MMORPG on PC Comprehensive Study by Type (Client-based, Browser-based), Application (Juvenile (7-17), Youth (18-40), Middle Aged (41-65), Elderly (Above 66)), Platform (Personal Computer, Video Game Console, Other), Genre (F2P, P2P, Other) Players and Region - Global Market Outlook to 2030

MMORPG on PC Market by XX Submarkets | Forecast Years 2024-2030 | CAGR: 10.1%  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
About MMORPG on PC
The growing attraction towards gaming will help to boost global MMORPG on PC market in the forecasted period. Massively Multiplayer Online games (MMO games) are the online games that are capable of supporting a large number of players, typically at the same instance across the world. These type of games are played by customers using the video game console, personal computer, smartphones, and other mobile devices. Major types of MMO games are a real-time strategy, role-playing, sports, simulations, casuals, racing, etc. among others.

AttributesDetails
Study Period2018-2030
Base Year2023
High Growth MarketAsia Pacific
UnitValue (USD Million)
CAGR10.1%


Leading key players are focusing on strategic partnerships to improve their products and services. Companies are focusing on increasing their client base to strengthen market position and to enhance product & service offerings. Analyst at AMA Research estimates that Global Vendors will contribute the maximum growth to Global MMORPG on PC market throughout the forecasted period. Established and emerging Vendors should take a closer view at their existing organizations and reinvent traditional business and operating models to adapt to the future.

Tencent (China), NetEase (China), Blizzard Entertainment (United States), NCSOFT (South Korea), Sandbox Interactive GmbH (Germany), ZeniMax Online Studios (United States), Trion Worlds (United States), KOG Games (South Korea), Bungie (United States) and Jagex (United Kingdom) are some of the key players that are part of study coverage. Additionally, the Vendors which are also part of the research coverage are TQ Digital Entertainment (United States), Artix Entertainment (United States) and Deca Games (United States).

Segmentation Overview
AMA Research has segmented the market of Global MMORPG on PC market by Type (Client-based and Browser-based), Application (Juvenile (7-17), Youth (18-40), Middle Aged (41-65) and Elderly (Above 66)) and Region.



On the basis of geography, the market of MMORPG on PC has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). North America region held largest market share in the year 2023. Europe, on the other hand, stood as the second largest market due to the presence of key companies in the region and high technological advancement. If we see Market by Platform, the sub-segment i.e. Personal Computer will boost the MMORPG on PC market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth. If we see Market by Genre, the sub-segment i.e. F2P will boost the MMORPG on PC market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.

Influencing Trend:
Increase in Online Content, Growth of Multiplayer Games and Technological Advancement Such As IoT, AR, VR

Market Growth Drivers:
Growth in the Development of Hardware Platforms, The Emergence of Gamification and The Upsurge in Internet Penetration among Developing and Developed Countries

Challenges:
Stringent Government Policy

Restraints:
Slow Internet Speeds and High Manufacturing Cost Of The Devices

Opportunities:
Research And Development For Advancements In MMORPG on PC Technology and Increasing Usage of Virtual Currency

Market Leaders and their expansionary development strategies
In April 2020, Bright Star Studios, a developer of next-generation social MMORPGs, announced a USD 700K pre-seed investment by Play Ventures. The funding has done with participation from Galaxy Interactive through its Galaxy EOS venture capital fund. The company will use the investment to expand the team and accelerate the launch of its online games.
In May 2020, Dreamside Interactive has planned to hit Steam early access of Frozen Flame, which is a new action MMORPG game developed by the company. The company is also currently running a crowdfunding campaign and has raised over USD 115K to fund the game’s development.


Key Target Audience
MMORPG on PC Providers, Government Regulatory Bodies, Government Research Organizations, Private Reaserch Orgnizations and Others

About Approach
To evaluate and validate the market size various sources including primary and secondary analysis is utilized. AMA Research follows regulatory standards such as NAICS/SIC/ICB/TRCB, to have a better understanding of the market. The market study is conducted on basis of more than 200 companies dealing in the market regional as well as global areas with the purpose to understand the companies positioning regarding the market value, volume, and their market share for regional as well as global.

