Play To Earn Games
Play To Earn Games

Play To Earn Games Comprehensive Study by Type (Action, Esports, Puzzle Games, Racing Games, Role Playing Games, Sports Games, Other), Platform (PC, Tablet, Smartphone, Gaming Console, Arcade Games), Rewards (Non-Fungible Tokens (NFTs), Decentralized Finance (DeFi), Cryptocurrencies (Cryptos)), Blockchain (Binance Smart Chain (BNB), Polygon (MATIC), Hive Blockchain, Solana (SOL), Tezos, Others) Players and Region - Global Market Outlook to 2027

Play To Earn Games Market Segmented into XX Submarkets. | Forecast Years: 2022- 2027  

May 2022 Edition 217 Pages 219 Tables & Figures
  • Summary
  • Market Segments
  • Table of Content
  • List of Tables & Figures
  • Companies Mentioned
What is Play To Earn Games Market Scope?
A growing number of blockchain-based games enable players to compete for in-game assets that can later be converted into real-world currency. This has enabled the emergence of virtual economies in which users engage in gaming activities in order to generate real-world income. This trend has gained traction, particularly in Southeast Asia. Following the impact of COVID-19 on their earning capacity, many have turned to play-to-earn (P2E) gaming as a viable income source. The play-to-earn movement has gained such traction that some governments are considering tax breaks for developers and players of play-to-earn games. Play-to-earn games, also known as P2E games or simply crypto games, are games that incorporate cryptocurrency and NFTs into the gameplay. Often, instead of purchasing the game itself, purchase items within it, such as characters, weapons, or, well, just about anything.

AttributesDetails
Study Period2017-2027
Base Year2021
Forecast Period2022-2027
Historical Period2017-2021
UnitValue (USD Million)
Key Companies ProfiledDecentraland (United States), Sky Mavis (Vietnam), PIXOWL INC. (United States), Gala Inc. (Japan), Wax Studios (United States), Dapper Labs Inc. (Canada), OpenSea (United States), Mythical Games Inc. (United States) and G2A (China)
Customization ScopeAvail customization with purchase of this report. Add or modify country, region & or narrow down segments in the final scope subject to feasibility


The Play To Earn Games market study is being classified by Type (Action, Esports, Puzzle Games, Racing Games, Role Playing Games, Sports Games and Other) and major geographies with country level break-up.

The companies are exploring the market by adopting mergers & acquisitions, expansions, investments, new service launches and collaborations as their preferred strategies. The players are exploring new geographies through expansions and acquisitions to avail a competitive advantage through combined synergies. Analysts at AMA predicts that Vendors from United States will contribute to the maximum growth of Global Play To Earn Games market throughout the predicted period.

Decentraland (United States), Sky Mavis (Vietnam), PIXOWL INC. (United States), Gala Inc. (Japan), Wax Studios (United States), Dapper Labs Inc. (Canada), OpenSea (United States), Mythical Games Inc. (United States) and G2A (China) are some of the key players profiled in the study. Additionally, the Vendors which are also part of the research are ITAM Games (South Korea), Robot Cache (United states), MakerDAO (United States), Axie Infinity (Vietnam), WolfFun Game (Singapore), Splinterlands (United States), Alien Worlds (Switzerland), Mines of Dalarnia (Sweden), My Neighbor Alice (Sweden) and Illuvium (Australia).

Segmentation Analysis
Analyst at AMA have segmented the market study of Global Play To Earn Games market by Type, Application and Region.

On the basis of geography, the market of Play To Earn Games has been segmented into South America (Brazil, Argentina, Rest of South America), Asia Pacific (China, Japan, India, South Korea, Taiwan, Australia, Rest of Asia-Pacific), Europe (Germany, France, Italy, United Kingdom, Netherlands, Rest of Europe), MEA (Middle East, Africa), North America (United States, Canada, Mexico).


In December 2021, the South Korean Government announced the blocking of play-to-earn mobile games. As play-to-earn mobile games are gaining popularity, the regulatory is concerned that it can boost the gambling addiction among the youth and increase the chances of speculations.

