Global Multiplayer Games Market
Global Multiplayer Games Market

Multiplayer Games Comprehensive Study by Type (Transient Games, Persistent Games), Application (Teenagers, Adults), Platform (PC, Tablet, Smartphone, Gaming Console, Arcade Games), Operating System (Android, Windows, IOS, Linux), Gaming Mode (Online, Offline) Players and Region - Global Market Outlook to 2027

Multiplayer Games Market Segmented into XX Submarkets. | Forecast Years: 2022- 2027  

May 2022 Edition 231 Pages 64 Tables & Figures
  • Summary
  • Market Segments
  • Table of Content
  • List of Tables & Figures
  • Companies Mentioned
What is Multiplayer Games?
A multiplayer video game is one in which multiple people can participate in the same game environment at the same time. Single-player video games frequently pit the player against preprogrammed challenges or AI-controlled opponents. Multiplayer games allow players to interact with other people in partnership, competition, or rivalry, allowing them to communicate in ways that single-player games need not. Players in multiplayer games may compete against two human contestants, collaborate with a human partner to achieve a common goal, supervise the activity of other players, or engage in a combination of activities. Multiplayer games typically necessitate players sharing the resources of a single game system or and using networking technology to play together over a longer range.

AttributesDetails
Study Period2017-2027
Base Year2021
UnitValue (USD Million)
Key Companies ProfiledMicrosoft (United States), Nintendo (Japan), Ubisoft (France), Roblox (United States), Sega (United States), Activision Blizzard (United States), Electronic Arts (United States), Epic Games (United States), SPIL GAMES (Netherlands) and Unity Technologies (United States)


The companies are exploring the market by adopting mergers & acquisitions, expansions, investments, new service launches and collaborations as their preferred strategies. The players are exploring new geographies through expansions and acquisitions to avail a competitive advantage through combined synergies. Analysts at AMA Research estimates that Vendors from United States will contribute to the maximum growth of Global Multiplayer Games market throughout the predicted period. Established and emerging Vendors should take a closer view at their existing organizations and reinvent traditional business and operating models to adapt to the future.

Microsoft (United States), Nintendo (Japan), Ubisoft (France), Roblox (United States), Sega (United States), Activision Blizzard (United States), Electronic Arts (United States), Epic Games (United States), SPIL GAMES (Netherlands) and Unity Technologies (United States) are some of the key players that are part of study coverage. Additionally, the Vendors which are also part of the research coverage are BANDAI NAMCO Europe S.A.S (France), Zynga (United States), NetEase Games (China), Parsec (United States), NEXON America Inc. (United States) and kiloo.com (Denmark).

The market study is broken down by Type (Transient Games and Persistent Games), by Application (Teenagers and Adults) and major geographies with country level break-up.

Segmentation Overview
AdvanceMarketAnalytics has segmented the market of Global Multiplayer Games market by Type, Application and Region.

On the basis of geography, the market of Multiplayer Games has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico). If we see Market by Platform, the sub-segment i.e. PC will boost the Multiplayer Games market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth. If we see Market by Operating System, the sub-segment i.e. Android will boost the Multiplayer Games market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth. If we see Market by Gaming Mode, the sub-segment i.e. Online will boost the Multiplayer Games market. Additionally, the rising demand from SMEs and various industry verticals gives enough cushion to market growth.

Market Leaders and their expansionary development strategies




Market Trend
  • Increasing Interest For Immersion Of Virtual Reality And HD Graphic-Friendly Displays For Gaming Zone
  • Introduction Of Online Mobile Gaming Apps

Market Drivers
  • Increasing Interest For Immersion Of Virtual Reality And HD Graphic-Friendly Displays For Gaming Zone
  • Introduction Of Online Mobile Gaming Apps

Opportunities
  • Growing The Penetration Of Internet For Online Gaming
  • Increasing Popularity Of Multiplayer Video Game Competition Between Professional And Amateur Players

Restraints
  • Threat From Open Source Platform And Lack Of Data Protection
  • Growing Eye Sight Problems In The Game Users

Challenges
  • Growing Concern About Privacy And Security
  • Increasing Case Of Fraud Activities During Gaming


Key Target Audience
Multiplayer Games Developers, New Entrants and Investors, Venture Capitalists, Government Bodies, Corporate Entities, Government and Private Research Organizations and Others

About Approach
To evaluate and validate the market size various sources including primary and secondary analysis is utilized. AMA Research follows regulatory standards such as NAICS/SIC/ICB/TRCB, to have the better understanding of the market. The market study is conducted on basis of more than 200 companies dealing in the market regional as well as global areas with purpose to understand company’s positioning regarding market value, volume and their market share for regional as well as global.

