Video Game Engine Comprehensive Study by Game (Casual Gaming, Professional Gaming), Platform (Online Gaming, Offline Gaming), Gadgets (Web Games, PC/MMO, TV/ Console, Handheld, Tablet, Smartphone), Operating System (Windows, Mac, Linux, IOS, Android, PlayStation, Xbox, Others) Players and Region - Global Market Outlook to 2027

Video Game Engine Market by XX Submarkets | Forecast Years 2022-2027  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
Video Game Engine Market Scope
The rapid production of tablets and smartphones in recent years has simplified the high growth of mobile gaming, which now becomes a significant proportion of the entire global gaming market. As mobile gaming becomes one of the major trends in the gaming industry, software provider companies are highly focusing on technological advancement in this industry. The gaming engine is a method which develops high-quality games without any intensive programming skills and computational resources. In the current market situation, there is a growing demand for game engines because of the huge development of hardware and system platforms. With the development of the video game industry across the globe. This defines the huge growth potential in the gaming engines in the future. There are more than xx billion gamers are across the globe. Because it is the best method for game companies to reduce their cost, time, and manpower.



There are various companies that are operating in the market, and these players are seeing market growth opportunities and investing highly. The market-leading companies are adopting mergers & acquisitions, expansions, investments, new service launches, and performing as their strategies. There are various new players are entering these markets. Research Analyst at AMA estimates that United States Players will contribute to the maximum growth of Global Video Game Engine market throughout the predicted period.

Unity Technologies (United States), Epic Games (United States), Chukong Tech (United States), Crytek (Germany), Amazon (United States), Valve Corporation (United States), The Game Creators (United Kingdom), Idea Fabrik (United States), Leadwerks Software (United States) and Sony (Japan) are some of the key players that are part of study coverage. Additionally, the Players which are also part of the research are GameSalad (United States), Scirra (England) and YoYo Games (United Kingdom).

Segmentation Overview
The study have segmented the market of Global Video Game Engine market and Region with country level break-up.

On the basis of geography, the market of Video Game Engine has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).

Influencing Trend:
Rapid Development in Hardware and System Platforms, High Adoption of Virtual Reality Technology, Major Revenue Generation is from Mobile Games and Rising Investment in the Gaming Sector

Market Growth Drivers:
High Growth in Young Population Coupled with the Rising Usage of 3G, 4G and Portable Devices, High Adoption for the Multiuser Games and High Adoption of Game Engines to Create Visually Engaging Applications, and it Also Helps in Providing Immersive VR Experiences

Challenges:
Rapid Change in Gaming Technology

Restraints:
High Initial Cost Required for New Market Entrants

Opportunities:
High growth in the media and entertainment industry across the globe, majorly in Asia Pacific regions. Such as where India will be expected to reach USD 43.93 billion by FY 2024. This shows huge growth potential in the gaming industry across Asia Pacific regions.




Key Target Audience
Venture Capitalists and Private Equity Firms, New Entrants/Investors, Analyst and Strategic Business Planners, Video Game Engine Manufacturers, and Suppliers, Government Regulatory and Research Organizations and End-Use Industries

About Approach
The research aims to propose a patent-based approach in searching for potential technology partners as a supporting tool for enabling open innovation. The study also proposes a systematic searching process of technology partners as a
preliminary step to select the emerging and key players that are involved in implementing market estimations. While patent analysis is employed to overcome the aforementioned data- and process-related limitations, as expenses occurred in that technology allows us to estimate the market size by evolving segments as target market from the total available market.

Report Objectives / Segmentation Covered

By Game
  • Casual Gaming
  • Professional Gaming

By Platform
  • Online Gaming
  • Offline Gaming

By Gadgets
  • Web Games
  • PC/MMO
  • TV/ Console
  • Handheld
  • Tablet
  • Smartphone

By Operating System
  • Windows
  • Mac
  • Linux
  • IOS
  • Android
  • PlayStation
  • Xbox
  • Others

