Global Game Engines
Global Game Engines

Game Engines Comprehensive Study by Type (3D Game Engines, 2.5D Game Engines, 2D Game Engines), Application (PC Games, Mobile Games, TV Games, Other Games), Platform (Windows, OS X, Linux, PlayStation 3, PlayStation 4, Xbox 360, Others), Component (Solution, Services) Players and Region - Global Market Outlook to 2023

Game Engines Market Segmented into XX Submarkets. | Forecast Years: 2019- 2023 | CAGR: 3.28%  

Apr 2020 Edition 237 Pages 211 Tables & Figures
  • Summary
  • Market Segments
  • Table of Content
  • List of Tables & Figures
  • Companies Mentioned
Global Game Engines Market Overview:
Game Engine refers to the software used to design and develop Video games. The software is used by developer in order to create games for mobile devices, personal computer and consoles. It plays a vital role in planning and coding the game and allows developer to include physics engine, sound, animation, collision detection, Scripting and Memory management. Some of the key players profiled in the study are Unity Technologies (United States), Epic Games (United States), Crytek (Germany), Valve Corporation (United States), YoYo Games (United Kingdom), The Game Creators (United Kingdom), Sony (Japan), Amazon (United States), GameSalad (United States), Silicon Studio Corp (Japan) and Garage Games (United States). According to Market Analyst at AMA, the Global Game Engines market may see a growth rate of 3.28% and would reach the market size of USD4.86 Billion by 2023.

On the basis of geography, the market of Game Engines has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). North America region held largest market share in the year 2018. Asia Pacific on the other hand stood as second largest market due to the presence of key companies into the region and high technological advancement. If we see Market by Platform, the sub-segment i.e. Windows will boost the Game Engines market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth. If we see Market by Component, the sub-segment i.e. Solution will boost the Game Engines market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.

Market Drivers
  • Growing Usage of Mobile-Based Educational Games
  • Surging Need for User Engagement Across Enterprises and Consumer Brands

Market Trend
  • Development in the Game Industry

Restraints
  • Improper Game Design Could Hinder the Market Growth
  • Lack of Assessment Tools to Measure Serious Game Effectiveness

Opportunities
  • Explosion to the Digital World
  • Rise in Social Networks have Paved New Growth Avenues

Challenges
  • An engine should be user-friendly for all of its client’s
  • Difficulty in Testing


Major Market Developments:

Zynga Inc. is a Social game developer which runs social video games services splashed USD 250 Million on Gram Games acquisition which is a venture-backed global mobile game company. This was one of the biggest purchase of the company made in recent years.
In January 2019, Unity Game, a world’s leading real-time engine has launched support for Kin cryptocurrency. The Kin SDK for unity is now available in the Unity Asset Store. Unity developer can easily integrate Kin into mobile games enabling them to create user experiences that reward social interaction.

Target Audience:
Game Engine Manufacturer, Retail Information Technology (It) Solution Vendors, Consulting Service Providers, Resellers, Research Organizations, Enterprise Users, Technology Providers, Value-Added Resellers (Vars), Cloud Service Providers and Government Organizations

Major Objectives Focused through this Study
• To define, describe, and forecast the Global Game Engines market on the basis of product [3D Game Engines, 2.5D Game Engines and 2D Game Engines] , application [PC Games, Mobile Games, TV Games and Other Games], key regions and end user
• To provide in-depth information regarding major influencing factors affecting the growth of the market (trends, drivers, restraints, opportunities, and industry-centric and regional challenges)
• To strategically analyse the micro-markets and important business segments with respect to individual growth drivers , market trends and potential, and historical contributions to the total market
• Identifying the opportunities in the market for key stakeholders and detailing the competitive landscape for market leaders
• To provide market size for various segments of the Game Engines market with respect to major geographies, namely, South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico)
• To strategically profile the key players and analyzing their market shares and core competencies in the Game Engines industry
• To track key developments such as product launches, expansions, agreements, partnerships, mergers & acquisitions, and R&D activities that are key factors in shaping the market

Available Customization:
Data related to EXIM [Export- Import], production & consumption by country or regional level break-up can be provided based on client request**. Additionally, the Players which are also part of the research are Chukong Tech, Marmalade Tech, Idea Fabrik, Leadwerks Software, Scirra, Corona Labs (Organization), Briar Wallace/Blender Foundation (Organization), The OGRE Team (Organization), Godot Engine (Community developed) and Mario Zechner (Personal).
** Confirmation on availability of data would be informed prior purchase

While framing the research framework, major and emerging players operating in the Game Engines market in various regions have been profiled, and their offerings, geographic footprints, and distribution/sales channels have been analysed through in-depth discussions. Top-down and bottom-up approaches have been used to determine the overall market size. Sizes of the other individual markets have been estimated using the percentage splits obtained through secondary sources such as Hoovers, Bloomberg BusinessWeek, and Dow Jones (Factiva), along with primary respondents. The complete methodology includes the study of the annual and financial reports of the key market players and extensive interviews with industry experts such as CEOs, VPs, directors, and marketing executives for key insights (both qualitative and quantitative) related to the market.
Report Objectives / Segmentation Covered
By Type
  • 3D Game Engines
  • 2.5D Game Engines
  • 2D Game Engines
By Application
  • PC Games
  • Mobile Games
  • TV Games
  • Other Games
By Platform
  • Windows
  • OS X
  • Linux
  • PlayStation 3
  • PlayStation 4
  • Xbox 360
  • Others

