digital Content market with respect to major geographies, namely, South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico)
• To strategically profile the key players and analyzing their market shares and core competencies in the Digital Content industry
• To track key developments such as product launches, expansions, agreements, partnerships, mergers & acquisitions, and R&D activities that are key factors in shaping the market

Available Customization:
Data related to EXIM [Export- Import], production & consumption by country or regional level break-up can be provided based on client request**. Additionally, the Players which are also part of the research are Acquia, Inc. (United States), CoreMedia Corp. (Germany), Lulu Press Inc. (United States) and Main Street Hub (United States).
** Confirmation on availability of data would be informed prior purchase

While framing the research framework, major and emerging players operating in the Digital Content market in various regions have been profiled, and their offerings, geographic footprints, and distribution/sales channels have been analysed through in-depth discussions. Top-down and bottom-up approaches have been used to determine the overall market size. Sizes of the other individual markets have been estimated using the percentage splits obtained through secondary sources such as Hoovers, Bloomberg BusinessWeek, and Dow Jones (Factiva), along with primary respondents. The complete methodology includes the study of the annual and financial reports of the key market players and extensive interviews with industry experts such as CEOs, VPs, directors, and marketing executives for key insights (both qualitative and quantitative) related to the market.
Report Objectives / Segmentation Covered
By Type
  • Digital video content
  • Digital game content
  • Digital text content
  • Digital audio content
By Application
  • Education
  • Industrial
  • Entertainment
  • Other
By Device
  • TV Set
  • Radio
  • Landline
  • Mobile
  • Tablet
  • Computer
  • Other

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Increasing number of smart connected devices
      • 3.2.2. Increasing government support for digital content
    • 3.3. Market Challenges
      • 3.3.1. Limitation in the availability of content
    • 3.4. Market Trends
      • 3.4.1. High utilization of social media
      • 3.4.2. Expansion in the variety of content
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Digital Content, by Type, Application, Device and Region (value and price ) (2013-2018)
    • 5.1. Introduction
    • 5.2. Global Digital Content (Value)
      • 5.2.1. Global Digital Content by: Type (Value)
        • 5.2.1.1. Digital video content
        • 5.2.1.2. Digital game content
        • 5.2.1.3. Digital text content
        • 5.2.1.4. Digital audio content
      • 5.2.2. Global Digital Content by: Application (Value)
        • 5.2.2.1. Education
        • 5.2.2.2. Industrial
        • 5.2.2.3. Entertainment
        • 5.2.2.4. Other
      • 5.2.3. Global Digital Content by: Device (Value)
        • 5.2.3.1. TV Set
        • 5.2.3.2. Radio
        • 5.2.3.3. Landline
        • 5.2.3.4. Mobile
        • 5.2.3.5. Tablet
        • 5.2.3.6. Computer
        • 5.2.3.7. Other
      • 5.2.4. Global Digital Content Region
        • 5.2.4.1. South America
          • 5.2.4.1.1. Brazil
          • 5.2.4.1.2. Argentina
          • 5.2.4.1.3. Rest of South America
        • 5.2.4.2. Asia Pacific
          • 5.2.4.2.1. China
          • 5.2.4.2.2. Japan
          • 5.2.4.2.3. India
          • 5.2.4.2.4. South Korea
          • 5.2.4.2.5. Taiwan
          • 5.2.4.2.6. Australia
          • 5.2.4.2.7. Rest of Asia-Pacific
        • 5.2.4.3. Europe
          • 5.2.4.3.1. Germany
          • 5.2.4.3.2. France
          • 5.2.4.3.3. Italy