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. High Growth in Young Population Coupled with the Rising Usage of 3G, 4G and Portable Devices
      • 3.2.2. High Adoption for the Multiuser Games
      • 3.2.3. High Adoption of Game Engines to Create Visually Engaging Applications, and it Also Helps in Providing Immersive VR Experiences
    • 3.3. Market Challenges
      • 3.3.1. Rapid Change in Gaming Technology
    • 3.4. Market Trends
      • 3.4.1. Rapid Development in Hardware and System Platforms
      • 3.4.2. High Adoption of Virtual Reality Technology
      • 3.4.3. Major Revenue Generation is from Mobile Games
      • 3.4.4. Rising Investment in the Gaming Sector
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Video Game Engine, by Game, Platform, Gadgets, Operating System and Region (value and price ) (2016-2021)
    • 5.1. Introduction
    • 5.2. Global Video Game Engine (Value)
      • 5.2.1. Global Video Game Engine by: Game (Value)
        • 5.2.1.1. Casual Gaming
        • 5.2.1.2. Professional Gaming
      • 5.2.2. Global Video Game Engine by: Platform (Value)
        • 5.2.2.1. Online Gaming
        • 5.2.2.2. Offline Gaming
      • 5.2.3. Global Video Game Engine by: Gadgets (Value)
        • 5.2.3.1. Web Games
        • 5.2.3.2. PC/MMO
        • 5.2.3.3. TV/ Console
        • 5.2.3.4. Handheld
        • 5.2.3.5. Tablet
        • 5.2.3.6. Smartphone
      • 5.2.4. Global Video Game Engine by: Operating System (Value)
        • 5.2.4.1. Windows
        • 5.2.4.2. Mac
        • 5.2.4.3. Linux
        • 5.2.4.4. IOS
        • 5.2.4.5. Android
        • 5.2.4.6. PlayStation
        • 5.2.4.7. Xbox
        • 5.2.4.8. Others
      • 5.2.5. Global Video Game Engine Region
        • 5.2.5.1. South America
          • 5.2.5.1.1. Brazil
          • 5.2.5.1.2. Argentina
          • 5.2.5.1.3. Rest of South America
        • 5.2.5.2. Asia Pacific
          • 5.2.5.2.1. China
          • 5.2.5.2.2. Japan
          • 5.2.5.2.3. India
          • 5.2.5.2.4. South Korea
          • 5.2.5.2.5. Taiwan
          • 5.2.5.2.6. Australia
          • 5.2.5.2.7. Rest of Asia-Pacific
        • 5.2.5.3. Europe
          • 5.2.5.3.1. Germany
          • 5.2.5.3.2. France
          • 5.2.5.3.3. Italy
          • 5.2.5.3.4. United Kingdom
          • 5.2.5.3.5. Netherlands
          • 5.2.5.3.6. Rest of Europe
        • 5.2.5.4. MEA
          • 5.2.5.4.1. Middle East
          • 5.2.5.4.2. Africa
        • 5.2.5.5. North America
          • 5.2.5.5.1. United States
          • 5.2.5.5.2. Canada
          • 5.2.5.5.3. Mexico
    • 5.3. Global Video Game Engine (Price)
  • 6. Video Game Engine: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2021)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Unity Technologies (United States)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Epic Games (United States)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Chukong Tech (United States)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Crytek (Germany)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Amazon (United States)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Valve Corporation (United States)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. The Game Creators (United Kingdom)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Idea Fabrik (United States)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. Leadwerks Software (United States)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Sony (Japan)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
  • 7. Global Video Game Engine Sale, by Game, Platform, Gadgets, Operating System and Region (value and price ) (2022-2027)
    • 7.1. Introduction
    • 7.2. Global Video Game Engine (Value)
      • 7.2.1. Global Video Game Engine by: Game (Value)
        • 7.2.1.1. Casual Gaming
        • 7.2.1.2. Professional Gaming
      • 7.2.2. Global Video Game Engine by: Platform (Value)
        • 7.2.2.1. Online Gaming
        • 7.2.2.2. Offline Gaming
      • 7.2.3. Global Video Game Engine by: Gadgets (Value)
        • 7.2.3.1. Web Games
        • 7.2.3.2. PC/MMO
        • 7.2.3.3. TV/ Console
        • 7.2.3.4. Handheld
        • 7.2.3.5. Tablet
        • 7.2.3.6. Smartphone
      • 7.2.4. Global Video Game Engine by: Operating System (Value)
        • 7.2.4.1. Windows
        • 7.2.4.2. Mac
        • 7.2.4.3. Linux
        • 7.2.4.4. IOS
        • 7.2.4.5. Android
        • 7.2.4.6. PlayStation
        • 7.2.4.7. Xbox
        • 7.2.4.8. Others
      • 7.2.5. Global Video Game Engine Region
        • 7.2.5.1. South America
          • 7.2.5.1.1. Brazil
          • 7.2.5.1.2. Argentina
          • 7.2.5.1.3. Rest of South America
        • 7.2.5.2. Asia Pacific
          • 7.2.5.2.1. China
          • 7.2.5.2.2. Japan
          • 7.2.5.2.3. India
          • 7.2.5.2.4. South Korea
          • 7.2.5.2.5. Taiwan
          • 7.2.5.2.6. Australia