Further to bring relevance specific to any niche market we set and apply number of criteria like Geographic Footprints, Regional Segments of Revenue, Operational Centres, etc. The next step is to finalize a team (In-House + Data Agencies) who then starts collecting C & D level executives and profiles, Industry experts, Opinion leaders etc. and work towards appointment generation.

The primary research is performed by taking the interviews of executives of various companies dealing in the market as well as using the survey reports, research institute, and latest research reports. Meanwhile, analyst team keeps preparing set of questionnaires and after getting appointee list; the target audience are then tapped and segregated with various mediums and channels that are feasible for making connection that includes email communication, telephonic, skype, LinkedIn Group & InMail, Community Forums, Community Forums, open Survey, SurveyMonkey etc.

Frequently Asked Questions (FAQ):

1. What all players are profiled in the study?
The standard version of the report profiles players such as Microsoft (United States), Nintendo (Japan), Ubisoft (France), Roblox (United States), Sega (United States), Activision Blizzard (United States), Electronic Arts (United States), Epic Games (United States), SPIL GAMES (Netherlands) and Unity Technologies (United States) etc.

2. Can we have customized study for Multiplayer Games Market?
The Study can be customized subject to feasibility and data availability. Please connect with our sales representative for further information.

Report Objectives / Segmentation Covered
By Type
  • Transient Games
  • Persistent Games
By Application
  • Teenagers
  • Adults
By Platform
  • PC
  • Tablet
  • Smartphone
  • Gaming Console
  • Arcade Games

