Global Higher Education M-Learning Market Overview:
Communication and learning have always been important aspects of education and training. The emergence of the mobile learning market has been aided by technical improvements such as mobility, real-time information delivery, and others.Educators and trainers can employ mobile learning solutions to give real-time interactive training and instructions to end users via smartphones and mobile devices. This not only allows for a more participatory learning environment, but it also means that learning is no longer limited to a classroom or training area. The growing demand for virtual schools is one of the primary factors that will have a positive impact on the growth of this market. In addition to benefits such as enhanced learning experience through different types of content and the ability to facilitate real-time interactive sessions with other learners and trainers, the digitization of education will also fuel the demand for virtual schools. This will result in the emergence of several mobile applications and m-learning tools that can help educators or trainers improve the overall learning process, in turn, propelling market growth.
- Increase penetration of Internet
- Growing demand for virtual schools
- Lack of Digital Clarity Among End Users
- Widespread adoption of mobile-based learning
- Increase in the number of online certification programs
- Increase in the number of free online courses
The companies are exploring the market by adopting mergers & acquisitions, expansions, investments, new service launches and collaborations as their preferred strategies. The players are exploring new geographies through expansions and acquisitions to avail a competitive advantage through combined synergies.
Some of the key players profiled in the report are Articulate (United States), Adrenna (United States), Docebo (United States), Desire2Learn (Canada), Edmodo (United States), Haiku Learning (United States), Blackboard (United States), WizIQ (India), D2L (Canada), Schoology (United States), LearnCast (United States) and City & Guilds (United Kingdom). Additionally, following companies can also be profiled that are part of our coverage like Adobe Systems (United States), Aptara (United States) and Saba Software (United States). Analyst at AMA Research see United States Players to retain maximum share of Global Higher Education M-Learning market by 2026.
What Can be Explored with the Higher Education M-Learning Market Study
Gain Market Understanding
Identify Growth Opportunities
Analyze and Measure the Global Higher Education M-Learning Market by Identifying Investment across various Industry Verticals
Understand the Trends that will drive Future Changes in Higher Education M-Learning
Understand the Competitive Scenario
- Track Right Markets
- Identify the Right Verticals
The top-down and bottom-up approaches are used to estimate and validate the size of the Global Higher Education M-Learning market.
In order to reach an exhaustive list of functional and relevant players various industry classification standards are closely followed such as NAICS, ICB, SIC to penetrate deep in important geographies by players and a thorough validation test is conducted to reach most relevant players for survey in Higher Education M-Learning market.
In order to make priority list sorting is done based on revenue generated based on latest reporting with the help of paid databases such as Factiva, Bloomberg etc.
Finally the questionnaire is set and specifically designed to address all the necessities for primary data collection after getting prior appointment by targeting key target audience that includes New Entrants and Investors, Higher Education M Learning Provider, Venture Capitalists, Government Bodies, Corporate Entities, Government and Private Research Organizations and Others.
This helps us to gather the data related to players revenue, operating cycle and expense, profit along with product or service growth etc.
Almost 70-80% of data is collected through primary medium and further validation is done through various secondary sources that includes Regulators, World Bank, Association, Company Website, SEC filings, OTC BB, USPTO, EPO, Annual reports, press releases etc.
Frequently Asked Questions (FAQ):1. What is the growth rate predicted for the Global Higher Education M-Learning Market?
The Higher Education M-Learning market is expected to see a CAGR of % during projected year 2020 to 2026.
2. Who are the top performing companies in Higher Education M-Learning Market?
Top performing companies in the Global Higher Education M-Learning market are Articulate (United States), Adrenna (United States), Docebo (United States), Desire2Learn (Canada), Edmodo (United States), Haiku Learning (United States), Blackboard (United States), WizIQ (India), D2L (Canada), Schoology (United States), LearnCast (United States) and City & Guilds (United Kingdom), to name a few.
3. What trending factors would impact Higher Education M-Learning Market growth most?
"Rise in gamification of m-learning" is seen as one of major influencing trends for Higher Education M-Learning Market during projected period 2020-2026.