Influencing Market Trend
  • Integration Of Advance Technology Such Ai And Block Chain In Gaming

Market Drivers
  • Growing The Penetration Of Internet
  • Growing Gaming Industry Across The World

Opportunities
  • High Growth Of Play To Earn Games As A Social And Investment Opportunity Will Boost The Market

Restraints
  • High Cost In Game Development
  • Rising Privacy And Security Issues Due To Play To Earn Games Is The Major Drawback For The Market

Challenges
  • Compatibility Issues With Different Device
  • Increasing Case Of Fraud Activities During Gaming
  • Slow Adoption Of Play To Earn Games In The Developing And Underdeveloped Countries Due To Lack Of Awareness


Key Target Audience
Play To Earn Games Developer, New Entrants and Investors, Venture Capitalists, Government Bodies, Corporate Entities, Government and Private Research Organizations and Others

Customization available in this Study:
The Study can be customized to meet your requirements. Please connect with our representative, who will ensure you get a report that suits your needs.

To compete effectively, companies also require quantitative estimates of the future growth and qualitative nature of the market. AMA Research features not just specific market sizing estimates, but also include significant value-added commentary on Technological Trends and Innovations, Regulatory Policies, Market Maturity Indicators, Market Share Movements, New Entrants into the Market & Entry/Exit Barriers, Consumer Demographics, Supporting Company Financial and Cash Flow Planning, Open Up New Markets , To Seize Powerful Market Opportunities, Key Decision in Planning and to Further Expand Market Share, Identify Key Business Segments, Market Proposition & Gap Analysis.

Frequently Asked Questions (FAQ):

1. At what growth rate would the Play To Earn Games market expands?
The Global Play To Earn Games market is expected to see a growth of % during projected year 2021 to 2027.

2. Who are the prominent players of the Global Play To Earn Games market?
The prominent players of Global Play To Earn Games market are Decentraland (United States), Sky Mavis (Vietnam), PIXOWL INC. (United States), Gala Inc. (Japan), Wax Studios (United States), Dapper Labs Inc. (Canada), OpenSea (United States), Mythical Games Inc. (United States) and G2A (China), to view complete player list click here

3. What are the top priorities to focus for Play To Earn Games market’s growth?
In this highly competitive & fast evolving Play To Earn Games industry, the top strategic priorities would remain consistent like innovation, R&D and M&A.
Report Objectives / Segmentation Covered
By Type
  • Action
  • Esports
  • Puzzle Games
  • Racing Games
  • Role Playing Games
  • Sports Games
  • Other
By Platform
  • PC
  • Tablet
  • Smartphone
  • Gaming Console
  • Arcade Games

By Rewards
  • Non-Fungible Tokens (NFTs)
  • Decentralized Finance (DeFi)
  • Cryptocurrencies (Cryptos)

By Blockchain
  • Binance Smart Chain (BNB)
  • Polygon (MATIC)
  • Hive Blockchain
  • Solana (SOL)
  • Tezos
  • Others