By Operating System
  • Android
  • Windows
  • IOS
  • Linux

By Gaming Mode
  • Online
  • Offline

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Increasing Interest For Immersion Of Virtual Reality And HD Graphic-Friendly Displays For Gaming Zone
      • 3.2.2. Introduction Of Online Mobile Gaming Apps
    • 3.3. Market Challenges
      • 3.3.1. Growing Concern About Privacy And Security
      • 3.3.2. Increasing Case Of Fraud Activities During Gaming
    • 3.4. Market Trends
      • 3.4.1. Increasing Interest For Immersion Of Virtual Reality And HD Graphic-Friendly Displays For Gaming Zone
      • 3.4.2. Introduction Of Online Mobile Gaming Apps
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Multiplayer Games, by Type, Application, Platform, Operating System, Gaming Mode and Region (value and price ) (2016-2021)
    • 5.1. Introduction
    • 5.2. Global Multiplayer Games (Value)
      • 5.2.1. Global Multiplayer Games by: Type (Value)
        • 5.2.1.1. Transient Games
        • 5.2.1.2. Persistent Games
      • 5.2.2. Global Multiplayer Games by: Application (Value)
        • 5.2.2.1. Teenagers
        • 5.2.2.2. Adults
      • 5.2.3. Global Multiplayer Games by: Platform (Value)
        • 5.2.3.1. PC
        • 5.2.3.2. Tablet
        • 5.2.3.3. Smartphone
        • 5.2.3.4. Gaming Console
        • 5.2.3.5. Arcade Games
      • 5.2.4. Global Multiplayer Games by: Operating System (Value)
        • 5.2.4.1. Android
        • 5.2.4.2. Windows
        • 5.2.4.3. IOS
        • 5.2.4.4. Linux
      • 5.2.5. Global Multiplayer Games by: Gaming Mode (Value)
        • 5.2.5.1. Online
        • 5.2.5.2. Offline
      • 5.2.6. Global Multiplayer Games Region
        • 5.2.6.1. South America
          • 5.2.6.1.1. Brazil
          • 5.2.6.1.2. Argentina
          • 5.2.6.1.3. Rest of South America
        • 5.2.6.2. Asia Pacific
          • 5.2.6.2.1. China
          • 5.2.6.2.2. Japan
          • 5.2.6.2.3. India
          • 5.2.6.2.4. South Korea
          • 5.2.6.2.5. Taiwan
          • 5.2.6.2.6. Australia
          • 5.2.6.2.7. Rest of Asia-Pacific
        • 5.2.6.3. Europe
          • 5.2.6.3.1. Germany
          • 5.2.6.3.2. France
          • 5.2.6.3.3. Italy
          • 5.2.6.3.4. United Kingdom
          • 5.2.6.3.5. Netherlands
          • 5.2.6.3.6. Rest of Europe
        • 5.2.6.4. MEA
          • 5.2.6.4.1. Middle East
          • 5.2.6.4.2. Africa
        • 5.2.6.5. North America
          • 5.2.6.5.1. United States
          • 5.2.6.5.2. Canada
          • 5.2.6.5.3. Mexico
    • 5.3. Global Multiplayer Games (Price)
      • 5.3.1. Global Multiplayer Games by: Type (Price)
  • 6. Multiplayer Games: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2021)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Microsoft (United States)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Nintendo (Japan)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. Ubisoft (France)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Roblox (United States)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Sega (United States)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Activision Blizzard (United States)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. Electronic Arts (United States)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Epic Games (United States)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. SPIL GAMES (Netherlands)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
      • 6.4.10. Unity Technologies (United States)
        • 6.4.10.1. Business Overview
        • 6.4.10.2. Products/Services Offerings
        • 6.4.10.3. Financial Analysis
        • 6.4.10.4. SWOT Analysis
  • 7. Global Multiplayer Games Sale, by Type, Application, Platform, Operating System, Gaming Mode and Region (value and price ) (2022-2027)
    • 7.1. Introduction
    • 7.2. Global Multiplayer Games (Value)
      • 7.2.1. Global Multiplayer Games by: Type (Value)
        • 7.2.1.1. Transient Games
        • 7.2.1.2. Persistent Games
      • 7.2.2. Global Multiplayer Games by: Application (Value)
        • 7.2.2.1. Teenagers
        • 7.2.2.2. Adults
      • 7.2.3. Global Multiplayer Games by: Platform (Value)
        • 7.2.3.1. PC
        • 7.2.3.2. Tablet
        • 7.2.3.3. Smartphone
        • 7.2.3.4. Gaming Console
        • 7.2.3.5. Arcade Games
      • 7.2.4. Global Multiplayer Games by: Operating System (Value)
        • 7.2.4.1. Android
        • 7.2.4.2. Windows
        • 7.2.4.3. IOS
        • 7.2.4.4. Linux
      • 7.2.5. Global Multiplayer Games by: Gaming Mode (Value)
        • 7.2.5.1. Online
        • 7.2.5.2. Offline
      • 7.2.6. Global Multiplayer Games Region
        • 7.2.6.1. South America
          • 7.2.6.1.1. Brazil
          • 7.2.6.1.2. Argentina
          • 7.2.6.1.3. Rest of South America
        • 7.2.6.2. Asia Pacific
          • 7.2.6.2.1. China
          • 7.2.6.2.2. Japan
          • 7.2.6.2.3. India
          • 7.2.6.2.4. South Korea
          • 7.2.6.2.5. Taiwan
          • 7.2.6.2.6. Australia
          • 7.2.6.2.7. Rest of Asia-Pacific
        • 7.2.6.3. Europe
          • 7.2.6.3.1. Germany
          • 7.2.6.3.2. France
          • 7.2.6.3.3. Italy
          • 7.2.6.3.4. United Kingdom
          • 7.2.6.3.5. Netherlands
          • 7.2.6.3.6. Rest of Europe
        • 7.2.6.4. MEA
          • 7.2.6.4.1. Middle East
          • 7.2.6.4.2. Africa
        • 7.2.6.5. North America
          • 7.2.6.5.1. United States
          • 7.2.6.5.2. Canada
          • 7.2.6.5.3. Mexico
