Movie Merchandise Comprehensive Study by Type (Apparel, Home decor, Toys, Video Games, Accessories, Others), Application (Men, Women, Youth) Players and Region - Global Market Outlook to 2027

Movie Merchandise Market by XX Submarkets | Forecast Years 2022-2027 | CAGR: 5.6%  

  • Summary
  • Market Segments
  • Table of Content
  • List of Table & Figures
  • Players Profiled
Movie Merchandise Market Scope
Movie Merchandise is a practice which contributes to the promotion/marketing of movie to sale. The merchandise industry contains merchandise manufacturers purchasing a license from the maker of the movie. The movie merchandise used tools such as Apparel, Home decor, Toys, Accessories and Others.

According to AMA, the Global Movie Merchandise market is expected to see growth rate of 5.6%

Global movie Merchandise market was showing Oligopoly due to the presence of already established players. However to gain market share in upcoming year manufacturers have shifted their preferences towards up progression advanced product launches, designing, scheduling, developing, branding, and escalating current features. Research Analyst at AMA estimates that United States Vendors will contribute to the maximum growth of Global Movie Merchandise market throughout the predicted period.

Sony Pictures (United States), Paramount Pictures (United States), Warner Bros (United States), Huayi Brothers (China), Enlight Media (China), Lionsgate Films (Canada), NBC Universal (United States), Nickelodeon (United States), TOEI COMPANY (Japan), Alpha Group (Russia) and The Walt Disney Company (United States) are some of the key players that are part of study coverage. Additionally, the Vendors which are also part of the research are Twentieth Century Fox (United States) and Toho Company (Japan).

About Approach
The research aims to propose a patent-based approach in searching for potential technology partners as a supporting tool for enabling open innovation. The study also proposes a systematic searching process of technology partners as a
preliminary step to select the emerging and key players that are involved in implementing market estimations. While patent analysis is employed to overcome the aforementioned data- and process-related limitations, as expenses occurred in that technology allows us to estimate the market size by evolving segments as target market from total available market.

Segmentation Overview
The study have segmented the market of Global Movie Merchandise market by Type (Apparel, Home decor, Toys, Video Games, Accessories and Others), by Application (Men, Women and Youth) and Region with country level break-up.

On the basis of geography, the market of Movie Merchandise has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).

Market Leaders and their expansionary development strategies
On 15th June 2018, AT&T Inc. has acquired global media and entertainment leader Time Warner Inc. for strengthen direct-to-consumer distribution. It offered high-quality, mobile-first entertainment experience to consumers.



Market Trend
  • Rising Popularity of Online Retailing
  • Increasing Attraction towards Advanced Digital Games

Market Drivers
  • Up Surging Demand of E-Commerce Platform
  • Most of the Time Entertaining Industries are capitalizing on Merchandise Sale

Opportunities
  • Development in Advance Technology
  • Fueling Demand of licensing Agents in Untapped Market

Restraints
  • Lack of Inclination in Rural Areas
  • High Budget Needed for Promotional Activities

Challenges
  • Uncertain Financial Conditions


Key Target Audience
Movie Promotional Product Manufactures, Suppliers, Movies Merchandise Research Agency, Government and Private Research Organization and Others