By Regions
  • South America
    • Brazil
    • Argentina
    • Rest of South America
  • Asia Pacific
    • China
    • Japan
    • India
    • South Korea
    • Taiwan
    • Australia
    • Rest of Asia-Pacific
  • Europe
    • Germany
    • France
    • Italy
    • United Kingdom
    • Netherlands
    • Rest of Europe
  • MEA
    • Middle East
    • Africa
  • North America
    • United States
    • Canada
    • Mexico
  • 1. Market Overview
    • 1.1. Introduction
    • 1.2. Scope/Objective of the Study
      • 1.2.1. Research Objective
  • 2. Executive Summary
    • 2.1. Introduction
  • 3. Market Dynamics
    • 3.1. Introduction
    • 3.2. Market Drivers
      • 3.2.1. Growing The Penetration Of Internet
      • 3.2.2. Growing Gaming Industry Across The World
    • 3.3. Market Challenges
      • 3.3.1. Compatibility Issues With Different Device
      • 3.3.2. Increasing Case Of Fraud Activities During Gaming
      • 3.3.3. Slow Adoption Of Play To Earn Games In The Developing And Underdeveloped Countries Due To Lack Of Awareness
    • 3.4. Market Trends
      • 3.4.1. Integration Of Advance Technology Such Ai And Block Chain In Gaming
  • 4. Market Factor Analysis
    • 4.1. Porters Five Forces
    • 4.2. Supply/Value Chain
    • 4.3. PESTEL analysis
    • 4.4. Market Entropy
    • 4.5. Patent/Trademark Analysis
  • 5. Global Play To Earn Games, by Type, Platform, Rewards, Blockchain and Region (value and price ) (2016-2021)
    • 5.1. Introduction
    • 5.2. Global Play To Earn Games (Value)
      • 5.2.1. Global Play To Earn Games by: Type (Value)
        • 5.2.1.1. Action
        • 5.2.1.2. Esports
        • 5.2.1.3. Puzzle Games
        • 5.2.1.4. Racing Games
        • 5.2.1.5. Role Playing Games
        • 5.2.1.6. Sports Games
        • 5.2.1.7. Other
      • 5.2.2. Global Play To Earn Games by: Platform (Value)
        • 5.2.2.1. PC
        • 5.2.2.2. Tablet
        • 5.2.2.3. Smartphone
        • 5.2.2.4. Gaming Console
        • 5.2.2.5. Arcade Games
      • 5.2.3. Global Play To Earn Games by: Rewards (Value)
        • 5.2.3.1. Non-Fungible Tokens (NFTs)
        • 5.2.3.2. Decentralized Finance (DeFi)
        • 5.2.3.3. Cryptocurrencies (Cryptos)
      • 5.2.4. Global Play To Earn Games by: Blockchain (Value)
        • 5.2.4.1. Binance Smart Chain (BNB)
        • 5.2.4.2. Polygon (MATIC)
        • 5.2.4.3. Hive Blockchain
        • 5.2.4.4. Solana (SOL)
        • 5.2.4.5. Tezos
        • 5.2.4.6. Others
      • 5.2.5. Global Play To Earn Games Region
        • 5.2.5.1. South America
          • 5.2.5.1.1. Brazil
          • 5.2.5.1.2. Argentina
          • 5.2.5.1.3. Rest of South America
        • 5.2.5.2. Asia Pacific
          • 5.2.5.2.1. China
          • 5.2.5.2.2. Japan
          • 5.2.5.2.3. India
          • 5.2.5.2.4. South Korea
          • 5.2.5.2.5. Taiwan
          • 5.2.5.2.6. Australia
          • 5.2.5.2.7. Rest of Asia-Pacific
        • 5.2.5.3. Europe
          • 5.2.5.3.1. Germany
          • 5.2.5.3.2. France
          • 5.2.5.3.3. Italy
          • 5.2.5.3.4. United Kingdom
          • 5.2.5.3.5. Netherlands
          • 5.2.5.3.6. Rest of Europe
        • 5.2.5.4. MEA
          • 5.2.5.4.1. Middle East
          • 5.2.5.4.2. Africa
        • 5.2.5.5. North America
          • 5.2.5.5.1. United States
          • 5.2.5.5.2. Canada
          • 5.2.5.5.3. Mexico
    • 5.3. Global Play To Earn Games (Price)
      • 5.3.1. Global Play To Earn Games by: Type (Price)
  • 6. Play To Earn Games: Manufacturers/Players Analysis
    • 6.1. Competitive Landscape
      • 6.1.1. Market Share Analysis
        • 6.1.1.1. Top 3
        • 6.1.1.2. Top 5
    • 6.2. Peer Group Analysis (2021)
    • 6.3. BCG Matrix
    • 6.4. Company Profile
      • 6.4.1. Decentraland (United States)
        • 6.4.1.1. Business Overview
        • 6.4.1.2. Products/Services Offerings
        • 6.4.1.3. Financial Analysis
        • 6.4.1.4. SWOT Analysis
      • 6.4.2. Sky Mavis (Vietnam)
        • 6.4.2.1. Business Overview
        • 6.4.2.2. Products/Services Offerings
        • 6.4.2.3. Financial Analysis
        • 6.4.2.4. SWOT Analysis
      • 6.4.3. PIXOWL INC. (United States)
        • 6.4.3.1. Business Overview
        • 6.4.3.2. Products/Services Offerings
        • 6.4.3.3. Financial Analysis
        • 6.4.3.4. SWOT Analysis
      • 6.4.4. Gala Inc. (Japan)
        • 6.4.4.1. Business Overview
        • 6.4.4.2. Products/Services Offerings
        • 6.4.4.3. Financial Analysis
        • 6.4.4.4. SWOT Analysis
      • 6.4.5. Wax Studios (United States)
        • 6.4.5.1. Business Overview
        • 6.4.5.2. Products/Services Offerings
        • 6.4.5.3. Financial Analysis
        • 6.4.5.4. SWOT Analysis
      • 6.4.6. Dapper Labs Inc. (Canada)
        • 6.4.6.1. Business Overview
        • 6.4.6.2. Products/Services Offerings
        • 6.4.6.3. Financial Analysis
        • 6.4.6.4. SWOT Analysis
      • 6.4.7. OpenSea (United States)
        • 6.4.7.1. Business Overview
        • 6.4.7.2. Products/Services Offerings
        • 6.4.7.3. Financial Analysis
        • 6.4.7.4. SWOT Analysis
      • 6.4.8. Mythical Games Inc. (United States)
        • 6.4.8.1. Business Overview
        • 6.4.8.2. Products/Services Offerings
        • 6.4.8.3. Financial Analysis
        • 6.4.8.4. SWOT Analysis
      • 6.4.9. G2A (China)
        • 6.4.9.1. Business Overview