By Component
  • Solution
  • Services

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Growing Usage of Mobile-Based Educational Games
      • 3.2.2. Surging Need for User Engagement Across Enterprises and Consumer Brands
    • 3.3. Market Challenges
      • 3.3.1. An engine should be user-friendly for all of its client’s
      • 3.3.2. Difficulty in Testing
    • 3.4. Market Trends
      • 3.4.1. Development in the Game Industry
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Game Engines, by Type, Application, Platform, Component and Region (value, volume and price ) (2013-2018)
    • 5.1. Introduction
    • 5.2. Global Game Engines (Value)
      • 5.2.1. Global Game Engines by: Type (Value)
        • 5.2.1.1. 3D Game Engines
        • 5.2.1.2. 2.5D Game Engines
        • 5.2.1.3. 2D Game Engines
      • 5.2.2. Global Game Engines by: Application (Value)
        • 5.2.2.1. PC Games
        • 5.2.2.2. Mobile Games
        • 5.2.2.3. TV Games
        • 5.2.2.4. Other Games
      • 5.2.3. Global Game Engines by: Platform (Value)
        • 5.2.3.1. Windows
        • 5.2.3.2. OS X
        • 5.2.3.3. Linux
        • 5.2.3.4. PlayStation 3
        • 5.2.3.5. PlayStation 4
        • 5.2.3.6. Xbox 360
        • 5.2.3.7. Others
      • 5.2.4. Global Game Engines by: Component (Value)
        • 5.2.4.1. Solution
        • 5.2.4.2. Services
      • 5.2.5. Global Game Engines Region
        • 5.2.5.1. South America
          • 5.2.5.1.1. Brazil
          • 5.2.5.1.2. Argentina
          • 5.2.5.1.3. Rest of South America
        • 5.2.5.2. Asia Pacific
          • 5.2.5.2.1. China
          • 5.2.5.2.2. Japan
          • 5.2.5.2.3. India
          • 5.2.5.2.4. South Korea
          • 5.2.5.2.5. Taiwan
          • 5.2.5.2.6. Australia
          • 5.2.5.2.7. Rest of Asia-Pacific
        • 5.2.5.3. Europe
          • 5.2.5.3.1. Germany
          • 5.2.5.3.2. France
          • 5.2.5.3.3. Italy
          • 5.2.5.3.4. United Kingdom
          • 5.2.5.3.5. Netherlands
          • 5.2.5.3.6. Rest of Europe
        • 5.2.5.4. MEA
          • 5.2.5.4.1. Middle East
          • 5.2.5.4.2. Africa
        • 5.2.5.5. North America
          • 5.2.5.5.1. United States
          • 5.2.5.5.2. Canada
          • 5.2.5.5.3. Mexico
    • 5.3. Global Game Engines (Volume)
      • 5.3.1. Global Game Engines by: Type (Volume)
        • 5.3.1.1. 3D Game Engines
        • 5.3.1.2. 2.5D Game Engines
        • 5.3.1.3. 2D Game Engines
      • 5.3.2. Global Game Engines by: Application (Volume)
        • 5.3.2.1. PC Games
        • 5.3.2.2. Mobile Games
        • 5.3.2.3. TV Games
        • 5.3.2.4. Other Games
      • 5.3.3. Global Game Engines by: Platform (Volume)
        • 5.3.3.1. Windows
        • 5.3.3.2. OS X
        • 5.3.3.3. Linux
        • 5.3.3.4. PlayStation 3
        • 5.3.3.5. PlayStation 4
        • 5.3.3.6. Xbox 360
        • 5.3.3.7. Others
      • 5.3.4. Global Game Engines by: Component (Volume)
        • 5.3.4.1. Solution
        • 5.3.4.2. Services
      • 5.3.5. Global Game Engines Region
        • 5.3.5.1. South America
          • 5.3.5.1.1. Brazil
          • 5.3.5.1.2. Argentina
          • 5.3.5.1.3. Rest of South America
        • 5.3.5.2. Asia Pacific
          • 5.3.5.2.1. China
          • 5.3.5.2.2. Japan
          • 5.3.5.2.3. India
          • 5.3.5.2.4. South Korea
          • 5.3.5.2.5. Taiwan
          • 5.3.5.2.6. Australia
          • 5.3.5.2.7. Rest of Asia-Pacific
        • 5.3.5.3. Europe
          • 5.3.5.3.1. Germany
          • 5.3.5.3.2. France
          • 5.3.5.3.3. Italy
          • 5.3.5.3.4. United Kingdom
          • 5.3.5.3.5. Netherlands
          • 5.3.5.3.6. Rest of Europe
        • 5.3.5.4. MEA
          • 5.3.5.4.1. Middle East
          • 5.3.5.4.2. Africa
        • 5.3.5.5. North America
          • 5.3.5.5.1. United States
          • 5.3.5.5.2. Canada
          • 5.3.5.5.3. Mexico
    • 5.4. Global Game Engines (Price)
      • 5.4.1. Global Game Engines by: Type (Price)
  • 6. Game Engines: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2018)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Unity Technologies (United States)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Epic Games (United States)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Crytek (Germany)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Valve Corporation (United States)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. YoYo Games (United Kingdom)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. The Game Creators (United Kingdom)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Sony (Japan)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Amazon (United States)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. GameSalad (United States)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Silicon Studio Corp (Japan)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
      • 6.4.11. Garage Games (United States)
        • 6.4.11.1. Business Overview
        • 6.4.11.2. Products/Services Offerings
        • 6.4.11.3. Financial Analysis
        • 6.4.11.4. SWOT Analysis
  • 7. Global Game Engines Sale, by Type, Application, Platform, Component and Region (value, volume and price ) (2018-2023)
    • 7.1. Introduction
    • 7.2. Global Game Engines (Value)
      • 7.2.1. Global Game Engines by: Type (Value)
        • 7.2.1.1. 3D Game Engines
        • 7.2.1.2. 2.5D Game Engines
        • 7.2.1.3. 2D Game Engines
      • 7.2.2. Global Game Engines by: Application (Value)
        • 7.2.2.1. PC Games
        • 7.2.2.2. Mobile Games
        • 7.2.2.3. TV Games
        • 7.2.2.4. Other Games
      • 7.2.3. Global Game Engines by: Platform (Value)
        • 7.2.3.1. Windows
        • 7.2.3.2. OS X
        • 7.2.3.3. Linux
        • 7.2.3.4. PlayStation 3
        • 7.2.3.5. PlayStation 4
        • 7.2.3.6. Xbox 360
        • 7.2.3.7. Others
      • 7.2.4. Global Game Engines by: Component (Value)
        • 7.2.4.1. Solution
        • 7.2.4.2. Services
      • 7.2.5. Global Game Engines Region
        • 7.2.5.1. South America
          • 7.2.5.1.1. Brazil
          • 7.2.5.1.2. Argentina
          • 7.2.5.1.3. Rest of South America
        • 7.2.5.2. Asia Pacific
          • 7.2.5.2.1. China
          • 7.2.5.2.2. Japan
          • 7.2.5.2.3. India
          • 7.2.5.2.4. South Korea
          • 7.2.5.2.5. Taiwan
          • 7.2.5.2.6. Australia
          • 7.2.5.2.7. Rest of Asia-Pacific
        • 7.2.5.3. Europe
          • 7.2.5.3.1. Germany
          • 7.2.5.3.2. France
          • 7.2.5.3.3. Italy
          • 7.2.5.3.4. United Kingdom
          • 7.2.5.3.5. Netherlands
          • 7.2.5.3.6. Rest of Europe
        • 7.2.5.4. MEA
          • 7.2.5.4.1. Middle East
          • 7.2.5.4.2. Africa
        • 7.2.5.5. North America
          • 7.2.5.5.1. United States
          • 7.2.5.5.2. Canada
          • 7.2.5.5.3. Mexico
    • 7.3. Global Game Engines (Volume)
      • 7.3.1. Global Game Engines by: Type (Volume)
        • 7.3.1.1. 3D Game Engines
        • 7.3.1.2. 2.5D Game Engines
        • 7.3.1.3. 2D Game Engines
      • 7.3.2. Global Game Engines by: Application (Volume)
        • 7.3.2.1. PC Games
        • 7.3.2.2. Mobile Games
        • 7.3.2.3. TV Games
        • 7.3.2.4. Other Games
      • 7.3.3. Global Game Engines by: Platform (Volume)
        • 7.3.3.1. Windows
        • 7.3.3.2. OS X
        • 7.3.3.3. Linux
        • 7.3.3.4. PlayStation 3
        • 7.3.3.5. PlayStation 4
        • 7.3.3.6. Xbox 360
        • 7.3.3.7. Others
      • 7.3.4. Global Game Engines by: Component (Volume)
