English Learning Apps for Kids Comprehensive Study by Application (English Vocabulary, Listening, Reading), Operating System (Android, IOS, Windows), End-Use (Home, Schools), Subscription (Monthly, Annual) Players and Region - Global Market Outlook to 2028

English Learning Apps for Kids Market by XX Submarkets | Forecast Years 2023-2028  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
Industry Background:
Today, kids can learn English in many ways like going to English centers or home tutoring. With the introduction of AI in education one of the easiest ways is using English Learning Apps which are usually installed on mobile or tablet. It is now a new, exciting and effective way for kids to learn English. Learning English is no longer limited to boring textbooks or simple printed sentences as the English Learning Apps provide learners with a lot of colorful pictures, videos and songs. The pictures and entertaining phrase in the videos and songs keep the young learners inspired when listening and memorizing how new words are pronounced. Moreover, their speaking skills can be developed naturally because of often listening to the pronunciation that is totally recorded by native speakers.

AttributesDetails
Study Period2018-2028
Base Year2022
UnitValue (USD Million)
Key Companies ProfiledLingokids (Spain), Monkey Junior (Vietnam), AI Buddy, Inc. (United States), British Council (Unite Kingdom), Studycat Limited (Hong Kong), busuu (United Kingdom), Muzzy BBC (United States), Duolingo (United States), FluentU (Hong Kong), Memrise (United Kingdom) and Berlitz (Japan)


This growth is primarily driven by The Prevalence of the English Language as it is Most Widely Spoken Language Worldwide and Demand for the Faster and Efficient Language Learning Including Speaking, Writing and Reading.

Globally, a noticeable market trend is evident Introduction of Artificial Intelligent and Bot based English Learning Application Major Players, such as Lingokids (Spain), Monkey Junior (Vietnam), AI Buddy, Inc. (United States), British Council (Unite Kingdom), Studycat Limited (Hong Kong), busuu (United Kingdom), Muzzy BBC (United States), Duolingo (United States), FluentU (Hong Kong), Memrise (United Kingdom) and Berlitz (Japan), etc have either set up their manufacturing facilities or are planning to start new provision in the dominated region in the upcoming years. The companies are exploring the market by adopting mergers & acquisitions, expansions, investments, new service launches and collaborations as their preferred strategies. The players are exploring new geographies through expansions and acquisitions to avail a competitive advantage through combined synergies.

Key Developments in the Market:
In September 2022, Lingokids launched ‘Growin’ Up’, new podcast show for kids ages 5-8, MIT-engineer turned EMMY-nominated science TV host, Emily Calandrelli was host of the podcast. This helped company to expand its presence in English learning apps for kids market


Influencing Trend:
Introduction of Artificial Intelligent and Bot based English Learning Application and Increasing Adoption of English Learning in Asia-Pacific

Market Growth Drivers:
The Prevalence of the English Language as it is Most Widely Spoken Language Worldwide and Demand for the Faster and Efficient Language Learning Including Speaking, Writing and Reading

Restraints:
Lack of Access of Learning Resources to Underdeveloped Regions

Opportunities:
Growing Digitalisation and Network Connectivity

AMA Research follows a focused and realistic research framework that provides the ability to study the crucial market dynamics in several regions across the world. Moreover, an in-depth assessment is mostly conducted by our analysts on geographical regions to provide clients and businesses the opportunity to dominate in niche markets and expand in emerging markets across the globe. This market research study also showcases the spontaneously changing Players landscape impacting the growth of the market. Furthermore, our market researchers extensively analyze the products and services offered by multiple players competing to increase their market share and presence.

Customization in the Report
AMA Research features not only specific market forecasts but also includes significant value-added commentary on:
- Market Trends
- Technological Trends and Innovations
- Market Maturity Indicators
- Growth Drivers and Constraints in English Learning Apps for Kids Market
- Analysis about New Entrants in English Learning Apps for Kids Market & Entry/Exit Barriers
- To Seize Powerful Market Opportunities
- Identify Key Business Segments, Market Proposition & Gap Analysis
- An Unbiased Perspective towards Market Performance & Indicators

Against this Challenging Backdrop, English Learning Apps for Kids Study Sheds Light on
— The English Learning Apps for Kids Market status quo and key characteristics. To end this, Analysts at AMA organize and took surveys of the English Learning Apps for Kids industry Players. The resultant snapshot serves as a basis for understanding why and how the industry can be expected to change.
— Where English Learning Apps for Kids industry is heading and what are the top priorities. Insights are drawn from financial analysis, surveys, and interviews with key executives and industry experts.
— How every company in this diverse set of Players can best navigate the emerging competition landscape and follow a strategy that helps them position to hold the value they currently claim or capture the new addressable opportunity.