    • 7.3. Global Multiplayer Games (Price)
      • 7.3.1. Global Multiplayer Games by: Type (Price)
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Multiplayer Games: by Type(USD Million)
  • Table 2. Multiplayer Games Transient Games , by Region USD Million (2016-2021)
  • Table 3. Multiplayer Games Persistent Games , by Region USD Million (2016-2021)
  • Table 4. Multiplayer Games: by Application(USD Million)
  • Table 5. Multiplayer Games Teenagers , by Region USD Million (2016-2021)
  • Table 6. Multiplayer Games Adults , by Region USD Million (2016-2021)
  • Table 7. Multiplayer Games: by Platform(USD Million)
  • Table 8. Multiplayer Games PC , by Region USD Million (2016-2021)
  • Table 9. Multiplayer Games Tablet , by Region USD Million (2016-2021)
  • Table 10. Multiplayer Games Smartphone , by Region USD Million (2016-2021)
  • Table 11. Multiplayer Games Gaming Console , by Region USD Million (2016-2021)
  • Table 12. Multiplayer Games Arcade Games , by Region USD Million (2016-2021)
  • Table 13. Multiplayer Games: by Operating System(USD Million)
  • Table 14. Multiplayer Games Android , by Region USD Million (2016-2021)
  • Table 15. Multiplayer Games Windows , by Region USD Million (2016-2021)
  • Table 16. Multiplayer Games IOS , by Region USD Million (2016-2021)
  • Table 17. Multiplayer Games Linux , by Region USD Million (2016-2021)
  • Table 18. Multiplayer Games: by Gaming Mode(USD Million)
  • Table 19. Multiplayer Games Online , by Region USD Million (2016-2021)
  • Table 20. Multiplayer Games Offline , by Region USD Million (2016-2021)
  • Table 21. South America Multiplayer Games, by Country USD Million (2016-2021)
  • Table 22. South America Multiplayer Games, by Type USD Million (2016-2021)
  • Table 23. South America Multiplayer Games, by Application USD Million (2016-2021)
  • Table 24. South America Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 25. South America Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 26. South America Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 27. Brazil Multiplayer Games, by Type USD Million (2016-2021)
  • Table 28. Brazil Multiplayer Games, by Application USD Million (2016-2021)
  • Table 29. Brazil Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 30. Brazil Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 31. Brazil Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 32. Argentina Multiplayer Games, by Type USD Million (2016-2021)
  • Table 33. Argentina Multiplayer Games, by Application USD Million (2016-2021)
  • Table 34. Argentina Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 35. Argentina Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 36. Argentina Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 37. Rest of South America Multiplayer Games, by Type USD Million (2016-2021)
  • Table 38. Rest of South America Multiplayer Games, by Application USD Million (2016-2021)
  • Table 39. Rest of South America Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 40. Rest of South America Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 41. Rest of South America Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 42. Asia Pacific Multiplayer Games, by Country USD Million (2016-2021)
  • Table 43. Asia Pacific Multiplayer Games, by Type USD Million (2016-2021)
  • Table 44. Asia Pacific Multiplayer Games, by Application USD Million (2016-2021)
  • Table 45. Asia Pacific Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 46. Asia Pacific Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 47. Asia Pacific Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 48. China Multiplayer Games, by Type USD Million (2016-2021)
  • Table 49. China Multiplayer Games, by Application USD Million (2016-2021)
  • Table 50. China Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 51. China Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 52. China Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 53. Japan Multiplayer Games, by Type USD Million (2016-2021)
  • Table 54. Japan Multiplayer Games, by Application USD Million (2016-2021)
  • Table 55. Japan Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 56. Japan Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 57. Japan Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 58. India Multiplayer Games, by Type USD Million (2016-2021)
  • Table 59. India Multiplayer Games, by Application USD Million (2016-2021)
  • Table 60. India Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 61. India Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 62. India Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 63. South Korea Multiplayer Games, by Type USD Million (2016-2021)
  • Table 64. South Korea Multiplayer Games, by Application USD Million (2016-2021)
  • Table 65. South Korea Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 66. South Korea Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 67. South Korea Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 68. Taiwan Multiplayer Games, by Type USD Million (2016-2021)
  • Table 69. Taiwan Multiplayer Games, by Application USD Million (2016-2021)
  • Table 70. Taiwan Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 71. Taiwan Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 72. Taiwan Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 73. Australia Multiplayer Games, by Type USD Million (2016-2021)
  • Table 74. Australia Multiplayer Games, by Application USD Million (2016-2021)