        • 7.3.4.1. Solution
        • 7.3.4.2. Services
      • 7.3.5. Global Game Engines Region
        • 7.3.5.1. South America
          • 7.3.5.1.1. Brazil
          • 7.3.5.1.2. Argentina
          • 7.3.5.1.3. Rest of South America
        • 7.3.5.2. Asia Pacific
          • 7.3.5.2.1. China
          • 7.3.5.2.2. Japan
          • 7.3.5.2.3. India
          • 7.3.5.2.4. South Korea
          • 7.3.5.2.5. Taiwan
          • 7.3.5.2.6. Australia
          • 7.3.5.2.7. Rest of Asia-Pacific
        • 7.3.5.3. Europe
          • 7.3.5.3.1. Germany
          • 7.3.5.3.2. France
          • 7.3.5.3.3. Italy
          • 7.3.5.3.4. United Kingdom
          • 7.3.5.3.5. Netherlands
          • 7.3.5.3.6. Rest of Europe
        • 7.3.5.4. MEA
          • 7.3.5.4.1. Middle East
          • 7.3.5.4.2. Africa
        • 7.3.5.5. North America
          • 7.3.5.5.1. United States
          • 7.3.5.5.2. Canada
          • 7.3.5.5.3. Mexico
    • 7.4. Global Game Engines (Price)
      • 7.4.1. Global Game Engines by: Type (Price)
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Game Engines: by Type(USD Billion)
  • Table 2. Game Engines 3D Game Engines , by Region USD Billion (2013-2018)
  • Table 3. Game Engines 2.5D Game Engines , by Region USD Billion (2013-2018)
  • Table 4. Game Engines 2D Game Engines , by Region USD Billion (2013-2018)
  • Table 5. Game Engines: by Application(USD Billion)
  • Table 6. Game Engines PC Games , by Region USD Billion (2013-2018)
  • Table 7. Game Engines Mobile Games , by Region USD Billion (2013-2018)
  • Table 8. Game Engines TV Games , by Region USD Billion (2013-2018)
  • Table 9. Game Engines Other Games , by Region USD Billion (2013-2018)
  • Table 10. Game Engines: by Platform(USD Billion)
  • Table 11. Game Engines Windows , by Region USD Billion (2013-2018)
  • Table 12. Game Engines OS X , by Region USD Billion (2013-2018)
  • Table 13. Game Engines Linux , by Region USD Billion (2013-2018)
  • Table 14. Game Engines PlayStation 3 , by Region USD Billion (2013-2018)
  • Table 15. Game Engines PlayStation 4 , by Region USD Billion (2013-2018)
  • Table 16. Game Engines Xbox 360 , by Region USD Billion (2013-2018)
  • Table 17. Game Engines Others , by Region USD Billion (2013-2018)
  • Table 18. Game Engines: by Component(USD Billion)
  • Table 19. Game Engines Solution , by Region USD Billion (2013-2018)
  • Table 20. Game Engines Services , by Region USD Billion (2013-2018)
  • Table 21. South America Game Engines, by Country USD Billion (2013-2018)
  • Table 22. South America Game Engines, by Type USD Billion (2013-2018)
  • Table 23. South America Game Engines, by Application USD Billion (2013-2018)
  • Table 24. South America Game Engines, by Platform USD Billion (2013-2018)
  • Table 25. South America Game Engines, by Component USD Billion (2013-2018)
  • Table 26. Brazil Game Engines, by Type USD Billion (2013-2018)
  • Table 27. Brazil Game Engines, by Application USD Billion (2013-2018)
  • Table 28. Brazil Game Engines, by Platform USD Billion (2013-2018)
  • Table 29. Brazil Game Engines, by Component USD Billion (2013-2018)
  • Table 30. Argentina Game Engines, by Type USD Billion (2013-2018)
  • Table 31. Argentina Game Engines, by Application USD Billion (2013-2018)
  • Table 32. Argentina Game Engines, by Platform USD Billion (2013-2018)
  • Table 33. Argentina Game Engines, by Component USD Billion (2013-2018)
  • Table 34. Rest of South America Game Engines, by Type USD Billion (2013-2018)
  • Table 35. Rest of South America Game Engines, by Application USD Billion (2013-2018)
  • Table 36. Rest of South America Game Engines, by Platform USD Billion (2013-2018)
  • Table 37. Rest of South America Game Engines, by Component USD Billion (2013-2018)
  • Table 38. Asia Pacific Game Engines, by Country USD Billion (2013-2018)
  • Table 39. Asia Pacific Game Engines, by Type USD Billion (2013-2018)
  • Table 40. Asia Pacific Game Engines, by Application USD Billion (2013-2018)
  • Table 41. Asia Pacific Game Engines, by Platform USD Billion (2013-2018)
  • Table 42. Asia Pacific Game Engines, by Component USD Billion (2013-2018)
  • Table 43. China Game Engines, by Type USD Billion (2013-2018)
  • Table 44. China Game Engines, by Application USD Billion (2013-2018)
  • Table 45. China Game Engines, by Platform USD Billion (2013-2018)
  • Table 46. China Game Engines, by Component USD Billion (2013-2018)
  • Table 47. Japan Game Engines, by Type USD Billion (2013-2018)
  • Table 48. Japan Game Engines, by Application USD Billion (2013-2018)
  • Table 49. Japan Game Engines, by Platform USD Billion (2013-2018)
  • Table 50. Japan Game Engines, by Component USD Billion (2013-2018)
  • Table 51. India Game Engines, by Type USD Billion (2013-2018)
  • Table 52. India Game Engines, by Application USD Billion (2013-2018)
  • Table 53. India Game Engines, by Platform USD Billion (2013-2018)
  • Table 54. India Game Engines, by Component USD Billion (2013-2018)
  • Table 55. South Korea Game Engines, by Type USD Billion (2013-2018)
  • Table 56. South Korea Game Engines, by Application USD Billion (2013-2018)
  • Table 57. South Korea Game Engines, by Platform USD Billion (2013-2018)
  • Table 58. South Korea Game Engines, by Component USD Billion (2013-2018)
  • Table 59. Taiwan Game Engines, by Type USD Billion (2013-2018)
  • Table 60. Taiwan Game Engines, by Application USD Billion (2013-2018)
  • Table 61. Taiwan Game Engines, by Platform USD Billion (2013-2018)
  • Table 62. Taiwan Game Engines, by Component USD Billion (2013-2018)
  • Table 63. Australia Game Engines, by Type USD Billion (2013-2018)
  • Table 64. Australia Game Engines, by Application USD Billion (2013-2018)
  • Table 65. Australia Game Engines, by Platform USD Billion (2013-2018)
  • Table 66. Australia Game Engines, by Component USD Billion (2013-2018)
  • Table 67. Rest of Asia-Pacific Game Engines, by Type USD Billion (2013-2018)
  • Table 68. Rest of Asia-Pacific Game Engines, by Application USD Billion (2013-2018)
  • Table 69. Rest of Asia-Pacific Game Engines, by Platform USD Billion (2013-2018)
  • Table 70. Rest of Asia-Pacific Game Engines, by Component USD Billion (2013-2018)
  • Table 71. Europe Game Engines, by Country USD Billion (2013-2018)
  • Table 72. Europe Game Engines, by Type USD Billion (2013-2018)
  • Table 73. Europe Game Engines, by Application USD Billion (2013-2018)
  • Table 74. Europe Game Engines, by Platform USD Billion (2013-2018)
  • Table 75. Europe Game Engines, by Component USD Billion (2013-2018)
  • Table 76. Germany Game Engines, by Type USD Billion (2013-2018)
  • Table 77. Germany Game Engines, by Application USD Billion (2013-2018)
  • Table 78. Germany Game Engines, by Platform USD Billion (2013-2018)
  • Table 79. Germany Game Engines, by Component USD Billion (2013-2018)
  • Table 80. France Game Engines, by Type USD Billion (2013-2018)
  • Table 81. France Game Engines, by Application USD Billion (2013-2018)
  • Table 82. France Game Engines, by Platform USD Billion (2013-2018)
  • Table 83. France Game Engines, by Component USD Billion (2013-2018)
  • Table 84. Italy Game Engines, by Type USD Billion (2013-2018)
  • Table 85. Italy Game Engines, by Application USD Billion (2013-2018)
  • Table 86. Italy Game Engines, by Platform USD Billion (2013-2018)
  • Table 87. Italy Game Engines, by Component USD Billion (2013-2018)
  • Table 88. United Kingdom Game Engines, by Type USD Billion (2013-2018)
  • Table 89. United Kingdom Game Engines, by Application USD Billion (2013-2018)
