Global Live Stream Software Market Overview:
The streaming software is a broadcasting solution that makes the live streaming process easier by integrating the capture, encode and publish steps into a single application, letting users stream their source video content to a variety of platforms. Consumers and businesses alike are using streaming software solutions with their source content to live to stream their content to inform, persuade, entertain, or simply communicate with their audience. Some of the key players profiled in the study are Google (United States), Amazon Web Services (United States), IBM (United States), Facebook (United States), Twitter (United States), Panopto (United States), Vimeo (United States), Brightcove (United States), Vmix (Australia) and Telestream Wirecast (United States).
On the basis of geography, the market of Live Stream Software has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). If we see Market by Deployment Type, the sub-segment i.e. On-premise will boost the Live Stream Software market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth. If we see Market by Platform, the sub-segment i.e. Android will boost the Live Stream Software market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth. If we see Market by End-User, the sub-segment i.e. Media & Entertainment will boost the Live Stream Software market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.
- Increasing Demand for Live Streaming Software from Consumers and Enterprises
- Advances in Computer Networking, Combined With Powerful Home Computers and Modern Operating Systems
- Consumers are cutting the Cord in Favour of OTT Services
- Live Video is a Fixture in Marketing Plans
- Varying Prices of the Software’s owing to Features
- 360-degree video, VR, and AR will pick up Steam
- More of the Live Video Experience Will Be Automated
- Remote Production Will Become the Norm for Live Video
- Scalability, Encoding, and Latency
Major Market Developments:
In April 2017, IBM partnered with Footters, an online streaming platform for broadcasting soccer games, to deploy its Cloud Video solutions to empower Footters’ streaming video platform and allow fans around the world to access their favorite soccer team’s matches. By leveraging IBM Cloud Video services and solutions, Footters will be able to integrate live and recorded video feeds into its mobile app.
Live Streaming Software Vendors, Software Developers, Broadcasters and Associations, Distributors, New Entrants/Investors, End-Use Industries and Others
Major Objectives Focused through this Study
To define, describe, and forecast the Global Live Stream Software market on the basis of product  , application [Individual, Enterprise and Others], key regions and end user
To provide in-depth information regarding major influencing factors affecting the growth of the market (trends, drivers, restraints, opportunities, and industry-centric and regional challenges)
To strategically analyse the micro-markets and important business segments with respect to individual growth drivers , market trends and potential, and historical contributions to the total market
Identifying the opportunities in the market for key stakeholders and detailing the competitive landscape for market leaders
To provide market size for various segments of the Live Stream Software market with respect to major geographies, namely, South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico)
To strategically profile the key players and analyzing their market shares and core competencies in the Live Stream Software industry
To track key developments such as product launches, expansions, agreements, partnerships, mergers & acquisitions, and R&D activities that are key factors in shaping the market
Available Customization: Data related to EXIM [Export- Import], production & consumption by country or regional level break-up can be provided based on client request**. Additionally, the Players which are also part of the research are XSplit Broadcasters (Philippines), Streamlabs (United States), Lightstream (United States), Nvidia Shadowplay (United States) and Hive Streaming (Sweden).
** Confirmation on availability of data would be informed prior purchase
While framing the research framework, major and emerging players operating in the Live Stream Software market in various regions have been profiled, and their offerings, geographic footprints, and distribution/sales channels have been analysed through in-depth discussions. Top-down and bottom-up approaches have been used to determine the overall market size. Sizes of the other individual markets have been estimated using the percentage splits obtained through secondary sources such as Hoovers, Bloomberg BusinessWeek, and Dow Jones (Factiva), along with primary respondents. The complete methodology includes the study of the annual and financial reports of the key market players and extensive interviews with industry experts such as CEOs, VPs, directors, and marketing executives for key insights (both qualitative and quantitative) related to the market.