  • Table 75. Australia Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 76. Australia Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 77. Australia Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 78. Rest of Asia-Pacific Multiplayer Games, by Type USD Million (2016-2021)
  • Table 79. Rest of Asia-Pacific Multiplayer Games, by Application USD Million (2016-2021)
  • Table 80. Rest of Asia-Pacific Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 81. Rest of Asia-Pacific Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 82. Rest of Asia-Pacific Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 83. Europe Multiplayer Games, by Country USD Million (2016-2021)
  • Table 84. Europe Multiplayer Games, by Type USD Million (2016-2021)
  • Table 85. Europe Multiplayer Games, by Application USD Million (2016-2021)
  • Table 86. Europe Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 87. Europe Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 88. Europe Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 89. Germany Multiplayer Games, by Type USD Million (2016-2021)
  • Table 90. Germany Multiplayer Games, by Application USD Million (2016-2021)
  • Table 91. Germany Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 92. Germany Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 93. Germany Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 94. France Multiplayer Games, by Type USD Million (2016-2021)
  • Table 95. France Multiplayer Games, by Application USD Million (2016-2021)
  • Table 96. France Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 97. France Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 98. France Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 99. Italy Multiplayer Games, by Type USD Million (2016-2021)
  • Table 100. Italy Multiplayer Games, by Application USD Million (2016-2021)
  • Table 101. Italy Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 102. Italy Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 103. Italy Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 104. United Kingdom Multiplayer Games, by Type USD Million (2016-2021)
  • Table 105. United Kingdom Multiplayer Games, by Application USD Million (2016-2021)
  • Table 106. United Kingdom Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 107. United Kingdom Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 108. United Kingdom Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 109. Netherlands Multiplayer Games, by Type USD Million (2016-2021)
  • Table 110. Netherlands Multiplayer Games, by Application USD Million (2016-2021)
  • Table 111. Netherlands Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 112. Netherlands Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 113. Netherlands Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 114. Rest of Europe Multiplayer Games, by Type USD Million (2016-2021)
  • Table 115. Rest of Europe Multiplayer Games, by Application USD Million (2016-2021)
  • Table 116. Rest of Europe Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 117. Rest of Europe Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 118. Rest of Europe Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 119. MEA Multiplayer Games, by Country USD Million (2016-2021)
  • Table 120. MEA Multiplayer Games, by Type USD Million (2016-2021)
  • Table 121. MEA Multiplayer Games, by Application USD Million (2016-2021)
  • Table 122. MEA Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 123. MEA Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 124. MEA Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 125. Middle East Multiplayer Games, by Type USD Million (2016-2021)
  • Table 126. Middle East Multiplayer Games, by Application USD Million (2016-2021)
  • Table 127. Middle East Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 128. Middle East Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 129. Middle East Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 130. Africa Multiplayer Games, by Type USD Million (2016-2021)
  • Table 131. Africa Multiplayer Games, by Application USD Million (2016-2021)
  • Table 132. Africa Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 133. Africa Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 134. Africa Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 135. North America Multiplayer Games, by Country USD Million (2016-2021)
  • Table 136. North America Multiplayer Games, by Type USD Million (2016-2021)
  • Table 137. North America Multiplayer Games, by Application USD Million (2016-2021)
  • Table 138. North America Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 139. North America Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 140. North America Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 141. United States Multiplayer Games, by Type USD Million (2016-2021)
  • Table 142. United States Multiplayer Games, by Application USD Million (2016-2021)
  • Table 143. United States Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 144. United States Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 145. United States Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 146. Canada Multiplayer Games, by Type USD Million (2016-2021)
  • Table 147. Canada Multiplayer Games, by Application USD Million (2016-2021)
  • Table 148. Canada Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 149. Canada Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 150. Canada Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 151. Mexico Multiplayer Games, by Type USD Million (2016-2021)