  • Table 90. United Kingdom Game Engines, by Platform USD Billion (2013-2018)
  • Table 91. United Kingdom Game Engines, by Component USD Billion (2013-2018)
  • Table 92. Netherlands Game Engines, by Type USD Billion (2013-2018)
  • Table 93. Netherlands Game Engines, by Application USD Billion (2013-2018)
  • Table 94. Netherlands Game Engines, by Platform USD Billion (2013-2018)
  • Table 95. Netherlands Game Engines, by Component USD Billion (2013-2018)
  • Table 96. Rest of Europe Game Engines, by Type USD Billion (2013-2018)
  • Table 97. Rest of Europe Game Engines, by Application USD Billion (2013-2018)
  • Table 98. Rest of Europe Game Engines, by Platform USD Billion (2013-2018)
  • Table 99. Rest of Europe Game Engines, by Component USD Billion (2013-2018)
  • Table 100. MEA Game Engines, by Country USD Billion (2013-2018)
  • Table 101. MEA Game Engines, by Type USD Billion (2013-2018)
  • Table 102. MEA Game Engines, by Application USD Billion (2013-2018)
  • Table 103. MEA Game Engines, by Platform USD Billion (2013-2018)
  • Table 104. MEA Game Engines, by Component USD Billion (2013-2018)
  • Table 105. Middle East Game Engines, by Type USD Billion (2013-2018)
  • Table 106. Middle East Game Engines, by Application USD Billion (2013-2018)
  • Table 107. Middle East Game Engines, by Platform USD Billion (2013-2018)
  • Table 108. Middle East Game Engines, by Component USD Billion (2013-2018)
  • Table 109. Africa Game Engines, by Type USD Billion (2013-2018)
  • Table 110. Africa Game Engines, by Application USD Billion (2013-2018)
  • Table 111. Africa Game Engines, by Platform USD Billion (2013-2018)
  • Table 112. Africa Game Engines, by Component USD Billion (2013-2018)
  • Table 113. North America Game Engines, by Country USD Billion (2013-2018)
  • Table 114. North America Game Engines, by Type USD Billion (2013-2018)
  • Table 115. North America Game Engines, by Application USD Billion (2013-2018)
  • Table 116. North America Game Engines, by Platform USD Billion (2013-2018)
  • Table 117. North America Game Engines, by Component USD Billion (2013-2018)
  • Table 118. United States Game Engines, by Type USD Billion (2013-2018)
  • Table 119. United States Game Engines, by Application USD Billion (2013-2018)
  • Table 120. United States Game Engines, by Platform USD Billion (2013-2018)
  • Table 121. United States Game Engines, by Component USD Billion (2013-2018)
  • Table 122. Canada Game Engines, by Type USD Billion (2013-2018)
  • Table 123. Canada Game Engines, by Application USD Billion (2013-2018)
  • Table 124. Canada Game Engines, by Platform USD Billion (2013-2018)
  • Table 125. Canada Game Engines, by Component USD Billion (2013-2018)
  • Table 126. Mexico Game Engines, by Type USD Billion (2013-2018)
  • Table 127. Mexico Game Engines, by Application USD Billion (2013-2018)
  • Table 128. Mexico Game Engines, by Platform USD Billion (2013-2018)
  • Table 129. Mexico Game Engines, by Component USD Billion (2013-2018)
  • Table 130. Game Engines Sales: by Type(K Unit)
  • Table 131. Game Engines Sales 3D Game Engines , by Region K Unit (2013-2018)
  • Table 132. Game Engines Sales 2.5D Game Engines , by Region K Unit (2013-2018)
  • Table 133. Game Engines Sales 2D Game Engines , by Region K Unit (2013-2018)
  • Table 134. Game Engines Sales: by Application(K Unit)
  • Table 135. Game Engines Sales PC Games , by Region K Unit (2013-2018)
  • Table 136. Game Engines Sales Mobile Games , by Region K Unit (2013-2018)
  • Table 137. Game Engines Sales TV Games , by Region K Unit (2013-2018)
  • Table 138. Game Engines Sales Other Games , by Region K Unit (2013-2018)
  • Table 139. Game Engines Sales: by Platform(K Unit)
  • Table 140. Game Engines Sales Windows , by Region K Unit (2013-2018)
  • Table 141. Game Engines Sales OS X , by Region K Unit (2013-2018)
  • Table 142. Game Engines Sales Linux , by Region K Unit (2013-2018)
  • Table 143. Game Engines Sales PlayStation 3 , by Region K Unit (2013-2018)
  • Table 144. Game Engines Sales PlayStation 4 , by Region K Unit (2013-2018)
  • Table 145. Game Engines Sales Xbox 360 , by Region K Unit (2013-2018)
  • Table 146. Game Engines Sales Others , by Region K Unit (2013-2018)
  • Table 147. Game Engines Sales: by Component(K Unit)
  • Table 148. Game Engines Sales Solution , by Region K Unit (2013-2018)
  • Table 149. Game Engines Sales Services , by Region K Unit (2013-2018)
  • Table 150. South America Game Engines Sales, by Country K Unit (2013-2018)
  • Table 151. South America Game Engines Sales, by Type K Unit (2013-2018)
  • Table 152. South America Game Engines Sales, by Application K Unit (2013-2018)
  • Table 153. South America Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 154. South America Game Engines Sales, by Component K Unit (2013-2018)
  • Table 155. Brazil Game Engines Sales, by Type K Unit (2013-2018)
  • Table 156. Brazil Game Engines Sales, by Application K Unit (2013-2018)
  • Table 157. Brazil Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 158. Brazil Game Engines Sales, by Component K Unit (2013-2018)
  • Table 159. Argentina Game Engines Sales, by Type K Unit (2013-2018)
  • Table 160. Argentina Game Engines Sales, by Application K Unit (2013-2018)
  • Table 161. Argentina Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 162. Argentina Game Engines Sales, by Component K Unit (2013-2018)
  • Table 163. Rest of South America Game Engines Sales, by Type K Unit (2013-2018)
  • Table 164. Rest of South America Game Engines Sales, by Application K Unit (2013-2018)
  • Table 165. Rest of South America Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 166. Rest of South America Game Engines Sales, by Component K Unit (2013-2018)
  • Table 167. Asia Pacific Game Engines Sales, by Country K Unit (2013-2018)
  • Table 168. Asia Pacific Game Engines Sales, by Type K Unit (2013-2018)
  • Table 169. Asia Pacific Game Engines Sales, by Application K Unit (2013-2018)
  • Table 170. Asia Pacific Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 171. Asia Pacific Game Engines Sales, by Component K Unit (2013-2018)
  • Table 172. China Game Engines Sales, by Type K Unit (2013-2018)
  • Table 173. China Game Engines Sales, by Application K Unit (2013-2018)
  • Table 174. China Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 175. China Game Engines Sales, by Component K Unit (2013-2018)
  • Table 176. Japan Game Engines Sales, by Type K Unit (2013-2018)
  • Table 177. Japan Game Engines Sales, by Application K Unit (2013-2018)
  • Table 178. Japan Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 179. Japan Game Engines Sales, by Component K Unit (2013-2018)
  • Table 180. India Game Engines Sales, by Type K Unit (2013-2018)
  • Table 181. India Game Engines Sales, by Application K Unit (2013-2018)
  • Table 182. India Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 183. India Game Engines Sales, by Component K Unit (2013-2018)
  • Table 184. South Korea Game Engines Sales, by Type K Unit (2013-2018)
  • Table 185. South Korea Game Engines Sales, by Application K Unit (2013-2018)
  • Table 186. South Korea Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 187. South Korea Game Engines Sales, by Component K Unit (2013-2018)
  • Table 188. Taiwan Game Engines Sales, by Type K Unit (2013-2018)
  • Table 189. Taiwan Game Engines Sales, by Application K Unit (2013-2018)
  • Table 190. Taiwan Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 191. Taiwan Game Engines Sales, by Component K Unit (2013-2018)
