Global Digital Content Market Overview:
Digital content is now becoming an increasingly important and universal factor shaping economic and social development. The digital content has risen as more households have accessed the internet which led to the mass publication of digital content through individuals. Furthermore, the high-speed communications, convergence of previously distinct networks, increasing upstream and downstream bandwidth, invention of new devices and applications and lower entry barriers will drive the new ways of creating, preserving, allotting and accessing digital content Some of the key players profiled in the study are Alphabet Inc. (United States), Amazon.com (United States), Apple (United States), Microsoft (United States), Netflix (United States), China Mobile (Hong Kong), Bloomberg (United States), Vudu (United States), Spotify AB (Sweden) and Facebook (United States).
On the basis of geography, the market of Digital Content has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). North America region held largest market share in the year 2018. Asia Pacific on the other hand stood as second largest market due to the presence of key companies into the region and high technological advancement. If we see Market by Device, the sub-segment i.e. TV Set will boost the Digital Content market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.
- Increasing number of smart connected devices
- Increasing government support for digital content
- High utilization of social media
- Expansion in the variety of content
- Lack of infrastructure in developing economies
- Growing popularity of VR and 360 video content
- Limitation in the availability of content
On 6 Feb, 2019, Spotify Technology S.A., the world’s most popular music streaming service, today announced that it has entered into definitive agreements to acquire Gimlet Media Inc., the renowned independent producer of podcast content, and Anchor, the company leading the market for podcast creation, publishing, and monetization services
The Children’s Online Privacy Protection Act (COPPA) gives parents control over what information websites can collect from their kids. The COPPA Rule puts additional protections in place and streamlines other procedures that companies covered by the rule need to follow
Target Audience:Provider of digital content, Suppliers of digital content components, Educational institution, Governmental bodies, Regulatory bodies and Research firms
Major Objectives Focused through this Study To define, describe, and forecast the Global Digital Content market on the basis of product [Digital video content, Digital game content, Digital text content and Digital audio content] , application [Education, Industrial, Entertainment and Other], key regions and end user
To provide in-depth information regarding major influencing factors affecting the growth of the market (trends, drivers, restraints, opportunities, and industry-centric and regional challenges)
To strategically analyse the micro-markets and important business segments with respect to individual growth drivers , market trends and potential, and historical contributions to the total market
Identifying the opportunities in the market for key stakeholders and detailing the competitive landscape for market leaders
To provide market size for various segments of the Digital Content market with respect to major geographies, namely, South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico)
To strategically profile the key players and analyzing their market shares and core competencies in the Digital Content industry
To track key developments such as product launches, expansions, agreements, partnerships, mergers & acquisitions, and R&D activities that are key factors in shaping the market
Available Customization: Data related to EXIM [Export- Import], production & consumption by country or regional level break-up can be provided based on client request**. Additionally, the Players which are also part of the research are Acquia, Inc. (United States), CoreMedia Corp. (Germany), Lulu Press Inc. (United States) and Main Street Hub (United States).
** Confirmation on availability of data would be informed prior purchase
While framing the research framework, major and emerging players operating in the Digital Content market in various regions have been profiled, and their offerings, geographic footprints, and distribution/sales channels have been analysed through in-depth discussions. Top-down and bottom-up approaches have been used to determine the overall market size. Sizes of the other individual markets have been estimated using the percentage splits obtained through secondary sources such as Hoovers, Bloomberg BusinessWeek, and Dow Jones (Factiva), along with primary respondents. The complete methodology includes the study of the annual and financial reports of the key market players and extensive interviews with industry experts such as CEOs, VPs, directors, and marketing executives for key insights (both qualitative and quantitative) related to the market.