        • 6.4.9.2. Products/Services Offerings
        • 6.4.9.3. Financial Analysis
        • 6.4.9.4. SWOT Analysis
  • 7. Global Play To Earn Games Sale, by Type, Platform, Rewards, Blockchain and Region (value and price ) (2022-2027)
    • 7.1. Introduction
    • 7.2. Global Play To Earn Games (Value)
      • 7.2.1. Global Play To Earn Games by: Type (Value)
        • 7.2.1.1. Action
        • 7.2.1.2. Esports
        • 7.2.1.3. Puzzle Games
        • 7.2.1.4. Racing Games
        • 7.2.1.5. Role Playing Games
        • 7.2.1.6. Sports Games
        • 7.2.1.7. Other
      • 7.2.2. Global Play To Earn Games by: Platform (Value)
        • 7.2.2.1. PC
        • 7.2.2.2. Tablet
        • 7.2.2.3. Smartphone
        • 7.2.2.4. Gaming Console
        • 7.2.2.5. Arcade Games
      • 7.2.3. Global Play To Earn Games by: Rewards (Value)
        • 7.2.3.1. Non-Fungible Tokens (NFTs)
        • 7.2.3.2. Decentralized Finance (DeFi)
        • 7.2.3.3. Cryptocurrencies (Cryptos)
      • 7.2.4. Global Play To Earn Games by: Blockchain (Value)
        • 7.2.4.1. Binance Smart Chain (BNB)
        • 7.2.4.2. Polygon (MATIC)
        • 7.2.4.3. Hive Blockchain
        • 7.2.4.4. Solana (SOL)
        • 7.2.4.5. Tezos
        • 7.2.4.6. Others
      • 7.2.5. Global Play To Earn Games Region
        • 7.2.5.1. South America
          • 7.2.5.1.1. Brazil
          • 7.2.5.1.2. Argentina
          • 7.2.5.1.3. Rest of South America
        • 7.2.5.2. Asia Pacific
          • 7.2.5.2.1. China
          • 7.2.5.2.2. Japan
          • 7.2.5.2.3. India
          • 7.2.5.2.4. South Korea
          • 7.2.5.2.5. Taiwan
          • 7.2.5.2.6. Australia
          • 7.2.5.2.7. Rest of Asia-Pacific
        • 7.2.5.3. Europe
          • 7.2.5.3.1. Germany
          • 7.2.5.3.2. France
          • 7.2.5.3.3. Italy
          • 7.2.5.3.4. United Kingdom
          • 7.2.5.3.5. Netherlands
          • 7.2.5.3.6. Rest of Europe
        • 7.2.5.4. MEA
          • 7.2.5.4.1. Middle East
          • 7.2.5.4.2. Africa
        • 7.2.5.5. North America
          • 7.2.5.5.1. United States
          • 7.2.5.5.2. Canada
          • 7.2.5.5.3. Mexico
    • 7.3. Global Play To Earn Games (Price)
      • 7.3.1. Global Play To Earn Games by: Type (Price)
  • 8. Appendix
    • 8.1. Acronyms
  • 9. Methodology and Data Source
    • 9.1. Methodology/Research Approach
      • 9.1.1. Research Programs/Design
      • 9.1.2. Market Size Estimation
      • 9.1.3. Market Breakdown and Data Triangulation
    • 9.2. Data Source
      • 9.2.1. Secondary Sources
      • 9.2.2. Primary Sources
    • 9.3. Disclaimer
List of Tables
  • Table 1. Play To Earn Games: by Type(USD Million)
  • Table 2. Play To Earn Games Action , by Region USD Million (2016-2021)
  • Table 3. Play To Earn Games Esports , by Region USD Million (2016-2021)
  • Table 4. Play To Earn Games Puzzle Games , by Region USD Million (2016-2021)
  • Table 5. Play To Earn Games Racing Games , by Region USD Million (2016-2021)
  • Table 6. Play To Earn Games Role Playing Games , by Region USD Million (2016-2021)
  • Table 7. Play To Earn Games Sports Games , by Region USD Million (2016-2021)
  • Table 8. Play To Earn Games Other , by Region USD Million (2016-2021)
  • Table 9. Play To Earn Games: by Platform(USD Million)
  • Table 10. Play To Earn Games PC , by Region USD Million (2016-2021)
  • Table 11. Play To Earn Games Tablet , by Region USD Million (2016-2021)
  • Table 12. Play To Earn Games Smartphone , by Region USD Million (2016-2021)
  • Table 13. Play To Earn Games Gaming Console , by Region USD Million (2016-2021)
  • Table 14. Play To Earn Games Arcade Games , by Region USD Million (2016-2021)
  • Table 15. Play To Earn Games: by Rewards(USD Million)
  • Table 16. Play To Earn Games Non-Fungible Tokens (NFTs) , by Region USD Million (2016-2021)
  • Table 17. Play To Earn Games Decentralized Finance (DeFi) , by Region USD Million (2016-2021)
  • Table 18. Play To Earn Games Cryptocurrencies (Cryptos) , by Region USD Million (2016-2021)
  • Table 19. Play To Earn Games: by Blockchain(USD Million)
  • Table 20. Play To Earn Games Binance Smart Chain (BNB) , by Region USD Million (2016-2021)
  • Table 21. Play To Earn Games Polygon (MATIC) , by Region USD Million (2016-2021)
  • Table 22. Play To Earn Games Hive Blockchain , by Region USD Million (2016-2021)
  • Table 23. Play To Earn Games Solana (SOL) , by Region USD Million (2016-2021)
  • Table 24. Play To Earn Games Tezos , by Region USD Million (2016-2021)
  • Table 25. Play To Earn Games Others , by Region USD Million (2016-2021)
  • Table 26. South America Play To Earn Games, by Country USD Million (2016-2021)
  • Table 27. South America Play To Earn Games, by Type USD Million (2016-2021)
  • Table 28. South America Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 29. South America Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 30. South America Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 31. Brazil Play To Earn Games, by Type USD Million (2016-2021)
  • Table 32. Brazil Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 33. Brazil Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 34. Brazil Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 35. Argentina Play To Earn Games, by Type USD Million (2016-2021)