Report Objectives / Segmentation Covered

By Application
  • English Vocabulary
  • Listening
  • Reading
By Operating System
  • Android
  • IOS
  • Windows

By End-Use
  • Home
  • Schools

By Subscription
  • Monthly
  • Annual

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. The Prevalence of the English Language as it is Most Widely Spoken Language Worldwide
      • 3.2.2. Demand for the Faster and Efficient Language Learning Including Speaking, Writing and Reading
    • 3.3. Market Trends
      • 3.3.1. Introduction of Artificial Intelligent and Bot based English Learning Application
      • 3.3.2. Increasing Adoption of English Learning in Asia-Pacific
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global English Learning Apps for Kids, by Application, Operating System, End-Use, Subscription and Region (value and price ) (2017-2022)
    • 5.1. Introduction
    • 5.2. Global English Learning Apps for Kids (Value)
      • 5.2.1. Global English Learning Apps for Kids by: Application (Value)
        • 5.2.1.1. English Vocabulary
        • 5.2.1.2. Listening
        • 5.2.1.3. Reading
      • 5.2.2. Global English Learning Apps for Kids by: Operating System (Value)
        • 5.2.2.1. Android
        • 5.2.2.2. IOS
        • 5.2.2.3. Windows
      • 5.2.3. Global English Learning Apps for Kids by: End-Use (Value)
        • 5.2.3.1. Home
        • 5.2.3.2. Schools
      • 5.2.4. Global English Learning Apps for Kids by: Subscription (Value)
        • 5.2.4.1. Monthly
        • 5.2.4.2. Annual
      • 5.2.5. Global English Learning Apps for Kids Region
        • 5.2.5.1. South America
          • 5.2.5.1.1. Brazil
          • 5.2.5.1.2. Argentina
          • 5.2.5.1.3. Rest of South America
        • 5.2.5.2. Asia Pacific
          • 5.2.5.2.1. China
          • 5.2.5.2.2. Japan
          • 5.2.5.2.3. India
          • 5.2.5.2.4. South Korea
          • 5.2.5.2.5. Taiwan
          • 5.2.5.2.6. Australia
          • 5.2.5.2.7. Rest of Asia-Pacific
        • 5.2.5.3. Europe
          • 5.2.5.3.1. Germany
          • 5.2.5.3.2. France
          • 5.2.5.3.3. Italy
          • 5.2.5.3.4. United Kingdom
          • 5.2.5.3.5. Netherlands
          • 5.2.5.3.6. Rest of Europe
        • 5.2.5.4. MEA
          • 5.2.5.4.1. Middle East
          • 5.2.5.4.2. Africa
        • 5.2.5.5. North America
          • 5.2.5.5.1. United States
          • 5.2.5.5.2. Canada
          • 5.2.5.5.3. Mexico
    • 5.3. Global English Learning Apps for Kids (Price)
  • 6. English Learning Apps for Kids: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2022)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Lingokids (Spain)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Monkey Junior (Vietnam)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. AI Buddy, Inc. (United States)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. British Council (Unite Kingdom)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Studycat Limited (Hong Kong)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Busuu (United Kingdom)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Muzzy BBC (United States)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Duolingo (United States)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. FluentU (Hong Kong)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Memrise (United Kingdom)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
      • 6.4.11. Berlitz (Japan)
        • 6.4.11.1. Business Overview
        • 6.4.11.2. Products/Services Offerings
        • 6.4.11.3. Financial Analysis
        • 6.4.11.4. SWOT Analysis
  • 7. Global English Learning Apps for Kids Sale, by Application, Operating System, End-Use, Subscription and Region (value and price ) (2023-2028)
    • 7.1. Introduction
    • 7.2. Global English Learning Apps for Kids (Value)
      • 7.2.1. Global English Learning Apps for Kids by: Application (Value)
        • 7.2.1.1. English Vocabulary
        • 7.2.1.2. Listening
        • 7.2.1.3. Reading
      • 7.2.2. Global English Learning Apps for Kids by: Operating System (Value)
        • 7.2.2.1. Android
        • 7.2.2.2. IOS
        • 7.2.2.3. Windows
      • 7.2.3. Global English Learning Apps for Kids by: End-Use (Value)
        • 7.2.3.1. Home
        • 7.2.3.2. Schools
      • 7.2.4. Global English Learning Apps for Kids by: Subscription (Value)
        • 7.2.4.1. Monthly
        • 7.2.4.2. Annual
      • 7.2.5. Global English Learning Apps for Kids Region
        • 7.2.5.1. South America
          • 7.2.5.1.1. Brazil
          • 7.2.5.1.2. Argentina
          • 7.2.5.1.3. Rest of South America
        • 7.2.5.2. Asia Pacific
          • 7.2.5.2.1. China
          • 7.2.5.2.2. Japan
          • 7.2.5.2.3. India
          • 7.2.5.2.4. South Korea
          • 7.2.5.2.5. Taiwan
          • 7.2.5.2.6. Australia
          • 7.2.5.2.7. Rest of Asia-Pacific
        • 7.2.5.3. Europe
          • 7.2.5.3.1. Germany
          • 7.2.5.3.2. France
          • 7.2.5.3.3. Italy
          • 7.2.5.3.4. United Kingdom
          • 7.2.5.3.5. Netherlands
          • 7.2.5.3.6. Rest of Europe
        • 7.2.5.4. MEA
          • 7.2.5.4.1. Middle East
          • 7.2.5.4.2. Africa
        • 7.2.5.5. North America
          • 7.2.5.5.1. United States
          • 7.2.5.5.2. Canada
          • 7.2.5.5.3. Mexico
    • 7.3. Global English Learning Apps for Kids (Price)
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. English Learning Apps for Kids: by Application(USD Million)
  • Table 2. English Learning Apps for Kids English Vocabulary , by Region USD Million (2017-2022)
  • Table 3. English Learning Apps for Kids Listening , by Region USD Million (2017-2022)
  • Table 4. English Learning Apps for Kids Reading , by Region USD Million (2017-2022)
  • Table 5. English Learning Apps for Kids: by Operating System(USD Million)
  • Table 6. English Learning Apps for Kids Android , by Region USD Million (2017-2022)
  • Table 7. English Learning Apps for Kids IOS , by Region USD Million (2017-2022)
  • Table 8. English Learning Apps for Kids Windows , by Region USD Million (2017-2022)