Further to bring relevance specific to any niche market we set and apply a number of criteria like Geographic Footprints, Regional Segments of Revenue, Operational Centres, etc. The next step is to finalize a team (In-House + Data Agencies) who then starts collecting C & D level executives and profiles, Industry experts, Opinion leaders, etc., and work towards appointment generation.

The primary research is performed by taking the interviews of executives of various companies dealing in the market as well as using the survey reports, research institute, and latest research reports. Meanwhile, the analyst team keeps preparing a set of questionnaires, and after getting the appointee list; the target audience is then tapped and segregated with various mediums and channels that are feasible for making connections that including email communication, telephonic, skype, LinkedIn Group & InMail, Community Forums, Community Forums, open Survey, SurveyMonkey, etc.

Report Objectives / Segmentation Covered

By Type
  • Client-based
  • Browser-based
By Application
  • Juvenile (7-17)
  • Youth (18-40)
  • Middle Aged (41-65)
  • Elderly (Above 66)
By Platform
  • Personal Computer
  • Video Game Console
  • Other

By Genre
  • F2P
  • P2P
  • Other

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Growth in the Development of Hardware Platforms
      • 3.2.2. The Emergence of Gamification
      • 3.2.3. The Upsurge in Internet Penetration among Developing and Developed Countries
    • 3.3. Market Challenges
      • 3.3.1. Stringent Government Policy
    • 3.4. Market Trends
      • 3.4.1. Increase in Online Content
      • 3.4.2. Growth of Multiplayer Games
      • 3.4.3. Technological Advancement Such As IoT, AR, VR
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global MMORPG on PC, by Type, Application, Platform, Genre and Region (value) (2018-2023)
    • 5.1. Introduction
    • 5.2. Global MMORPG on PC (Value)
      • 5.2.1. Global MMORPG on PC by: Type (Value)
        • 5.2.1.1. Client-based
        • 5.2.1.2. Browser-based
      • 5.2.2. Global MMORPG on PC by: Application (Value)
        • 5.2.2.1. Juvenile (7-17)
        • 5.2.2.2. Youth (18-40)
        • 5.2.2.3. Middle Aged (41-65)
        • 5.2.2.4. Elderly (Above 66)
      • 5.2.3. Global MMORPG on PC by: Platform (Value)
        • 5.2.3.1. Personal Computer
        • 5.2.3.2. Video Game Console
        • 5.2.3.3. Other
      • 5.2.4. Global MMORPG on PC by: Genre (Value)
        • 5.2.4.1. F2P
        • 5.2.4.2. P2P
        • 5.2.4.3. Other
      • 5.2.5. Global MMORPG on PC Region
        • 5.2.5.1. South America
          • 5.2.5.1.1. Brazil
          • 5.2.5.1.2. Argentina
          • 5.2.5.1.3. Rest of South America
        • 5.2.5.2. Asia Pacific
          • 5.2.5.2.1. China
          • 5.2.5.2.2. Japan
          • 5.2.5.2.3. India
          • 5.2.5.2.4. South Korea
          • 5.2.5.2.5. Taiwan
          • 5.2.5.2.6. Australia
          • 5.2.5.2.7. Rest of Asia-Pacific
        • 5.2.5.3. Europe
          • 5.2.5.3.1. Germany
          • 5.2.5.3.2. France
          • 5.2.5.3.3. Italy
          • 5.2.5.3.4. United Kingdom
          • 5.2.5.3.5. Netherlands
          • 5.2.5.3.6. Rest of Europe
        • 5.2.5.4. MEA
          • 5.2.5.4.1. Middle East
          • 5.2.5.4.2. Africa
        • 5.2.5.5. North America
          • 5.2.5.5.1. United States
          • 5.2.5.5.2. Canada
          • 5.2.5.5.3. Mexico
  • 6. MMORPG on PC: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2023)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Tencent (China)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. NetEase (China)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Blizzard Entertainment (United States)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. NCSOFT (South Korea)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Sandbox Interactive GmbH (Germany)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. ZeniMax Online Studios (United States)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Trion Worlds (United States)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. KOG Games (South Korea)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. Bungie (United States)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Jagex (United Kingdom)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