  • Table 36. Argentina Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 37. Argentina Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 38. Argentina Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 39. Rest of South America Play To Earn Games, by Type USD Million (2016-2021)
  • Table 40. Rest of South America Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 41. Rest of South America Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 42. Rest of South America Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 43. Asia Pacific Play To Earn Games, by Country USD Million (2016-2021)
  • Table 44. Asia Pacific Play To Earn Games, by Type USD Million (2016-2021)
  • Table 45. Asia Pacific Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 46. Asia Pacific Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 47. Asia Pacific Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 48. China Play To Earn Games, by Type USD Million (2016-2021)
  • Table 49. China Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 50. China Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 51. China Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 52. Japan Play To Earn Games, by Type USD Million (2016-2021)
  • Table 53. Japan Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 54. Japan Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 55. Japan Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 56. India Play To Earn Games, by Type USD Million (2016-2021)
  • Table 57. India Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 58. India Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 59. India Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 60. South Korea Play To Earn Games, by Type USD Million (2016-2021)
  • Table 61. South Korea Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 62. South Korea Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 63. South Korea Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 64. Taiwan Play To Earn Games, by Type USD Million (2016-2021)
  • Table 65. Taiwan Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 66. Taiwan Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 67. Taiwan Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 68. Australia Play To Earn Games, by Type USD Million (2016-2021)
  • Table 69. Australia Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 70. Australia Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 71. Australia Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 72. Rest of Asia-Pacific Play To Earn Games, by Type USD Million (2016-2021)
  • Table 73. Rest of Asia-Pacific Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 74. Rest of Asia-Pacific Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 75. Rest of Asia-Pacific Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 76. Europe Play To Earn Games, by Country USD Million (2016-2021)
  • Table 77. Europe Play To Earn Games, by Type USD Million (2016-2021)
  • Table 78. Europe Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 79. Europe Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 80. Europe Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 81. Germany Play To Earn Games, by Type USD Million (2016-2021)
  • Table 82. Germany Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 83. Germany Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 84. Germany Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 85. France Play To Earn Games, by Type USD Million (2016-2021)
  • Table 86. France Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 87. France Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 88. France Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 89. Italy Play To Earn Games, by Type USD Million (2016-2021)
  • Table 90. Italy Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 91. Italy Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 92. Italy Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 93. United Kingdom Play To Earn Games, by Type USD Million (2016-2021)
  • Table 94. United Kingdom Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 95. United Kingdom Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 96. United Kingdom Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 97. Netherlands Play To Earn Games, by Type USD Million (2016-2021)
  • Table 98. Netherlands Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 99. Netherlands Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 100. Netherlands Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 101. Rest of Europe Play To Earn Games, by Type USD Million (2016-2021)
  • Table 102. Rest of Europe Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 103. Rest of Europe Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 104. Rest of Europe Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 105. MEA Play To Earn Games, by Country USD Million (2016-2021)
  • Table 106. MEA Play To Earn Games, by Type USD Million (2016-2021)
  • Table 107. MEA Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 108. MEA Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 109. MEA Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 110. Middle East Play To Earn Games, by Type USD Million (2016-2021)
  • Table 111. Middle East Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 112. Middle East Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 113. Middle East Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 114. Africa Play To Earn Games, by Type USD Million (2016-2021)
