Scope of the Study
Puzzles are excessive for facilitating the young brain to develop and grow because the brain looks for patterns in puzzles which is a true patterning activity. Patterning is also the base of reading, math, and logic skills. Puzzle pieces have loops and sockets, knobs and holes, tabs and slots, keys and locks, or any of numerous other alternative designations. Solving a jigsaw puzzle is the best brain-building exercise for developing their reading, math, and logic skills. All puzzles develop patterning and problem-solving skills and will develop a child’s self-confidence. Puzzles also can encourage conversation and once completed, can be used too as story starters.
The market study is being classified by Type (Animal Puzzles, Transportation Puzzles, Fantasy Puzzles, Mystery Puzzles, Nostalgia Puzzles, Landscape Puzzles, Humor Puzzles and Others) and major geographies with country level break-up.
Springbok Puzzles (United States), Robotime (China), Schmidt Spiele (Germany), CubicFun (China), Educa Borras (Spain), Ravensburger (Germany), Artifact Puzzles (United States), Tenyo (Japan), Cobble Hill (Canada), White Mountain Puzzles (United States), Buffalo Games (United States) and Castorland (Poland) are some of the key players profiled in the study.
The companies are exploring the market by adopting mergers & acquisitions, expansions, investments, new service launches and collaborations as their preferred strategies. The players are exploring new geographies through expansions and acquisitions to avail a competitive advantage through combined synergies. Research Analyst at AMA predicts that United States Vendors will contribute to the maximum growth of Global Jigsaw Puzzle market throughout the predicted period.
AdvanceMarketAnalytics has segmented the market of Global Jigsaw Puzzle market by Type, Application and Region.
On the basis of geography, the market of Jigsaw Puzzle has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.
- Rising Adoption of Jigsaw Puzzle as it Increases knowledge and Innovativeness
- Increasing Demand from Young People
- Introduction of Novelty Consisting of a Completely New Range Of Products
- The Online Revolution of Slate Games and Traditional Puzzles
- Availability of Other Brain Games
Key Target AudienceManufacturers of Jigsaw Puzzle, Suppliers of Jigsaw Puzzle, Wholesalers, Distributors and Retailers of Jigsaw Puzzle, End-User, Potential Investor and Others
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Data related to EXIM [Export- Import], production & consumption by country or regional level break-up can be provided based on client request**
** Confirmation on availability of data would be informed prior purchase