          • 5.2.4.3.4. United Kingdom
          • 5.2.4.3.5. Netherlands
          • 5.2.4.3.6. Rest of Europe
        • 5.2.4.4. MEA
          • 5.2.4.4.1. Middle East
          • 5.2.4.4.2. Africa
        • 5.2.4.5. North America
          • 5.2.4.5.1. United States
          • 5.2.4.5.2. Canada
          • 5.2.4.5.3. Mexico
    • 5.3. Global Digital Content (Price)
      • 5.3.1. Global Digital Content by: Type (Price)
  • 6. Digital Content: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2018)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Alphabet Inc. (United States)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Amazon.com (United States)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Apple (United States)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Microsoft (United States)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Netflix (United States)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. China Mobile (Hong Kong)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Bloomberg (United States)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Vudu (United States)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. Spotify AB (Sweden)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Facebook (United States)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
  • 7. Global Digital Content Sale, by Type, Application, Device and Region (value and price ) (2019-2024)
    • 7.1. Introduction
    • 7.2. Global Digital Content (Value)
      • 7.2.1. Global Digital Content by: Type (Value)
        • 7.2.1.1. Digital video content
        • 7.2.1.2. Digital game content
        • 7.2.1.3. Digital text content
        • 7.2.1.4. Digital audio content
      • 7.2.2. Global Digital Content by: Application (Value)
        • 7.2.2.1. Education
        • 7.2.2.2. Industrial
        • 7.2.2.3. Entertainment
        • 7.2.2.4. Other
      • 7.2.3. Global Digital Content by: Device (Value)
        • 7.2.3.1. TV Set
        • 7.2.3.2. Radio
        • 7.2.3.3. Landline
        • 7.2.3.4. Mobile
        • 7.2.3.5. Tablet
        • 7.2.3.6. Computer
        • 7.2.3.7. Other
      • 7.2.4. Global Digital Content Region
        • 7.2.4.1. South America
          • 7.2.4.1.1. Brazil
          • 7.2.4.1.2. Argentina
          • 7.2.4.1.3. Rest of South America
        • 7.2.4.2. Asia Pacific
          • 7.2.4.2.1. China
          • 7.2.4.2.2. Japan
          • 7.2.4.2.3. India
          • 7.2.4.2.4. South Korea
          • 7.2.4.2.5. Taiwan
          • 7.2.4.2.6. Australia
          • 7.2.4.2.7. Rest of Asia-Pacific
        • 7.2.4.3. Europe
          • 7.2.4.3.1. Germany
          • 7.2.4.3.2. France
          • 7.2.4.3.3. Italy
          • 7.2.4.3.4. United Kingdom
          • 7.2.4.3.5. Netherlands
          • 7.2.4.3.6. Rest of Europe
        • 7.2.4.4. MEA
          • 7.2.4.4.1. Middle East
          • 7.2.4.4.2. Africa
        • 7.2.4.5. North America
          • 7.2.4.5.1. United States
          • 7.2.4.5.2. Canada
          • 7.2.4.5.3. Mexico
    • 7.3. Global Digital Content (Price)
      • 7.3.1. Global Digital Content by: Type (Price)
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Digital Content: by Type(USD Million)
  • Table 2. Digital Content Digital video content , by Region USD Million (2013-2018)
  • Table 3. Digital Content Digital game content , by Region USD Million (2013-2018)
  • Table 4. Digital Content Digital text content , by Region USD Million (2013-2018)
  • Table 5. Digital Content Digital audio content , by Region USD Million (2013-2018)
  • Table 6. Digital Content: by Application(USD Million)
  • Table 7. Digital Content Education , by Region USD Million (2013-2018)
  • Table 8. Digital Content Industrial , by Region USD Million (2013-2018)
  • Table 9. Digital Content Entertainment , by Region USD Million (2013-2018)