          • 7.2.5.2.7. Rest of Asia-Pacific
        • 7.2.5.3. Europe
          • 7.2.5.3.1. Germany
          • 7.2.5.3.2. France
          • 7.2.5.3.3. Italy
          • 7.2.5.3.4. United Kingdom
          • 7.2.5.3.5. Netherlands
          • 7.2.5.3.6. Rest of Europe
        • 7.2.5.4. MEA
          • 7.2.5.4.1. Middle East
          • 7.2.5.4.2. Africa
        • 7.2.5.5. North America
          • 7.2.5.5.1. United States
          • 7.2.5.5.2. Canada
          • 7.2.5.5.3. Mexico
    • 7.3. Global Video Game Engine (Price)
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Video Game Engine: by Game(USD Million)
  • Table 2. Video Game Engine Casual Gaming , by Region USD Million (2016-2021)
  • Table 3. Video Game Engine Professional Gaming , by Region USD Million (2016-2021)
  • Table 4. Video Game Engine: by Platform(USD Million)
  • Table 5. Video Game Engine Online Gaming , by Region USD Million (2016-2021)
  • Table 6. Video Game Engine Offline Gaming , by Region USD Million (2016-2021)
  • Table 7. Video Game Engine: by Gadgets(USD Million)
  • Table 8. Video Game Engine Web Games , by Region USD Million (2016-2021)
  • Table 9. Video Game Engine PC/MMO , by Region USD Million (2016-2021)
  • Table 10. Video Game Engine TV/ Console , by Region USD Million (2016-2021)
  • Table 11. Video Game Engine Handheld , by Region USD Million (2016-2021)
  • Table 12. Video Game Engine Tablet , by Region USD Million (2016-2021)
  • Table 13. Video Game Engine Smartphone , by Region USD Million (2016-2021)
  • Table 14. Video Game Engine: by Operating System(USD Million)
  • Table 15. Video Game Engine Windows , by Region USD Million (2016-2021)
  • Table 16. Video Game Engine Mac , by Region USD Million (2016-2021)
  • Table 17. Video Game Engine Linux , by Region USD Million (2016-2021)
  • Table 18. Video Game Engine IOS , by Region USD Million (2016-2021)
  • Table 19. Video Game Engine Android , by Region USD Million (2016-2021)
  • Table 20. Video Game Engine PlayStation , by Region USD Million (2016-2021)
  • Table 21. Video Game Engine Xbox , by Region USD Million (2016-2021)
  • Table 22. Video Game Engine Others , by Region USD Million (2016-2021)
  • Table 23. South America Video Game Engine, by Country USD Million (2016-2021)
  • Table 24. South America Video Game Engine, by Game USD Million (2016-2021)
  • Table 25. South America Video Game Engine, by Platform USD Million (2016-2021)
  • Table 26. South America Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 27. South America Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 28. Brazil Video Game Engine, by Game USD Million (2016-2021)
  • Table 29. Brazil Video Game Engine, by Platform USD Million (2016-2021)
  • Table 30. Brazil Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 31. Brazil Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 32. Argentina Video Game Engine, by Game USD Million (2016-2021)
  • Table 33. Argentina Video Game Engine, by Platform USD Million (2016-2021)
  • Table 34. Argentina Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 35. Argentina Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 36. Rest of South America Video Game Engine, by Game USD Million (2016-2021)
  • Table 37. Rest of South America Video Game Engine, by Platform USD Million (2016-2021)
  • Table 38. Rest of South America Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 39. Rest of South America Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 40. Asia Pacific Video Game Engine, by Country USD Million (2016-2021)
  • Table 41. Asia Pacific Video Game Engine, by Game USD Million (2016-2021)
  • Table 42. Asia Pacific Video Game Engine, by Platform USD Million (2016-2021)
  • Table 43. Asia Pacific Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 44. Asia Pacific Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 45. China Video Game Engine, by Game USD Million (2016-2021)
  • Table 46. China Video Game Engine, by Platform USD Million (2016-2021)
  • Table 47. China Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 48. China Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 49. Japan Video Game Engine, by Game USD Million (2016-2021)
  • Table 50. Japan Video Game Engine, by Platform USD Million (2016-2021)
  • Table 51. Japan Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 52. Japan Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 53. India Video Game Engine, by Game USD Million (2016-2021)
  • Table 54. India Video Game Engine, by Platform USD Million (2016-2021)
  • Table 55. India Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 56. India Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 57. South Korea Video Game Engine, by Game USD Million (2016-2021)
  • Table 58. South Korea Video Game Engine, by Platform USD Million (2016-2021)