  • 7. Global MMORPG on PC Sale, by Type, Application, Platform, Genre and Region (value) (2025-2030)
    • 7.1. Introduction
    • 7.2. Global MMORPG on PC (Value)
      • 7.2.1. Global MMORPG on PC by: Type (Value)
        • 7.2.1.1. Client-based
        • 7.2.1.2. Browser-based
      • 7.2.2. Global MMORPG on PC by: Application (Value)
        • 7.2.2.1. Juvenile (7-17)
        • 7.2.2.2. Youth (18-40)
        • 7.2.2.3. Middle Aged (41-65)
        • 7.2.2.4. Elderly (Above 66)
      • 7.2.3. Global MMORPG on PC by: Platform (Value)
        • 7.2.3.1. Personal Computer
        • 7.2.3.2. Video Game Console
        • 7.2.3.3. Other
      • 7.2.4. Global MMORPG on PC by: Genre (Value)
        • 7.2.4.1. F2P
        • 7.2.4.2. P2P
        • 7.2.4.3. Other
      • 7.2.5. Global MMORPG on PC Region
        • 7.2.5.1. South America
          • 7.2.5.1.1. Brazil
          • 7.2.5.1.2. Argentina
          • 7.2.5.1.3. Rest of South America
        • 7.2.5.2. Asia Pacific
          • 7.2.5.2.1. China
          • 7.2.5.2.2. Japan
          • 7.2.5.2.3. India
          • 7.2.5.2.4. South Korea
          • 7.2.5.2.5. Taiwan
          • 7.2.5.2.6. Australia
          • 7.2.5.2.7. Rest of Asia-Pacific
        • 7.2.5.3. Europe
          • 7.2.5.3.1. Germany
          • 7.2.5.3.2. France
          • 7.2.5.3.3. Italy
          • 7.2.5.3.4. United Kingdom
          • 7.2.5.3.5. Netherlands
          • 7.2.5.3.6. Rest of Europe
        • 7.2.5.4. MEA
          • 7.2.5.4.1. Middle East
          • 7.2.5.4.2. Africa
        • 7.2.5.5. North America
          • 7.2.5.5.1. United States
          • 7.2.5.5.2. Canada
          • 7.2.5.5.3. Mexico
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. MMORPG on PC: by Type(USD Million)
  • Table 2. MMORPG on PC Client-based , by Region USD Million (2018-2023)
  • Table 3. MMORPG on PC Browser-based , by Region USD Million (2018-2023)
  • Table 4. MMORPG on PC: by Application(USD Million)
  • Table 5. MMORPG on PC Juvenile (7-17) , by Region USD Million (2018-2023)
  • Table 6. MMORPG on PC Youth (18-40) , by Region USD Million (2018-2023)
  • Table 7. MMORPG on PC Middle Aged (41-65) , by Region USD Million (2018-2023)
  • Table 8. MMORPG on PC Elderly (Above 66) , by Region USD Million (2018-2023)
  • Table 9. MMORPG on PC: by Platform(USD Million)
  • Table 10. MMORPG on PC Personal Computer , by Region USD Million (2018-2023)
  • Table 11. MMORPG on PC Video Game Console , by Region USD Million (2018-2023)
  • Table 12. MMORPG on PC Other , by Region USD Million (2018-2023)
  • Table 13. MMORPG on PC: by Genre(USD Million)
  • Table 14. MMORPG on PC F2P , by Region USD Million (2018-2023)
  • Table 15. MMORPG on PC P2P , by Region USD Million (2018-2023)
  • Table 16. MMORPG on PC Other , by Region USD Million (2018-2023)
  • Table 17. South America MMORPG on PC, by Country USD Million (2018-2023)
  • Table 18. South America MMORPG on PC, by Type USD Million (2018-2023)
  • Table 19. South America MMORPG on PC, by Application USD Million (2018-2023)
  • Table 20. South America MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 21. South America MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 22. Brazil MMORPG on PC, by Type USD Million (2018-2023)
  • Table 23. Brazil MMORPG on PC, by Application USD Million (2018-2023)
  • Table 24. Brazil MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 25. Brazil MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 26. Argentina MMORPG on PC, by Type USD Million (2018-2023)
  • Table 27. Argentina MMORPG on PC, by Application USD Million (2018-2023)
  • Table 28. Argentina MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 29. Argentina MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 30. Rest of South America MMORPG on PC, by Type USD Million (2018-2023)
  • Table 31. Rest of South America MMORPG on PC, by Application USD Million (2018-2023)
  • Table 32. Rest of South America MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 33. Rest of South America MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 34. Asia Pacific MMORPG on PC, by Country USD Million (2018-2023)