  • Table 10. Digital Content Other , by Region USD Million (2013-2018)
  • Table 11. Digital Content: by Device(USD Million)
  • Table 12. Digital Content TV Set , by Region USD Million (2013-2018)
  • Table 13. Digital Content Radio , by Region USD Million (2013-2018)
  • Table 14. Digital Content Landline , by Region USD Million (2013-2018)
  • Table 15. Digital Content Mobile , by Region USD Million (2013-2018)
  • Table 16. Digital Content Tablet , by Region USD Million (2013-2018)
  • Table 17. Digital Content Computer , by Region USD Million (2013-2018)
  • Table 18. Digital Content Other , by Region USD Million (2013-2018)
  • Table 19. South America Digital Content, by Country USD Million (2013-2018)
  • Table 20. South America Digital Content, by Type USD Million (2013-2018)
  • Table 21. South America Digital Content, by Application USD Million (2013-2018)
  • Table 22. South America Digital Content, by Device USD Million (2013-2018)
  • Table 23. Brazil Digital Content, by Type USD Million (2013-2018)
  • Table 24. Brazil Digital Content, by Application USD Million (2013-2018)
  • Table 25. Brazil Digital Content, by Device USD Million (2013-2018)
  • Table 26. Argentina Digital Content, by Type USD Million (2013-2018)
  • Table 27. Argentina Digital Content, by Application USD Million (2013-2018)
  • Table 28. Argentina Digital Content, by Device USD Million (2013-2018)
  • Table 29. Rest of South America Digital Content, by Type USD Million (2013-2018)
  • Table 30. Rest of South America Digital Content, by Application USD Million (2013-2018)
  • Table 31. Rest of South America Digital Content, by Device USD Million (2013-2018)
  • Table 32. Asia Pacific Digital Content, by Country USD Million (2013-2018)
  • Table 33. Asia Pacific Digital Content, by Type USD Million (2013-2018)
  • Table 34. Asia Pacific Digital Content, by Application USD Million (2013-2018)
  • Table 35. Asia Pacific Digital Content, by Device USD Million (2013-2018)
  • Table 36. China Digital Content, by Type USD Million (2013-2018)
  • Table 37. China Digital Content, by Application USD Million (2013-2018)
  • Table 38. China Digital Content, by Device USD Million (2013-2018)
  • Table 39. Japan Digital Content, by Type USD Million (2013-2018)
  • Table 40. Japan Digital Content, by Application USD Million (2013-2018)
  • Table 41. Japan Digital Content, by Device USD Million (2013-2018)
  • Table 42. India Digital Content, by Type USD Million (2013-2018)
  • Table 43. India Digital Content, by Application USD Million (2013-2018)
  • Table 44. India Digital Content, by Device USD Million (2013-2018)
  • Table 45. South Korea Digital Content, by Type USD Million (2013-2018)
  • Table 46. South Korea Digital Content, by Application USD Million (2013-2018)
  • Table 47. South Korea Digital Content, by Device USD Million (2013-2018)
  • Table 48. Taiwan Digital Content, by Type USD Million (2013-2018)
  • Table 49. Taiwan Digital Content, by Application USD Million (2013-2018)
  • Table 50. Taiwan Digital Content, by Device USD Million (2013-2018)
  • Table 51. Australia Digital Content, by Type USD Million (2013-2018)
  • Table 52. Australia Digital Content, by Application USD Million (2013-2018)
  • Table 53. Australia Digital Content, by Device USD Million (2013-2018)
  • Table 54. Rest of Asia-Pacific Digital Content, by Type USD Million (2013-2018)
  • Table 55. Rest of Asia-Pacific Digital Content, by Application USD Million (2013-2018)
  • Table 56. Rest of Asia-Pacific Digital Content, by Device USD Million (2013-2018)
  • Table 57. Europe Digital Content, by Country USD Million (2013-2018)
  • Table 58. Europe Digital Content, by Type USD Million (2013-2018)
  • Table 59. Europe Digital Content, by Application USD Million (2013-2018)
  • Table 60. Europe Digital Content, by Device USD Million (2013-2018)