  • Table 115. Africa Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 116. Africa Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 117. Africa Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 118. North America Play To Earn Games, by Country USD Million (2016-2021)
  • Table 119. North America Play To Earn Games, by Type USD Million (2016-2021)
  • Table 120. North America Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 121. North America Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 122. North America Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 123. United States Play To Earn Games, by Type USD Million (2016-2021)
  • Table 124. United States Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 125. United States Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 126. United States Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 127. Canada Play To Earn Games, by Type USD Million (2016-2021)
  • Table 128. Canada Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 129. Canada Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 130. Canada Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 131. Mexico Play To Earn Games, by Type USD Million (2016-2021)
  • Table 132. Mexico Play To Earn Games, by Platform USD Million (2016-2021)
  • Table 133. Mexico Play To Earn Games, by Rewards USD Million (2016-2021)
  • Table 134. Mexico Play To Earn Games, by Blockchain USD Million (2016-2021)
  • Table 135. Play To Earn Games: by Type(USD/Units)
  • Table 136. Company Basic Information, Sales Area and Its Competitors
  • Table 137. Company Basic Information, Sales Area and Its Competitors
  • Table 138. Company Basic Information, Sales Area and Its Competitors
  • Table 139. Company Basic Information, Sales Area and Its Competitors
  • Table 140. Company Basic Information, Sales Area and Its Competitors
  • Table 141. Company Basic Information, Sales Area and Its Competitors
  • Table 142. Company Basic Information, Sales Area and Its Competitors
  • Table 143. Company Basic Information, Sales Area and Its Competitors
  • Table 144. Company Basic Information, Sales Area and Its Competitors
  • Table 145. Play To Earn Games: by Type(USD Million)
  • Table 146. Play To Earn Games Action , by Region USD Million (2022-2027)
  • Table 147. Play To Earn Games Esports , by Region USD Million (2022-2027)
  • Table 148. Play To Earn Games Puzzle Games , by Region USD Million (2022-2027)
  • Table 149. Play To Earn Games Racing Games , by Region USD Million (2022-2027)
  • Table 150. Play To Earn Games Role Playing Games , by Region USD Million (2022-2027)
  • Table 151. Play To Earn Games Sports Games , by Region USD Million (2022-2027)
  • Table 152. Play To Earn Games Other , by Region USD Million (2022-2027)
  • Table 153. Play To Earn Games: by Platform(USD Million)
  • Table 154. Play To Earn Games PC , by Region USD Million (2022-2027)
  • Table 155. Play To Earn Games Tablet , by Region USD Million (2022-2027)
  • Table 156. Play To Earn Games Smartphone , by Region USD Million (2022-2027)
  • Table 157. Play To Earn Games Gaming Console , by Region USD Million (2022-2027)
  • Table 158. Play To Earn Games Arcade Games , by Region USD Million (2022-2027)
  • Table 159. Play To Earn Games: by Rewards(USD Million)
  • Table 160. Play To Earn Games Non-Fungible Tokens (NFTs) , by Region USD Million (2022-2027)
  • Table 161. Play To Earn Games Decentralized Finance (DeFi) , by Region USD Million (2022-2027)
  • Table 162. Play To Earn Games Cryptocurrencies (Cryptos) , by Region USD Million (2022-2027)
  • Table 163. Play To Earn Games: by Blockchain(USD Million)
  • Table 164. Play To Earn Games Binance Smart Chain (BNB) , by Region USD Million (2022-2027)
  • Table 165. Play To Earn Games Polygon (MATIC) , by Region USD Million (2022-2027)
  • Table 166. Play To Earn Games Hive Blockchain , by Region USD Million (2022-2027)
  • Table 167. Play To Earn Games Solana (SOL) , by Region USD Million (2022-2027)
  • Table 168. Play To Earn Games Tezos , by Region USD Million (2022-2027)
  • Table 169. Play To Earn Games Others , by Region USD Million (2022-2027)
  • Table 170. South America Play To Earn Games, by Country USD Million (2022-2027)
  • Table 171. South America Play To Earn Games, by Type USD Million (2022-2027)
  • Table 172. South America Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 173. South America Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 174. South America Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 175. Brazil Play To Earn Games, by Type USD Million (2022-2027)
  • Table 176. Brazil Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 177. Brazil Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 178. Brazil Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 179. Argentina Play To Earn Games, by Type USD Million (2022-2027)
  • Table 180. Argentina Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 181. Argentina Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 182. Argentina Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 183. Rest of South America Play To Earn Games, by Type USD Million (2022-2027)