  • Table 152. Mexico Multiplayer Games, by Application USD Million (2016-2021)
  • Table 153. Mexico Multiplayer Games, by Platform USD Million (2016-2021)
  • Table 154. Mexico Multiplayer Games, by Operating System USD Million (2016-2021)
  • Table 155. Mexico Multiplayer Games, by Gaming Mode USD Million (2016-2021)
  • Table 156. Multiplayer Games: by Type(USD/Units)
  • Table 157. Company Basic Information, Sales Area and Its Competitors
  • Table 158. Company Basic Information, Sales Area and Its Competitors
  • Table 159. Company Basic Information, Sales Area and Its Competitors
  • Table 160. Company Basic Information, Sales Area and Its Competitors
  • Table 161. Company Basic Information, Sales Area and Its Competitors
  • Table 162. Company Basic Information, Sales Area and Its Competitors
  • Table 163. Company Basic Information, Sales Area and Its Competitors
  • Table 164. Company Basic Information, Sales Area and Its Competitors
  • Table 165. Company Basic Information, Sales Area and Its Competitors
  • Table 166. Company Basic Information, Sales Area and Its Competitors
  • Table 167. Multiplayer Games: by Type(USD Million)
  • Table 168. Multiplayer Games Transient Games , by Region USD Million (2022-2027)
  • Table 169. Multiplayer Games Persistent Games , by Region USD Million (2022-2027)
  • Table 170. Multiplayer Games: by Application(USD Million)
  • Table 171. Multiplayer Games Teenagers , by Region USD Million (2022-2027)
  • Table 172. Multiplayer Games Adults , by Region USD Million (2022-2027)
  • Table 173. Multiplayer Games: by Platform(USD Million)
  • Table 174. Multiplayer Games PC , by Region USD Million (2022-2027)
  • Table 175. Multiplayer Games Tablet , by Region USD Million (2022-2027)
  • Table 176. Multiplayer Games Smartphone , by Region USD Million (2022-2027)
  • Table 177. Multiplayer Games Gaming Console , by Region USD Million (2022-2027)
  • Table 178. Multiplayer Games Arcade Games , by Region USD Million (2022-2027)
  • Table 179. Multiplayer Games: by Operating System(USD Million)
  • Table 180. Multiplayer Games Android , by Region USD Million (2022-2027)
  • Table 181. Multiplayer Games Windows , by Region USD Million (2022-2027)
  • Table 182. Multiplayer Games IOS , by Region USD Million (2022-2027)
  • Table 183. Multiplayer Games Linux , by Region USD Million (2022-2027)
  • Table 184. Multiplayer Games: by Gaming Mode(USD Million)
  • Table 185. Multiplayer Games Online , by Region USD Million (2022-2027)
  • Table 186. Multiplayer Games Offline , by Region USD Million (2022-2027)
  • Table 187. South America Multiplayer Games, by Country USD Million (2022-2027)
  • Table 188. South America Multiplayer Games, by Type USD Million (2022-2027)
  • Table 189. South America Multiplayer Games, by Application USD Million (2022-2027)
  • Table 190. South America Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 191. South America Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 192. South America Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 193. Brazil Multiplayer Games, by Type USD Million (2022-2027)
  • Table 194. Brazil Multiplayer Games, by Application USD Million (2022-2027)
  • Table 195. Brazil Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 196. Brazil Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 197. Brazil Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 198. Argentina Multiplayer Games, by Type USD Million (2022-2027)
  • Table 199. Argentina Multiplayer Games, by Application USD Million (2022-2027)
  • Table 200. Argentina Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 201. Argentina Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 202. Argentina Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 203. Rest of South America Multiplayer Games, by Type USD Million (2022-2027)
  • Table 204. Rest of South America Multiplayer Games, by Application USD Million (2022-2027)
  • Table 205. Rest of South America Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 206. Rest of South America Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 207. Rest of South America Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 208. Asia Pacific Multiplayer Games, by Country USD Million (2022-2027)
  • Table 209. Asia Pacific Multiplayer Games, by Type USD Million (2022-2027)
  • Table 210. Asia Pacific Multiplayer Games, by Application USD Million (2022-2027)
  • Table 211. Asia Pacific Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 212. Asia Pacific Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 213. Asia Pacific Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 214. China Multiplayer Games, by Type USD Million (2022-2027)
  • Table 215. China Multiplayer Games, by Application USD Million (2022-2027)
  • Table 216. China Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 217. China Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 218. China Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 219. Japan Multiplayer Games, by Type USD Million (2022-2027)
  • Table 220. Japan Multiplayer Games, by Application USD Million (2022-2027)
  • Table 221. Japan Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 222. Japan Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 223. Japan Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 224. India Multiplayer Games, by Type USD Million (2022-2027)
  • Table 225. India Multiplayer Games, by Application USD Million (2022-2027)