Report Objectives / Segmentation Covered

By Type
  • Apparel
  • Home decor
  • Toys
  • Video Games
  • Accessories
  • Others
By Application
  • Men
  • Women
  • Youth
By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Up Surging Demand of E-Commerce Platform
      • 3.2.2. Most of the Time Entertaining Industries are capitalizing on Merchandise Sale
    • 3.3. Market Challenges
      • 3.3.1. Uncertain Financial Conditions
    • 3.4. Market Trends
      • 3.4.1. Rising Popularity of Online Retailing
      • 3.4.2. Increasing Attraction towards Advanced Digital Games
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Movie Merchandise, by Type, Application and Region (value and price ) (2016-2021)
    • 5.1. Introduction
    • 5.2. Global Movie Merchandise (Value)
      • 5.2.1. Global Movie Merchandise by: Type (Value)
        • 5.2.1.1. Apparel
        • 5.2.1.2. Home decor
        • 5.2.1.3. Toys
        • 5.2.1.4. Video Games
        • 5.2.1.5. Accessories
        • 5.2.1.6. Others
      • 5.2.2. Global Movie Merchandise by: Application (Value)
        • 5.2.2.1. Men
        • 5.2.2.2. Women
        • 5.2.2.3. Youth
      • 5.2.3. Global Movie Merchandise Region
        • 5.2.3.1. South America
          • 5.2.3.1.1. Brazil
          • 5.2.3.1.2. Argentina
          • 5.2.3.1.3. Rest of South America
        • 5.2.3.2. Asia Pacific
          • 5.2.3.2.1. China
          • 5.2.3.2.2. Japan
          • 5.2.3.2.3. India
          • 5.2.3.2.4. South Korea
          • 5.2.3.2.5. Taiwan
          • 5.2.3.2.6. Australia
          • 5.2.3.2.7. Rest of Asia-Pacific
        • 5.2.3.3. Europe
          • 5.2.3.3.1. Germany
          • 5.2.3.3.2. France
          • 5.2.3.3.3. Italy
          • 5.2.3.3.4. United Kingdom
          • 5.2.3.3.5. Netherlands
          • 5.2.3.3.6. Rest of Europe
        • 5.2.3.4. MEA
          • 5.2.3.4.1. Middle East
          • 5.2.3.4.2. Africa
        • 5.2.3.5. North America
          • 5.2.3.5.1. United States
          • 5.2.3.5.2. Canada
          • 5.2.3.5.3. Mexico
    • 5.3. Global Movie Merchandise (Price)
      • 5.3.1. Global Movie Merchandise by: Type (Price)
  • 6. Movie Merchandise: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2021)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Sony Pictures (United States)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Paramount Pictures (United States)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Warner Bros (United States)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Huayi Brothers (China)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Enlight Media (China)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Lionsgate Films (Canada)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. NBC Universal (United States)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Nickelodeon (United States)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. TOEI COMPANY (Japan)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Alpha Group (Russia)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
      • 6.4.11. The Walt Disney Company (United States)
        • 6.4.11.1. Business Overview
        • 6.4.11.2. Products/Services Offerings
        • 6.4.11.3. Financial Analysis
        • 6.4.11.4. SWOT Analysis
  • 7. Global Movie Merchandise Sale, by Type, Application and Region (value and price ) (2022-2027)
    • 7.1. Introduction
    • 7.2. Global Movie Merchandise (Value)
      • 7.2.1. Global Movie Merchandise by: Type (Value)
        • 7.2.1.1. Apparel
        • 7.2.1.2. Home decor
        • 7.2.1.3. Toys
        • 7.2.1.4. Video Games
        • 7.2.1.5. Accessories
        • 7.2.1.6. Others
      • 7.2.2. Global Movie Merchandise by: Application (Value)
        • 7.2.2.1. Men
        • 7.2.2.2. Women
        • 7.2.2.3. Youth
      • 7.2.3. Global Movie Merchandise Region
        • 7.2.3.1. South America
          • 7.2.3.1.1. Brazil
          • 7.2.3.1.2. Argentina
          • 7.2.3.1.3. Rest of South America
        • 7.2.3.2. Asia Pacific
          • 7.2.3.2.1. China
          • 7.2.3.2.2. Japan