  • Table 35. Asia Pacific MMORPG on PC, by Type USD Million (2018-2023)
  • Table 36. Asia Pacific MMORPG on PC, by Application USD Million (2018-2023)
  • Table 37. Asia Pacific MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 38. Asia Pacific MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 39. China MMORPG on PC, by Type USD Million (2018-2023)
  • Table 40. China MMORPG on PC, by Application USD Million (2018-2023)
  • Table 41. China MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 42. China MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 43. Japan MMORPG on PC, by Type USD Million (2018-2023)
  • Table 44. Japan MMORPG on PC, by Application USD Million (2018-2023)
  • Table 45. Japan MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 46. Japan MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 47. India MMORPG on PC, by Type USD Million (2018-2023)
  • Table 48. India MMORPG on PC, by Application USD Million (2018-2023)
  • Table 49. India MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 50. India MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 51. South Korea MMORPG on PC, by Type USD Million (2018-2023)
  • Table 52. South Korea MMORPG on PC, by Application USD Million (2018-2023)
  • Table 53. South Korea MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 54. South Korea MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 55. Taiwan MMORPG on PC, by Type USD Million (2018-2023)
  • Table 56. Taiwan MMORPG on PC, by Application USD Million (2018-2023)
  • Table 57. Taiwan MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 58. Taiwan MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 59. Australia MMORPG on PC, by Type USD Million (2018-2023)
  • Table 60. Australia MMORPG on PC, by Application USD Million (2018-2023)
  • Table 61. Australia MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 62. Australia MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 63. Rest of Asia-Pacific MMORPG on PC, by Type USD Million (2018-2023)
  • Table 64. Rest of Asia-Pacific MMORPG on PC, by Application USD Million (2018-2023)
  • Table 65. Rest of Asia-Pacific MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 66. Rest of Asia-Pacific MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 67. Europe MMORPG on PC, by Country USD Million (2018-2023)
  • Table 68. Europe MMORPG on PC, by Type USD Million (2018-2023)
  • Table 69. Europe MMORPG on PC, by Application USD Million (2018-2023)
  • Table 70. Europe MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 71. Europe MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 72. Germany MMORPG on PC, by Type USD Million (2018-2023)
  • Table 73. Germany MMORPG on PC, by Application USD Million (2018-2023)
  • Table 74. Germany MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 75. Germany MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 76. France MMORPG on PC, by Type USD Million (2018-2023)
  • Table 77. France MMORPG on PC, by Application USD Million (2018-2023)
  • Table 78. France MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 79. France MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 80. Italy MMORPG on PC, by Type USD Million (2018-2023)
  • Table 81. Italy MMORPG on PC, by Application USD Million (2018-2023)
  • Table 82. Italy MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 83. Italy MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 84. United Kingdom MMORPG on PC, by Type USD Million (2018-2023)
  • Table 85. United Kingdom MMORPG on PC, by Application USD Million (2018-2023)
  • Table 86. United Kingdom MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 87. United Kingdom MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 88. Netherlands MMORPG on PC, by Type USD Million (2018-2023)
  • Table 89. Netherlands MMORPG on PC, by Application USD Million (2018-2023)
  • Table 90. Netherlands MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 91. Netherlands MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 92. Rest of Europe MMORPG on PC, by Type USD Million (2018-2023)