  • Table 61. Germany Digital Content, by Type USD Million (2013-2018)
  • Table 62. Germany Digital Content, by Application USD Million (2013-2018)
  • Table 63. Germany Digital Content, by Device USD Million (2013-2018)
  • Table 64. France Digital Content, by Type USD Million (2013-2018)
  • Table 65. France Digital Content, by Application USD Million (2013-2018)
  • Table 66. France Digital Content, by Device USD Million (2013-2018)
  • Table 67. Italy Digital Content, by Type USD Million (2013-2018)
  • Table 68. Italy Digital Content, by Application USD Million (2013-2018)
  • Table 69. Italy Digital Content, by Device USD Million (2013-2018)
  • Table 70. United Kingdom Digital Content, by Type USD Million (2013-2018)
  • Table 71. United Kingdom Digital Content, by Application USD Million (2013-2018)
  • Table 72. United Kingdom Digital Content, by Device USD Million (2013-2018)
  • Table 73. Netherlands Digital Content, by Type USD Million (2013-2018)
  • Table 74. Netherlands Digital Content, by Application USD Million (2013-2018)
  • Table 75. Netherlands Digital Content, by Device USD Million (2013-2018)
  • Table 76. Rest of Europe Digital Content, by Type USD Million (2013-2018)
  • Table 77. Rest of Europe Digital Content, by Application USD Million (2013-2018)
  • Table 78. Rest of Europe Digital Content, by Device USD Million (2013-2018)
  • Table 79. MEA Digital Content, by Country USD Million (2013-2018)
  • Table 80. MEA Digital Content, by Type USD Million (2013-2018)
  • Table 81. MEA Digital Content, by Application USD Million (2013-2018)
  • Table 82. MEA Digital Content, by Device USD Million (2013-2018)
  • Table 83. Middle East Digital Content, by Type USD Million (2013-2018)
  • Table 84. Middle East Digital Content, by Application USD Million (2013-2018)
  • Table 85. Middle East Digital Content, by Device USD Million (2013-2018)
  • Table 86. Africa Digital Content, by Type USD Million (2013-2018)
  • Table 87. Africa Digital Content, by Application USD Million (2013-2018)
  • Table 88. Africa Digital Content, by Device USD Million (2013-2018)
  • Table 89. North America Digital Content, by Country USD Million (2013-2018)
  • Table 90. North America Digital Content, by Type USD Million (2013-2018)
  • Table 91. North America Digital Content, by Application USD Million (2013-2018)
  • Table 92. North America Digital Content, by Device USD Million (2013-2018)
  • Table 93. United States Digital Content, by Type USD Million (2013-2018)
  • Table 94. United States Digital Content, by Application USD Million (2013-2018)
  • Table 95. United States Digital Content, by Device USD Million (2013-2018)
  • Table 96. Canada Digital Content, by Type USD Million (2013-2018)
  • Table 97. Canada Digital Content, by Application USD Million (2013-2018)
  • Table 98. Canada Digital Content, by Device USD Million (2013-2018)
  • Table 99. Mexico Digital Content, by Type USD Million (2013-2018)
  • Table 100. Mexico Digital Content, by Application USD Million (2013-2018)
  • Table 101. Mexico Digital Content, by Device USD Million (2013-2018)
  • Table 102. Digital Content: by Type(USD/Units)
  • Table 103. Company Basic Information, Sales Area and Its Competitors
  • Table 104. Company Basic Information, Sales Area and Its Competitors
  • Table 105. Company Basic Information, Sales Area and Its Competitors
  • Table 106. Company Basic Information, Sales Area and Its Competitors
  • Table 107. Company Basic Information, Sales Area and Its Competitors
  • Table 108. Company Basic Information, Sales Area and Its Competitors
  • Table 109. Company Basic Information, Sales Area and Its Competitors
  • Table 110. Company Basic Information, Sales Area and Its Competitors
  • Table 111. Company Basic Information, Sales Area and Its Competitors