          • 7.2.3.2.3. India
          • 7.2.3.2.4. South Korea
          • 7.2.3.2.5. Taiwan
          • 7.2.3.2.6. Australia
          • 7.2.3.2.7. Rest of Asia-Pacific
        • 7.2.3.3. Europe
          • 7.2.3.3.1. Germany
          • 7.2.3.3.2. France
          • 7.2.3.3.3. Italy
          • 7.2.3.3.4. United Kingdom
          • 7.2.3.3.5. Netherlands
          • 7.2.3.3.6. Rest of Europe
        • 7.2.3.4. MEA
          • 7.2.3.4.1. Middle East
          • 7.2.3.4.2. Africa
        • 7.2.3.5. North America
          • 7.2.3.5.1. United States
          • 7.2.3.5.2. Canada
          • 7.2.3.5.3. Mexico
    • 7.3. Global Movie Merchandise (Price)
      • 7.3.1. Global Movie Merchandise by: Type (Price)
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Movie Merchandise: by Type(USD Million)
  • Table 2. Movie Merchandise Apparel , by Region USD Million (2016-2021)
  • Table 3. Movie Merchandise Home decor , by Region USD Million (2016-2021)
  • Table 4. Movie Merchandise Toys , by Region USD Million (2016-2021)
  • Table 5. Movie Merchandise Video Games , by Region USD Million (2016-2021)
  • Table 6. Movie Merchandise Accessories , by Region USD Million (2016-2021)
  • Table 7. Movie Merchandise Others , by Region USD Million (2016-2021)
  • Table 8. Movie Merchandise: by Application(USD Million)
  • Table 9. Movie Merchandise Men , by Region USD Million (2016-2021)
  • Table 10. Movie Merchandise Women , by Region USD Million (2016-2021)
  • Table 11. Movie Merchandise Youth , by Region USD Million (2016-2021)
  • Table 12. South America Movie Merchandise, by Country USD Million (2016-2021)
  • Table 13. South America Movie Merchandise, by Type USD Million (2016-2021)
  • Table 14. South America Movie Merchandise, by Application USD Million (2016-2021)
  • Table 15. Brazil Movie Merchandise, by Type USD Million (2016-2021)
  • Table 16. Brazil Movie Merchandise, by Application USD Million (2016-2021)
  • Table 17. Argentina Movie Merchandise, by Type USD Million (2016-2021)
  • Table 18. Argentina Movie Merchandise, by Application USD Million (2016-2021)
  • Table 19. Rest of South America Movie Merchandise, by Type USD Million (2016-2021)
  • Table 20. Rest of South America Movie Merchandise, by Application USD Million (2016-2021)
  • Table 21. Asia Pacific Movie Merchandise, by Country USD Million (2016-2021)
  • Table 22. Asia Pacific Movie Merchandise, by Type USD Million (2016-2021)
  • Table 23. Asia Pacific Movie Merchandise, by Application USD Million (2016-2021)
  • Table 24. China Movie Merchandise, by Type USD Million (2016-2021)
  • Table 25. China Movie Merchandise, by Application USD Million (2016-2021)
  • Table 26. Japan Movie Merchandise, by Type USD Million (2016-2021)
  • Table 27. Japan Movie Merchandise, by Application USD Million (2016-2021)
  • Table 28. India Movie Merchandise, by Type USD Million (2016-2021)
  • Table 29. India Movie Merchandise, by Application USD Million (2016-2021)
  • Table 30. South Korea Movie Merchandise, by Type USD Million (2016-2021)
  • Table 31. South Korea Movie Merchandise, by Application USD Million (2016-2021)
  • Table 32. Taiwan Movie Merchandise, by Type USD Million (2016-2021)
  • Table 33. Taiwan Movie Merchandise, by Application USD Million (2016-2021)
  • Table 34. Australia Movie Merchandise, by Type USD Million (2016-2021)
  • Table 35. Australia Movie Merchandise, by Application USD Million (2016-2021)
  • Table 36. Rest of Asia-Pacific Movie Merchandise, by Type USD Million (2016-2021)
  • Table 37. Rest of Asia-Pacific Movie Merchandise, by Application USD Million (2016-2021)
  • Table 38. Europe Movie Merchandise, by Country USD Million (2016-2021)
  • Table 39. Europe Movie Merchandise, by Type USD Million (2016-2021)
  • Table 40. Europe Movie Merchandise, by Application USD Million (2016-2021)
  • Table 41. Germany Movie Merchandise, by Type USD Million (2016-2021)
  • Table 42. Germany Movie Merchandise, by Application USD Million (2016-2021)
  • Table 43. France Movie Merchandise, by Type USD Million (2016-2021)
  • Table 44. France Movie Merchandise, by Application USD Million (2016-2021)