  • Table 192. Australia Game Engines Sales, by Type K Unit (2013-2018)
  • Table 193. Australia Game Engines Sales, by Application K Unit (2013-2018)
  • Table 194. Australia Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 195. Australia Game Engines Sales, by Component K Unit (2013-2018)
  • Table 196. Rest of Asia-Pacific Game Engines Sales, by Type K Unit (2013-2018)
  • Table 197. Rest of Asia-Pacific Game Engines Sales, by Application K Unit (2013-2018)
  • Table 198. Rest of Asia-Pacific Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 199. Rest of Asia-Pacific Game Engines Sales, by Component K Unit (2013-2018)
  • Table 200. Europe Game Engines Sales, by Country K Unit (2013-2018)
  • Table 201. Europe Game Engines Sales, by Type K Unit (2013-2018)
  • Table 202. Europe Game Engines Sales, by Application K Unit (2013-2018)
  • Table 203. Europe Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 204. Europe Game Engines Sales, by Component K Unit (2013-2018)
  • Table 205. Germany Game Engines Sales, by Type K Unit (2013-2018)
  • Table 206. Germany Game Engines Sales, by Application K Unit (2013-2018)
  • Table 207. Germany Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 208. Germany Game Engines Sales, by Component K Unit (2013-2018)
  • Table 209. France Game Engines Sales, by Type K Unit (2013-2018)
  • Table 210. France Game Engines Sales, by Application K Unit (2013-2018)
  • Table 211. France Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 212. France Game Engines Sales, by Component K Unit (2013-2018)
  • Table 213. Italy Game Engines Sales, by Type K Unit (2013-2018)
  • Table 214. Italy Game Engines Sales, by Application K Unit (2013-2018)
  • Table 215. Italy Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 216. Italy Game Engines Sales, by Component K Unit (2013-2018)
  • Table 217. United Kingdom Game Engines Sales, by Type K Unit (2013-2018)
  • Table 218. United Kingdom Game Engines Sales, by Application K Unit (2013-2018)
  • Table 219. United Kingdom Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 220. United Kingdom Game Engines Sales, by Component K Unit (2013-2018)
  • Table 221. Netherlands Game Engines Sales, by Type K Unit (2013-2018)
  • Table 222. Netherlands Game Engines Sales, by Application K Unit (2013-2018)
  • Table 223. Netherlands Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 224. Netherlands Game Engines Sales, by Component K Unit (2013-2018)
  • Table 225. Rest of Europe Game Engines Sales, by Type K Unit (2013-2018)
  • Table 226. Rest of Europe Game Engines Sales, by Application K Unit (2013-2018)
  • Table 227. Rest of Europe Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 228. Rest of Europe Game Engines Sales, by Component K Unit (2013-2018)
  • Table 229. MEA Game Engines Sales, by Country K Unit (2013-2018)
  • Table 230. MEA Game Engines Sales, by Type K Unit (2013-2018)
  • Table 231. MEA Game Engines Sales, by Application K Unit (2013-2018)
  • Table 232. MEA Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 233. MEA Game Engines Sales, by Component K Unit (2013-2018)
  • Table 234. Middle East Game Engines Sales, by Type K Unit (2013-2018)
  • Table 235. Middle East Game Engines Sales, by Application K Unit (2013-2018)
  • Table 236. Middle East Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 237. Middle East Game Engines Sales, by Component K Unit (2013-2018)
  • Table 238. Africa Game Engines Sales, by Type K Unit (2013-2018)
  • Table 239. Africa Game Engines Sales, by Application K Unit (2013-2018)
  • Table 240. Africa Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 241. Africa Game Engines Sales, by Component K Unit (2013-2018)
  • Table 242. North America Game Engines Sales, by Country K Unit (2013-2018)
  • Table 243. North America Game Engines Sales, by Type K Unit (2013-2018)
  • Table 244. North America Game Engines Sales, by Application K Unit (2013-2018)
  • Table 245. North America Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 246. North America Game Engines Sales, by Component K Unit (2013-2018)
  • Table 247. United States Game Engines Sales, by Type K Unit (2013-2018)
  • Table 248. United States Game Engines Sales, by Application K Unit (2013-2018)
  • Table 249. United States Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 250. United States Game Engines Sales, by Component K Unit (2013-2018)
  • Table 251. Canada Game Engines Sales, by Type K Unit (2013-2018)
  • Table 252. Canada Game Engines Sales, by Application K Unit (2013-2018)
  • Table 253. Canada Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 254. Canada Game Engines Sales, by Component K Unit (2013-2018)
  • Table 255. Mexico Game Engines Sales, by Type K Unit (2013-2018)
  • Table 256. Mexico Game Engines Sales, by Application K Unit (2013-2018)
  • Table 257. Mexico Game Engines Sales, by Platform K Unit (2013-2018)
  • Table 258. Mexico Game Engines Sales, by Component K Unit (2013-2018)
  • Table 259. Game Engines: by Type(USD/Units)
  • Table 260. Company Basic Information, Sales Area and Its Competitors
  • Table 261. Company Basic Information, Sales Area and Its Competitors
  • Table 262. Company Basic Information, Sales Area and Its Competitors
  • Table 263. Company Basic Information, Sales Area and Its Competitors
  • Table 264. Company Basic Information, Sales Area and Its Competitors
  • Table 265. Company Basic Information, Sales Area and Its Competitors
  • Table 266. Company Basic Information, Sales Area and Its Competitors
  • Table 267. Company Basic Information, Sales Area and Its Competitors
  • Table 268. Company Basic Information, Sales Area and Its Competitors
  • Table 269. Company Basic Information, Sales Area and Its Competitors
  • Table 270. Company Basic Information, Sales Area and Its Competitors
  • Table 271. Game Engines: by Type(USD Billion)
  • Table 272. Game Engines 3D Game Engines , by Region USD Billion (2018-2023)
  • Table 273. Game Engines 2.5D Game Engines , by Region USD Billion (2018-2023)
  • Table 274. Game Engines 2D Game Engines , by Region USD Billion (2018-2023)
  • Table 275. Game Engines: by Application(USD Billion)
  • Table 276. Game Engines PC Games , by Region USD Billion (2018-2023)
  • Table 277. Game Engines Mobile Games , by Region USD Billion (2018-2023)
  • Table 278. Game Engines TV Games , by Region USD Billion (2018-2023)
  • Table 279. Game Engines Other Games , by Region USD Billion (2018-2023)
  • Table 280. Game Engines: by Platform(USD Billion)
  • Table 281. Game Engines Windows , by Region USD Billion (2018-2023)
  • Table 282. Game Engines OS X , by Region USD Billion (2018-2023)
  • Table 283. Game Engines Linux , by Region USD Billion (2018-2023)
  • Table 284. Game Engines PlayStation 3 , by Region USD Billion (2018-2023)
  • Table 285. Game Engines PlayStation 4 , by Region USD Billion (2018-2023)
  • Table 286. Game Engines Xbox 360 , by Region USD Billion (2018-2023)
  • Table 287. Game Engines Others , by Region USD Billion (2018-2023)
  • Table 288. Game Engines: by Component(USD Billion)
  • Table 289. Game Engines Solution , by Region USD Billion (2018-2023)
  • Table 290. Game Engines Services , by Region USD Billion (2018-2023)
  • Table 291. South America Game Engines, by Country USD Billion (2018-2023)
  • Table 292. South America Game Engines, by Type USD Billion (2018-2023)
  • Table 293. South America Game Engines, by Application USD Billion (2018-2023)
  • Table 294. South America Game Engines, by Platform USD Billion (2018-2023)