  • Table 184. Rest of South America Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 185. Rest of South America Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 186. Rest of South America Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 187. Asia Pacific Play To Earn Games, by Country USD Million (2022-2027)
  • Table 188. Asia Pacific Play To Earn Games, by Type USD Million (2022-2027)
  • Table 189. Asia Pacific Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 190. Asia Pacific Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 191. Asia Pacific Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 192. China Play To Earn Games, by Type USD Million (2022-2027)
  • Table 193. China Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 194. China Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 195. China Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 196. Japan Play To Earn Games, by Type USD Million (2022-2027)
  • Table 197. Japan Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 198. Japan Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 199. Japan Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 200. India Play To Earn Games, by Type USD Million (2022-2027)
  • Table 201. India Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 202. India Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 203. India Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 204. South Korea Play To Earn Games, by Type USD Million (2022-2027)
  • Table 205. South Korea Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 206. South Korea Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 207. South Korea Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 208. Taiwan Play To Earn Games, by Type USD Million (2022-2027)
  • Table 209. Taiwan Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 210. Taiwan Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 211. Taiwan Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 212. Australia Play To Earn Games, by Type USD Million (2022-2027)
  • Table 213. Australia Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 214. Australia Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 215. Australia Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 216. Rest of Asia-Pacific Play To Earn Games, by Type USD Million (2022-2027)
  • Table 217. Rest of Asia-Pacific Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 218. Rest of Asia-Pacific Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 219. Rest of Asia-Pacific Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 220. Europe Play To Earn Games, by Country USD Million (2022-2027)
  • Table 221. Europe Play To Earn Games, by Type USD Million (2022-2027)
  • Table 222. Europe Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 223. Europe Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 224. Europe Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 225. Germany Play To Earn Games, by Type USD Million (2022-2027)
  • Table 226. Germany Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 227. Germany Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 228. Germany Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 229. France Play To Earn Games, by Type USD Million (2022-2027)
  • Table 230. France Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 231. France Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 232. France Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 233. Italy Play To Earn Games, by Type USD Million (2022-2027)
  • Table 234. Italy Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 235. Italy Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 236. Italy Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 237. United Kingdom Play To Earn Games, by Type USD Million (2022-2027)
  • Table 238. United Kingdom Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 239. United Kingdom Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 240. United Kingdom Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 241. Netherlands Play To Earn Games, by Type USD Million (2022-2027)
  • Table 242. Netherlands Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 243. Netherlands Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 244. Netherlands Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 245. Rest of Europe Play To Earn Games, by Type USD Million (2022-2027)
  • Table 246. Rest of Europe Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 247. Rest of Europe Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 248. Rest of Europe Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 249. MEA Play To Earn Games, by Country USD Million (2022-2027)
  • Table 250. MEA Play To Earn Games, by Type USD Million (2022-2027)
  • Table 251. MEA Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 252. MEA Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 253. MEA Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 254. Middle East Play To Earn Games, by Type USD Million (2022-2027)
  • Table 255. Middle East Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 256. Middle East Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 257. Middle East Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 258. Africa Play To Earn Games, by Type USD Million (2022-2027)
  • Table 259. Africa Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 260. Africa Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 261. Africa Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 262. North America Play To Earn Games, by Country USD Million (2022-2027)