  • Table 45. Italy Movie Merchandise, by Type USD Million (2016-2021)
  • Table 46. Italy Movie Merchandise, by Application USD Million (2016-2021)
  • Table 47. United Kingdom Movie Merchandise, by Type USD Million (2016-2021)
  • Table 48. United Kingdom Movie Merchandise, by Application USD Million (2016-2021)
  • Table 49. Netherlands Movie Merchandise, by Type USD Million (2016-2021)
  • Table 50. Netherlands Movie Merchandise, by Application USD Million (2016-2021)
  • Table 51. Rest of Europe Movie Merchandise, by Type USD Million (2016-2021)
  • Table 52. Rest of Europe Movie Merchandise, by Application USD Million (2016-2021)
  • Table 53. MEA Movie Merchandise, by Country USD Million (2016-2021)
  • Table 54. MEA Movie Merchandise, by Type USD Million (2016-2021)
  • Table 55. MEA Movie Merchandise, by Application USD Million (2016-2021)
  • Table 56. Middle East Movie Merchandise, by Type USD Million (2016-2021)
  • Table 57. Middle East Movie Merchandise, by Application USD Million (2016-2021)
  • Table 58. Africa Movie Merchandise, by Type USD Million (2016-2021)
  • Table 59. Africa Movie Merchandise, by Application USD Million (2016-2021)
  • Table 60. North America Movie Merchandise, by Country USD Million (2016-2021)
  • Table 61. North America Movie Merchandise, by Type USD Million (2016-2021)
  • Table 62. North America Movie Merchandise, by Application USD Million (2016-2021)
  • Table 63. United States Movie Merchandise, by Type USD Million (2016-2021)
  • Table 64. United States Movie Merchandise, by Application USD Million (2016-2021)
  • Table 65. Canada Movie Merchandise, by Type USD Million (2016-2021)
  • Table 66. Canada Movie Merchandise, by Application USD Million (2016-2021)
  • Table 67. Mexico Movie Merchandise, by Type USD Million (2016-2021)
  • Table 68. Mexico Movie Merchandise, by Application USD Million (2016-2021)
  • Table 69. Movie Merchandise: by Type(USD/Units)
  • Table 70. Company Basic Information, Sales Area and Its Competitors
  • Table 71. Company Basic Information, Sales Area and Its Competitors
  • Table 72. Company Basic Information, Sales Area and Its Competitors
  • Table 73. Company Basic Information, Sales Area and Its Competitors
  • Table 74. Company Basic Information, Sales Area and Its Competitors
  • Table 75. Company Basic Information, Sales Area and Its Competitors
  • Table 76. Company Basic Information, Sales Area and Its Competitors
  • Table 77. Company Basic Information, Sales Area and Its Competitors
  • Table 78. Company Basic Information, Sales Area and Its Competitors
  • Table 79. Company Basic Information, Sales Area and Its Competitors
  • Table 80. Company Basic Information, Sales Area and Its Competitors
  • Table 81. Movie Merchandise: by Type(USD Million)
  • Table 82. Movie Merchandise Apparel , by Region USD Million (2022-2027)
  • Table 83. Movie Merchandise Home decor , by Region USD Million (2022-2027)
  • Table 84. Movie Merchandise Toys , by Region USD Million (2022-2027)
  • Table 85. Movie Merchandise Video Games , by Region USD Million (2022-2027)
  • Table 86. Movie Merchandise Accessories , by Region USD Million (2022-2027)
  • Table 87. Movie Merchandise Others , by Region USD Million (2022-2027)
  • Table 88. Movie Merchandise: by Application(USD Million)
  • Table 89. Movie Merchandise Men , by Region USD Million (2022-2027)
  • Table 90. Movie Merchandise Women , by Region USD Million (2022-2027)
  • Table 91. Movie Merchandise Youth , by Region USD Million (2022-2027)
  • Table 92. South America Movie Merchandise, by Country USD Million (2022-2027)
  • Table 93. South America Movie Merchandise, by Type USD Million (2022-2027)
  • Table 94. South America Movie Merchandise, by Application USD Million (2022-2027)
  • Table 95. Brazil Movie Merchandise, by Type USD Million (2022-2027)
  • Table 96. Brazil Movie Merchandise, by Application USD Million (2022-2027)
  • Table 97. Argentina Movie Merchandise, by Type USD Million (2022-2027)
  • Table 98. Argentina Movie Merchandise, by Application USD Million (2022-2027)