  • Table 59. South Korea Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 60. South Korea Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 61. Taiwan Video Game Engine, by Game USD Million (2016-2021)
  • Table 62. Taiwan Video Game Engine, by Platform USD Million (2016-2021)
  • Table 63. Taiwan Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 64. Taiwan Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 65. Australia Video Game Engine, by Game USD Million (2016-2021)
  • Table 66. Australia Video Game Engine, by Platform USD Million (2016-2021)
  • Table 67. Australia Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 68. Australia Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 69. Rest of Asia-Pacific Video Game Engine, by Game USD Million (2016-2021)
  • Table 70. Rest of Asia-Pacific Video Game Engine, by Platform USD Million (2016-2021)
  • Table 71. Rest of Asia-Pacific Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 72. Rest of Asia-Pacific Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 73. Europe Video Game Engine, by Country USD Million (2016-2021)
  • Table 74. Europe Video Game Engine, by Game USD Million (2016-2021)
  • Table 75. Europe Video Game Engine, by Platform USD Million (2016-2021)
  • Table 76. Europe Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 77. Europe Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 78. Germany Video Game Engine, by Game USD Million (2016-2021)
  • Table 79. Germany Video Game Engine, by Platform USD Million (2016-2021)
  • Table 80. Germany Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 81. Germany Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 82. France Video Game Engine, by Game USD Million (2016-2021)
  • Table 83. France Video Game Engine, by Platform USD Million (2016-2021)
  • Table 84. France Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 85. France Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 86. Italy Video Game Engine, by Game USD Million (2016-2021)
  • Table 87. Italy Video Game Engine, by Platform USD Million (2016-2021)
  • Table 88. Italy Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 89. Italy Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 90. United Kingdom Video Game Engine, by Game USD Million (2016-2021)
  • Table 91. United Kingdom Video Game Engine, by Platform USD Million (2016-2021)
  • Table 92. United Kingdom Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 93. United Kingdom Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 94. Netherlands Video Game Engine, by Game USD Million (2016-2021)
  • Table 95. Netherlands Video Game Engine, by Platform USD Million (2016-2021)
  • Table 96. Netherlands Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 97. Netherlands Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 98. Rest of Europe Video Game Engine, by Game USD Million (2016-2021)
  • Table 99. Rest of Europe Video Game Engine, by Platform USD Million (2016-2021)
  • Table 100. Rest of Europe Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 101. Rest of Europe Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 102. MEA Video Game Engine, by Country USD Million (2016-2021)
  • Table 103. MEA Video Game Engine, by Game USD Million (2016-2021)
  • Table 104. MEA Video Game Engine, by Platform USD Million (2016-2021)
  • Table 105. MEA Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 106. MEA Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 107. Middle East Video Game Engine, by Game USD Million (2016-2021)
  • Table 108. Middle East Video Game Engine, by Platform USD Million (2016-2021)
  • Table 109. Middle East Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 110. Middle East Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 111. Africa Video Game Engine, by Game USD Million (2016-2021)
  • Table 112. Africa Video Game Engine, by Platform USD Million (2016-2021)
  • Table 113. Africa Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 114. Africa Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 115. North America Video Game Engine, by Country USD Million (2016-2021)
  • Table 116. North America Video Game Engine, by Game USD Million (2016-2021)
  • Table 117. North America Video Game Engine, by Platform USD Million (2016-2021)
  • Table 118. North America Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 119. North America Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 120. United States Video Game Engine, by Game USD Million (2016-2021)
  • Table 121. United States Video Game Engine, by Platform USD Million (2016-2021)
  • Table 122. United States Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 123. United States Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 124. Canada Video Game Engine, by Game USD Million (2016-2021)
  • Table 125. Canada Video Game Engine, by Platform USD Million (2016-2021)