  • Table 93. Rest of Europe MMORPG on PC, by Application USD Million (2018-2023)
  • Table 94. Rest of Europe MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 95. Rest of Europe MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 96. MEA MMORPG on PC, by Country USD Million (2018-2023)
  • Table 97. MEA MMORPG on PC, by Type USD Million (2018-2023)
  • Table 98. MEA MMORPG on PC, by Application USD Million (2018-2023)
  • Table 99. MEA MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 100. MEA MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 101. Middle East MMORPG on PC, by Type USD Million (2018-2023)
  • Table 102. Middle East MMORPG on PC, by Application USD Million (2018-2023)
  • Table 103. Middle East MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 104. Middle East MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 105. Africa MMORPG on PC, by Type USD Million (2018-2023)
  • Table 106. Africa MMORPG on PC, by Application USD Million (2018-2023)
  • Table 107. Africa MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 108. Africa MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 109. North America MMORPG on PC, by Country USD Million (2018-2023)
  • Table 110. North America MMORPG on PC, by Type USD Million (2018-2023)
  • Table 111. North America MMORPG on PC, by Application USD Million (2018-2023)
  • Table 112. North America MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 113. North America MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 114. United States MMORPG on PC, by Type USD Million (2018-2023)
  • Table 115. United States MMORPG on PC, by Application USD Million (2018-2023)
  • Table 116. United States MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 117. United States MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 118. Canada MMORPG on PC, by Type USD Million (2018-2023)
  • Table 119. Canada MMORPG on PC, by Application USD Million (2018-2023)
  • Table 120. Canada MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 121. Canada MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 122. Mexico MMORPG on PC, by Type USD Million (2018-2023)
  • Table 123. Mexico MMORPG on PC, by Application USD Million (2018-2023)
  • Table 124. Mexico MMORPG on PC, by Platform USD Million (2018-2023)
  • Table 125. Mexico MMORPG on PC, by Genre USD Million (2018-2023)
  • Table 126. Company Basic Information, Sales Area and Its Competitors
  • Table 127. Company Basic Information, Sales Area and Its Competitors
  • Table 128. Company Basic Information, Sales Area and Its Competitors
  • Table 129. Company Basic Information, Sales Area and Its Competitors
  • Table 130. Company Basic Information, Sales Area and Its Competitors
  • Table 131. Company Basic Information, Sales Area and Its Competitors
  • Table 132. Company Basic Information, Sales Area and Its Competitors
  • Table 133. Company Basic Information, Sales Area and Its Competitors
  • Table 134. Company Basic Information, Sales Area and Its Competitors
  • Table 135. Company Basic Information, Sales Area and Its Competitors
  • Table 136. MMORPG on PC: by Type(USD Million)
  • Table 137. MMORPG on PC Client-based , by Region USD Million (2025-2030)
  • Table 138. MMORPG on PC Browser-based , by Region USD Million (2025-2030)
  • Table 139. MMORPG on PC: by Application(USD Million)
  • Table 140. MMORPG on PC Juvenile (7-17) , by Region USD Million (2025-2030)
  • Table 141. MMORPG on PC Youth (18-40) , by Region USD Million (2025-2030)
  • Table 142. MMORPG on PC Middle Aged (41-65) , by Region USD Million (2025-2030)
  • Table 143. MMORPG on PC Elderly (Above 66) , by Region USD Million (2025-2030)
  • Table 144. MMORPG on PC: by Platform(USD Million)
  • Table 145. MMORPG on PC Personal Computer , by Region USD Million (2025-2030)
  • Table 146. MMORPG on PC Video Game Console , by Region USD Million (2025-2030)
  • Table 147. MMORPG on PC Other , by Region USD Million (2025-2030)
  • Table 148. MMORPG on PC: by Genre(USD Million)
  • Table 149. MMORPG on PC F2P , by Region USD Million (2025-2030)
  • Table 150. MMORPG on PC P2P , by Region USD Million (2025-2030)
  • Table 151. MMORPG on PC Other , by Region USD Million (2025-2030)