  • Table 99. Rest of South America Movie Merchandise, by Type USD Million (2022-2027)
  • Table 100. Rest of South America Movie Merchandise, by Application USD Million (2022-2027)
  • Table 101. Asia Pacific Movie Merchandise, by Country USD Million (2022-2027)
  • Table 102. Asia Pacific Movie Merchandise, by Type USD Million (2022-2027)
  • Table 103. Asia Pacific Movie Merchandise, by Application USD Million (2022-2027)
  • Table 104. China Movie Merchandise, by Type USD Million (2022-2027)
  • Table 105. China Movie Merchandise, by Application USD Million (2022-2027)
  • Table 106. Japan Movie Merchandise, by Type USD Million (2022-2027)
  • Table 107. Japan Movie Merchandise, by Application USD Million (2022-2027)
  • Table 108. India Movie Merchandise, by Type USD Million (2022-2027)
  • Table 109. India Movie Merchandise, by Application USD Million (2022-2027)
  • Table 110. South Korea Movie Merchandise, by Type USD Million (2022-2027)
  • Table 111. South Korea Movie Merchandise, by Application USD Million (2022-2027)
  • Table 112. Taiwan Movie Merchandise, by Type USD Million (2022-2027)
  • Table 113. Taiwan Movie Merchandise, by Application USD Million (2022-2027)
  • Table 114. Australia Movie Merchandise, by Type USD Million (2022-2027)
  • Table 115. Australia Movie Merchandise, by Application USD Million (2022-2027)
  • Table 116. Rest of Asia-Pacific Movie Merchandise, by Type USD Million (2022-2027)
  • Table 117. Rest of Asia-Pacific Movie Merchandise, by Application USD Million (2022-2027)
  • Table 118. Europe Movie Merchandise, by Country USD Million (2022-2027)
  • Table 119. Europe Movie Merchandise, by Type USD Million (2022-2027)
  • Table 120. Europe Movie Merchandise, by Application USD Million (2022-2027)
  • Table 121. Germany Movie Merchandise, by Type USD Million (2022-2027)
  • Table 122. Germany Movie Merchandise, by Application USD Million (2022-2027)
  • Table 123. France Movie Merchandise, by Type USD Million (2022-2027)
  • Table 124. France Movie Merchandise, by Application USD Million (2022-2027)
  • Table 125. Italy Movie Merchandise, by Type USD Million (2022-2027)
  • Table 126. Italy Movie Merchandise, by Application USD Million (2022-2027)
  • Table 127. United Kingdom Movie Merchandise, by Type USD Million (2022-2027)
  • Table 128. United Kingdom Movie Merchandise, by Application USD Million (2022-2027)
  • Table 129. Netherlands Movie Merchandise, by Type USD Million (2022-2027)
  • Table 130. Netherlands Movie Merchandise, by Application USD Million (2022-2027)
  • Table 131. Rest of Europe Movie Merchandise, by Type USD Million (2022-2027)
  • Table 132. Rest of Europe Movie Merchandise, by Application USD Million (2022-2027)
  • Table 133. MEA Movie Merchandise, by Country USD Million (2022-2027)
  • Table 134. MEA Movie Merchandise, by Type USD Million (2022-2027)
  • Table 135. MEA Movie Merchandise, by Application USD Million (2022-2027)
  • Table 136. Middle East Movie Merchandise, by Type USD Million (2022-2027)
  • Table 137. Middle East Movie Merchandise, by Application USD Million (2022-2027)
  • Table 138. Africa Movie Merchandise, by Type USD Million (2022-2027)
  • Table 139. Africa Movie Merchandise, by Application USD Million (2022-2027)
  • Table 140. North America Movie Merchandise, by Country USD Million (2022-2027)
  • Table 141. North America Movie Merchandise, by Type USD Million (2022-2027)
  • Table 142. North America Movie Merchandise, by Application USD Million (2022-2027)
  • Table 143. United States Movie Merchandise, by Type USD Million (2022-2027)
  • Table 144. United States Movie Merchandise, by Application USD Million (2022-2027)
  • Table 145. Canada Movie Merchandise, by Type USD Million (2022-2027)
  • Table 146. Canada Movie Merchandise, by Application USD Million (2022-2027)
  • Table 147. Mexico Movie Merchandise, by Type USD Million (2022-2027)
  • Table 148. Mexico Movie Merchandise, by Application USD Million (2022-2027)
  • Table 149. Movie Merchandise: by Type(USD/Units)
  • Table 150. Research Programs/Design for This Report