  • Table 112. Company Basic Information, Sales Area and Its Competitors
  • Table 113. Digital Content: by Type(USD Million)
  • Table 114. Digital Content Digital video content , by Region USD Million (2019-2024)
  • Table 115. Digital Content Digital game content , by Region USD Million (2019-2024)
  • Table 116. Digital Content Digital text content , by Region USD Million (2019-2024)
  • Table 117. Digital Content Digital audio content , by Region USD Million (2019-2024)
  • Table 118. Digital Content: by Application(USD Million)
  • Table 119. Digital Content Education , by Region USD Million (2019-2024)
  • Table 120. Digital Content Industrial , by Region USD Million (2019-2024)
  • Table 121. Digital Content Entertainment , by Region USD Million (2019-2024)
  • Table 122. Digital Content Other , by Region USD Million (2019-2024)
  • Table 123. Digital Content: by Device(USD Million)
  • Table 124. Digital Content TV Set , by Region USD Million (2019-2024)
  • Table 125. Digital Content Radio , by Region USD Million (2019-2024)
  • Table 126. Digital Content Landline , by Region USD Million (2019-2024)
  • Table 127. Digital Content Mobile , by Region USD Million (2019-2024)
  • Table 128. Digital Content Tablet , by Region USD Million (2019-2024)
  • Table 129. Digital Content Computer , by Region USD Million (2019-2024)
  • Table 130. Digital Content Other , by Region USD Million (2019-2024)
  • Table 131. South America Digital Content, by Country USD Million (2019-2024)
  • Table 132. South America Digital Content, by Type USD Million (2019-2024)
  • Table 133. South America Digital Content, by Application USD Million (2019-2024)
  • Table 134. South America Digital Content, by Device USD Million (2019-2024)
  • Table 135. Brazil Digital Content, by Type USD Million (2019-2024)
  • Table 136. Brazil Digital Content, by Application USD Million (2019-2024)
  • Table 137. Brazil Digital Content, by Device USD Million (2019-2024)
  • Table 138. Argentina Digital Content, by Type USD Million (2019-2024)
  • Table 139. Argentina Digital Content, by Application USD Million (2019-2024)
  • Table 140. Argentina Digital Content, by Device USD Million (2019-2024)
  • Table 141. Rest of South America Digital Content, by Type USD Million (2019-2024)
  • Table 142. Rest of South America Digital Content, by Application USD Million (2019-2024)
  • Table 143. Rest of South America Digital Content, by Device USD Million (2019-2024)
  • Table 144. Asia Pacific Digital Content, by Country USD Million (2019-2024)
  • Table 145. Asia Pacific Digital Content, by Type USD Million (2019-2024)
  • Table 146. Asia Pacific Digital Content, by Application USD Million (2019-2024)
  • Table 147. Asia Pacific Digital Content, by Device USD Million (2019-2024)
  • Table 148. China Digital Content, by Type USD Million (2019-2024)
  • Table 149. China Digital Content, by Application USD Million (2019-2024)
  • Table 150. China Digital Content, by Device USD Million (2019-2024)
  • Table 151. Japan Digital Content, by Type USD Million (2019-2024)
  • Table 152. Japan Digital Content, by Application USD Million (2019-2024)
  • Table 153. Japan Digital Content, by Device USD Million (2019-2024)
  • Table 154. India Digital Content, by Type USD Million (2019-2024)
  • Table 155. India Digital Content, by Application USD Million (2019-2024)
  • Table 156. India Digital Content, by Device USD Million (2019-2024)
  • Table 157. South Korea Digital Content, by Type USD Million (2019-2024)
  • Table 158. South Korea Digital Content, by Application USD Million (2019-2024)
  • Table 159. South Korea Digital Content, by Device USD Million (2019-2024)
  • Table 160. Taiwan Digital Content, by Type USD Million (2019-2024)
  • Table 161. Taiwan Digital Content, by Application USD Million (2019-2024)