  • Table 9. English Learning Apps for Kids: by End-Use(USD Million)
  • Table 10. English Learning Apps for Kids Home , by Region USD Million (2017-2022)
  • Table 11. English Learning Apps for Kids Schools , by Region USD Million (2017-2022)
  • Table 12. English Learning Apps for Kids: by Subscription(USD Million)
  • Table 13. English Learning Apps for Kids Monthly , by Region USD Million (2017-2022)
  • Table 14. English Learning Apps for Kids Annual , by Region USD Million (2017-2022)
  • Table 15. South America English Learning Apps for Kids, by Country USD Million (2017-2022)
  • Table 16. South America English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 17. South America English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 18. South America English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 19. South America English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 20. Brazil English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 21. Brazil English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 22. Brazil English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 23. Brazil English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 24. Argentina English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 25. Argentina English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 26. Argentina English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 27. Argentina English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 28. Rest of South America English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 29. Rest of South America English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 30. Rest of South America English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 31. Rest of South America English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 32. Asia Pacific English Learning Apps for Kids, by Country USD Million (2017-2022)
  • Table 33. Asia Pacific English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 34. Asia Pacific English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 35. Asia Pacific English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 36. Asia Pacific English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 37. China English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 38. China English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 39. China English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 40. China English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 41. Japan English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 42. Japan English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 43. Japan English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 44. Japan English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 45. India English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 46. India English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 47. India English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 48. India English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 49. South Korea English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 50. South Korea English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 51. South Korea English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 52. South Korea English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 53. Taiwan English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 54. Taiwan English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 55. Taiwan English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 56. Taiwan English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 57. Australia English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 58. Australia English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 59. Australia English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 60. Australia English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 61. Rest of Asia-Pacific English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 62. Rest of Asia-Pacific English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 63. Rest of Asia-Pacific English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 64. Rest of Asia-Pacific English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 65. Europe English Learning Apps for Kids, by Country USD Million (2017-2022)
  • Table 66. Europe English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 67. Europe English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 68. Europe English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 69. Europe English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 70. Germany English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 71. Germany English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 72. Germany English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 73. Germany English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 74. France English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 75. France English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 76. France English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 77. France English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 78. Italy English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 79. Italy English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 80. Italy English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 81. Italy English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 82. United Kingdom English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 83. United Kingdom English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 84. United Kingdom English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 85. United Kingdom English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 86. Netherlands English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 87. Netherlands English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 88. Netherlands English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 89. Netherlands English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 90. Rest of Europe English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 91. Rest of Europe English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 92. Rest of Europe English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 93. Rest of Europe English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 94. MEA English Learning Apps for Kids, by Country USD Million (2017-2022)