  • Table 126. Canada Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 127. Canada Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 128. Mexico Video Game Engine, by Game USD Million (2016-2021)
  • Table 129. Mexico Video Game Engine, by Platform USD Million (2016-2021)
  • Table 130. Mexico Video Game Engine, by Gadgets USD Million (2016-2021)
  • Table 131. Mexico Video Game Engine, by Operating System USD Million (2016-2021)
  • Table 132. Company Basic Information, Sales Area and Its Competitors
  • Table 133. Company Basic Information, Sales Area and Its Competitors
  • Table 134. Company Basic Information, Sales Area and Its Competitors
  • Table 135. Company Basic Information, Sales Area and Its Competitors
  • Table 136. Company Basic Information, Sales Area and Its Competitors
  • Table 137. Company Basic Information, Sales Area and Its Competitors
  • Table 138. Company Basic Information, Sales Area and Its Competitors
  • Table 139. Company Basic Information, Sales Area and Its Competitors
  • Table 140. Company Basic Information, Sales Area and Its Competitors
  • Table 141. Company Basic Information, Sales Area and Its Competitors
  • Table 142. Video Game Engine: by Game(USD Million)
  • Table 143. Video Game Engine Casual Gaming , by Region USD Million (2022-2027)
  • Table 144. Video Game Engine Professional Gaming , by Region USD Million (2022-2027)
  • Table 145. Video Game Engine: by Platform(USD Million)
  • Table 146. Video Game Engine Online Gaming , by Region USD Million (2022-2027)
  • Table 147. Video Game Engine Offline Gaming , by Region USD Million (2022-2027)
  • Table 148. Video Game Engine: by Gadgets(USD Million)
  • Table 149. Video Game Engine Web Games , by Region USD Million (2022-2027)
  • Table 150. Video Game Engine PC/MMO , by Region USD Million (2022-2027)
  • Table 151. Video Game Engine TV/ Console , by Region USD Million (2022-2027)
  • Table 152. Video Game Engine Handheld , by Region USD Million (2022-2027)
  • Table 153. Video Game Engine Tablet , by Region USD Million (2022-2027)
  • Table 154. Video Game Engine Smartphone , by Region USD Million (2022-2027)
  • Table 155. Video Game Engine: by Operating System(USD Million)
  • Table 156. Video Game Engine Windows , by Region USD Million (2022-2027)
  • Table 157. Video Game Engine Mac , by Region USD Million (2022-2027)
  • Table 158. Video Game Engine Linux , by Region USD Million (2022-2027)
  • Table 159. Video Game Engine IOS , by Region USD Million (2022-2027)
  • Table 160. Video Game Engine Android , by Region USD Million (2022-2027)
  • Table 161. Video Game Engine PlayStation , by Region USD Million (2022-2027)
  • Table 162. Video Game Engine Xbox , by Region USD Million (2022-2027)
  • Table 163. Video Game Engine Others , by Region USD Million (2022-2027)
  • Table 164. South America Video Game Engine, by Country USD Million (2022-2027)
  • Table 165. South America Video Game Engine, by Game USD Million (2022-2027)
  • Table 166. South America Video Game Engine, by Platform USD Million (2022-2027)
  • Table 167. South America Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 168. South America Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 169. Brazil Video Game Engine, by Game USD Million (2022-2027)
  • Table 170. Brazil Video Game Engine, by Platform USD Million (2022-2027)
  • Table 171. Brazil Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 172. Brazil Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 173. Argentina Video Game Engine, by Game USD Million (2022-2027)
  • Table 174. Argentina Video Game Engine, by Platform USD Million (2022-2027)
  • Table 175. Argentina Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 176. Argentina Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 177. Rest of South America Video Game Engine, by Game USD Million (2022-2027)
  • Table 178. Rest of South America Video Game Engine, by Platform USD Million (2022-2027)
  • Table 179. Rest of South America Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 180. Rest of South America Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 181. Asia Pacific Video Game Engine, by Country USD Million (2022-2027)
  • Table 182. Asia Pacific Video Game Engine, by Game USD Million (2022-2027)
  • Table 183. Asia Pacific Video Game Engine, by Platform USD Million (2022-2027)
  • Table 184. Asia Pacific Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 185. Asia Pacific Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 186. China Video Game Engine, by Game USD Million (2022-2027)
  • Table 187. China Video Game Engine, by Platform USD Million (2022-2027)
  • Table 188. China Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 189. China Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 190. Japan Video Game Engine, by Game USD Million (2022-2027)
  • Table 191. Japan Video Game Engine, by Platform USD Million (2022-2027)