  • Table 226. India Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 227. India Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 228. India Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 229. South Korea Multiplayer Games, by Type USD Million (2022-2027)
  • Table 230. South Korea Multiplayer Games, by Application USD Million (2022-2027)
  • Table 231. South Korea Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 232. South Korea Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 233. South Korea Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 234. Taiwan Multiplayer Games, by Type USD Million (2022-2027)
  • Table 235. Taiwan Multiplayer Games, by Application USD Million (2022-2027)
  • Table 236. Taiwan Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 237. Taiwan Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 238. Taiwan Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 239. Australia Multiplayer Games, by Type USD Million (2022-2027)
  • Table 240. Australia Multiplayer Games, by Application USD Million (2022-2027)
  • Table 241. Australia Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 242. Australia Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 243. Australia Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 244. Rest of Asia-Pacific Multiplayer Games, by Type USD Million (2022-2027)
  • Table 245. Rest of Asia-Pacific Multiplayer Games, by Application USD Million (2022-2027)
  • Table 246. Rest of Asia-Pacific Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 247. Rest of Asia-Pacific Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 248. Rest of Asia-Pacific Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 249. Europe Multiplayer Games, by Country USD Million (2022-2027)
  • Table 250. Europe Multiplayer Games, by Type USD Million (2022-2027)
  • Table 251. Europe Multiplayer Games, by Application USD Million (2022-2027)
  • Table 252. Europe Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 253. Europe Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 254. Europe Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 255. Germany Multiplayer Games, by Type USD Million (2022-2027)
  • Table 256. Germany Multiplayer Games, by Application USD Million (2022-2027)
  • Table 257. Germany Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 258. Germany Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 259. Germany Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 260. France Multiplayer Games, by Type USD Million (2022-2027)
  • Table 261. France Multiplayer Games, by Application USD Million (2022-2027)
  • Table 262. France Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 263. France Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 264. France Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 265. Italy Multiplayer Games, by Type USD Million (2022-2027)
  • Table 266. Italy Multiplayer Games, by Application USD Million (2022-2027)
  • Table 267. Italy Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 268. Italy Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 269. Italy Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 270. United Kingdom Multiplayer Games, by Type USD Million (2022-2027)
  • Table 271. United Kingdom Multiplayer Games, by Application USD Million (2022-2027)
  • Table 272. United Kingdom Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 273. United Kingdom Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 274. United Kingdom Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 275. Netherlands Multiplayer Games, by Type USD Million (2022-2027)
  • Table 276. Netherlands Multiplayer Games, by Application USD Million (2022-2027)
  • Table 277. Netherlands Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 278. Netherlands Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 279. Netherlands Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 280. Rest of Europe Multiplayer Games, by Type USD Million (2022-2027)
  • Table 281. Rest of Europe Multiplayer Games, by Application USD Million (2022-2027)
  • Table 282. Rest of Europe Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 283. Rest of Europe Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 284. Rest of Europe Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 285. MEA Multiplayer Games, by Country USD Million (2022-2027)
  • Table 286. MEA Multiplayer Games, by Type USD Million (2022-2027)
  • Table 287. MEA Multiplayer Games, by Application USD Million (2022-2027)
  • Table 288. MEA Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 289. MEA Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 290. MEA Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 291. Middle East Multiplayer Games, by Type USD Million (2022-2027)
  • Table 292. Middle East Multiplayer Games, by Application USD Million (2022-2027)
  • Table 293. Middle East Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 294. Middle East Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 295. Middle East Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 296. Africa Multiplayer Games, by Type USD Million (2022-2027)
  • Table 297. Africa Multiplayer Games, by Application USD Million (2022-2027)
  • Table 298. Africa Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 299. Africa Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 300. Africa Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 301. North America Multiplayer Games, by Country USD Million (2022-2027)
  • Table 302. North America Multiplayer Games, by Type USD Million (2022-2027)