  • Table 151. Key Data Information from Secondary Sources
  • Table 152. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Movie Merchandise: by Type USD Million (2016-2021)
  • Figure 5. Global Movie Merchandise: by Application USD Million (2016-2021)
  • Figure 6. South America Movie Merchandise Share (%), by Country
  • Figure 7. Asia Pacific Movie Merchandise Share (%), by Country
  • Figure 8. Europe Movie Merchandise Share (%), by Country
  • Figure 9. MEA Movie Merchandise Share (%), by Country
  • Figure 10. North America Movie Merchandise Share (%), by Country
  • Figure 11. Global Movie Merchandise: by Type USD/Units (2016-2021)
  • Figure 12. Global Movie Merchandise share by Players 2021 (%)
  • Figure 13. Global Movie Merchandise share by Players (Top 3) 2021(%)
  • Figure 14. Global Movie Merchandise share by Players (Top 5) 2021(%)
  • Figure 15. BCG Matrix for key Companies
  • Figure 16. Sony Pictures (United States) Revenue, Net Income and Gross profit
  • Figure 17. Sony Pictures (United States) Revenue: by Geography 2021
  • Figure 18. Paramount Pictures (United States) Revenue, Net Income and Gross profit
  • Figure 19. Paramount Pictures (United States) Revenue: by Geography 2021
  • Figure 20. Warner Bros (United States) Revenue, Net Income and Gross profit
  • Figure 21. Warner Bros (United States) Revenue: by Geography 2021
  • Figure 22. Huayi Brothers (China) Revenue, Net Income and Gross profit
  • Figure 23. Huayi Brothers (China) Revenue: by Geography 2021
  • Figure 24. Enlight Media (China) Revenue, Net Income and Gross profit
  • Figure 25. Enlight Media (China) Revenue: by Geography 2021
  • Figure 26. Lionsgate Films (Canada) Revenue, Net Income and Gross profit
  • Figure 27. Lionsgate Films (Canada) Revenue: by Geography 2021
  • Figure 28. NBC Universal (United States) Revenue, Net Income and Gross profit
  • Figure 29. NBC Universal (United States) Revenue: by Geography 2021
  • Figure 30. Nickelodeon (United States) Revenue, Net Income and Gross profit
  • Figure 31. Nickelodeon (United States) Revenue: by Geography 2021
  • Figure 32. TOEI COMPANY (Japan) Revenue, Net Income and Gross profit
  • Figure 33. TOEI COMPANY (Japan) Revenue: by Geography 2021
  • Figure 34. Alpha Group (Russia) Revenue, Net Income and Gross profit
  • Figure 35. Alpha Group (Russia) Revenue: by Geography 2021
  • Figure 36. The Walt Disney Company (United States) Revenue, Net Income and Gross profit
  • Figure 37. The Walt Disney Company (United States) Revenue: by Geography 2021
  • Figure 38. Global Movie Merchandise: by Type USD Million (2022-2027)
  • Figure 39. Global Movie Merchandise: by Application USD Million (2022-2027)
  • Figure 40. South America Movie Merchandise Share (%), by Country
  • Figure 41. Asia Pacific Movie Merchandise Share (%), by Country
  • Figure 42. Europe Movie Merchandise Share (%), by Country
  • Figure 43. MEA Movie Merchandise Share (%), by Country
  • Figure 44. North America Movie Merchandise Share (%), by Country
  • Figure 45. Global Movie Merchandise: by Type USD/Units (2022-2027)
List of companies from research coverage that are profiled in the study
  • Sony Pictures (United States)
  • Paramount Pictures (United States)
  • Warner Bros (United States)
  • Huayi Brothers (China)
  • Enlight Media (China)
  • Lionsgate Films (Canada)
  • NBC Universal (United States)
  • Nickelodeon (United States)
  • TOEI COMPANY (Japan)
  • Alpha Group (Russia)
  • The Walt Disney Company (United States)
Additional players considered in the study are as follows:
Twentieth Century Fox (United States) , Toho Company (Japan)
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May 2022 222 Pages 67 Tables Base Year: 2021 Coverage: 15+ Companies; 18 Countries

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The Movie Merchandise study can be customized to meet your requirements. The market size breakdown by type [Apparel, Home decor, Toys, Video Games, Accessories and Others], by end use application [Men, Women and Youth].
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