  • Table 152. South America MMORPG on PC, by Country USD Million (2025-2030)
  • Table 153. South America MMORPG on PC, by Type USD Million (2025-2030)
  • Table 154. South America MMORPG on PC, by Application USD Million (2025-2030)
  • Table 155. South America MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 156. South America MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 157. Brazil MMORPG on PC, by Type USD Million (2025-2030)
  • Table 158. Brazil MMORPG on PC, by Application USD Million (2025-2030)
  • Table 159. Brazil MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 160. Brazil MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 161. Argentina MMORPG on PC, by Type USD Million (2025-2030)
  • Table 162. Argentina MMORPG on PC, by Application USD Million (2025-2030)
  • Table 163. Argentina MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 164. Argentina MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 165. Rest of South America MMORPG on PC, by Type USD Million (2025-2030)
  • Table 166. Rest of South America MMORPG on PC, by Application USD Million (2025-2030)
  • Table 167. Rest of South America MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 168. Rest of South America MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 169. Asia Pacific MMORPG on PC, by Country USD Million (2025-2030)
  • Table 170. Asia Pacific MMORPG on PC, by Type USD Million (2025-2030)
  • Table 171. Asia Pacific MMORPG on PC, by Application USD Million (2025-2030)
  • Table 172. Asia Pacific MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 173. Asia Pacific MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 174. China MMORPG on PC, by Type USD Million (2025-2030)
  • Table 175. China MMORPG on PC, by Application USD Million (2025-2030)
  • Table 176. China MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 177. China MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 178. Japan MMORPG on PC, by Type USD Million (2025-2030)
  • Table 179. Japan MMORPG on PC, by Application USD Million (2025-2030)
  • Table 180. Japan MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 181. Japan MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 182. India MMORPG on PC, by Type USD Million (2025-2030)
  • Table 183. India MMORPG on PC, by Application USD Million (2025-2030)
  • Table 184. India MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 185. India MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 186. South Korea MMORPG on PC, by Type USD Million (2025-2030)
  • Table 187. South Korea MMORPG on PC, by Application USD Million (2025-2030)
  • Table 188. South Korea MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 189. South Korea MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 190. Taiwan MMORPG on PC, by Type USD Million (2025-2030)
  • Table 191. Taiwan MMORPG on PC, by Application USD Million (2025-2030)
  • Table 192. Taiwan MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 193. Taiwan MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 194. Australia MMORPG on PC, by Type USD Million (2025-2030)
  • Table 195. Australia MMORPG on PC, by Application USD Million (2025-2030)
  • Table 196. Australia MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 197. Australia MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 198. Rest of Asia-Pacific MMORPG on PC, by Type USD Million (2025-2030)
  • Table 199. Rest of Asia-Pacific MMORPG on PC, by Application USD Million (2025-2030)
  • Table 200. Rest of Asia-Pacific MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 201. Rest of Asia-Pacific MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 202. Europe MMORPG on PC, by Country USD Million (2025-2030)
  • Table 203. Europe MMORPG on PC, by Type USD Million (2025-2030)
  • Table 204. Europe MMORPG on PC, by Application USD Million (2025-2030)
  • Table 205. Europe MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 206. Europe MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 207. Germany MMORPG on PC, by Type USD Million (2025-2030)
  • Table 208. Germany MMORPG on PC, by Application USD Million (2025-2030)