  • Table 295. South America Game Engines, by Component USD Billion (2018-2023)
  • Table 296. Brazil Game Engines, by Type USD Billion (2018-2023)
  • Table 297. Brazil Game Engines, by Application USD Billion (2018-2023)
  • Table 298. Brazil Game Engines, by Platform USD Billion (2018-2023)
  • Table 299. Brazil Game Engines, by Component USD Billion (2018-2023)
  • Table 300. Argentina Game Engines, by Type USD Billion (2018-2023)
  • Table 301. Argentina Game Engines, by Application USD Billion (2018-2023)
  • Table 302. Argentina Game Engines, by Platform USD Billion (2018-2023)
  • Table 303. Argentina Game Engines, by Component USD Billion (2018-2023)
  • Table 304. Rest of South America Game Engines, by Type USD Billion (2018-2023)
  • Table 305. Rest of South America Game Engines, by Application USD Billion (2018-2023)
  • Table 306. Rest of South America Game Engines, by Platform USD Billion (2018-2023)
  • Table 307. Rest of South America Game Engines, by Component USD Billion (2018-2023)
  • Table 308. Asia Pacific Game Engines, by Country USD Billion (2018-2023)
  • Table 309. Asia Pacific Game Engines, by Type USD Billion (2018-2023)
  • Table 310. Asia Pacific Game Engines, by Application USD Billion (2018-2023)
  • Table 311. Asia Pacific Game Engines, by Platform USD Billion (2018-2023)
  • Table 312. Asia Pacific Game Engines, by Component USD Billion (2018-2023)
  • Table 313. China Game Engines, by Type USD Billion (2018-2023)
  • Table 314. China Game Engines, by Application USD Billion (2018-2023)
  • Table 315. China Game Engines, by Platform USD Billion (2018-2023)
  • Table 316. China Game Engines, by Component USD Billion (2018-2023)
  • Table 317. Japan Game Engines, by Type USD Billion (2018-2023)
  • Table 318. Japan Game Engines, by Application USD Billion (2018-2023)
  • Table 319. Japan Game Engines, by Platform USD Billion (2018-2023)
  • Table 320. Japan Game Engines, by Component USD Billion (2018-2023)
  • Table 321. India Game Engines, by Type USD Billion (2018-2023)
  • Table 322. India Game Engines, by Application USD Billion (2018-2023)
  • Table 323. India Game Engines, by Platform USD Billion (2018-2023)
  • Table 324. India Game Engines, by Component USD Billion (2018-2023)
  • Table 325. South Korea Game Engines, by Type USD Billion (2018-2023)
  • Table 326. South Korea Game Engines, by Application USD Billion (2018-2023)
  • Table 327. South Korea Game Engines, by Platform USD Billion (2018-2023)
  • Table 328. South Korea Game Engines, by Component USD Billion (2018-2023)
  • Table 329. Taiwan Game Engines, by Type USD Billion (2018-2023)
  • Table 330. Taiwan Game Engines, by Application USD Billion (2018-2023)
  • Table 331. Taiwan Game Engines, by Platform USD Billion (2018-2023)
  • Table 332. Taiwan Game Engines, by Component USD Billion (2018-2023)
  • Table 333. Australia Game Engines, by Type USD Billion (2018-2023)
  • Table 334. Australia Game Engines, by Application USD Billion (2018-2023)
  • Table 335. Australia Game Engines, by Platform USD Billion (2018-2023)
  • Table 336. Australia Game Engines, by Component USD Billion (2018-2023)
  • Table 337. Rest of Asia-Pacific Game Engines, by Type USD Billion (2018-2023)
  • Table 338. Rest of Asia-Pacific Game Engines, by Application USD Billion (2018-2023)
  • Table 339. Rest of Asia-Pacific Game Engines, by Platform USD Billion (2018-2023)
  • Table 340. Rest of Asia-Pacific Game Engines, by Component USD Billion (2018-2023)
  • Table 341. Europe Game Engines, by Country USD Billion (2018-2023)
  • Table 342. Europe Game Engines, by Type USD Billion (2018-2023)
  • Table 343. Europe Game Engines, by Application USD Billion (2018-2023)
  • Table 344. Europe Game Engines, by Platform USD Billion (2018-2023)
  • Table 345. Europe Game Engines, by Component USD Billion (2018-2023)
  • Table 346. Germany Game Engines, by Type USD Billion (2018-2023)
  • Table 347. Germany Game Engines, by Application USD Billion (2018-2023)
  • Table 348. Germany Game Engines, by Platform USD Billion (2018-2023)
  • Table 349. Germany Game Engines, by Component USD Billion (2018-2023)
  • Table 350. France Game Engines, by Type USD Billion (2018-2023)
  • Table 351. France Game Engines, by Application USD Billion (2018-2023)
  • Table 352. France Game Engines, by Platform USD Billion (2018-2023)
  • Table 353. France Game Engines, by Component USD Billion (2018-2023)
  • Table 354. Italy Game Engines, by Type USD Billion (2018-2023)
  • Table 355. Italy Game Engines, by Application USD Billion (2018-2023)
  • Table 356. Italy Game Engines, by Platform USD Billion (2018-2023)
  • Table 357. Italy Game Engines, by Component USD Billion (2018-2023)
  • Table 358. United Kingdom Game Engines, by Type USD Billion (2018-2023)
  • Table 359. United Kingdom Game Engines, by Application USD Billion (2018-2023)
  • Table 360. United Kingdom Game Engines, by Platform USD Billion (2018-2023)
  • Table 361. United Kingdom Game Engines, by Component USD Billion (2018-2023)
  • Table 362. Netherlands Game Engines, by Type USD Billion (2018-2023)
  • Table 363. Netherlands Game Engines, by Application USD Billion (2018-2023)
  • Table 364. Netherlands Game Engines, by Platform USD Billion (2018-2023)
  • Table 365. Netherlands Game Engines, by Component USD Billion (2018-2023)
  • Table 366. Rest of Europe Game Engines, by Type USD Billion (2018-2023)
  • Table 367. Rest of Europe Game Engines, by Application USD Billion (2018-2023)
  • Table 368. Rest of Europe Game Engines, by Platform USD Billion (2018-2023)
  • Table 369. Rest of Europe Game Engines, by Component USD Billion (2018-2023)
  • Table 370. MEA Game Engines, by Country USD Billion (2018-2023)
  • Table 371. MEA Game Engines, by Type USD Billion (2018-2023)
  • Table 372. MEA Game Engines, by Application USD Billion (2018-2023)
  • Table 373. MEA Game Engines, by Platform USD Billion (2018-2023)
  • Table 374. MEA Game Engines, by Component USD Billion (2018-2023)
  • Table 375. Middle East Game Engines, by Type USD Billion (2018-2023)
  • Table 376. Middle East Game Engines, by Application USD Billion (2018-2023)
  • Table 377. Middle East Game Engines, by Platform USD Billion (2018-2023)
  • Table 378. Middle East Game Engines, by Component USD Billion (2018-2023)
  • Table 379. Africa Game Engines, by Type USD Billion (2018-2023)
  • Table 380. Africa Game Engines, by Application USD Billion (2018-2023)
  • Table 381. Africa Game Engines, by Platform USD Billion (2018-2023)
  • Table 382. Africa Game Engines, by Component USD Billion (2018-2023)
  • Table 383. North America Game Engines, by Country USD Billion (2018-2023)
  • Table 384. North America Game Engines, by Type USD Billion (2018-2023)
  • Table 385. North America Game Engines, by Application USD Billion (2018-2023)
  • Table 386. North America Game Engines, by Platform USD Billion (2018-2023)
  • Table 387. North America Game Engines, by Component USD Billion (2018-2023)
  • Table 388. United States Game Engines, by Type USD Billion (2018-2023)
  • Table 389. United States Game Engines, by Application USD Billion (2018-2023)
  • Table 390. United States Game Engines, by Platform USD Billion (2018-2023)
  • Table 391. United States Game Engines, by Component USD Billion (2018-2023)
  • Table 392. Canada Game Engines, by Type USD Billion (2018-2023)
  • Table 393. Canada Game Engines, by Application USD Billion (2018-2023)
  • Table 394. Canada Game Engines, by Platform USD Billion (2018-2023)
