PC Gaming Accessories Market Scope
Video game accessories are hardware that is either necessary to operate a video game console or improves the gaming experience. All items other than the hardware and software utilized in a gaming system are considered gaming accessories. Interactive entertainment business is exploding, and new platforms are being developed all the time to reach players all over the world. Controllers, gamepads, keyboards, cameras, virtual reality headsets, and other gaming peripherals are included in the category of gaming accessories. The global demand for gaming accessories has increased in recent years due to the rising usage of PCs. Furthermore, innovations such as virtual reality (VR) and artificial intelligence (AI) have aided the worldwide gaming accessory market's expansion.
The PC Gaming Accessories market study is segmented by Type (Controllers, Mouse, Keyboard, Gamepads and Others) and major geographies with country level break-up.
The companies are exploring the market by adopting mergers & acquisitions, expansions, investments, new service launches and collaborations as their preferred strategies. The players are exploring new geographies through expansions and acquisitions to avail a competitive advantage through combined synergies. Research Analyst at AMA estimates that United States Vendors will contribute to the maximum growth of Global PC Gaming Accessories market throughout the predicted period.
Alienware (Dell) (United States), Logitech International SA (Switzerland), Razer Inc. (United States), Mad Catz Global Limited (United States), Turtle Beach Corporation (United States), Corsair Components Inc. (United States), Cooler Master Co. Ltd (Taiwan), Sennheiser Electronic GmbH & Co. KG (Germany), HyperX (Hewlett-Packard) (United States) and Anker (China) are some of the key players that are part of study coverage. Additionally, the Vendors which are also part of the research are Asustek Computer Inc. (Taiwan), Reddragon (Eastern Times Technology Co. Ltd) (China), Nintendo Co. Ltd (Japan), Sony Corporation (Japan), SteelSeries (Denmark) and Nvidia Corporation (United States).
The research aims to propose a patent-based approach in searching for potential technology partners as a supporting tool for enabling open innovation. The study also proposes a systematic searching process of technology partners as a
preliminary step to select the emerging and key players that are involved in implementing market estimations. While patent analysis is employed to overcome the aforementioned data- and process-related limitations, as expenses occurred in that technology allows us to estimate the market size by evolving segments as target market from total available market.
AMA Research has segmented the market of Global PC Gaming Accessories market by Type, Application and Region.
On the basis of geography, the market of PC Gaming Accessories has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).
Market Leaders and their expansionary development strategies
On 3rd March, 2020 - CORSAIR (Leading Gaming Accessories and Equipment Manufacturer) Acquired Scuf Gaming. Scuf's Innovative Solutions, Which Include a Range of Custom Designed Game Consoles, Will Be Integrated to CORSAIR's Portfolio as Part of The Deal. Scuf Gaming Will Continue to Operate as A Distinct Brand. and On 24th February, 2021 - HP Inc. Acquired HyperX. The Purchase Is in Line with HP's Plan to Expand Its Personal Systems Division. HyperX's Award-Winning Product Line Includes Headphones, Keyboards, Mice, Mouse Pads, USB Microphones, And Console Attachments, Among Other Gaming Peripherals.
On 25th August, 2020 - Logitech G Released “Color Collection”, a Line of Pretty PC Gaming Accessories. The New Color Collection Comprises a New Lightweight Wireless Headset in Lilac, Blue, Black, Or White. Logitech's G203 Wired Gaming Mouse and G305 Wireless Gaming Mouse Also Available in Blue and Lilac Colours.
- Rising Number of Gaming Streamers
- Growth in Professional Gaming Segment
- Increasing User Base Across Online Gaming Platforms
- High Involvement of Sponsorship Companies
- Growing Disposable Income
- High-Cost Expenses
- Compatibility Concerns
- Price Rise Due to Customs and Tariffs
- Fierce Competitive Pressure
Key Target AudienceGaming Accessories Manufactures, New Entrants and Investors, Gaming Accessories Distributors and Suppliers, Venture Capitalists, Government Bodies, Corporate Entities, Government and Private Research Organizations and Others
Frequently Asked Questions (FAQ):
1. Is it possible to have certain customization in the study?
The Study can be customized to meet your requirements. Please connect with our representative, who will ensure you get a study that suits your business objectives.
2. How big is the PC Gaming Accessories Market?
Yes, the study does represent market size by key business segment, application/end users and major geographies forecasted till 2026.