Global Object Storage System Market Overview:
Object storage system which is also known as object-based storage system is a form of computer data storage architecture which helps in managing the data as objects, in contrast to the other storage architectures like the file systems that manages the data as a file hierarchy, and the block storage that manages the data as blocks within the sectors and tracks. Each object usually includes the data itself, a globally unique identifier, and a variable amount of metadata. Object storage systems can be at times implemented at multiple levels, also including the device level i.e. the object-storage devices, the interface level, and the system level. In each and every case, the object storage strives for enabling the capabilities that are not addressed by any other storage architectures, such as the interfaces which can be directly programmable by the applications, data-management functions like data replication and data distribution, and a namespace that can also span multiple instances of physical hardware, at object-level granularity. The object storage systems permit the preservation of some massive amounts of unstructured data as well. These systems are used for various purposes like storing some photos on Facebook, files in online collaboration services, such as Dropbox, songs on Spotify, and many others.
- Rapid Growth of Unstructured Data in Enterprises
- Increasing Data Volumes From Many Vertical and Technologies
- Denser and Cheaper Flash
- AI And Machine Learning Storage Analytics
- Multi-Cloud Data Management
- Composable Infrastructure
- Lack of Technically Skilled People
- Technological Advancements Related to Data Storage Solutions
- Data Security and Privacy Concern
The companies are now exploring the market by adopting mergers & acquisitions, expansions, investments, new developments in existing products, and collaborations as their preferred strategies. The players are also exploring new geographies and industries through expansions and acquisitions so as to avail a competitive advantage through combined synergies.
Some of the key players profiled in the report are IBM Corporation (United States), Dell (United States), AWS (United States), Basho Technologies (United States), CloudFounders N.V. (Belgium), ETegro (Amsterdam), Hyve Group (United Kingdom), Newisys (United States), Nexenta Systems (United States), Supermicro (United States), SwiftStack Inc. (United States) and Seagate (United States). Additionally, following companies can also be profiled that are part of our coverage like Amplidata (United States) and Cleversafe (United States). Analyst at AdvanceMarketAnalytics see United States Players to retain maximum share of Global Object Storage System market by 2025. Considering Market by Industry Vertical, the sub-segment i.e. Social Media Platforms will boost the Object Storage System market. Considering Market by End-Use, the sub-segment i.e. Manipulate Data will boost the Object Storage System market.
Data related to EXIM [Export- Import], production & consumption by country or regional level break-up can be provided based on client request**
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The top-down and bottom-up approaches are used to estimate and validate the size of the Global Object Storage System market.
In order to reach an exhaustive list of functional and relevant players various industry classification standards are closely followed such as NAICS, ICB, SIC to penetrate deep in important geographies by players and a thorough validation test is conducted to reach most relevant players for survey in Object Storage System market.
In order to make priority list sorting is done based on revenue generated based on latest reporting with the help of paid databases such as Factiva, Bloomberg etc.
Finally the questionnaire is set and specifically designed to address all the necessities for primary data collection after getting prior appointment by targeting key target audience that includes Service Providers of Object Storage System, End-Users, Potential Investors, Market Research Firms, Regulatory Bodies and Others.
This helps us to gather the data related to players revenue, operating cycle and expense, profit along with product or service growth etc.
Almost 70-80% of data is collected through primary medium and further validation is done through various secondary sources that includes Regulators, World Bank, Association, Company Website, SEC filings, OTC BB, USPTO, EPO, Annual reports, press releases etc.