  • Table 395. Canada Game Engines, by Component USD Billion (2018-2023)
  • Table 396. Mexico Game Engines, by Type USD Billion (2018-2023)
  • Table 397. Mexico Game Engines, by Application USD Billion (2018-2023)
  • Table 398. Mexico Game Engines, by Platform USD Billion (2018-2023)
  • Table 399. Mexico Game Engines, by Component USD Billion (2018-2023)
  • Table 400. Game Engines Sales: by Type(K Unit)
  • Table 401. Game Engines Sales 3D Game Engines , by Region K Unit (2018-2023)
  • Table 402. Game Engines Sales 2.5D Game Engines , by Region K Unit (2018-2023)
  • Table 403. Game Engines Sales 2D Game Engines , by Region K Unit (2018-2023)
  • Table 404. Game Engines Sales: by Application(K Unit)
  • Table 405. Game Engines Sales PC Games , by Region K Unit (2018-2023)
  • Table 406. Game Engines Sales Mobile Games , by Region K Unit (2018-2023)
  • Table 407. Game Engines Sales TV Games , by Region K Unit (2018-2023)
  • Table 408. Game Engines Sales Other Games , by Region K Unit (2018-2023)
  • Table 409. Game Engines Sales: by Platform(K Unit)
  • Table 410. Game Engines Sales Windows , by Region K Unit (2018-2023)
  • Table 411. Game Engines Sales OS X , by Region K Unit (2018-2023)
  • Table 412. Game Engines Sales Linux , by Region K Unit (2018-2023)
  • Table 413. Game Engines Sales PlayStation 3 , by Region K Unit (2018-2023)
  • Table 414. Game Engines Sales PlayStation 4 , by Region K Unit (2018-2023)
  • Table 415. Game Engines Sales Xbox 360 , by Region K Unit (2018-2023)
  • Table 416. Game Engines Sales Others , by Region K Unit (2018-2023)
  • Table 417. Game Engines Sales: by Component(K Unit)
  • Table 418. Game Engines Sales Solution , by Region K Unit (2018-2023)
  • Table 419. Game Engines Sales Services , by Region K Unit (2018-2023)
  • Table 420. South America Game Engines Sales, by Country K Unit (2018-2023)
  • Table 421. South America Game Engines Sales, by Type K Unit (2018-2023)
  • Table 422. South America Game Engines Sales, by Application K Unit (2018-2023)
  • Table 423. South America Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 424. South America Game Engines Sales, by Component K Unit (2018-2023)
  • Table 425. Brazil Game Engines Sales, by Type K Unit (2018-2023)
  • Table 426. Brazil Game Engines Sales, by Application K Unit (2018-2023)
  • Table 427. Brazil Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 428. Brazil Game Engines Sales, by Component K Unit (2018-2023)
  • Table 429. Argentina Game Engines Sales, by Type K Unit (2018-2023)
  • Table 430. Argentina Game Engines Sales, by Application K Unit (2018-2023)
  • Table 431. Argentina Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 432. Argentina Game Engines Sales, by Component K Unit (2018-2023)
  • Table 433. Rest of South America Game Engines Sales, by Type K Unit (2018-2023)
  • Table 434. Rest of South America Game Engines Sales, by Application K Unit (2018-2023)
  • Table 435. Rest of South America Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 436. Rest of South America Game Engines Sales, by Component K Unit (2018-2023)
  • Table 437. Asia Pacific Game Engines Sales, by Country K Unit (2018-2023)
  • Table 438. Asia Pacific Game Engines Sales, by Type K Unit (2018-2023)
  • Table 439. Asia Pacific Game Engines Sales, by Application K Unit (2018-2023)
  • Table 440. Asia Pacific Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 441. Asia Pacific Game Engines Sales, by Component K Unit (2018-2023)
  • Table 442. China Game Engines Sales, by Type K Unit (2018-2023)
  • Table 443. China Game Engines Sales, by Application K Unit (2018-2023)
  • Table 444. China Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 445. China Game Engines Sales, by Component K Unit (2018-2023)
  • Table 446. Japan Game Engines Sales, by Type K Unit (2018-2023)
  • Table 447. Japan Game Engines Sales, by Application K Unit (2018-2023)
  • Table 448. Japan Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 449. Japan Game Engines Sales, by Component K Unit (2018-2023)
  • Table 450. India Game Engines Sales, by Type K Unit (2018-2023)
  • Table 451. India Game Engines Sales, by Application K Unit (2018-2023)
  • Table 452. India Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 453. India Game Engines Sales, by Component K Unit (2018-2023)
  • Table 454. South Korea Game Engines Sales, by Type K Unit (2018-2023)
  • Table 455. South Korea Game Engines Sales, by Application K Unit (2018-2023)
  • Table 456. South Korea Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 457. South Korea Game Engines Sales, by Component K Unit (2018-2023)
  • Table 458. Taiwan Game Engines Sales, by Type K Unit (2018-2023)
  • Table 459. Taiwan Game Engines Sales, by Application K Unit (2018-2023)
  • Table 460. Taiwan Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 461. Taiwan Game Engines Sales, by Component K Unit (2018-2023)
  • Table 462. Australia Game Engines Sales, by Type K Unit (2018-2023)
  • Table 463. Australia Game Engines Sales, by Application K Unit (2018-2023)
  • Table 464. Australia Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 465. Australia Game Engines Sales, by Component K Unit (2018-2023)
  • Table 466. Rest of Asia-Pacific Game Engines Sales, by Type K Unit (2018-2023)
  • Table 467. Rest of Asia-Pacific Game Engines Sales, by Application K Unit (2018-2023)
  • Table 468. Rest of Asia-Pacific Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 469. Rest of Asia-Pacific Game Engines Sales, by Component K Unit (2018-2023)
  • Table 470. Europe Game Engines Sales, by Country K Unit (2018-2023)
  • Table 471. Europe Game Engines Sales, by Type K Unit (2018-2023)
  • Table 472. Europe Game Engines Sales, by Application K Unit (2018-2023)
  • Table 473. Europe Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 474. Europe Game Engines Sales, by Component K Unit (2018-2023)
  • Table 475. Germany Game Engines Sales, by Type K Unit (2018-2023)
  • Table 476. Germany Game Engines Sales, by Application K Unit (2018-2023)
  • Table 477. Germany Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 478. Germany Game Engines Sales, by Component K Unit (2018-2023)
  • Table 479. France Game Engines Sales, by Type K Unit (2018-2023)
  • Table 480. France Game Engines Sales, by Application K Unit (2018-2023)
  • Table 481. France Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 482. France Game Engines Sales, by Component K Unit (2018-2023)
  • Table 483. Italy Game Engines Sales, by Type K Unit (2018-2023)
  • Table 484. Italy Game Engines Sales, by Application K Unit (2018-2023)
  • Table 485. Italy Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 486. Italy Game Engines Sales, by Component K Unit (2018-2023)
  • Table 487. United Kingdom Game Engines Sales, by Type K Unit (2018-2023)
  • Table 488. United Kingdom Game Engines Sales, by Application K Unit (2018-2023)
  • Table 489. United Kingdom Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 490. United Kingdom Game Engines Sales, by Component K Unit (2018-2023)
  • Table 491. Netherlands Game Engines Sales, by Type K Unit (2018-2023)
  • Table 492. Netherlands Game Engines Sales, by Application K Unit (2018-2023)
  • Table 493. Netherlands Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 494. Netherlands Game Engines Sales, by Component K Unit (2018-2023)
  • Table 495. Rest of Europe Game Engines Sales, by Type K Unit (2018-2023)
  • Table 496. Rest of Europe Game Engines Sales, by Application K Unit (2018-2023)