  • Table 209. Germany MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 210. Germany MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 211. France MMORPG on PC, by Type USD Million (2025-2030)
  • Table 212. France MMORPG on PC, by Application USD Million (2025-2030)
  • Table 213. France MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 214. France MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 215. Italy MMORPG on PC, by Type USD Million (2025-2030)
  • Table 216. Italy MMORPG on PC, by Application USD Million (2025-2030)
  • Table 217. Italy MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 218. Italy MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 219. United Kingdom MMORPG on PC, by Type USD Million (2025-2030)
  • Table 220. United Kingdom MMORPG on PC, by Application USD Million (2025-2030)
  • Table 221. United Kingdom MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 222. United Kingdom MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 223. Netherlands MMORPG on PC, by Type USD Million (2025-2030)
  • Table 224. Netherlands MMORPG on PC, by Application USD Million (2025-2030)
  • Table 225. Netherlands MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 226. Netherlands MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 227. Rest of Europe MMORPG on PC, by Type USD Million (2025-2030)
  • Table 228. Rest of Europe MMORPG on PC, by Application USD Million (2025-2030)
  • Table 229. Rest of Europe MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 230. Rest of Europe MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 231. MEA MMORPG on PC, by Country USD Million (2025-2030)
  • Table 232. MEA MMORPG on PC, by Type USD Million (2025-2030)
  • Table 233. MEA MMORPG on PC, by Application USD Million (2025-2030)
  • Table 234. MEA MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 235. MEA MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 236. Middle East MMORPG on PC, by Type USD Million (2025-2030)
  • Table 237. Middle East MMORPG on PC, by Application USD Million (2025-2030)
  • Table 238. Middle East MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 239. Middle East MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 240. Africa MMORPG on PC, by Type USD Million (2025-2030)
  • Table 241. Africa MMORPG on PC, by Application USD Million (2025-2030)
  • Table 242. Africa MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 243. Africa MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 244. North America MMORPG on PC, by Country USD Million (2025-2030)
  • Table 245. North America MMORPG on PC, by Type USD Million (2025-2030)
  • Table 246. North America MMORPG on PC, by Application USD Million (2025-2030)
  • Table 247. North America MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 248. North America MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 249. United States MMORPG on PC, by Type USD Million (2025-2030)
  • Table 250. United States MMORPG on PC, by Application USD Million (2025-2030)
  • Table 251. United States MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 252. United States MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 253. Canada MMORPG on PC, by Type USD Million (2025-2030)
  • Table 254. Canada MMORPG on PC, by Application USD Million (2025-2030)
  • Table 255. Canada MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 256. Canada MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 257. Mexico MMORPG on PC, by Type USD Million (2025-2030)
  • Table 258. Mexico MMORPG on PC, by Application USD Million (2025-2030)
  • Table 259. Mexico MMORPG on PC, by Platform USD Million (2025-2030)
  • Table 260. Mexico MMORPG on PC, by Genre USD Million (2025-2030)
  • Table 261. Research Programs/Design for This Report
  • Table 262. Key Data Information from Secondary Sources
  • Table 263. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global MMORPG on PC: by Type USD Million (2018-2023)
  • Figure 5. Global MMORPG on PC: by Application USD Million (2018-2023)
  • Figure 6. Global MMORPG on PC: by Platform USD Million (2018-2023)
  • Figure 7. Global MMORPG on PC: by Genre USD Million (2018-2023)
  • Figure 8. South America MMORPG on PC Share (%), by Country