  • Table 95. MEA English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 96. MEA English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 97. MEA English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 98. MEA English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 99. Middle East English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 100. Middle East English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 101. Middle East English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 102. Middle East English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 103. Africa English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 104. Africa English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 105. Africa English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 106. Africa English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 107. North America English Learning Apps for Kids, by Country USD Million (2017-2022)
  • Table 108. North America English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 109. North America English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 110. North America English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 111. North America English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 112. United States English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 113. United States English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 114. United States English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 115. United States English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 116. Canada English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 117. Canada English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 118. Canada English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 119. Canada English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 120. Mexico English Learning Apps for Kids, by Application USD Million (2017-2022)
  • Table 121. Mexico English Learning Apps for Kids, by Operating System USD Million (2017-2022)
  • Table 122. Mexico English Learning Apps for Kids, by End-Use USD Million (2017-2022)
  • Table 123. Mexico English Learning Apps for Kids, by Subscription USD Million (2017-2022)
  • Table 124. Company Basic Information, Sales Area and Its Competitors
  • Table 125. Company Basic Information, Sales Area and Its Competitors
  • Table 126. Company Basic Information, Sales Area and Its Competitors
  • Table 127. Company Basic Information, Sales Area and Its Competitors
  • Table 128. Company Basic Information, Sales Area and Its Competitors
  • Table 129. Company Basic Information, Sales Area and Its Competitors
  • Table 130. Company Basic Information, Sales Area and Its Competitors
  • Table 131. Company Basic Information, Sales Area and Its Competitors
  • Table 132. Company Basic Information, Sales Area and Its Competitors
  • Table 133. Company Basic Information, Sales Area and Its Competitors
  • Table 134. Company Basic Information, Sales Area and Its Competitors
  • Table 135. English Learning Apps for Kids: by Application(USD Million)
  • Table 136. English Learning Apps for Kids English Vocabulary , by Region USD Million (2023-2028)
  • Table 137. English Learning Apps for Kids Listening , by Region USD Million (2023-2028)
  • Table 138. English Learning Apps for Kids Reading , by Region USD Million (2023-2028)
  • Table 139. English Learning Apps for Kids: by Operating System(USD Million)
  • Table 140. English Learning Apps for Kids Android , by Region USD Million (2023-2028)
  • Table 141. English Learning Apps for Kids IOS , by Region USD Million (2023-2028)
  • Table 142. English Learning Apps for Kids Windows , by Region USD Million (2023-2028)
  • Table 143. English Learning Apps for Kids: by End-Use(USD Million)
  • Table 144. English Learning Apps for Kids Home , by Region USD Million (2023-2028)
  • Table 145. English Learning Apps for Kids Schools , by Region USD Million (2023-2028)
  • Table 146. English Learning Apps for Kids: by Subscription(USD Million)
  • Table 147. English Learning Apps for Kids Monthly , by Region USD Million (2023-2028)
  • Table 148. English Learning Apps for Kids Annual , by Region USD Million (2023-2028)
  • Table 149. South America English Learning Apps for Kids, by Country USD Million (2023-2028)
  • Table 150. South America English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 151. South America English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 152. South America English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 153. South America English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 154. Brazil English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 155. Brazil English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 156. Brazil English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 157. Brazil English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 158. Argentina English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 159. Argentina English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 160. Argentina English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 161. Argentina English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 162. Rest of South America English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 163. Rest of South America English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 164. Rest of South America English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 165. Rest of South America English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 166. Asia Pacific English Learning Apps for Kids, by Country USD Million (2023-2028)