  • Table 162. Taiwan Digital Content, by Device USD Million (2019-2024)
  • Table 163. Australia Digital Content, by Type USD Million (2019-2024)
  • Table 164. Australia Digital Content, by Application USD Million (2019-2024)
  • Table 165. Australia Digital Content, by Device USD Million (2019-2024)
  • Table 166. Rest of Asia-Pacific Digital Content, by Type USD Million (2019-2024)
  • Table 167. Rest of Asia-Pacific Digital Content, by Application USD Million (2019-2024)
  • Table 168. Rest of Asia-Pacific Digital Content, by Device USD Million (2019-2024)
  • Table 169. Europe Digital Content, by Country USD Million (2019-2024)
  • Table 170. Europe Digital Content, by Type USD Million (2019-2024)
  • Table 171. Europe Digital Content, by Application USD Million (2019-2024)
  • Table 172. Europe Digital Content, by Device USD Million (2019-2024)
  • Table 173. Germany Digital Content, by Type USD Million (2019-2024)
  • Table 174. Germany Digital Content, by Application USD Million (2019-2024)
  • Table 175. Germany Digital Content, by Device USD Million (2019-2024)
  • Table 176. France Digital Content, by Type USD Million (2019-2024)
  • Table 177. France Digital Content, by Application USD Million (2019-2024)
  • Table 178. France Digital Content, by Device USD Million (2019-2024)
  • Table 179. Italy Digital Content, by Type USD Million (2019-2024)
  • Table 180. Italy Digital Content, by Application USD Million (2019-2024)
  • Table 181. Italy Digital Content, by Device USD Million (2019-2024)
  • Table 182. United Kingdom Digital Content, by Type USD Million (2019-2024)
  • Table 183. United Kingdom Digital Content, by Application USD Million (2019-2024)
  • Table 184. United Kingdom Digital Content, by Device USD Million (2019-2024)
  • Table 185. Netherlands Digital Content, by Type USD Million (2019-2024)
  • Table 186. Netherlands Digital Content, by Application USD Million (2019-2024)
  • Table 187. Netherlands Digital Content, by Device USD Million (2019-2024)
  • Table 188. Rest of Europe Digital Content, by Type USD Million (2019-2024)
  • Table 189. Rest of Europe Digital Content, by Application USD Million (2019-2024)
  • Table 190. Rest of Europe Digital Content, by Device USD Million (2019-2024)
  • Table 191. MEA Digital Content, by Country USD Million (2019-2024)
  • Table 192. MEA Digital Content, by Type USD Million (2019-2024)
  • Table 193. MEA Digital Content, by Application USD Million (2019-2024)
  • Table 194. MEA Digital Content, by Device USD Million (2019-2024)
  • Table 195. Middle East Digital Content, by Type USD Million (2019-2024)
  • Table 196. Middle East Digital Content, by Application USD Million (2019-2024)
  • Table 197. Middle East Digital Content, by Device USD Million (2019-2024)
  • Table 198. Africa Digital Content, by Type USD Million (2019-2024)
  • Table 199. Africa Digital Content, by Application USD Million (2019-2024)
  • Table 200. Africa Digital Content, by Device USD Million (2019-2024)
  • Table 201. North America Digital Content, by Country USD Million (2019-2024)
  • Table 202. North America Digital Content, by Type USD Million (2019-2024)
  • Table 203. North America Digital Content, by Application USD Million (2019-2024)
  • Table 204. North America Digital Content, by Device USD Million (2019-2024)
  • Table 205. United States Digital Content, by Type USD Million (2019-2024)
  • Table 206. United States Digital Content, by Application USD Million (2019-2024)
  • Table 207. United States Digital Content, by Device USD Million (2019-2024)
  • Table 208. Canada Digital Content, by Type USD Million (2019-2024)
  • Table 209. Canada Digital Content, by Application USD Million (2019-2024)
  • Table 210. Canada Digital Content, by Device USD Million (2019-2024)
  • Table 211. Mexico Digital Content, by Type USD Million (2019-2024)