  • Table 192. Japan Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 193. Japan Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 194. India Video Game Engine, by Game USD Million (2022-2027)
  • Table 195. India Video Game Engine, by Platform USD Million (2022-2027)
  • Table 196. India Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 197. India Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 198. South Korea Video Game Engine, by Game USD Million (2022-2027)
  • Table 199. South Korea Video Game Engine, by Platform USD Million (2022-2027)
  • Table 200. South Korea Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 201. South Korea Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 202. Taiwan Video Game Engine, by Game USD Million (2022-2027)
  • Table 203. Taiwan Video Game Engine, by Platform USD Million (2022-2027)
  • Table 204. Taiwan Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 205. Taiwan Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 206. Australia Video Game Engine, by Game USD Million (2022-2027)
  • Table 207. Australia Video Game Engine, by Platform USD Million (2022-2027)
  • Table 208. Australia Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 209. Australia Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 210. Rest of Asia-Pacific Video Game Engine, by Game USD Million (2022-2027)
  • Table 211. Rest of Asia-Pacific Video Game Engine, by Platform USD Million (2022-2027)
  • Table 212. Rest of Asia-Pacific Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 213. Rest of Asia-Pacific Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 214. Europe Video Game Engine, by Country USD Million (2022-2027)
  • Table 215. Europe Video Game Engine, by Game USD Million (2022-2027)
  • Table 216. Europe Video Game Engine, by Platform USD Million (2022-2027)
  • Table 217. Europe Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 218. Europe Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 219. Germany Video Game Engine, by Game USD Million (2022-2027)
  • Table 220. Germany Video Game Engine, by Platform USD Million (2022-2027)
  • Table 221. Germany Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 222. Germany Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 223. France Video Game Engine, by Game USD Million (2022-2027)
  • Table 224. France Video Game Engine, by Platform USD Million (2022-2027)
  • Table 225. France Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 226. France Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 227. Italy Video Game Engine, by Game USD Million (2022-2027)
  • Table 228. Italy Video Game Engine, by Platform USD Million (2022-2027)
  • Table 229. Italy Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 230. Italy Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 231. United Kingdom Video Game Engine, by Game USD Million (2022-2027)
  • Table 232. United Kingdom Video Game Engine, by Platform USD Million (2022-2027)
  • Table 233. United Kingdom Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 234. United Kingdom Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 235. Netherlands Video Game Engine, by Game USD Million (2022-2027)
  • Table 236. Netherlands Video Game Engine, by Platform USD Million (2022-2027)
  • Table 237. Netherlands Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 238. Netherlands Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 239. Rest of Europe Video Game Engine, by Game USD Million (2022-2027)
  • Table 240. Rest of Europe Video Game Engine, by Platform USD Million (2022-2027)
  • Table 241. Rest of Europe Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 242. Rest of Europe Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 243. MEA Video Game Engine, by Country USD Million (2022-2027)
  • Table 244. MEA Video Game Engine, by Game USD Million (2022-2027)
  • Table 245. MEA Video Game Engine, by Platform USD Million (2022-2027)
  • Table 246. MEA Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 247. MEA Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 248. Middle East Video Game Engine, by Game USD Million (2022-2027)
  • Table 249. Middle East Video Game Engine, by Platform USD Million (2022-2027)
  • Table 250. Middle East Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 251. Middle East Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 252. Africa Video Game Engine, by Game USD Million (2022-2027)
  • Table 253. Africa Video Game Engine, by Platform USD Million (2022-2027)
  • Table 254. Africa Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 255. Africa Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 256. North America Video Game Engine, by Country USD Million (2022-2027)
  • Table 257. North America Video Game Engine, by Game USD Million (2022-2027)
  • Table 258. North America Video Game Engine, by Platform USD Million (2022-2027)