  • Table 303. North America Multiplayer Games, by Application USD Million (2022-2027)
  • Table 304. North America Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 305. North America Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 306. North America Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 307. United States Multiplayer Games, by Type USD Million (2022-2027)
  • Table 308. United States Multiplayer Games, by Application USD Million (2022-2027)
  • Table 309. United States Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 310. United States Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 311. United States Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 312. Canada Multiplayer Games, by Type USD Million (2022-2027)
  • Table 313. Canada Multiplayer Games, by Application USD Million (2022-2027)
  • Table 314. Canada Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 315. Canada Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 316. Canada Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 317. Mexico Multiplayer Games, by Type USD Million (2022-2027)
  • Table 318. Mexico Multiplayer Games, by Application USD Million (2022-2027)
  • Table 319. Mexico Multiplayer Games, by Platform USD Million (2022-2027)
  • Table 320. Mexico Multiplayer Games, by Operating System USD Million (2022-2027)
  • Table 321. Mexico Multiplayer Games, by Gaming Mode USD Million (2022-2027)
  • Table 322. Multiplayer Games: by Type(USD/Units)
  • Table 323. Research Programs/Design for This Report
  • Table 324. Key Data Information from Secondary Sources
  • Table 325. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Multiplayer Games: by Type USD Million (2016-2021)
  • Figure 5. Global Multiplayer Games: by Application USD Million (2016-2021)
  • Figure 6. Global Multiplayer Games: by Platform USD Million (2016-2021)
  • Figure 7. Global Multiplayer Games: by Operating System USD Million (2016-2021)
  • Figure 8. Global Multiplayer Games: by Gaming Mode USD Million (2016-2021)
  • Figure 9. South America Multiplayer Games Share (%), by Country
  • Figure 10. Asia Pacific Multiplayer Games Share (%), by Country
  • Figure 11. Europe Multiplayer Games Share (%), by Country
  • Figure 12. MEA Multiplayer Games Share (%), by Country
  • Figure 13. North America Multiplayer Games Share (%), by Country
  • Figure 14. Global Multiplayer Games: by Type USD/Units (2016-2021)
  • Figure 15. Global Multiplayer Games share by Players 2021 (%)
  • Figure 16. Global Multiplayer Games share by Players (Top 3) 2021(%)
  • Figure 17. Global Multiplayer Games share by Players (Top 5) 2021(%)
  • Figure 18. BCG Matrix for key Companies
  • Figure 19. Microsoft (United States) Revenue, Net Income and Gross profit
  • Figure 20. Microsoft (United States) Revenue: by Geography 2021
  • Figure 21. Nintendo (Japan) Revenue, Net Income and Gross profit
  • Figure 22. Nintendo (Japan) Revenue: by Geography 2021
  • Figure 23. Ubisoft (France) Revenue, Net Income and Gross profit
  • Figure 24. Ubisoft (France) Revenue: by Geography 2021
  • Figure 25. Roblox (United States) Revenue, Net Income and Gross profit
  • Figure 26. Roblox (United States) Revenue: by Geography 2021
  • Figure 27. Sega (United States) Revenue, Net Income and Gross profit
  • Figure 28. Sega (United States) Revenue: by Geography 2021
  • Figure 29. Activision Blizzard (United States) Revenue, Net Income and Gross profit
  • Figure 30. Activision Blizzard (United States) Revenue: by Geography 2021
  • Figure 31. Electronic Arts (United States) Revenue, Net Income and Gross profit
  • Figure 32. Electronic Arts (United States) Revenue: by Geography 2021
  • Figure 33. Epic Games (United States) Revenue, Net Income and Gross profit
  • Figure 34. Epic Games (United States) Revenue: by Geography 2021
  • Figure 35. SPIL GAMES (Netherlands) Revenue, Net Income and Gross profit
  • Figure 36. SPIL GAMES (Netherlands) Revenue: by Geography 2021
  • Figure 37. Unity Technologies (United States) Revenue, Net Income and Gross profit
  • Figure 38. Unity Technologies (United States) Revenue: by Geography 2021
  • Figure 39. Global Multiplayer Games: by Type USD Million (2022-2027)
  • Figure 40. Global Multiplayer Games: by Application USD Million (2022-2027)
  • Figure 41. Global Multiplayer Games: by Platform USD Million (2022-2027)
  • Figure 42. Global Multiplayer Games: by Operating System USD Million (2022-2027)
  • Figure 43. Global Multiplayer Games: by Gaming Mode USD Million (2022-2027)
  • Figure 44. South America Multiplayer Games Share (%), by Country
  • Figure 45. Asia Pacific Multiplayer Games Share (%), by Country
  • Figure 46. Europe Multiplayer Games Share (%), by Country
  • Figure 47. MEA Multiplayer Games Share (%), by Country
  • Figure 48. North America Multiplayer Games Share (%), by Country
  • Figure 49. Global Multiplayer Games: by Type USD/Units (2022-2027)
Some of the key companies/manufacturers profiled in the report
  • Microsoft (United States)
  • Nintendo (Japan)
  • Ubisoft (France)
  • Roblox (United States)
  • Sega (United States)
  • Activision Blizzard (United States)
  • Electronic Arts (United States)
  • Epic Games (United States)
  • SPIL GAMES (Netherlands)
  • Unity Technologies (United States)
Additional players considered in the study are as follows:
BANDAI NAMCO Europe S.A.S (France) , Zynga (United States) , NetEase Games (China) , Parsec (United States) , NEXON America Inc. (United States) , kiloo.com (Denmark)
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