  • Table 497. Rest of Europe Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 498. Rest of Europe Game Engines Sales, by Component K Unit (2018-2023)
  • Table 499. MEA Game Engines Sales, by Country K Unit (2018-2023)
  • Table 500. MEA Game Engines Sales, by Type K Unit (2018-2023)
  • Table 501. MEA Game Engines Sales, by Application K Unit (2018-2023)
  • Table 502. MEA Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 503. MEA Game Engines Sales, by Component K Unit (2018-2023)
  • Table 504. Middle East Game Engines Sales, by Type K Unit (2018-2023)
  • Table 505. Middle East Game Engines Sales, by Application K Unit (2018-2023)
  • Table 506. Middle East Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 507. Middle East Game Engines Sales, by Component K Unit (2018-2023)
  • Table 508. Africa Game Engines Sales, by Type K Unit (2018-2023)
  • Table 509. Africa Game Engines Sales, by Application K Unit (2018-2023)
  • Table 510. Africa Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 511. Africa Game Engines Sales, by Component K Unit (2018-2023)
  • Table 512. North America Game Engines Sales, by Country K Unit (2018-2023)
  • Table 513. North America Game Engines Sales, by Type K Unit (2018-2023)
  • Table 514. North America Game Engines Sales, by Application K Unit (2018-2023)
  • Table 515. North America Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 516. North America Game Engines Sales, by Component K Unit (2018-2023)
  • Table 517. United States Game Engines Sales, by Type K Unit (2018-2023)
  • Table 518. United States Game Engines Sales, by Application K Unit (2018-2023)
  • Table 519. United States Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 520. United States Game Engines Sales, by Component K Unit (2018-2023)
  • Table 521. Canada Game Engines Sales, by Type K Unit (2018-2023)
  • Table 522. Canada Game Engines Sales, by Application K Unit (2018-2023)
  • Table 523. Canada Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 524. Canada Game Engines Sales, by Component K Unit (2018-2023)
  • Table 525. Mexico Game Engines Sales, by Type K Unit (2018-2023)
  • Table 526. Mexico Game Engines Sales, by Application K Unit (2018-2023)
  • Table 527. Mexico Game Engines Sales, by Platform K Unit (2018-2023)
  • Table 528. Mexico Game Engines Sales, by Component K Unit (2018-2023)
  • Table 529. Game Engines: by Type(USD/Units)
  • Table 530. Research Programs/Design for This Report
  • Table 531. Key Data Information from Secondary Sources
  • Table 532. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Game Engines: by Type USD Billion (2013-2018)
  • Figure 5. Global Game Engines: by Application USD Billion (2013-2018)
  • Figure 6. Global Game Engines: by Platform USD Billion (2013-2018)
  • Figure 7. Global Game Engines: by Component USD Billion (2013-2018)
  • Figure 8. South America Game Engines Share (%), by Country
  • Figure 9. Asia Pacific Game Engines Share (%), by Country
  • Figure 10. Europe Game Engines Share (%), by Country
  • Figure 11. MEA Game Engines Share (%), by Country
  • Figure 12. North America Game Engines Share (%), by Country
  • Figure 13. Global Game Engines: by Type K Unit (2013-2018)
  • Figure 14. Global Game Engines: by Application K Unit (2013-2018)
  • Figure 15. Global Game Engines: by Platform K Unit (2013-2018)
  • Figure 16. Global Game Engines: by Component K Unit (2013-2018)
  • Figure 17. South America Game Engines Share (%), by Country
  • Figure 18. Asia Pacific Game Engines Share (%), by Country
  • Figure 19. Europe Game Engines Share (%), by Country
  • Figure 20. MEA Game Engines Share (%), by Country
  • Figure 21. North America Game Engines Share (%), by Country
  • Figure 22. Global Game Engines: by Type USD/Units (2013-2018)
  • Figure 23. Global Game Engines share by Players 2018 (%)
  • Figure 24. Global Game Engines share by Players (Top 3) 2018(%)
  • Figure 25. Global Game Engines share by Players (Top 5) 2018(%)
  • Figure 26. BCG Matrix for key Companies
  • Figure 27. Unity Technologies (United States) Revenue, Net Income and Gross profit
  • Figure 28. Unity Technologies (United States) Revenue: by Geography 2018
  • Figure 29. Epic Games (United States) Revenue, Net Income and Gross profit
  • Figure 30. Epic Games (United States) Revenue: by Geography 2018
  • Figure 31. Crytek (Germany) Revenue, Net Income and Gross profit
  • Figure 32. Crytek (Germany) Revenue: by Geography 2018
  • Figure 33. Valve Corporation (United States) Revenue, Net Income and Gross profit
  • Figure 34. Valve Corporation (United States) Revenue: by Geography 2018
  • Figure 35. YoYo Games (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 36. YoYo Games (United Kingdom) Revenue: by Geography 2018
  • Figure 37. The Game Creators (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 38. The Game Creators (United Kingdom) Revenue: by Geography 2018
  • Figure 39. Sony (Japan) Revenue, Net Income and Gross profit
  • Figure 40. Sony (Japan) Revenue: by Geography 2018
  • Figure 41. Amazon (United States) Revenue, Net Income and Gross profit
  • Figure 42. Amazon (United States) Revenue: by Geography 2018
  • Figure 43. GameSalad (United States) Revenue, Net Income and Gross profit
  • Figure 44. GameSalad (United States) Revenue: by Geography 2018
  • Figure 45. Silicon Studio Corp (Japan) Revenue, Net Income and Gross profit
  • Figure 46. Silicon Studio Corp (Japan) Revenue: by Geography 2018
  • Figure 47. Garage Games (United States) Revenue, Net Income and Gross profit
  • Figure 48. Garage Games (United States) Revenue: by Geography 2018
  • Figure 49. Global Game Engines: by Type USD Billion (2018-2023)
  • Figure 50. Global Game Engines: by Application USD Billion (2018-2023)
  • Figure 51. Global Game Engines: by Platform USD Billion (2018-2023)
  • Figure 52. Global Game Engines: by Component USD Billion (2018-2023)
  • Figure 53. South America Game Engines Share (%), by Country
  • Figure 54. Asia Pacific Game Engines Share (%), by Country
  • Figure 55. Europe Game Engines Share (%), by Country
  • Figure 56. MEA Game Engines Share (%), by Country
  • Figure 57. North America Game Engines Share (%), by Country
  • Figure 58. Global Game Engines: by Type K Unit (2018-2023)
  • Figure 59. Global Game Engines: by Application K Unit (2018-2023)
  • Figure 60. Global Game Engines: by Platform K Unit (2018-2023)
  • Figure 61. Global Game Engines: by Component K Unit (2018-2023)
  • Figure 62. South America Game Engines Share (%), by Country
  • Figure 63. Asia Pacific Game Engines Share (%), by Country
  • Figure 64. Europe Game Engines Share (%), by Country
  • Figure 65. MEA Game Engines Share (%), by Country
  • Figure 66. North America Game Engines Share (%), by Country
  • Figure 67. Global Game Engines: by Type USD/Units (2018-2023)
Some of the key companies/manufacturers profiled in the report
  • Unity Technologies (United States)
  • Epic Games (United States)
  • Crytek (Germany)
  • Valve Corporation (United States)
  • YoYo Games (United Kingdom)
  • The Game Creators (United Kingdom)
  • Sony (Japan)
  • Amazon (United States)
  • GameSalad (United States)
  • Silicon Studio Corp (Japan)
  • Garage Games (United States)
Additional players considered in the study are as follows:
Chukong Tech , Marmalade Tech , Idea Fabrik , Leadwerks Software , Scirra , Corona Labs (Organization) , Briar Wallace/Blender Foundation (Organization) , The OGRE Team (Organization) , Godot Engine (Community developed) , Mario Zechner (Personal)
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