  • Figure 9. Asia Pacific MMORPG on PC Share (%), by Country
  • Figure 10. Europe MMORPG on PC Share (%), by Country
  • Figure 11. MEA MMORPG on PC Share (%), by Country
  • Figure 12. North America MMORPG on PC Share (%), by Country
  • Figure 13. Global MMORPG on PC share by Players 2023 (%)
  • Figure 14. Global MMORPG on PC share by Players (Top 3) 2023(%)
  • Figure 15. Global MMORPG on PC share by Players (Top 5) 2023(%)
  • Figure 16. BCG Matrix for key Companies
  • Figure 17. Tencent (China) Revenue, Net Income and Gross profit
  • Figure 18. Tencent (China) Revenue: by Geography 2023
  • Figure 19. NetEase (China) Revenue, Net Income and Gross profit
  • Figure 20. NetEase (China) Revenue: by Geography 2023
  • Figure 21. Blizzard Entertainment (United States) Revenue, Net Income and Gross profit
  • Figure 22. Blizzard Entertainment (United States) Revenue: by Geography 2023
  • Figure 23. NCSOFT (South Korea) Revenue, Net Income and Gross profit
  • Figure 24. NCSOFT (South Korea) Revenue: by Geography 2023
  • Figure 25. Sandbox Interactive GmbH (Germany) Revenue, Net Income and Gross profit
  • Figure 26. Sandbox Interactive GmbH (Germany) Revenue: by Geography 2023
  • Figure 27. ZeniMax Online Studios (United States) Revenue, Net Income and Gross profit
  • Figure 28. ZeniMax Online Studios (United States) Revenue: by Geography 2023
  • Figure 29. Trion Worlds (United States) Revenue, Net Income and Gross profit
  • Figure 30. Trion Worlds (United States) Revenue: by Geography 2023
  • Figure 31. KOG Games (South Korea) Revenue, Net Income and Gross profit
  • Figure 32. KOG Games (South Korea) Revenue: by Geography 2023
  • Figure 33. Bungie (United States) Revenue, Net Income and Gross profit
  • Figure 34. Bungie (United States) Revenue: by Geography 2023
  • Figure 35. Jagex (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 36. Jagex (United Kingdom) Revenue: by Geography 2023
  • Figure 37. Global MMORPG on PC: by Type USD Million (2025-2030)
  • Figure 38. Global MMORPG on PC: by Application USD Million (2025-2030)
  • Figure 39. Global MMORPG on PC: by Platform USD Million (2025-2030)
  • Figure 40. Global MMORPG on PC: by Genre USD Million (2025-2030)
  • Figure 41. South America MMORPG on PC Share (%), by Country
  • Figure 42. Asia Pacific MMORPG on PC Share (%), by Country
  • Figure 43. Europe MMORPG on PC Share (%), by Country
  • Figure 44. MEA MMORPG on PC Share (%), by Country
  • Figure 45. North America MMORPG on PC Share (%), by Country
List of companies from research coverage that are profiled in the study
  • Tencent (China)
  • NetEase (China)
  • Blizzard Entertainment (United States)
  • NCSOFT (South Korea)
  • Sandbox Interactive GmbH (Germany)
  • ZeniMax Online Studios (United States)
  • Trion Worlds (United States)
  • KOG Games (South Korea)
  • Bungie (United States)
  • Jagex (United Kingdom)
Additional players considered in the study are as follows:
TQ Digital Entertainment (United States) , Artix Entertainment (United States) , Deca Games (United States)
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Key Highlights of Report


Apr 2024 235 Pages 67 Tables Base Year: 2023 Coverage: 15+ Companies; 18 Countries

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Frequently Asked Questions (FAQ):

The standard version of the report profiles players such as Tencent (China), NetEase (China), Blizzard Entertainment (United States), NCSOFT (South Korea), Sandbox Interactive GmbH (Germany), ZeniMax Online Studios (United States), Trion Worlds (United States), KOG Games (South Korea), Bungie (United States) and Jagex (United Kingdom) etc.
The Study can be customized subject to feasibility and data availability. Please connect with our sales representative for further information.
"Increase in Online Content " is seen as one of major influencing trends for MMORPG on PC Market during projected period 2023-2030.
The MMORPG on PC market study includes a random mix of players, including both market leaders and some top growing emerging players. Connect with our sales executive to get a complete company list in our research coverage.

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