  • Table 167. Asia Pacific English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 168. Asia Pacific English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 169. Asia Pacific English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 170. Asia Pacific English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 171. China English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 172. China English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 173. China English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 174. China English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 175. Japan English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 176. Japan English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 177. Japan English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 178. Japan English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 179. India English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 180. India English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 181. India English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 182. India English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 183. South Korea English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 184. South Korea English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 185. South Korea English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 186. South Korea English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 187. Taiwan English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 188. Taiwan English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 189. Taiwan English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 190. Taiwan English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 191. Australia English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 192. Australia English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 193. Australia English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 194. Australia English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 195. Rest of Asia-Pacific English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 196. Rest of Asia-Pacific English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 197. Rest of Asia-Pacific English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 198. Rest of Asia-Pacific English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 199. Europe English Learning Apps for Kids, by Country USD Million (2023-2028)
  • Table 200. Europe English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 201. Europe English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 202. Europe English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 203. Europe English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 204. Germany English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 205. Germany English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 206. Germany English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 207. Germany English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 208. France English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 209. France English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 210. France English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 211. France English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 212. Italy English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 213. Italy English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 214. Italy English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 215. Italy English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 216. United Kingdom English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 217. United Kingdom English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 218. United Kingdom English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 219. United Kingdom English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 220. Netherlands English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 221. Netherlands English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 222. Netherlands English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 223. Netherlands English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 224. Rest of Europe English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 225. Rest of Europe English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 226. Rest of Europe English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 227. Rest of Europe English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 228. MEA English Learning Apps for Kids, by Country USD Million (2023-2028)
  • Table 229. MEA English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 230. MEA English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 231. MEA English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 232. MEA English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 233. Middle East English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 234. Middle East English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 235. Middle East English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 236. Middle East English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 237. Africa English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 238. Africa English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 239. Africa English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 240. Africa English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 241. North America English Learning Apps for Kids, by Country USD Million (2023-2028)