  • Table 259. North America Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 260. North America Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 261. United States Video Game Engine, by Game USD Million (2022-2027)
  • Table 262. United States Video Game Engine, by Platform USD Million (2022-2027)
  • Table 263. United States Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 264. United States Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 265. Canada Video Game Engine, by Game USD Million (2022-2027)
  • Table 266. Canada Video Game Engine, by Platform USD Million (2022-2027)
  • Table 267. Canada Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 268. Canada Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 269. Mexico Video Game Engine, by Game USD Million (2022-2027)
  • Table 270. Mexico Video Game Engine, by Platform USD Million (2022-2027)
  • Table 271. Mexico Video Game Engine, by Gadgets USD Million (2022-2027)
  • Table 272. Mexico Video Game Engine, by Operating System USD Million (2022-2027)
  • Table 273. Research Programs/Design for This Report
  • Table 274. Key Data Information from Secondary Sources
  • Table 275. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Video Game Engine: by Game USD Million (2016-2021)
  • Figure 5. Global Video Game Engine: by Platform USD Million (2016-2021)
  • Figure 6. Global Video Game Engine: by Gadgets USD Million (2016-2021)
  • Figure 7. Global Video Game Engine: by Operating System USD Million (2016-2021)
  • Figure 8. South America Video Game Engine Share (%), by Country
  • Figure 9. Asia Pacific Video Game Engine Share (%), by Country
  • Figure 10. Europe Video Game Engine Share (%), by Country
  • Figure 11. MEA Video Game Engine Share (%), by Country
  • Figure 12. North America Video Game Engine Share (%), by Country
  • Figure 13. Global Video Game Engine share by Players 2021 (%)
  • Figure 14. Global Video Game Engine share by Players (Top 3) 2021(%)
  • Figure 15. Global Video Game Engine share by Players (Top 5) 2021(%)
  • Figure 16. BCG Matrix for key Companies
  • Figure 17. Unity Technologies (United States) Revenue, Net Income and Gross profit
  • Figure 18. Unity Technologies (United States) Revenue: by Geography 2021
  • Figure 19. Epic Games (United States) Revenue, Net Income and Gross profit
  • Figure 20. Epic Games (United States) Revenue: by Geography 2021
  • Figure 21. Chukong Tech (United States) Revenue, Net Income and Gross profit
  • Figure 22. Chukong Tech (United States) Revenue: by Geography 2021
  • Figure 23. Crytek (Germany) Revenue, Net Income and Gross profit
  • Figure 24. Crytek (Germany) Revenue: by Geography 2021
  • Figure 25. Amazon (United States) Revenue, Net Income and Gross profit
  • Figure 26. Amazon (United States) Revenue: by Geography 2021
  • Figure 27. Valve Corporation (United States) Revenue, Net Income and Gross profit
  • Figure 28. Valve Corporation (United States) Revenue: by Geography 2021
  • Figure 29. The Game Creators (United Kingdom) Revenue, Net Income and Gross profit
  • Figure 30. The Game Creators (United Kingdom) Revenue: by Geography 2021
  • Figure 31. Idea Fabrik (United States) Revenue, Net Income and Gross profit
  • Figure 32. Idea Fabrik (United States) Revenue: by Geography 2021
  • Figure 33. Leadwerks Software (United States) Revenue, Net Income and Gross profit
  • Figure 34. Leadwerks Software (United States) Revenue: by Geography 2021
  • Figure 35. Sony (Japan) Revenue, Net Income and Gross profit
  • Figure 36. Sony (Japan) Revenue: by Geography 2021
  • Figure 37. Global Video Game Engine: by Game USD Million (2022-2027)
  • Figure 38. Global Video Game Engine: by Platform USD Million (2022-2027)
  • Figure 39. Global Video Game Engine: by Gadgets USD Million (2022-2027)
  • Figure 40. Global Video Game Engine: by Operating System USD Million (2022-2027)
  • Figure 41. South America Video Game Engine Share (%), by Country
  • Figure 42. Asia Pacific Video Game Engine Share (%), by Country
  • Figure 43. Europe Video Game Engine Share (%), by Country
  • Figure 44. MEA Video Game Engine Share (%), by Country
  • Figure 45. North America Video Game Engine Share (%), by Country
List of companies from research coverage that are profiled in the study
  • Unity Technologies (United States)
  • Epic Games (United States)
  • Chukong Tech (United States)
  • Crytek (Germany)
  • Amazon (United States)
  • Valve Corporation (United States)
  • The Game Creators (United Kingdom)
  • Idea Fabrik (United States)
  • Leadwerks Software (United States)
  • Sony (Japan)
Additional players considered in the study are as follows:
GameSalad (United States) , Scirra (England) , YoYo Games (United Kingdom)
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Key Highlights of Report


Feb 2023 224 Pages 78 Tables Base Year: 2021 Coverage: 15+ Companies; 18 Countries

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