  • Table 212. Mexico Digital Content, by Application USD Million (2019-2024)
  • Table 213. Mexico Digital Content, by Device USD Million (2019-2024)
  • Table 214. Digital Content: by Type(USD/Units)
  • Table 215. Research Programs/Design for This Report
  • Table 216. Key Data Information from Secondary Sources
  • Table 217. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Digital Content: by Type USD Million (2013-2018)
  • Figure 5. Global Digital Content: by Application USD Million (2013-2018)
  • Figure 6. Global Digital Content: by Device USD Million (2013-2018)
  • Figure 7. South America Digital Content Share (%), by Country
  • Figure 8. Asia Pacific Digital Content Share (%), by Country
  • Figure 9. Europe Digital Content Share (%), by Country
  • Figure 10. MEA Digital Content Share (%), by Country
  • Figure 11. North America Digital Content Share (%), by Country
  • Figure 12. Global Digital Content: by Type USD/Units (2013-2018)
  • Figure 13. Global Digital Content share by Players 2018 (%)
  • Figure 14. Global Digital Content share by Players (Top 3) 2018(%)
  • Figure 15. Global Digital Content share by Players (Top 5) 2018(%)
  • Figure 16. BCG Matrix for key Companies
  • Figure 17. Alphabet Inc. (United States) Revenue, Net Income and Gross profit
  • Figure 18. Alphabet Inc. (United States) Revenue: by Geography 2018
  • Figure 19. Amazon.com (United States) Revenue, Net Income and Gross profit
  • Figure 20. Amazon.com (United States) Revenue: by Geography 2018
  • Figure 21. Apple (United States) Revenue, Net Income and Gross profit
  • Figure 22. Apple (United States) Revenue: by Geography 2018
  • Figure 23. Microsoft (United States) Revenue, Net Income and Gross profit
  • Figure 24. Microsoft (United States) Revenue: by Geography 2018
  • Figure 25. Netflix (United States) Revenue, Net Income and Gross profit
  • Figure 26. Netflix (United States) Revenue: by Geography 2018
  • Figure 27. China Mobile (Hong Kong) Revenue, Net Income and Gross profit
  • Figure 28. China Mobile (Hong Kong) Revenue: by Geography 2018
  • Figure 29. Bloomberg (United States) Revenue, Net Income and Gross profit
  • Figure 30. Bloomberg (United States) Revenue: by Geography 2018
  • Figure 31. Vudu (United States) Revenue, Net Income and Gross profit
  • Figure 32. Vudu (United States) Revenue: by Geography 2018
  • Figure 33. Spotify AB (Sweden) Revenue, Net Income and Gross profit
  • Figure 34. Spotify AB (Sweden) Revenue: by Geography 2018
  • Figure 35. Facebook (United States) Revenue, Net Income and Gross profit
  • Figure 36. Facebook (United States) Revenue: by Geography 2018
  • Figure 37. Global Digital Content: by Type USD Million (2013-2018)
  • Figure 38. Global Digital Content: by Application USD Million (2013-2018)
  • Figure 39. Global Digital Content: by Device USD Million (2013-2018)
  • Figure 40. South America Digital Content Share (%), by Country
  • Figure 41. Asia Pacific Digital Content Share (%), by Country
  • Figure 42. Europe Digital Content Share (%), by Country
  • Figure 43. MEA Digital Content Share (%), by Country
  • Figure 44. North America Digital Content Share (%), by Country
  • Figure 45. Global Digital Content: by Type USD/Units (2013-2018)
Some of the key companies/manufacturers profiled in the report
  • Alphabet Inc. (United States)
  • Amazon.com (United States)
  • Apple (United States)
  • Microsoft (United States)
  • Netflix (United States)
  • China Mobile (Hong Kong)
  • Bloomberg (United States)
  • Vudu (United States)
  • Spotify AB (Sweden)
  • Facebook (United States)
Additional players considered in the study are as follows:
Acquia, Inc. (United States) , CoreMedia Corp. (Germany) , Lulu Press Inc. (United States) , Main Street Hub (United States)
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