  • Table 263. North America Play To Earn Games, by Type USD Million (2022-2027)
  • Table 264. North America Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 265. North America Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 266. North America Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 267. United States Play To Earn Games, by Type USD Million (2022-2027)
  • Table 268. United States Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 269. United States Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 270. United States Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 271. Canada Play To Earn Games, by Type USD Million (2022-2027)
  • Table 272. Canada Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 273. Canada Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 274. Canada Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 275. Mexico Play To Earn Games, by Type USD Million (2022-2027)
  • Table 276. Mexico Play To Earn Games, by Platform USD Million (2022-2027)
  • Table 277. Mexico Play To Earn Games, by Rewards USD Million (2022-2027)
  • Table 278. Mexico Play To Earn Games, by Blockchain USD Million (2022-2027)
  • Table 279. Play To Earn Games: by Type(USD/Units)
  • Table 280. Research Programs/Design for This Report
  • Table 281. Key Data Information from Secondary Sources
  • Table 282. Key Data Information from Primary Sources
List of Figures
  • Figure 1. Porters Five Forces
  • Figure 2. Supply/Value Chain
  • Figure 3. PESTEL analysis
  • Figure 4. Global Play To Earn Games: by Type USD Million (2016-2021)
  • Figure 5. Global Play To Earn Games: by Platform USD Million (2016-2021)
  • Figure 6. Global Play To Earn Games: by Rewards USD Million (2016-2021)
  • Figure 7. Global Play To Earn Games: by Blockchain USD Million (2016-2021)
  • Figure 8. South America Play To Earn Games Share (%), by Country
  • Figure 9. Asia Pacific Play To Earn Games Share (%), by Country
  • Figure 10. Europe Play To Earn Games Share (%), by Country
  • Figure 11. MEA Play To Earn Games Share (%), by Country
  • Figure 12. North America Play To Earn Games Share (%), by Country
  • Figure 13. Global Play To Earn Games: by Type USD/Units (2016-2021)
  • Figure 14. Global Play To Earn Games share by Players 2021 (%)
  • Figure 15. Global Play To Earn Games share by Players (Top 3) 2021(%)
  • Figure 16. Global Play To Earn Games share by Players (Top 5) 2021(%)
  • Figure 17. BCG Matrix for key Companies
  • Figure 18. Decentraland (United States) Revenue, Net Income and Gross profit
  • Figure 19. Decentraland (United States) Revenue: by Geography 2021
  • Figure 20. Sky Mavis (Vietnam) Revenue, Net Income and Gross profit
  • Figure 21. Sky Mavis (Vietnam) Revenue: by Geography 2021
  • Figure 22. PIXOWL INC. (United States) Revenue, Net Income and Gross profit
  • Figure 23. PIXOWL INC. (United States) Revenue: by Geography 2021
  • Figure 24. Gala Inc. (Japan) Revenue, Net Income and Gross profit
  • Figure 25. Gala Inc. (Japan) Revenue: by Geography 2021
  • Figure 26. Wax Studios (United States) Revenue, Net Income and Gross profit
  • Figure 27. Wax Studios (United States) Revenue: by Geography 2021
  • Figure 28. Dapper Labs Inc. (Canada) Revenue, Net Income and Gross profit
  • Figure 29. Dapper Labs Inc. (Canada) Revenue: by Geography 2021
  • Figure 30. OpenSea (United States) Revenue, Net Income and Gross profit
  • Figure 31. OpenSea (United States) Revenue: by Geography 2021
  • Figure 32. Mythical Games Inc. (United States) Revenue, Net Income and Gross profit
  • Figure 33. Mythical Games Inc. (United States) Revenue: by Geography 2021
  • Figure 34. G2A (China) Revenue, Net Income and Gross profit
  • Figure 35. G2A (China) Revenue: by Geography 2021
  • Figure 36. Global Play To Earn Games: by Type USD Million (2022-2027)
  • Figure 37. Global Play To Earn Games: by Platform USD Million (2022-2027)
  • Figure 38. Global Play To Earn Games: by Rewards USD Million (2022-2027)
  • Figure 39. Global Play To Earn Games: by Blockchain USD Million (2022-2027)
  • Figure 40. South America Play To Earn Games Share (%), by Country
  • Figure 41. Asia Pacific Play To Earn Games Share (%), by Country
  • Figure 42. Europe Play To Earn Games Share (%), by Country
  • Figure 43. MEA Play To Earn Games Share (%), by Country
  • Figure 44. North America Play To Earn Games Share (%), by Country
  • Figure 45. Global Play To Earn Games: by Type USD/Units (2022-2027)
Some of the key companies/manufacturers profiled in the report
  • Decentraland (United States)
  • Sky Mavis (Vietnam)
  • PIXOWL INC. (United States)
  • Gala Inc. (Japan)
  • Wax Studios (United States)
  • Dapper Labs Inc. (Canada)
  • OpenSea (United States)
  • Mythical Games Inc. (United States)
  • G2A (China)
Additional players considered in the study are as follows:
ITAM Games (South Korea) , Robot Cache (United states) , MakerDAO (United States) , Axie Infinity (Vietnam) , WolfFun Game (Singapore) , Splinterlands (United States) , Alien Worlds (Switzerland) , Mines of Dalarnia (Sweden) , My Neighbor Alice (Sweden) , Illuvium (Australia)
Select License Type
Sample Report Enquiry Before Buy Request Discount

Speak with Analyst

Want to find out more about this report?

Get Free Consultation