  • Table 242. North America English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 243. North America English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 244. North America English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 245. North America English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 246. United States English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 247. United States English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 248. United States English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 249. United States English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 250. Canada English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 251. Canada English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 252. Canada English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 253. Canada English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 254. Mexico English Learning Apps for Kids, by Application USD Million (2023-2028)
  • Table 255. Mexico English Learning Apps for Kids, by Operating System USD Million (2023-2028)
  • Table 256. Mexico English Learning Apps for Kids, by End-Use USD Million (2023-2028)
  • Table 257. Mexico English Learning Apps for Kids, by Subscription USD Million (2023-2028)
  • Table 258. Research Programs/Design for This Report
  • Table 259. Key Data Information from Secondary Sources
  • Table 260. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global English Learning Apps for Kids: by Application USD Million (2017-2022)
  • Figure 5. Global English Learning Apps for Kids: by Operating System USD Million (2017-2022)
  • Figure 6. Global English Learning Apps for Kids: by End-Use USD Million (2017-2022)
  • Figure 7. Global English Learning Apps for Kids: by Subscription USD Million (2017-2022)
  • Figure 8. South America English Learning Apps for Kids Share (%), by Country
  • Figure 9. Asia Pacific English Learning Apps for Kids Share (%), by Country
  • Figure 10. Europe English Learning Apps for Kids Share (%), by Country
  • Figure 11. MEA English Learning Apps for Kids Share (%), by Country
  • Figure 12. North America English Learning Apps for Kids Share (%), by Country
  • Figure 13. Global English Learning Apps for Kids share by Players 2022 (%)
  • Figure 14. Global English Learning Apps for Kids share by Players (Top 3) 2022(%)
  • Figure 15. Global English Learning Apps for Kids share by Players (Top 5) 2022(%)
  • Figure 16. BCG Matrix for key Companies
  • Figure 17. Lingokids (Spain) Revenue, Net Income and Gross profit
  • Figure 18. Lingokids (Spain) Revenue: by Geography 2022
  • Figure 19. Monkey Junior (Vietnam) Revenue, Net Income and Gross profit
  • Figure 20. Monkey Junior (Vietnam) Revenue: by Geography 2022
  • Figure 21. AI Buddy, Inc. (United States) Revenue, Net Income and Gross profit
  • Figure 22. AI Buddy, Inc. (United States) Revenue: by Geography 2022
  • Figure 23. British Council (Unite Kingdom) Revenue, Net Income and Gross profit
  • Figure 24. British Council (Unite Kingdom) Revenue: by Geography 2022
  • Figure 25. Studycat Limited (Hong Kong) Revenue, Net Income and Gross profit
  • Figure 26. Studycat Limited (Hong Kong) Revenue: by Geography 2022
  • Figure 27. Busuu (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 28. Busuu (United Kingdom) Revenue: by Geography 2022
  • Figure 29. Muzzy BBC (United States) Revenue, Net Income and Gross profit
  • Figure 30. Muzzy BBC (United States) Revenue: by Geography 2022
  • Figure 31. Duolingo (United States) Revenue, Net Income and Gross profit
  • Figure 32. Duolingo (United States) Revenue: by Geography 2022
  • Figure 33. FluentU (Hong Kong) Revenue, Net Income and Gross profit
  • Figure 34. FluentU (Hong Kong) Revenue: by Geography 2022
  • Figure 35. Memrise (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 36. Memrise (United Kingdom) Revenue: by Geography 2022
  • Figure 37. Berlitz (Japan) Revenue, Net Income and Gross profit
  • Figure 38. Berlitz (Japan) Revenue: by Geography 2022
  • Figure 39. Global English Learning Apps for Kids: by Application USD Million (2023-2028)
  • Figure 40. Global English Learning Apps for Kids: by Operating System USD Million (2023-2028)
  • Figure 41. Global English Learning Apps for Kids: by End-Use USD Million (2023-2028)
  • Figure 42. Global English Learning Apps for Kids: by Subscription USD Million (2023-2028)
  • Figure 43. South America English Learning Apps for Kids Share (%), by Country
  • Figure 44. Asia Pacific English Learning Apps for Kids Share (%), by Country
  • Figure 45. Europe English Learning Apps for Kids Share (%), by Country
  • Figure 46. MEA English Learning Apps for Kids Share (%), by Country
  • Figure 47. North America English Learning Apps for Kids Share (%), by Country
List of companies from research coverage that are profiled in the study
  • Lingokids (Spain)
  • Monkey Junior (Vietnam)
  • AI Buddy, Inc. (United States)
  • British Council (Unite Kingdom)
  • Studycat Limited (Hong Kong)
  • busuu (United Kingdom)
  • Muzzy BBC (United States)
  • Duolingo (United States)
  • FluentU (Hong Kong)
  • Memrise (United Kingdom)
  • Berlitz (Japan)
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Jun 2023 144 Pages 60 Tables Base Year: 2022 Coverage: 15+ Companies; 18 Countries

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Top performing companies in the Global English Learning Apps for Kids market are Lingokids (Spain), Monkey Junior (Vietnam), AI Buddy, Inc. (United States), British Council (Unite Kingdom), Studycat Limited (Hong Kong), busuu (United Kingdom), Muzzy BBC (United States), Duolingo (United States), FluentU (Hong Kong), Memrise (United Kingdom) and Berlitz (Japan), to name a few.
"" is seen as one of the major challenges by many Industry Players of English Learning Apps for Kids Market
The English Learning Apps for Kids market study includes a random mix of players, including both market leaders and some top growing emerging players. Connect with our sales executive to get complete companies available in our research coverage.
The English Learning Apps for Kids market is expected to see a steady growth rate during projected year 2022 to 2028.

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